/* ======================================== * ZHighpass2 - ZHighpass2.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __ZHighpass2_H #include "ZHighpass2.h" #endif void ZHighpass2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); biquadA[biq_freq] = ((pow(B,4)*9500.0)/getSampleRate())+0.00076; //double clipFactor = 1.212-((1.0-B)*0.496); biquadA[biq_reso] = 1.0; biquadA[biq_aA0] = biquadA[biq_aB0]; biquadA[biq_aA1] = biquadA[biq_aB1]; biquadA[biq_aA2] = biquadA[biq_aB2]; biquadA[biq_bA1] = biquadA[biq_bB1]; biquadA[biq_bA2] = biquadA[biq_bB2]; //previous run through the buffer is still in the filter, so we move it //to the A section and now it's the new starting point. double K = tan(M_PI * biquadA[biq_freq]); double norm = 1.0 / (1.0 + K / biquadA[biq_reso] + K * K); biquadA[biq_aB0] = norm; biquadA[biq_aB1] = -2.0 * biquadA[biq_aB0]; biquadA[biq_aB2] = biquadA[biq_aB0]; biquadA[biq_bB1] = 2.0 * (K * K - 1.0) * norm; biquadA[biq_bB2] = (1.0 - K / biquadA[biq_reso] + K * K) * norm; //opamp stuff inTrimA = inTrimB; inTrimB = A*10.0; inTrimB *= inTrimB; inTrimB *= inTrimB; outTrimA = outTrimB; outTrimB = C*10.0; wetA = wetB; wetB = pow(D,2); double iirAmountA = 0.00069/overallscale; fixA[fix_freq] = fixB[fix_freq] = 15500.0 / getSampleRate(); fixA[fix_reso] = fixB[fix_reso] = 0.935; K = tan(M_PI * fixB[fix_freq]); //lowpass norm = 1.0 / (1.0 + K / fixB[fix_reso] + K * K); fixA[fix_a0] = fixB[fix_a0] = K * K * norm; fixA[fix_a1] = fixB[fix_a1] = 2.0 * fixB[fix_a0]; fixA[fix_a2] = fixB[fix_a2] = fixB[fix_a0]; fixA[fix_b1] = fixB[fix_b1] = 2.0 * (K * K - 1.0) * norm; fixA[fix_b2] = fixB[fix_b2] = (1.0 - K / fixB[fix_reso] + K * K) * norm; //end opamp stuff double trim = 0.1+(3.712*biquadA[biq_freq]); while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; double overallDrySampleL = inputSampleL; double overallDrySampleR = inputSampleR; double outSample = (double)sampleFrames/inFramesToProcess; biquadA[biq_a0] = (biquadA[biq_aA0]*outSample)+(biquadA[biq_aB0]*(1.0-outSample)); biquadA[biq_a1] = (biquadA[biq_aA1]*outSample)+(biquadA[biq_aB1]*(1.0-outSample)); biquadA[biq_a2] = (biquadA[biq_aA2]*outSample)+(biquadA[biq_aB2]*(1.0-outSample)); biquadA[biq_b1] = (biquadA[biq_bA1]*outSample)+(biquadA[biq_bB1]*(1.0-outSample)); biquadA[biq_b2] = (biquadA[biq_bA2]*outSample)+(biquadA[biq_bB2]*(1.0-outSample)); for (int x = 0; x < 7; x++) {biquadD[x] = biquadC[x] = biquadB[x] = biquadA[x];} //this is the interpolation code for the biquad double inTrim = (inTrimA*outSample)+(inTrimB*(1.0-outSample)); double outTrim = (outTrimA*outSample)+(outTrimB*(1.0-outSample)); double wet = (wetA*outSample)+(wetB*(1.0-outSample)); double aWet = 1.0; double bWet = 1.0; double cWet = 1.0; double dWet = wet*4.0; //four-stage wet/dry control using progressive stages that bypass when not engaged if (dWet < 1.0) {aWet = dWet; bWet = 0.0; cWet = 0.0; dWet = 0.0;} else if (dWet < 2.0) {bWet = dWet - 1.0; cWet = 0.0; dWet = 0.0;} else if (dWet < 3.0) {cWet = dWet - 2.0; dWet = 0.0;} else {dWet -= 3.0;} //this is one way to make a little set of dry/wet stages that are successively added to the //output as the control is turned up. Each one independently goes from 0-1 and stays at 1 //beyond that point: this is a way to progressively add a 'black box' sound processing //which lets you fall through to simpler processing at lower settings. if (inTrim != 1.0) { inputSampleL *= inTrim; inputSampleR *= inTrim; } if (inputSampleL > 1.0) inputSampleL = 1.0; if (inputSampleL < -1.0) inputSampleL = -1.0; if (inputSampleR > 1.0) inputSampleR = 1.0; if (inputSampleR < -1.0) inputSampleR = -1.0; inputSampleL *= trim; inputSampleR *= trim; //inputSampleL /= clipFactor; inputSampleR /= clipFactor; outSample = (inputSampleL * biquadA[biq_a0]) + biquadA[biq_sL1]; if (outSample > 1.0) outSample = 1.0; if (outSample < -1.0) outSample = -1.0; biquadA[biq_sL1] = (inputSampleL * biquadA[biq_a1]) - (outSample * biquadA[biq_b1]) + biquadA[biq_sL2]; biquadA[biq_sL2] = (inputSampleL * biquadA[biq_a2]) - (outSample * biquadA[biq_b2]); drySampleL = inputSampleL = outSample; outSample = (inputSampleR * biquadA[biq_a0]) + biquadA[biq_sR1]; if (outSample > 1.0) outSample = 1.0; if (outSample < -1.0) outSample = -1.0; biquadA[biq_sR1] = (inputSampleR * biquadA[biq_a1]) - (outSample * biquadA[biq_b1]) + biquadA[biq_sR2]; biquadA[biq_sR2] = (inputSampleR * biquadA[biq_a2]) - (outSample * biquadA[biq_b2]); drySampleR = inputSampleR = outSample; if (bWet > 0.0) { //inputSampleL /= clipFactor; outSample = (inputSampleL * biquadB[biq_a0]) + biquadB[biq_sL1]; if (outSample > 1.0) outSample = 1.0; if (outSample < -1.0) outSample = -1.0; biquadB[biq_sL1] = (inputSampleL * biquadB[biq_a1]) - (outSample * biquadB[biq_b1]) + biquadB[biq_sL2]; biquadB[biq_sL2] = (inputSampleL * biquadB[biq_a2]) - (outSample * biquadB[biq_b2]); drySampleL = inputSampleL = (outSample * bWet) + (drySampleL * (1.0-bWet)); //inputSampleR /= clipFactor; outSample = (inputSampleR * biquadB[biq_a0]) + biquadB[biq_sR1]; if (outSample > 1.0) outSample = 1.0; if (outSample < -1.0) outSample = -1.0; biquadB[biq_sR1] = (inputSampleR * biquadB[biq_a1]) - (outSample * biquadB[biq_b1]) + biquadB[biq_sR2]; biquadB[biq_sR2] = (inputSampleR * biquadB[biq_a2]) - (outSample * biquadB[biq_b2]); drySampleR = inputSampleR = (outSample * bWet) + (drySampleR * (1.0-bWet)); } if (cWet > 0.0) { //inputSampleL /= clipFactor; outSample = (inputSampleL * biquadC[biq_a0]) + biquadC[biq_sL1]; if (outSample > 1.0) outSample = 1.0; if (outSample < -1.0) outSample = -1.0; biquadC[biq_sL1] = (inputSampleL * biquadC[biq_a1]) - (outSample * biquadC[biq_b1]) + biquadC[biq_sL2]; biquadC[biq_sL2] = (inputSampleL * biquadC[biq_a2]) - (outSample * biquadC[biq_b2]); drySampleL = inputSampleL = (outSample * cWet) + (drySampleL * (1.0-cWet)); //inputSampleR /= clipFactor; outSample = (inputSampleR * biquadC[biq_a0]) + biquadC[biq_sR1]; if (outSample > 1.0) outSample = 1.0; if (outSample < -1.0) outSample = -1.0; biquadC[biq_sR1] = (inputSampleR * biquadC[biq_a1]) - (outSample * biquadC[biq_b1]) + biquadC[biq_sR2]; biquadC[biq_sR2] = (inputSampleR * biquadC[biq_a2]) - (outSample * biquadC[biq_b2]); drySampleR = inputSampleR = (outSample * cWet) + (drySampleR * (1.0-cWet)); } if (dWet > 0.0) { //inputSampleL /= clipFactor; outSample = (inputSampleL * biquadD[biq_a0]) + biquadD[biq_sL1]; if (outSample > 1.0) outSample = 1.0; if (outSample < -1.0) outSample = -1.0; biquadD[biq_sL1] = (inputSampleL * biquadD[biq_a1]) - (outSample * biquadD[biq_b1]) + biquadD[biq_sL2]; biquadD[biq_sL2] = (inputSampleL * biquadD[biq_a2]) - (outSample * biquadD[biq_b2]); drySampleL = inputSampleL = (outSample * dWet) + (drySampleL * (1.0-dWet)); //inputSampleR /= clipFactor; outSample = (inputSampleR * biquadD[biq_a0]) + biquadD[biq_sR1]; if (outSample > 1.0) outSample = 1.0; if (outSample < -1.0) outSample = -1.0; biquadD[biq_sR1] = (inputSampleR * biquadD[biq_a1]) - (outSample * biquadD[biq_b1]) + biquadD[biq_sR2]; biquadD[biq_sR2] = (inputSampleR * biquadD[biq_a2]) - (outSample * biquadD[biq_b2]); drySampleR = inputSampleR = (outSample * dWet) + (drySampleR * (1.0-dWet)); } //inputSampleL /= clipFactor; //inputSampleR /= clipFactor; //opamp stage if (fabs(iirSampleAL)<1.18e-37) iirSampleAL = 0.0; iirSampleAL = (iirSampleAL * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA); inputSampleL -= iirSampleAL; if (fabs(iirSampleAR)<1.18e-37) iirSampleAR = 0.0; iirSampleAR = (iirSampleAR * (1.0 - iirAmountA)) + (inputSampleR * iirAmountA); inputSampleR -= iirSampleAR; outSample = (inputSampleL * fixA[fix_a0]) + fixA[fix_sL1]; fixA[fix_sL1] = (inputSampleL * fixA[fix_a1]) - (outSample * fixA[fix_b1]) + fixA[fix_sL2]; fixA[fix_sL2] = (inputSampleL * fixA[fix_a2]) - (outSample * fixA[fix_b2]); inputSampleL = outSample; //fixed biquad filtering ultrasonics outSample = (inputSampleR * fixA[fix_a0]) + fixA[fix_sR1]; fixA[fix_sR1] = (inputSampleR * fixA[fix_a1]) - (outSample * fixA[fix_b1]) + fixA[fix_sR2]; fixA[fix_sR2] = (inputSampleR * fixA[fix_a2]) - (outSample * fixA[fix_b2]); inputSampleR = outSample; //fixed biquad filtering ultrasonics if (inputSampleL > 1.0) inputSampleL = 1.0; if (inputSampleL < -1.0) inputSampleL = -1.0; inputSampleL -= (inputSampleL*inputSampleL*inputSampleL*inputSampleL*inputSampleL*0.1768); if (inputSampleR > 1.0) inputSampleR = 1.0; if (inputSampleR < -1.0) inputSampleR = -1.0; inputSampleR -= (inputSampleR*inputSampleR*inputSampleR*inputSampleR*inputSampleR*0.1768); outSample = (inputSampleL * fixB[fix_a0]) + fixB[fix_sL1]; fixB[fix_sL1] = (inputSampleL * fixB[fix_a1]) - (outSample * fixB[fix_b1]) + fixB[fix_sL2]; fixB[fix_sL2] = (inputSampleL * fixB[fix_a2]) - (outSample * fixB[fix_b2]); inputSampleL = outSample; //fixed biquad filtering ultrasonics outSample = (inputSampleR * fixB[fix_a0]) + fixB[fix_sR1]; fixB[fix_sR1] = (inputSampleR * fixB[fix_a1]) - (outSample * fixB[fix_b1]) + fixB[fix_sR2]; fixB[fix_sR2] = (inputSampleR * fixB[fix_a2]) - (outSample * fixB[fix_b2]); inputSampleR = outSample; //fixed biquad filtering ultrasonics if (outTrim != 1.0) { inputSampleL *= outTrim; inputSampleR *= outTrim; } //end opamp stage if (aWet != 1.0) { inputSampleL = (inputSampleL*aWet) + (overallDrySampleL*(1.0-aWet)); inputSampleR = (inputSampleR*aWet) + (overallDrySampleR*(1.0-aWet)); } //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void ZHighpass2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); biquadA[biq_freq] = ((pow(B,4)*9500.0)/getSampleRate())+0.00076; //double clipFactor = 1.212-((1.0-B)*0.496); biquadA[biq_reso] = 1.0; biquadA[biq_aA0] = biquadA[biq_aB0]; biquadA[biq_aA1] = biquadA[biq_aB1]; biquadA[biq_aA2] = biquadA[biq_aB2]; biquadA[biq_bA1] = biquadA[biq_bB1]; biquadA[biq_bA2] = biquadA[biq_bB2]; //previous run through the buffer is still in the filter, so we move it //to the A section and now it's the new starting point. double K = tan(M_PI * biquadA[biq_freq]); double norm = 1.0 / (1.0 + K / biquadA[biq_reso] + K * K); biquadA[biq_aB0] = norm; biquadA[biq_aB1] = -2.0 * biquadA[biq_aB0]; biquadA[biq_aB2] = biquadA[biq_aB0]; biquadA[biq_bB1] = 2.0 * (K * K - 1.0) * norm; biquadA[biq_bB2] = (1.0 - K / biquadA[biq_reso] + K * K) * norm; //opamp stuff inTrimA = inTrimB; inTrimB = A*10.0; inTrimB *= inTrimB; inTrimB *= inTrimB; outTrimA = outTrimB; outTrimB = C*10.0; wetA = wetB; wetB = pow(D,2); double iirAmountA = 0.00069/overallscale; fixA[fix_freq] = fixB[fix_freq] = 15500.0 / getSampleRate(); fixA[fix_reso] = fixB[fix_reso] = 0.935; K = tan(M_PI * fixB[fix_freq]); //lowpass norm = 1.0 / (1.0 + K / fixB[fix_reso] + K * K); fixA[fix_a0] = fixB[fix_a0] = K * K * norm; fixA[fix_a1] = fixB[fix_a1] = 2.0 * fixB[fix_a0]; fixA[fix_a2] = fixB[fix_a2] = fixB[fix_a0]; fixA[fix_b1] = fixB[fix_b1] = 2.0 * (K * K - 1.0) * norm; fixA[fix_b2] = fixB[fix_b2] = (1.0 - K / fixB[fix_reso] + K * K) * norm; //end opamp stuff double trim = 0.1+(3.712*biquadA[biq_freq]); while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; double overallDrySampleL = inputSampleL; double overallDrySampleR = inputSampleR; double outSample = (double)sampleFrames/inFramesToProcess; biquadA[biq_a0] = (biquadA[biq_aA0]*outSample)+(biquadA[biq_aB0]*(1.0-outSample)); biquadA[biq_a1] = (biquadA[biq_aA1]*outSample)+(biquadA[biq_aB1]*(1.0-outSample)); biquadA[biq_a2] = (biquadA[biq_aA2]*outSample)+(biquadA[biq_aB2]*(1.0-outSample)); biquadA[biq_b1] = (biquadA[biq_bA1]*outSample)+(biquadA[biq_bB1]*(1.0-outSample)); biquadA[biq_b2] = (biquadA[biq_bA2]*outSample)+(biquadA[biq_bB2]*(1.0-outSample)); for (int x = 0; x < 7; x++) {biquadD[x] = biquadC[x] = biquadB[x] = biquadA[x];} //this is the interpolation code for the biquad double inTrim = (inTrimA*outSample)+(inTrimB*(1.0-outSample)); double outTrim = (outTrimA*outSample)+(outTrimB*(1.0-outSample)); double wet = (wetA*outSample)+(wetB*(1.0-outSample)); double aWet = 1.0; double bWet = 1.0; double cWet = 1.0; double dWet = wet*4.0; //four-stage wet/dry control using progressive stages that bypass when not engaged if (dWet < 1.0) {aWet = dWet; bWet = 0.0; cWet = 0.0; dWet = 0.0;} else if (dWet < 2.0) {bWet = dWet - 1.0; cWet = 0.0; dWet = 0.0;} else if (dWet < 3.0) {cWet = dWet - 2.0; dWet = 0.0;} else {dWet -= 3.0;} //this is one way to make a little set of dry/wet stages that are successively added to the //output as the control is turned up. Each one independently goes from 0-1 and stays at 1 //beyond that point: this is a way to progressively add a 'black box' sound processing //which lets you fall through to simpler processing at lower settings. if (inTrim != 1.0) { inputSampleL *= inTrim; inputSampleR *= inTrim; } if (inputSampleL > 1.0) inputSampleL = 1.0; if (inputSampleL < -1.0) inputSampleL = -1.0; if (inputSampleR > 1.0) inputSampleR = 1.0; if (inputSampleR < -1.0) inputSampleR = -1.0; inputSampleL *= trim; inputSampleR *= trim; //inputSampleL /= clipFactor; inputSampleR /= clipFactor; outSample = (inputSampleL * biquadA[biq_a0]) + biquadA[biq_sL1]; if (outSample > 1.0) outSample = 1.0; if (outSample < -1.0) outSample = -1.0; biquadA[biq_sL1] = (inputSampleL * biquadA[biq_a1]) - (outSample * biquadA[biq_b1]) + biquadA[biq_sL2]; biquadA[biq_sL2] = (inputSampleL * biquadA[biq_a2]) - (outSample * biquadA[biq_b2]); drySampleL = inputSampleL = outSample; outSample = (inputSampleR * biquadA[biq_a0]) + biquadA[biq_sR1]; if (outSample > 1.0) outSample = 1.0; if (outSample < -1.0) outSample = -1.0; biquadA[biq_sR1] = (inputSampleR * biquadA[biq_a1]) - (outSample * biquadA[biq_b1]) + biquadA[biq_sR2]; biquadA[biq_sR2] = (inputSampleR * biquadA[biq_a2]) - (outSample * biquadA[biq_b2]); drySampleR = inputSampleR = outSample; if (bWet > 0.0) { //inputSampleL /= clipFactor; outSample = (inputSampleL * biquadB[biq_a0]) + biquadB[biq_sL1]; if (outSample > 1.0) outSample = 1.0; if (outSample < -1.0) outSample = -1.0; biquadB[biq_sL1] = (inputSampleL * biquadB[biq_a1]) - (outSample * biquadB[biq_b1]) + biquadB[biq_sL2]; biquadB[biq_sL2] = (inputSampleL * biquadB[biq_a2]) - (outSample * biquadB[biq_b2]); drySampleL = inputSampleL = (outSample * bWet) + (drySampleL * (1.0-bWet)); //inputSampleR /= clipFactor; outSample = (inputSampleR * biquadB[biq_a0]) + biquadB[biq_sR1]; if (outSample > 1.0) outSample = 1.0; if (outSample < -1.0) outSample = -1.0; biquadB[biq_sR1] = (inputSampleR * biquadB[biq_a1]) - (outSample * biquadB[biq_b1]) + biquadB[biq_sR2]; biquadB[biq_sR2] = (inputSampleR * biquadB[biq_a2]) - (outSample * biquadB[biq_b2]); drySampleR = inputSampleR = (outSample * bWet) + (drySampleR * (1.0-bWet)); } if (cWet > 0.0) { //inputSampleL /= clipFactor; outSample = (inputSampleL * biquadC[biq_a0]) + biquadC[biq_sL1]; if (outSample > 1.0) outSample = 1.0; if (outSample < -1.0) outSample = -1.0; biquadC[biq_sL1] = (inputSampleL * biquadC[biq_a1]) - (outSample * biquadC[biq_b1]) + biquadC[biq_sL2]; biquadC[biq_sL2] = (inputSampleL * biquadC[biq_a2]) - (outSample * biquadC[biq_b2]); drySampleL = inputSampleL = (outSample * cWet) + (drySampleL * (1.0-cWet)); //inputSampleR /= clipFactor; outSample = (inputSampleR * biquadC[biq_a0]) + biquadC[biq_sR1]; if (outSample > 1.0) outSample = 1.0; if (outSample < -1.0) outSample = -1.0; biquadC[biq_sR1] = (inputSampleR * biquadC[biq_a1]) - (outSample * biquadC[biq_b1]) + biquadC[biq_sR2]; biquadC[biq_sR2] = (inputSampleR * biquadC[biq_a2]) - (outSample * biquadC[biq_b2]); drySampleR = inputSampleR = (outSample * cWet) + (drySampleR * (1.0-cWet)); } if (dWet > 0.0) { //inputSampleL /= clipFactor; outSample = (inputSampleL * biquadD[biq_a0]) + biquadD[biq_sL1]; if (outSample > 1.0) outSample = 1.0; if (outSample < -1.0) outSample = -1.0; biquadD[biq_sL1] = (inputSampleL * biquadD[biq_a1]) - (outSample * biquadD[biq_b1]) + biquadD[biq_sL2]; biquadD[biq_sL2] = (inputSampleL * biquadD[biq_a2]) - (outSample * biquadD[biq_b2]); drySampleL = inputSampleL = (outSample * dWet) + (drySampleL * (1.0-dWet)); //inputSampleR /= clipFactor; outSample = (inputSampleR * biquadD[biq_a0]) + biquadD[biq_sR1]; if (outSample > 1.0) outSample = 1.0; if (outSample < -1.0) outSample = -1.0; biquadD[biq_sR1] = (inputSampleR * biquadD[biq_a1]) - (outSample * biquadD[biq_b1]) + biquadD[biq_sR2]; biquadD[biq_sR2] = (inputSampleR * biquadD[biq_a2]) - (outSample * biquadD[biq_b2]); drySampleR = inputSampleR = (outSample * dWet) + (drySampleR * (1.0-dWet)); } //inputSampleL /= clipFactor; //inputSampleR /= clipFactor; //opamp stage if (fabs(iirSampleAL)<1.18e-37) iirSampleAL = 0.0; iirSampleAL = (iirSampleAL * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA); inputSampleL -= iirSampleAL; if (fabs(iirSampleAR)<1.18e-37) iirSampleAR = 0.0; iirSampleAR = (iirSampleAR * (1.0 - iirAmountA)) + (inputSampleR * iirAmountA); inputSampleR -= iirSampleAR; outSample = (inputSampleL * fixA[fix_a0]) + fixA[fix_sL1]; fixA[fix_sL1] = (inputSampleL * fixA[fix_a1]) - (outSample * fixA[fix_b1]) + fixA[fix_sL2]; fixA[fix_sL2] = (inputSampleL * fixA[fix_a2]) - (outSample * fixA[fix_b2]); inputSampleL = outSample; //fixed biquad filtering ultrasonics outSample = (inputSampleR * fixA[fix_a0]) + fixA[fix_sR1]; fixA[fix_sR1] = (inputSampleR * fixA[fix_a1]) - (outSample * fixA[fix_b1]) + fixA[fix_sR2]; fixA[fix_sR2] = (inputSampleR * fixA[fix_a2]) - (outSample * fixA[fix_b2]); inputSampleR = outSample; //fixed biquad filtering ultrasonics if (inputSampleL > 1.0) inputSampleL = 1.0; if (inputSampleL < -1.0) inputSampleL = -1.0; inputSampleL -= (inputSampleL*inputSampleL*inputSampleL*inputSampleL*inputSampleL*0.1768); if (inputSampleR > 1.0) inputSampleR = 1.0; if (inputSampleR < -1.0) inputSampleR = -1.0; inputSampleR -= (inputSampleR*inputSampleR*inputSampleR*inputSampleR*inputSampleR*0.1768); outSample = (inputSampleL * fixB[fix_a0]) + fixB[fix_sL1]; fixB[fix_sL1] = (inputSampleL * fixB[fix_a1]) - (outSample * fixB[fix_b1]) + fixB[fix_sL2]; fixB[fix_sL2] = (inputSampleL * fixB[fix_a2]) - (outSample * fixB[fix_b2]); inputSampleL = outSample; //fixed biquad filtering ultrasonics outSample = (inputSampleR * fixB[fix_a0]) + fixB[fix_sR1]; fixB[fix_sR1] = (inputSampleR * fixB[fix_a1]) - (outSample * fixB[fix_b1]) + fixB[fix_sR2]; fixB[fix_sR2] = (inputSampleR * fixB[fix_a2]) - (outSample * fixB[fix_b2]); inputSampleR = outSample; //fixed biquad filtering ultrasonics if (outTrim != 1.0) { inputSampleL *= outTrim; inputSampleR *= outTrim; } //end opamp stage if (aWet != 1.0) { inputSampleL = (inputSampleL*aWet) + (overallDrySampleL*(1.0-aWet)); inputSampleR = (inputSampleR*aWet) + (overallDrySampleR*(1.0-aWet)); } //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }