/* ======================================== * Acceleration - Acceleration.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Acceleration_H #include "Acceleration.h" #endif void Acceleration::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double intensity = pow(A,3)*(32/overallscale); double wet = B; //removed extra dry variable double senseL; double smoothL; double senseR; double smoothR; double accumulatorSample; double drySampleL; double drySampleR; double inputSampleL; double inputSampleR; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; drySampleL = inputSampleL; drySampleR = inputSampleR; s3L = s2L; s2L = s1L; s1L = inputSampleL; smoothL = (s3L + s2L + s1L) / 3.0; m1L = (s1L-s2L)*((s1L-s2L)/1.3); m2L = (s2L-s3L)*((s1L-s2L)/1.3); senseL = fabs(m1L-m2L); senseL = (intensity*intensity*senseL); o3L = o2L; o2L = o1L; o1L = senseL; if (o2L > senseL) senseL = o2L; if (o3L > senseL) senseL = o3L; //sense on the most intense s3R = s2R; s2R = s1R; s1R = inputSampleR; smoothR = (s3R + s2R + s1R) / 3.0; m1R = (s1R-s2R)*((s1R-s2R)/1.3); m2R = (s2R-s3R)*((s1R-s2R)/1.3); senseR = fabs(m1R-m2R); senseR = (intensity*intensity*senseR); o3R = o2R; o2R = o1R; o1R = senseR; if (o2R > senseR) senseR = o2R; if (o3R > senseR) senseR = o3R; //sense on the most intense if (senseL > 1.0) senseL = 1.0; if (senseR > 1.0) senseR = 1.0; inputSampleL *= (1.0-senseL); inputSampleR *= (1.0-senseR); inputSampleL += (smoothL*senseL); inputSampleR += (smoothR*senseR); senseL /= 2.0; senseR /= 2.0; accumulatorSample = (ataLastOutL*senseL)+(inputSampleL*(1.0-senseL)); ataLastOutL = inputSampleL; inputSampleL = accumulatorSample; accumulatorSample = (ataLastOutR*senseR)+(inputSampleR*(1.0-senseR)); ataLastOutR = inputSampleR; inputSampleR = accumulatorSample; if (wet !=1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void Acceleration::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double intensity = pow(A,3)*(32/overallscale); double wet = B; //removed extra dry variable double senseL; double smoothL; double senseR; double smoothR; double accumulatorSample; double drySampleL; double drySampleR; double inputSampleL; double inputSampleR; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; drySampleL = inputSampleL; drySampleR = inputSampleR; s3L = s2L; s2L = s1L; s1L = inputSampleL; smoothL = (s3L + s2L + s1L) / 3.0; m1L = (s1L-s2L)*((s1L-s2L)/1.3); m2L = (s2L-s3L)*((s1L-s2L)/1.3); senseL = fabs(m1L-m2L); senseL = (intensity*intensity*senseL); o3L = o2L; o2L = o1L; o1L = senseL; if (o2L > senseL) senseL = o2L; if (o3L > senseL) senseL = o3L; //sense on the most intense s3R = s2R; s2R = s1R; s1R = inputSampleR; smoothR = (s3R + s2R + s1R) / 3.0; m1R = (s1R-s2R)*((s1R-s2R)/1.3); m2R = (s2R-s3R)*((s1R-s2R)/1.3); senseR = fabs(m1R-m2R); senseR = (intensity*intensity*senseR); o3R = o2R; o2R = o1R; o1R = senseR; if (o2R > senseR) senseR = o2R; if (o3R > senseR) senseR = o3R; //sense on the most intense if (senseL > 1.0) senseL = 1.0; if (senseR > 1.0) senseR = 1.0; inputSampleL *= (1.0-senseL); inputSampleR *= (1.0-senseR); inputSampleL += (smoothL*senseL); inputSampleR += (smoothR*senseR); senseL /= 2.0; senseR /= 2.0; accumulatorSample = (ataLastOutL*senseL)+(inputSampleL*(1.0-senseL)); ataLastOutL = inputSampleL; inputSampleL = accumulatorSample; accumulatorSample = (ataLastOutR*senseR)+(inputSampleR*(1.0-senseR)); ataLastOutR = inputSampleR; inputSampleR = accumulatorSample; if (wet !=1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }