/* ======================================== * BeziComp - BeziComp.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __BeziComp_H #include "BeziComp.h" #endif void BeziComp::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int spacing = floor(overallscale); //should give us working basic scaling, usually 2 or 4 if (spacing < 1) spacing = 1; if (spacing > 16) spacing = 16; double bezCThresh = pow(A,2.0) * 64.0; double bezMakeUp = sqrt(bezCThresh+1.0); double bezRez = (pow(B,6.0)+0.0001)/overallscale; if (bezRez > 1.0) bezRez = 1.0; double wet = C; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; bezComp[bez_cycle] += bezRez; bezComp[bez_SampL] += (fmax(fabs(inputSampleL),fabs(inputSampleR)) * bezRez); if (bezComp[bez_cycle] > 1.0) { bezComp[bez_cycle] -= 1.0; bezComp[bez_CL] = bezComp[bez_BL]; bezComp[bez_BL] = bezComp[bez_AL]; bezComp[bez_AL] = bezComp[bez_SampL]; bezComp[bez_SampL] = 0.0; } double CBL = (bezComp[bez_CL]*(1.0-bezComp[bez_cycle]))+(bezComp[bez_BL]*bezComp[bez_cycle]); double BAL = (bezComp[bez_BL]*(1.0-bezComp[bez_cycle]))+(bezComp[bez_AL]*bezComp[bez_cycle]); double CBAL = (bezComp[bez_BL]+(CBL*(1.0-bezComp[bez_cycle]))+(BAL*bezComp[bez_cycle]))*0.5; inputSampleL *= 1.0-(fmin(CBAL*bezCThresh,1.0)); inputSampleL *= bezMakeUp; inputSampleR *= 1.0-(fmin(CBAL*bezCThresh,1.0)); inputSampleR *= bezMakeUp; if (wet < 1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //begin ClipOnly2 stereo as a little, compressed chunk that can be dropped into code if (inputSampleL > 4.0) inputSampleL = 4.0; if (inputSampleL < -4.0) inputSampleL = -4.0; if (wasPosClipL == true) { //current will be over if (inputSampleL0.9549925859) {wasPosClipL=true;inputSampleL=0.7058208+(lastSampleL*0.2609148);} if (wasNegClipL == true) { //current will be -over if (inputSampleL > lastSampleL) lastSampleL=-0.7058208+(inputSampleL*0.2609148); else lastSampleL=-0.2491717+(lastSampleL*0.7390851); } wasNegClipL = false; if (inputSampleL<-0.9549925859) {wasNegClipL=true;inputSampleL=-0.7058208+(lastSampleL*0.2609148);} intermediateL[spacing] = inputSampleL; inputSampleL = lastSampleL; //Latency is however many samples equals one 44.1k sample for (int x = spacing; x > 0; x--) intermediateL[x-1] = intermediateL[x]; lastSampleL = intermediateL[0]; //run a little buffer to handle this if (inputSampleR > 4.0) inputSampleR = 4.0; if (inputSampleR < -4.0) inputSampleR = -4.0; if (wasPosClipR == true) { //current will be over if (inputSampleR0.9549925859) {wasPosClipR=true;inputSampleR=0.7058208+(lastSampleR*0.2609148);} if (wasNegClipR == true) { //current will be -over if (inputSampleR > lastSampleR) lastSampleR=-0.7058208+(inputSampleR*0.2609148); else lastSampleR=-0.2491717+(lastSampleR*0.7390851); } wasNegClipR = false; if (inputSampleR<-0.9549925859) {wasNegClipR=true;inputSampleR=-0.7058208+(lastSampleR*0.2609148);} intermediateR[spacing] = inputSampleR; inputSampleR = lastSampleR; //Latency is however many samples equals one 44.1k sample for (int x = spacing; x > 0; x--) intermediateR[x-1] = intermediateR[x]; lastSampleR = intermediateR[0]; //run a little buffer to handle this //end ClipOnly2 stereo as a little, compressed chunk that can be dropped into code //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void BeziComp::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int spacing = floor(overallscale); //should give us working basic scaling, usually 2 or 4 if (spacing < 1) spacing = 1; if (spacing > 16) spacing = 16; double bezCThresh = pow(A,2.0) * 64.0; double bezMakeUp = sqrt(bezCThresh+1.0); double bezRez = (pow(B,6.0)+0.0001)/overallscale; if (bezRez > 1.0) bezRez = 1.0; double wet = C; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; bezComp[bez_cycle] += bezRez; bezComp[bez_SampL] += (fmax(fabs(inputSampleL),fabs(inputSampleR)) * bezRez); if (bezComp[bez_cycle] > 1.0) { bezComp[bez_cycle] -= 1.0; bezComp[bez_CL] = bezComp[bez_BL]; bezComp[bez_BL] = bezComp[bez_AL]; bezComp[bez_AL] = bezComp[bez_SampL]; bezComp[bez_SampL] = 0.0; } double CBL = (bezComp[bez_CL]*(1.0-bezComp[bez_cycle]))+(bezComp[bez_BL]*bezComp[bez_cycle]); double BAL = (bezComp[bez_BL]*(1.0-bezComp[bez_cycle]))+(bezComp[bez_AL]*bezComp[bez_cycle]); double CBAL = (bezComp[bez_BL]+(CBL*(1.0-bezComp[bez_cycle]))+(BAL*bezComp[bez_cycle]))*0.5; inputSampleL *= 1.0-(fmin(CBAL*bezCThresh,1.0)); inputSampleL *= bezMakeUp; inputSampleR *= 1.0-(fmin(CBAL*bezCThresh,1.0)); inputSampleR *= bezMakeUp; if (wet < 1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //begin ClipOnly2 stereo as a little, compressed chunk that can be dropped into code if (inputSampleL > 4.0) inputSampleL = 4.0; if (inputSampleL < -4.0) inputSampleL = -4.0; if (wasPosClipL == true) { //current will be over if (inputSampleL0.9549925859) {wasPosClipL=true;inputSampleL=0.7058208+(lastSampleL*0.2609148);} if (wasNegClipL == true) { //current will be -over if (inputSampleL > lastSampleL) lastSampleL=-0.7058208+(inputSampleL*0.2609148); else lastSampleL=-0.2491717+(lastSampleL*0.7390851); } wasNegClipL = false; if (inputSampleL<-0.9549925859) {wasNegClipL=true;inputSampleL=-0.7058208+(lastSampleL*0.2609148);} intermediateL[spacing] = inputSampleL; inputSampleL = lastSampleL; //Latency is however many samples equals one 44.1k sample for (int x = spacing; x > 0; x--) intermediateL[x-1] = intermediateL[x]; lastSampleL = intermediateL[0]; //run a little buffer to handle this if (inputSampleR > 4.0) inputSampleR = 4.0; if (inputSampleR < -4.0) inputSampleR = -4.0; if (wasPosClipR == true) { //current will be over if (inputSampleR0.9549925859) {wasPosClipR=true;inputSampleR=0.7058208+(lastSampleR*0.2609148);} if (wasNegClipR == true) { //current will be -over if (inputSampleR > lastSampleR) lastSampleR=-0.7058208+(inputSampleR*0.2609148); else lastSampleR=-0.2491717+(lastSampleR*0.7390851); } wasNegClipR = false; if (inputSampleR<-0.9549925859) {wasNegClipR=true;inputSampleR=-0.7058208+(lastSampleR*0.2609148);} intermediateR[spacing] = inputSampleR; inputSampleR = lastSampleR; //Latency is however many samples equals one 44.1k sample for (int x = spacing; x > 0; x--) intermediateR[x-1] = intermediateR[x]; lastSampleR = intermediateR[0]; //run a little buffer to handle this //end ClipOnly2 stereo as a little, compressed chunk that can be dropped into code //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }