/* ======================================== * Surge - Surge.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Surge_H #include "Surge.h" #endif void Surge::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double inputSampleL; double inputSampleR; double drySampleL; double drySampleR; double chaseMax = 0.0; double intensity = (1.0-(pow((1.0-A),2)))*0.7; double attack = ((intensity+0.1)*0.0005)/overallscale; double decay = ((intensity+0.001)*0.00005)/overallscale; double wet = B; //removed extra dry variable double inputSense; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; drySampleL = inputSampleL; drySampleR = inputSampleR; inputSampleL *= 8.0; inputSampleR *= 8.0; inputSampleL *= intensity; inputSampleR *= intensity; inputSense = fabs(inputSampleL); if (fabs(inputSampleR) > inputSense) inputSense = fabs(inputSampleR); if (chaseMax < inputSense) chaseA += attack; if (chaseMax > inputSense) chaseA -= decay; if (chaseA > decay) chaseA = decay; if (chaseA < -attack) chaseA = -attack; chaseB += (chaseA/overallscale); if (chaseB > decay) chaseB = decay; if (chaseB < -attack) chaseB = -attack; chaseC += (chaseB/overallscale); if (chaseC > decay) chaseC = decay; if (chaseC < -attack) chaseC = -attack; chaseD += (chaseC/overallscale); if (chaseD > 1.0) chaseD = 1.0; if (chaseD < 0.0) chaseD = 0.0; chaseMax = chaseA; if (chaseMax < chaseB) chaseMax = chaseB; if (chaseMax < chaseC) chaseMax = chaseC; if (chaseMax < chaseD) chaseMax = chaseD; inputSampleL *= chaseMax; inputSampleL = drySampleL - (inputSampleL * intensity); inputSampleL = (drySampleL * (1.0-wet)) + (inputSampleL * wet); inputSampleR *= chaseMax; inputSampleR = drySampleR - (inputSampleR * intensity); inputSampleR = (drySampleR * (1.0-wet)) + (inputSampleR * wet); //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void Surge::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double inputSampleL; double inputSampleR; double drySampleL; double drySampleR; double chaseMax = 0.0; double intensity = (1.0-(pow((1.0-A),2)))*0.7; double attack = ((intensity+0.1)*0.0005)/overallscale; double decay = ((intensity+0.001)*0.00005)/overallscale; double wet = B; //removed extra dry variable double inputSense; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; drySampleL = inputSampleL; drySampleR = inputSampleR; inputSampleL *= 8.0; inputSampleR *= 8.0; inputSampleL *= intensity; inputSampleR *= intensity; inputSense = fabs(inputSampleL); if (fabs(inputSampleR) > inputSense) inputSense = fabs(inputSampleR); if (chaseMax < inputSense) chaseA += attack; if (chaseMax > inputSense) chaseA -= decay; if (chaseA > decay) chaseA = decay; if (chaseA < -attack) chaseA = -attack; chaseB += (chaseA/overallscale); if (chaseB > decay) chaseB = decay; if (chaseB < -attack) chaseB = -attack; chaseC += (chaseB/overallscale); if (chaseC > decay) chaseC = decay; if (chaseC < -attack) chaseC = -attack; chaseD += (chaseC/overallscale); if (chaseD > 1.0) chaseD = 1.0; if (chaseD < 0.0) chaseD = 0.0; chaseMax = chaseA; if (chaseMax < chaseB) chaseMax = chaseB; if (chaseMax < chaseC) chaseMax = chaseC; if (chaseMax < chaseD) chaseMax = chaseD; inputSampleL *= chaseMax; inputSampleL = drySampleL - (inputSampleL * intensity); inputSampleL = (drySampleL * (1.0-wet)) + (inputSampleL * wet); inputSampleR *= chaseMax; inputSampleR = drySampleR - (inputSampleR * intensity); inputSampleR = (drySampleR * (1.0-wet)) + (inputSampleR * wet); //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }