/* ======================================== * Wider - Wider.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Wider_H #include "Wider.h" #endif void Wider::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double inputSampleL; double inputSampleR; double drySampleL; double drySampleR; double mid; double side; double out; double densityside = (A*2.0)-1.0; double densitymid = (B*2.0)-1.0; double wet = C; //removed extra dry variable wet *= 0.5; //we make mid-side by adding/subtracting both channels into each channel //and that's why we gotta divide it by 2: otherwise everything's doubled. So, premultiply it to save an extra 'math' double offset = (densityside-densitymid)/2; if (offset > 0) offset = sin(offset); if (offset < 0) offset = -sin(-offset); offset = -(pow(offset,4) * 20 * overallscale); int near = (int)floor(fabs(offset)); double farLevel = fabs(offset) - near; int far = near + 1; double nearLevel = 1.0 - farLevel; double bridgerectifier; //interpolating the sample while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; drySampleL = inputSampleL; drySampleR = inputSampleR; //assign working variables mid = inputSampleL + inputSampleR; side = inputSampleL - inputSampleR; //assign mid and side. Now, High Impact code if (densityside != 0.0) { out = fabs(densityside); bridgerectifier = fabs(side)*1.57079633; if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; //max value for sine function if (densityside > 0) bridgerectifier = sin(bridgerectifier); else bridgerectifier = 1-cos(bridgerectifier); //produce either boosted or starved version if (side > 0) side = (side*(1-out))+(bridgerectifier*out); else side = (side*(1-out))-(bridgerectifier*out); //blend according to density control } if (densitymid != 0.0) { out = fabs(densitymid); bridgerectifier = fabs(mid)*1.57079633; if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; //max value for sine function if (densitymid > 0) bridgerectifier = sin(bridgerectifier); else bridgerectifier = 1-cos(bridgerectifier); //produce either boosted or starved version if (mid > 0) mid = (mid*(1-out))+(bridgerectifier*out); else mid = (mid*(1-out))-(bridgerectifier*out); //blend according to density control } if (count < 1 || count > 2048) {count = 2048;} if (offset > 0) { p[count+2048] = p[count] = mid; mid = p[count+near]*nearLevel; mid += p[count+far]*farLevel; } if (offset < 0) { p[count+2048] = p[count] = side; side = p[count+near]*nearLevel; side += p[count+far]*farLevel; } count -= 1; inputSampleL = (drySampleL * (1.0-wet)) + ((mid+side) * wet); inputSampleR = (drySampleR * (1.0-wet)) + ((mid-side) * wet); //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void Wider::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double inputSampleL; double inputSampleR; double drySampleL; double drySampleR; double mid; double side; double out; double densityside = (A*2.0)-1.0; double densitymid = (B*2.0)-1.0; double wet = C; //removed extra dry variable wet *= 0.5; //we make mid-side by adding/subtracting both channels into each channel //and that's why we gotta divide it by 2: otherwise everything's doubled. So, premultiply it to save an extra 'math' double offset = (densityside-densitymid)/2; if (offset > 0) offset = sin(offset); if (offset < 0) offset = -sin(-offset); offset = -(pow(offset,4) * 20 * overallscale); int near = (int)floor(fabs(offset)); double farLevel = fabs(offset) - near; int far = near + 1; double nearLevel = 1.0 - farLevel; double bridgerectifier; //interpolating the sample while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; drySampleL = inputSampleL; drySampleR = inputSampleR; //assign working variables mid = inputSampleL + inputSampleR; side = inputSampleL - inputSampleR; //assign mid and side. Now, High Impact code if (densityside != 0.0) { out = fabs(densityside); bridgerectifier = fabs(side)*1.57079633; if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; //max value for sine function if (densityside > 0) bridgerectifier = sin(bridgerectifier); else bridgerectifier = 1-cos(bridgerectifier); //produce either boosted or starved version if (side > 0) side = (side*(1-out))+(bridgerectifier*out); else side = (side*(1-out))-(bridgerectifier*out); //blend according to density control } if (densitymid != 0.0) { out = fabs(densitymid); bridgerectifier = fabs(mid)*1.57079633; if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; //max value for sine function if (densitymid > 0) bridgerectifier = sin(bridgerectifier); else bridgerectifier = 1-cos(bridgerectifier); //produce either boosted or starved version if (mid > 0) mid = (mid*(1-out))+(bridgerectifier*out); else mid = (mid*(1-out))-(bridgerectifier*out); //blend according to density control } if (count < 1 || count > 2048) {count = 2048;} if (offset > 0) { p[count+2048] = p[count] = mid; mid = p[count+near]*nearLevel; mid += p[count+far]*farLevel; } if (offset < 0) { p[count+2048] = p[count] = side; side = p[count+near]*nearLevel; side += p[count+far]*farLevel; } count -= 1; inputSampleL = (drySampleL * (1.0-wet)) + ((mid+side) * wet); inputSampleR = (drySampleR * (1.0-wet)) + ((mid-side) * wet); //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }