/* ======================================== * Chamber2 - Chamber2.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Chamber2_H #include "Chamber2.h" #endif void Chamber2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int cycleEnd = floor(overallscale); if (cycleEnd < 1) cycleEnd = 1; if (cycleEnd > 4) cycleEnd = 4; //this is going to be 2 for 88.1 or 96k, 3 for silly people, 4 for 176 or 192k if (cycle > cycleEnd-1) cycle = cycleEnd-1; //sanity check double size = (A*0.9)+0.1; double regen = (1.0-(pow(1.0-B,2)))*0.123; double echoScale = 1.0-C; double echo = 0.618033988749894848204586+((1.0-0.618033988749894848204586)*echoScale); double interpolate = (1.0-echo)*0.381966011250105; //this now goes from Chamber, to all the reverb delays being exactly the same //much larger usage of RAM due to the larger reverb delays everywhere, but //ability to go to an unusual variation on blurred delay. double wet = D*2.0; double dry = 2.0 - wet; if (wet > 1.0) wet = 1.0; if (wet < 0.0) wet = 0.0; if (dry > 1.0) dry = 1.0; if (dry < 0.0) dry = 0.0; //this reverb makes 50% full dry AND full wet, not crossfaded. //that's so it can be on submixes without cutting back dry channel when adjusted: //unless you go super heavy, you are only adjusting the added verb loudness. delayM = sqrt(9900*size); delayE = 9900*size; delayF = delayE*echo; delayG = delayF*echo; delayH = delayG*echo; delayA = delayH*echo; delayB = delayA*echo; delayC = delayB*echo; delayD = delayC*echo; delayI = delayD*echo; delayJ = delayI*echo; delayK = delayJ*echo; delayL = delayK*echo; //initially designed around the Fibonnaci series, Chamber uses //delay coefficients that are all related to the Golden Ratio, //Turns out that as you continue to sustain them, it turns from a //chunky slapback effect into a smoother reverb tail that can //sustain infinitely. while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; cycle++; if (cycle == cycleEnd) { //hit the end point and we do a reverb sample aML[countM] = inputSampleL; aMR[countM] = inputSampleR; countM++; if (countM < 0 || countM > delayM) countM = 0; inputSampleL = aML[countM-((countM > delayM)?delayM+1:0)]; inputSampleR = aMR[countM-((countM > delayM)?delayM+1:0)]; //predelay to make the first echo still be an echo even when blurred feedbackAL = (feedbackAL*(1.0-interpolate))+(previousAL*interpolate); previousAL = feedbackAL; feedbackBL = (feedbackBL*(1.0-interpolate))+(previousBL*interpolate); previousBL = feedbackBL; feedbackCL = (feedbackCL*(1.0-interpolate))+(previousCL*interpolate); previousCL = feedbackCL; feedbackDL = (feedbackDL*(1.0-interpolate))+(previousDL*interpolate); previousDL = feedbackDL; feedbackAR = (feedbackAR*(1.0-interpolate))+(previousAR*interpolate); previousAR = feedbackAR; feedbackBR = (feedbackBR*(1.0-interpolate))+(previousBR*interpolate); previousBR = feedbackBR; feedbackCR = (feedbackCR*(1.0-interpolate))+(previousCR*interpolate); previousCR = feedbackCR; feedbackDR = (feedbackDR*(1.0-interpolate))+(previousDR*interpolate); previousDR = feedbackDR; aIL[countI] = inputSampleL + (feedbackAL * regen); aJL[countJ] = inputSampleL + (feedbackBL * regen); aKL[countK] = inputSampleL + (feedbackCL * regen); aLL[countL] = inputSampleL + (feedbackDL * regen); aIR[countI] = inputSampleR + (feedbackAR * regen); aJR[countJ] = inputSampleR + (feedbackBR * regen); aKR[countK] = inputSampleR + (feedbackCR * regen); aLR[countL] = inputSampleR + (feedbackDR * regen); countI++; if (countI < 0 || countI > delayI) countI = 0; countJ++; if (countJ < 0 || countJ > delayJ) countJ = 0; countK++; if (countK < 0 || countK > delayK) countK = 0; countL++; if (countL < 0 || countL > delayL) countL = 0; double outIL = aIL[countI-((countI > delayI)?delayI+1:0)]; double outJL = aJL[countJ-((countJ > delayJ)?delayJ+1:0)]; double outKL = aKL[countK-((countK > delayK)?delayK+1:0)]; double outLL = aLL[countL-((countL > delayL)?delayL+1:0)]; double outIR = aIR[countI-((countI > delayI)?delayI+1:0)]; double outJR = aJR[countJ-((countJ > delayJ)?delayJ+1:0)]; double outKR = aKR[countK-((countK > delayK)?delayK+1:0)]; double outLR = aLR[countL-((countL > delayL)?delayL+1:0)]; //first block: now we have four outputs aAL[countA] = (outIL - (outJL + outKL + outLL)); aBL[countB] = (outJL - (outIL + outKL + outLL)); aCL[countC] = (outKL - (outIL + outJL + outLL)); aDL[countD] = (outLL - (outIL + outJL + outKL)); aAR[countA] = (outIR - (outJR + outKR + outLR)); aBR[countB] = (outJR - (outIR + outKR + outLR)); aCR[countC] = (outKR - (outIR + outJR + outLR)); aDR[countD] = (outLR - (outIR + outJR + outKR)); countA++; if (countA < 0 || countA > delayA) countA = 0; countB++; if (countB < 0 || countB > delayB) countB = 0; countC++; if (countC < 0 || countC > delayC) countC = 0; countD++; if (countD < 0 || countD > delayD) countD = 0; double outAL = aAL[countA-((countA > delayA)?delayA+1:0)]; double outBL = aBL[countB-((countB > delayB)?delayB+1:0)]; double outCL = aCL[countC-((countC > delayC)?delayC+1:0)]; double outDL = aDL[countD-((countD > delayD)?delayD+1:0)]; double outAR = aAR[countA-((countA > delayA)?delayA+1:0)]; double outBR = aBR[countB-((countB > delayB)?delayB+1:0)]; double outCR = aCR[countC-((countC > delayC)?delayC+1:0)]; double outDR = aDR[countD-((countD > delayD)?delayD+1:0)]; //second block: four more outputs aEL[countE] = (outAL - (outBL + outCL + outDL)); aFL[countF] = (outBL - (outAL + outCL + outDL)); aGL[countG] = (outCL - (outAL + outBL + outDL)); aHL[countH] = (outDL - (outAL + outBL + outCL)); aER[countE] = (outAR - (outBR + outCR + outDR)); aFR[countF] = (outBR - (outAR + outCR + outDR)); aGR[countG] = (outCR - (outAR + outBR + outDR)); aHR[countH] = (outDR - (outAR + outBR + outCR)); countE++; if (countE < 0 || countE > delayE) countE = 0; countF++; if (countF < 0 || countF > delayF) countF = 0; countG++; if (countG < 0 || countG > delayG) countG = 0; countH++; if (countH < 0 || countH > delayH) countH = 0; double outEL = aEL[countE-((countE > delayE)?delayE+1:0)]; double outFL = aFL[countF-((countF > delayF)?delayF+1:0)]; double outGL = aGL[countG-((countG > delayG)?delayG+1:0)]; double outHL = aHL[countH-((countH > delayH)?delayH+1:0)]; double outER = aER[countE-((countE > delayE)?delayE+1:0)]; double outFR = aFR[countF-((countF > delayF)?delayF+1:0)]; double outGR = aGR[countG-((countG > delayG)?delayG+1:0)]; double outHR = aHR[countH-((countH > delayH)?delayH+1:0)]; //third block: final outputs feedbackAR = (outEL - (outFL + outGL + outHL)); feedbackBL = (outFL - (outEL + outGL + outHL)); feedbackCR = (outGL - (outEL + outFL + outHL)); feedbackDL = (outHL - (outEL + outFL + outGL)); feedbackAL = (outER - (outFR + outGR + outHR)); feedbackBR = (outFR - (outER + outGR + outHR)); feedbackCL = (outGR - (outER + outFR + outHR)); feedbackDR = (outHR - (outER + outFR + outGR)); //which we need to feed back into the input again, a bit inputSampleL = (outEL + outFL + outGL + outHL)/8.0; inputSampleR = (outER + outFR + outGR + outHR)/8.0; //and take the final combined sum of outputs if (cycleEnd == 4) { lastRefL[0] = lastRefL[4]; //start from previous last lastRefL[2] = (lastRefL[0] + inputSampleL)/2; //half lastRefL[1] = (lastRefL[0] + lastRefL[2])/2; //one quarter lastRefL[3] = (lastRefL[2] + inputSampleL)/2; //three quarters lastRefL[4] = inputSampleL; //full lastRefR[0] = lastRefR[4]; //start from previous last lastRefR[2] = (lastRefR[0] + inputSampleR)/2; //half lastRefR[1] = (lastRefR[0] + lastRefR[2])/2; //one quarter lastRefR[3] = (lastRefR[2] + inputSampleR)/2; //three quarters lastRefR[4] = inputSampleR; //full } if (cycleEnd == 3) { lastRefL[0] = lastRefL[3]; //start from previous last lastRefL[2] = (lastRefL[0]+lastRefL[0]+inputSampleL)/3; //third lastRefL[1] = (lastRefL[0]+inputSampleL+inputSampleL)/3; //two thirds lastRefL[3] = inputSampleL; //full lastRefR[0] = lastRefR[3]; //start from previous last lastRefR[2] = (lastRefR[0]+lastRefR[0]+inputSampleR)/3; //third lastRefR[1] = (lastRefR[0]+inputSampleR+inputSampleR)/3; //two thirds lastRefR[3] = inputSampleR; //full } if (cycleEnd == 2) { lastRefL[0] = lastRefL[2]; //start from previous last lastRefL[1] = (lastRefL[0] + inputSampleL)/2; //half lastRefL[2] = inputSampleL; //full lastRefR[0] = lastRefR[2]; //start from previous last lastRefR[1] = (lastRefR[0] + inputSampleR)/2; //half lastRefR[2] = inputSampleR; //full } if (cycleEnd == 1) { lastRefL[0] = inputSampleL; lastRefR[0] = inputSampleR; } cycle = 0; //reset inputSampleL = lastRefL[cycle]; inputSampleR = lastRefR[cycle]; } else { inputSampleL = lastRefL[cycle]; inputSampleR = lastRefR[cycle]; //we are going through our references now } switch (cycleEnd) //multi-pole average using lastRef[] variables { case 4: lastRefL[8] = inputSampleL; inputSampleL = (inputSampleL+lastRefL[7])*0.5; lastRefL[7] = lastRefL[8]; //continue, do not break lastRefR[8] = inputSampleR; inputSampleR = (inputSampleR+lastRefR[7])*0.5; lastRefR[7] = lastRefR[8]; //continue, do not break case 3: lastRefL[8] = inputSampleL; inputSampleL = (inputSampleL+lastRefL[6])*0.5; lastRefL[6] = lastRefL[8]; //continue, do not break lastRefR[8] = inputSampleR; inputSampleR = (inputSampleR+lastRefR[6])*0.5; lastRefR[6] = lastRefR[8]; //continue, do not break case 2: lastRefL[8] = inputSampleL; inputSampleL = (inputSampleL+lastRefL[5])*0.5; lastRefL[5] = lastRefL[8]; //continue, do not break lastRefR[8] = inputSampleR; inputSampleR = (inputSampleR+lastRefR[5])*0.5; lastRefR[5] = lastRefR[8]; //continue, do not break case 1: break; //no further averaging } if (wet < 1.0) {inputSampleL *= wet; inputSampleR *= wet;} if (dry < 1.0) {drySampleL *= dry; drySampleR *= dry;} inputSampleL += drySampleL; inputSampleR += drySampleR; //this is our submix verb dry/wet: 0.5 is BOTH at FULL VOLUME //purpose is that, if you're adding verb, you're not altering other balances //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void Chamber2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int cycleEnd = floor(overallscale); if (cycleEnd < 1) cycleEnd = 1; if (cycleEnd > 4) cycleEnd = 4; //this is going to be 2 for 88.1 or 96k, 3 for silly people, 4 for 176 or 192k if (cycle > cycleEnd-1) cycle = cycleEnd-1; //sanity check double size = (A*0.9)+0.1; double regen = (1.0-(pow(1.0-B,2)))*0.123; double echoScale = 1.0-C; double echo = 0.618033988749894848204586+((1.0-0.618033988749894848204586)*echoScale); double interpolate = (1.0-echo)*0.381966011250105; //this now goes from Chamber, to all the reverb delays being exactly the same //much larger usage of RAM due to the larger reverb delays everywhere, but //ability to go to an unusual variation on blurred delay. double wet = D*2.0; double dry = 2.0 - wet; if (wet > 1.0) wet = 1.0; if (wet < 0.0) wet = 0.0; if (dry > 1.0) dry = 1.0; if (dry < 0.0) dry = 0.0; //this reverb makes 50% full dry AND full wet, not crossfaded. //that's so it can be on submixes without cutting back dry channel when adjusted: //unless you go super heavy, you are only adjusting the added verb loudness. delayM = sqrt(9900*size); delayE = 9900*size; delayF = delayE*echo; delayG = delayF*echo; delayH = delayG*echo; delayA = delayH*echo; delayB = delayA*echo; delayC = delayB*echo; delayD = delayC*echo; delayI = delayD*echo; delayJ = delayI*echo; delayK = delayJ*echo; delayL = delayK*echo; //initially designed around the Fibonnaci series, Chamber uses //delay coefficients that are all related to the Golden Ratio, //Turns out that as you continue to sustain them, it turns from a //chunky slapback effect into a smoother reverb tail that can //sustain infinitely. while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; cycle++; if (cycle == cycleEnd) { //hit the end point and we do a reverb sample aML[countM] = inputSampleL; aMR[countM] = inputSampleR; countM++; if (countM < 0 || countM > delayM) countM = 0; inputSampleL = aML[countM-((countM > delayM)?delayM+1:0)]; inputSampleR = aMR[countM-((countM > delayM)?delayM+1:0)]; //predelay to make the first echo still be an echo even when blurred feedbackAL = (feedbackAL*(1.0-interpolate))+(previousAL*interpolate); previousAL = feedbackAL; feedbackBL = (feedbackBL*(1.0-interpolate))+(previousBL*interpolate); previousBL = feedbackBL; feedbackCL = (feedbackCL*(1.0-interpolate))+(previousCL*interpolate); previousCL = feedbackCL; feedbackDL = (feedbackDL*(1.0-interpolate))+(previousDL*interpolate); previousDL = feedbackDL; feedbackAR = (feedbackAR*(1.0-interpolate))+(previousAR*interpolate); previousAR = feedbackAR; feedbackBR = (feedbackBR*(1.0-interpolate))+(previousBR*interpolate); previousBR = feedbackBR; feedbackCR = (feedbackCR*(1.0-interpolate))+(previousCR*interpolate); previousCR = feedbackCR; feedbackDR = (feedbackDR*(1.0-interpolate))+(previousDR*interpolate); previousDR = feedbackDR; aIL[countI] = inputSampleL + (feedbackAL * regen); aJL[countJ] = inputSampleL + (feedbackBL * regen); aKL[countK] = inputSampleL + (feedbackCL * regen); aLL[countL] = inputSampleL + (feedbackDL * regen); aIR[countI] = inputSampleR + (feedbackAR * regen); aJR[countJ] = inputSampleR + (feedbackBR * regen); aKR[countK] = inputSampleR + (feedbackCR * regen); aLR[countL] = inputSampleR + (feedbackDR * regen); countI++; if (countI < 0 || countI > delayI) countI = 0; countJ++; if (countJ < 0 || countJ > delayJ) countJ = 0; countK++; if (countK < 0 || countK > delayK) countK = 0; countL++; if (countL < 0 || countL > delayL) countL = 0; double outIL = aIL[countI-((countI > delayI)?delayI+1:0)]; double outJL = aJL[countJ-((countJ > delayJ)?delayJ+1:0)]; double outKL = aKL[countK-((countK > delayK)?delayK+1:0)]; double outLL = aLL[countL-((countL > delayL)?delayL+1:0)]; double outIR = aIR[countI-((countI > delayI)?delayI+1:0)]; double outJR = aJR[countJ-((countJ > delayJ)?delayJ+1:0)]; double outKR = aKR[countK-((countK > delayK)?delayK+1:0)]; double outLR = aLR[countL-((countL > delayL)?delayL+1:0)]; //first block: now we have four outputs aAL[countA] = (outIL - (outJL + outKL + outLL)); aBL[countB] = (outJL - (outIL + outKL + outLL)); aCL[countC] = (outKL - (outIL + outJL + outLL)); aDL[countD] = (outLL - (outIL + outJL + outKL)); aAR[countA] = (outIR - (outJR + outKR + outLR)); aBR[countB] = (outJR - (outIR + outKR + outLR)); aCR[countC] = (outKR - (outIR + outJR + outLR)); aDR[countD] = (outLR - (outIR + outJR + outKR)); countA++; if (countA < 0 || countA > delayA) countA = 0; countB++; if (countB < 0 || countB > delayB) countB = 0; countC++; if (countC < 0 || countC > delayC) countC = 0; countD++; if (countD < 0 || countD > delayD) countD = 0; double outAL = aAL[countA-((countA > delayA)?delayA+1:0)]; double outBL = aBL[countB-((countB > delayB)?delayB+1:0)]; double outCL = aCL[countC-((countC > delayC)?delayC+1:0)]; double outDL = aDL[countD-((countD > delayD)?delayD+1:0)]; double outAR = aAR[countA-((countA > delayA)?delayA+1:0)]; double outBR = aBR[countB-((countB > delayB)?delayB+1:0)]; double outCR = aCR[countC-((countC > delayC)?delayC+1:0)]; double outDR = aDR[countD-((countD > delayD)?delayD+1:0)]; //second block: four more outputs aEL[countE] = (outAL - (outBL + outCL + outDL)); aFL[countF] = (outBL - (outAL + outCL + outDL)); aGL[countG] = (outCL - (outAL + outBL + outDL)); aHL[countH] = (outDL - (outAL + outBL + outCL)); aER[countE] = (outAR - (outBR + outCR + outDR)); aFR[countF] = (outBR - (outAR + outCR + outDR)); aGR[countG] = (outCR - (outAR + outBR + outDR)); aHR[countH] = (outDR - (outAR + outBR + outCR)); countE++; if (countE < 0 || countE > delayE) countE = 0; countF++; if (countF < 0 || countF > delayF) countF = 0; countG++; if (countG < 0 || countG > delayG) countG = 0; countH++; if (countH < 0 || countH > delayH) countH = 0; double outEL = aEL[countE-((countE > delayE)?delayE+1:0)]; double outFL = aFL[countF-((countF > delayF)?delayF+1:0)]; double outGL = aGL[countG-((countG > delayG)?delayG+1:0)]; double outHL = aHL[countH-((countH > delayH)?delayH+1:0)]; double outER = aER[countE-((countE > delayE)?delayE+1:0)]; double outFR = aFR[countF-((countF > delayF)?delayF+1:0)]; double outGR = aGR[countG-((countG > delayG)?delayG+1:0)]; double outHR = aHR[countH-((countH > delayH)?delayH+1:0)]; //third block: final outputs feedbackAR = (outEL - (outFL + outGL + outHL)); feedbackBL = (outFL - (outEL + outGL + outHL)); feedbackCR = (outGL - (outEL + outFL + outHL)); feedbackDL = (outHL - (outEL + outFL + outGL)); feedbackAL = (outER - (outFR + outGR + outHR)); feedbackBR = (outFR - (outER + outGR + outHR)); feedbackCL = (outGR - (outER + outFR + outHR)); feedbackDR = (outHR - (outER + outFR + outGR)); //which we need to feed back into the input again, a bit inputSampleL = (outEL + outFL + outGL + outHL)/8.0; inputSampleR = (outER + outFR + outGR + outHR)/8.0; //and take the final combined sum of outputs if (cycleEnd == 4) { lastRefL[0] = lastRefL[4]; //start from previous last lastRefL[2] = (lastRefL[0] + inputSampleL)/2; //half lastRefL[1] = (lastRefL[0] + lastRefL[2])/2; //one quarter lastRefL[3] = (lastRefL[2] + inputSampleL)/2; //three quarters lastRefL[4] = inputSampleL; //full lastRefR[0] = lastRefR[4]; //start from previous last lastRefR[2] = (lastRefR[0] + inputSampleR)/2; //half lastRefR[1] = (lastRefR[0] + lastRefR[2])/2; //one quarter lastRefR[3] = (lastRefR[2] + inputSampleR)/2; //three quarters lastRefR[4] = inputSampleR; //full } if (cycleEnd == 3) { lastRefL[0] = lastRefL[3]; //start from previous last lastRefL[2] = (lastRefL[0]+lastRefL[0]+inputSampleL)/3; //third lastRefL[1] = (lastRefL[0]+inputSampleL+inputSampleL)/3; //two thirds lastRefL[3] = inputSampleL; //full lastRefR[0] = lastRefR[3]; //start from previous last lastRefR[2] = (lastRefR[0]+lastRefR[0]+inputSampleR)/3; //third lastRefR[1] = (lastRefR[0]+inputSampleR+inputSampleR)/3; //two thirds lastRefR[3] = inputSampleR; //full } if (cycleEnd == 2) { lastRefL[0] = lastRefL[2]; //start from previous last lastRefL[1] = (lastRefL[0] + inputSampleL)/2; //half lastRefL[2] = inputSampleL; //full lastRefR[0] = lastRefR[2]; //start from previous last lastRefR[1] = (lastRefR[0] + inputSampleR)/2; //half lastRefR[2] = inputSampleR; //full } if (cycleEnd == 1) { lastRefL[0] = inputSampleL; lastRefR[0] = inputSampleR; } cycle = 0; //reset inputSampleL = lastRefL[cycle]; inputSampleR = lastRefR[cycle]; } else { inputSampleL = lastRefL[cycle]; inputSampleR = lastRefR[cycle]; //we are going through our references now } switch (cycleEnd) //multi-pole average using lastRef[] variables { case 4: lastRefL[8] = inputSampleL; inputSampleL = (inputSampleL+lastRefL[7])*0.5; lastRefL[7] = lastRefL[8]; //continue, do not break lastRefR[8] = inputSampleR; inputSampleR = (inputSampleR+lastRefR[7])*0.5; lastRefR[7] = lastRefR[8]; //continue, do not break case 3: lastRefL[8] = inputSampleL; inputSampleL = (inputSampleL+lastRefL[6])*0.5; lastRefL[6] = lastRefL[8]; //continue, do not break lastRefR[8] = inputSampleR; inputSampleR = (inputSampleR+lastRefR[6])*0.5; lastRefR[6] = lastRefR[8]; //continue, do not break case 2: lastRefL[8] = inputSampleL; inputSampleL = (inputSampleL+lastRefL[5])*0.5; lastRefL[5] = lastRefL[8]; //continue, do not break lastRefR[8] = inputSampleR; inputSampleR = (inputSampleR+lastRefR[5])*0.5; lastRefR[5] = lastRefR[8]; //continue, do not break case 1: break; //no further averaging } if (wet < 1.0) {inputSampleL *= wet; inputSampleR *= wet;} if (dry < 1.0) {drySampleL *= dry; drySampleR *= dry;} inputSampleL += drySampleL; inputSampleR += drySampleR; //this is our submix verb dry/wet: 0.5 is BOTH at FULL VOLUME //purpose is that, if you're adding verb, you're not altering other balances //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }