/* ======================================== * Verbity - Verbity.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Verbity_H #include "Verbity.h" #endif AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Verbity(audioMaster);} Verbity::Verbity(audioMasterCallback audioMaster) : AudioEffectX(audioMaster, kNumPrograms, kNumParameters) { A = 0.25; B = 0.0; C = 0.25; D = 0.25; iirAL = 0.0; iirAR = 0.0; iirBL = 0.0; iirBR = 0.0; for(int count = 0; count < 6479; count++) {aIL[count] = 0.0;aIR[count] = 0.0;} for(int count = 0; count < 3659; count++) {aJL[count] = 0.0;aJR[count] = 0.0;} for(int count = 0; count < 1719; count++) {aKL[count] = 0.0;aKR[count] = 0.0;} for(int count = 0; count < 679; count++) {aLL[count] = 0.0;aLR[count] = 0.0;} for(int count = 0; count < 9699; count++) {aAL[count] = 0.0;aAR[count] = 0.0;} for(int count = 0; count < 5999; count++) {aBL[count] = 0.0;aBR[count] = 0.0;} for(int count = 0; count < 2319; count++) {aCL[count] = 0.0;aCR[count] = 0.0;} for(int count = 0; count < 939; count++) {aDL[count] = 0.0;aDR[count] = 0.0;} for(int count = 0; count < 15219; count++) {aEL[count] = 0.0;aER[count] = 0.0;} for(int count = 0; count < 8459; count++) {aFL[count] = 0.0;aFR[count] = 0.0;} for(int count = 0; count < 4539; count++) {aGL[count] = 0.0;aGR[count] = 0.0;} for(int count = 0; count < 3199; count++) {aHL[count] = 0.0;aHR[count] = 0.0;} feedbackAL = 0.0; feedbackAR = 0.0; feedbackBL = 0.0; feedbackBR = 0.0; feedbackCL = 0.0; feedbackCR = 0.0; feedbackDL = 0.0; feedbackDR = 0.0; previousAL = 0.0; previousAR = 0.0; previousBL = 0.0; previousBR = 0.0; previousCL = 0.0; previousCR = 0.0; previousDL = 0.0; previousDR = 0.0; for(int count = 0; count < 6; count++) {lastRefL[count] = 0.0;lastRefR[count] = 0.0;} thunderL = 0; thunderR = 0; countI = 1; countJ = 1; countK = 1; countL = 1; countA = 1; countB = 1; countC = 1; countD = 1; countE = 1; countF = 1; countG = 1; countH = 1; cycle = 0; fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX; fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX; //this is reset: values being initialized only once. Startup values, whatever they are. _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect. _canDo.insert("plugAsSend"); // plug-in can be used as a send effect. _canDo.insert("x2in2out"); setNumInputs(kNumInputs); setNumOutputs(kNumOutputs); setUniqueID(kUniqueId); canProcessReplacing(); // supports output replacing canDoubleReplacing(); // supports double precision processing programsAreChunks(true); vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name } Verbity::~Verbity() {} VstInt32 Verbity::getVendorVersion () {return 1000;} void Verbity::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);} void Verbity::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);} //airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than //trying to do versioning and preventing people from using older versions. Maybe they like the old one! static float pinParameter(float data) { if (data < 0.0f) return 0.0f; if (data > 1.0f) return 1.0f; return data; } VstInt32 Verbity::getChunk (void** data, bool isPreset) { float *chunkData = (float *)calloc(kNumParameters, sizeof(float)); chunkData[0] = A; chunkData[1] = B; chunkData[2] = C; chunkData[3] = D; /* Note: The way this is set up, it will break if you manage to save settings on an Intel machine and load them on a PPC Mac. However, it's fine if you stick to the machine you started with. */ *data = chunkData; return kNumParameters * sizeof(float); } VstInt32 Verbity::setChunk (void* data, VstInt32 byteSize, bool isPreset) { float *chunkData = (float *)data; A = pinParameter(chunkData[0]); B = pinParameter(chunkData[1]); C = pinParameter(chunkData[2]); D = pinParameter(chunkData[3]); /* We're ignoring byteSize as we found it to be a filthy liar */ /* calculate any other fields you need here - you could copy in code from setParameter() here. */ return 0; } void Verbity::setParameter(VstInt32 index, float value) { switch (index) { case kParamA: A = value; break; case kParamB: B = value; break; case kParamC: C = value; break; case kParamD: D = value; break; default: throw; // unknown parameter, shouldn't happen! } } float Verbity::getParameter(VstInt32 index) { switch (index) { case kParamA: return A; break; case kParamB: return B; break; case kParamC: return C; break; case kParamD: return D; break; default: break; // unknown parameter, shouldn't happen! } return 0.0; //we only need to update the relevant name, this is simple to manage } void Verbity::getParameterName(VstInt32 index, char *text) { switch (index) { case kParamA: vst_strncpy (text, "Bigness", kVstMaxParamStrLen); break; case kParamB: vst_strncpy (text, "Longness", kVstMaxParamStrLen); break; case kParamC: vst_strncpy (text, "Darkness", kVstMaxParamStrLen); break; case kParamD: vst_strncpy (text, "Wetness", kVstMaxParamStrLen); break; default: break; // unknown parameter, shouldn't happen! } //this is our labels for displaying in the VST host } void Verbity::getParameterDisplay(VstInt32 index, char *text) { switch (index) { case kParamA: float2string (A, text, kVstMaxParamStrLen); break; case kParamB: float2string (B, text, kVstMaxParamStrLen); break; case kParamC: float2string (C, text, kVstMaxParamStrLen); break; case kParamD: float2string (D, text, kVstMaxParamStrLen); break; default: break; // unknown parameter, shouldn't happen! } //this displays the values and handles 'popups' where it's discrete choices } void Verbity::getParameterLabel(VstInt32 index, char *text) { switch (index) { case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break; case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break; case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break; case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break; default: break; // unknown parameter, shouldn't happen! } } VstInt32 Verbity::canDo(char *text) { return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know bool Verbity::getEffectName(char* name) { vst_strncpy(name, "Verbity", kVstMaxProductStrLen); return true; } VstPlugCategory Verbity::getPlugCategory() {return kPlugCategEffect;} bool Verbity::getProductString(char* text) { vst_strncpy (text, "airwindows Verbity", kVstMaxProductStrLen); return true; } bool Verbity::getVendorString(char* text) { vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true; }