/* ======================================== * SoftClock - SoftClock.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __SoftClock_H #include "SoftClock.h" #endif void SoftClock::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int bpm = (int)(A*200.99)+40; int beatCode = (int)(B*32.99); double notes = (double)fmax(((int)(C*16.99))/4.0, 0.125); double bpmTarget = (getSampleRate()*60.0)/((double)bpm*notes); double swing = D*bpmTarget*0.66666; double bigbeat = E*bpmTarget*0.33333; //swing makes beats hit LATER, so the One is 0.0 //bigbeat makes snares hit either on the beat or later int beatMax = beatTable[beatCode]; //only some counts are literal, others are ways to do prime grooves with different subrhythms for (int x = 0; x < (beatMax+1); x++) { beatAccent[x] = ((double)fabs((double)beatMax-((double)x*2.0)))/(double)(beatMax*1.618033988749894); if (x % 2 > 0) beatSwing[x] = 0.0; else beatSwing[x] = swing; } //this makes the non-accented beats drop down to quiet and back up to half volume if (beatCode > 0) beatAccent[1] = 1.0; beatSwing[1] = 0.0; //first note is an accent at full crank switch (beatCode) { case 0: break; //not used case 1: break; //1 case 2: break; //2 case 3: break; //3 case 4: beatAccent[3]=0.9; beatSwing[3]=bigbeat; break; //4-22 case 5: beatAccent[4]=0.9; beatSwing[4]=bigbeat; break; //5-32 case 6: beatAccent[4]=0.9; beatSwing[4]=bigbeat; break; //6-33 case 7: beatAccent[5]=0.9; beatSwing[5]=bigbeat; break; //7-43 case 8: beatAccent[5]=0.9; beatSwing[5]=bigbeat; break; //8-44 case 9: beatAccent[4]=0.9; beatAccent[7]=0.8; beatSwing[4]=bigbeat; beatSwing[7]=bigbeat; break; //9-333 case 10: beatAccent[6]=0.9; beatSwing[6]=bigbeat; break; //10-55 case 11: beatAccent[4]=0.9; beatAccent[7]=0.8; beatAccent[10]=0.7; beatSwing[4]=bigbeat; beatSwing[7]=bigbeat; beatSwing[10]=bigbeat; break; //11-3332 case 12: beatAccent[5]=0.9; beatAccent[9]=0.8; beatSwing[5]=bigbeat; beatSwing[9]=bigbeat; break; //11-443 case 13: beatAccent[6]=0.9; beatAccent[11]=0.8; beatSwing[6]=bigbeat; beatSwing[11]=bigbeat; break; //11-551 case 14: beatAccent[7]=0.9; beatSwing[7]=bigbeat; break; //11-65 case 15: beatAccent[4]=0.9; beatAccent[7]=0.8; beatAccent[10]=0.7; beatSwing[4]=bigbeat; beatSwing[7]=bigbeat; beatSwing[10]=bigbeat; break; //13-3334 case 16: beatAccent[9]=0.9; beatSwing[9]=bigbeat; break; //16-88 case 17: beatAccent[5]=0.9; beatAccent[9]=0.8; beatSwing[5]=bigbeat; beatSwing[9]=bigbeat; break; //13-445 case 18: beatAccent[6]=0.9; beatAccent[11]=0.8; beatSwing[6]=bigbeat; beatSwing[11]=bigbeat; break; //13-553 case 19: beatAccent[5]=0.9; beatAccent[9]=0.85; beatAccent[13]=0.8; beatAccent[17]=0.75; beatSwing[5]=bigbeat; beatSwing[9]=bigbeat; beatSwing[13]=bigbeat; beatSwing[17]=bigbeat; break; //17-44441 case 20: beatAccent[6]=0.9; beatAccent[11]=0.8; beatAccent[16]=0.7; beatSwing[6]=bigbeat; beatSwing[11]=bigbeat; beatSwing[16]=bigbeat; break; //17-5552 case 21: beatAccent[8]=0.9; beatAccent[15]=0.8; beatSwing[8]=bigbeat; beatSwing[15]=bigbeat; break; //17-773 case 22: beatAccent[9]=0.9; beatAccent[17]=0.8; beatSwing[9]=bigbeat; beatSwing[17]=bigbeat; break; //17-881 case 23: beatAccent[5]=0.9; beatAccent[9]=0.85; beatAccent[13]=0.8; beatAccent[17]=0.75; beatSwing[5]=bigbeat; beatSwing[9]=bigbeat; beatSwing[13]=bigbeat; beatSwing[17]=bigbeat; break; //19-44443 case 24: beatAccent[9]=0.9; beatAccent[17]=0.8; beatSwing[9]=bigbeat; beatSwing[17]=bigbeat; break; //24-888 case 25: beatAccent[6]=0.9; beatAccent[11]=0.8; beatAccent[16]=0.7; beatSwing[6]=bigbeat; beatSwing[11]=bigbeat; beatSwing[16]=bigbeat; break; //19-5554 case 26: beatAccent[8]=0.9; beatAccent[15]=0.8; beatSwing[8]=bigbeat; beatSwing[15]=bigbeat; break; //19-775 case 27: beatAccent[9]=0.9; beatAccent[17]=0.8; beatSwing[9]=bigbeat; beatSwing[17]=bigbeat; break; //19-883 case 28: beatAccent[5]=0.9; beatAccent[9]=0.85; beatAccent[13]=0.8; beatAccent[17]=0.75; beatAccent[21]=0.7; beatSwing[5]=bigbeat; beatSwing[9]=bigbeat; beatSwing[13]=bigbeat; beatSwing[17]=bigbeat; beatSwing[21]=bigbeat; break; //23-444443 case 29: beatAccent[6]=0.9; beatAccent[11]=0.8; beatAccent[16]=0.7; beatSwing[6]=bigbeat; beatSwing[11]=bigbeat; beatSwing[16]=bigbeat; break; //23-5558 case 30: beatAccent[8]=0.9; beatAccent[15]=0.8; beatAccent[22]=0.7; beatSwing[8]=bigbeat; beatSwing[15]=bigbeat; beatSwing[22]=bigbeat; break; //23-7772 case 31: beatAccent[9]=0.9; beatAccent[17]=0.8; beatSwing[9]=bigbeat; beatSwing[17]=bigbeat; break; //23-887 case 32: beatAccent[9]=0.9; beatAccent[17]=0.8; beatAccent[25]=0.7; beatSwing[9]=bigbeat; beatSwing[17]=bigbeat; beatSwing[25]=bigbeat; break; //32-8888 default: break; } double accent = 1.0-pow(1.0-F,2); double chaseSpeed = ((H*0.00016)+0.000016)/overallscale; double rootSpeed = 1.0-(chaseSpeed*((1.0-H)+0.5)*4.0); double pulseWidth = ((G*0.2)-((1.0-H)*0.03))/chaseSpeed; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; barPos += 1.0; if (barPos>bpmTarget) { barPos=0.0; beatPos++; if (beatPos>beatMax) beatPos=1; } if ((barPos < (pulseWidth+beatSwing[beatPos])) && (barPos > beatSwing[beatPos])) inc = (((beatAccent[beatPos]*accent)+(1.0-accent))*chaseSpeed)+(inc*(1.0-chaseSpeed)); else inc *= rootSpeed; sinePos += inc; if (sinePos > 6.283185307179586) sinePos -= 6.283185307179586; inputSampleL = inputSampleR = sin(sin(sinePos)*inc*8.0); //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void SoftClock::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int bpm = (int)(A*200.99)+40; int beatCode = (int)(B*32.99); double notes = (double)fmax(((int)(C*16.99))/4.0, 0.125); double bpmTarget = (getSampleRate()*60.0)/((double)bpm*notes); double swing = D*bpmTarget*0.66666; double bigbeat = E*bpmTarget*0.33333; //swing makes beats hit LATER, so the One is 0.0 //bigbeat makes snares hit either on the beat or later int beatMax = beatTable[beatCode]; //only some counts are literal, others are ways to do prime grooves with different subrhythms for (int x = 0; x < (beatMax+1); x++) { beatAccent[x] = ((double)fabs((double)beatMax-((double)x*2.0)))/(double)(beatMax*1.618033988749894); if (x % 2 > 0) beatSwing[x] = 0.0; else beatSwing[x] = swing; } //this makes the non-accented beats drop down to quiet and back up to half volume if (beatCode > 0) beatAccent[1] = 1.0; beatSwing[1] = 0.0; //first note is an accent at full crank switch (beatCode) { case 0: break; //not used case 1: break; //1 case 2: break; //2 case 3: break; //3 case 4: beatAccent[3]=0.9; beatSwing[3]=bigbeat; break; //4-22 case 5: beatAccent[4]=0.9; beatSwing[4]=bigbeat; break; //5-32 case 6: beatAccent[4]=0.9; beatSwing[4]=bigbeat; break; //6-33 case 7: beatAccent[5]=0.9; beatSwing[5]=bigbeat; break; //7-43 case 8: beatAccent[5]=0.9; beatSwing[5]=bigbeat; break; //8-44 case 9: beatAccent[4]=0.9; beatAccent[7]=0.8; beatSwing[4]=bigbeat; beatSwing[7]=bigbeat; break; //9-333 case 10: beatAccent[6]=0.9; beatSwing[6]=bigbeat; break; //10-55 case 11: beatAccent[4]=0.9; beatAccent[7]=0.8; beatAccent[10]=0.7; beatSwing[4]=bigbeat; beatSwing[7]=bigbeat; beatSwing[10]=bigbeat; break; //11-3332 case 12: beatAccent[5]=0.9; beatAccent[9]=0.8; beatSwing[5]=bigbeat; beatSwing[9]=bigbeat; break; //11-443 case 13: beatAccent[6]=0.9; beatAccent[11]=0.8; beatSwing[6]=bigbeat; beatSwing[11]=bigbeat; break; //11-551 case 14: beatAccent[7]=0.9; beatSwing[7]=bigbeat; break; //11-65 case 15: beatAccent[4]=0.9; beatAccent[7]=0.8; beatAccent[10]=0.7; beatSwing[4]=bigbeat; beatSwing[7]=bigbeat; beatSwing[10]=bigbeat; break; //13-3334 case 16: beatAccent[9]=0.9; beatSwing[9]=bigbeat; break; //16-88 case 17: beatAccent[5]=0.9; beatAccent[9]=0.8; beatSwing[5]=bigbeat; beatSwing[9]=bigbeat; break; //13-445 case 18: beatAccent[6]=0.9; beatAccent[11]=0.8; beatSwing[6]=bigbeat; beatSwing[11]=bigbeat; break; //13-553 case 19: beatAccent[5]=0.9; beatAccent[9]=0.85; beatAccent[13]=0.8; beatAccent[17]=0.75; beatSwing[5]=bigbeat; beatSwing[9]=bigbeat; beatSwing[13]=bigbeat; beatSwing[17]=bigbeat; break; //17-44441 case 20: beatAccent[6]=0.9; beatAccent[11]=0.8; beatAccent[16]=0.7; beatSwing[6]=bigbeat; beatSwing[11]=bigbeat; beatSwing[16]=bigbeat; break; //17-5552 case 21: beatAccent[8]=0.9; beatAccent[15]=0.8; beatSwing[8]=bigbeat; beatSwing[15]=bigbeat; break; //17-773 case 22: beatAccent[9]=0.9; beatAccent[17]=0.8; beatSwing[9]=bigbeat; beatSwing[17]=bigbeat; break; //17-881 case 23: beatAccent[5]=0.9; beatAccent[9]=0.85; beatAccent[13]=0.8; beatAccent[17]=0.75; beatSwing[5]=bigbeat; beatSwing[9]=bigbeat; beatSwing[13]=bigbeat; beatSwing[17]=bigbeat; break; //19-44443 case 24: beatAccent[9]=0.9; beatAccent[17]=0.8; beatSwing[9]=bigbeat; beatSwing[17]=bigbeat; break; //24-888 case 25: beatAccent[6]=0.9; beatAccent[11]=0.8; beatAccent[16]=0.7; beatSwing[6]=bigbeat; beatSwing[11]=bigbeat; beatSwing[16]=bigbeat; break; //19-5554 case 26: beatAccent[8]=0.9; beatAccent[15]=0.8; beatSwing[8]=bigbeat; beatSwing[15]=bigbeat; break; //19-775 case 27: beatAccent[9]=0.9; beatAccent[17]=0.8; beatSwing[9]=bigbeat; beatSwing[17]=bigbeat; break; //19-883 case 28: beatAccent[5]=0.9; beatAccent[9]=0.85; beatAccent[13]=0.8; beatAccent[17]=0.75; beatAccent[21]=0.7; beatSwing[5]=bigbeat; beatSwing[9]=bigbeat; beatSwing[13]=bigbeat; beatSwing[17]=bigbeat; beatSwing[21]=bigbeat; break; //23-444443 case 29: beatAccent[6]=0.9; beatAccent[11]=0.8; beatAccent[16]=0.7; beatSwing[6]=bigbeat; beatSwing[11]=bigbeat; beatSwing[16]=bigbeat; break; //23-5558 case 30: beatAccent[8]=0.9; beatAccent[15]=0.8; beatAccent[22]=0.7; beatSwing[8]=bigbeat; beatSwing[15]=bigbeat; beatSwing[22]=bigbeat; break; //23-7772 case 31: beatAccent[9]=0.9; beatAccent[17]=0.8; beatSwing[9]=bigbeat; beatSwing[17]=bigbeat; break; //23-887 case 32: beatAccent[9]=0.9; beatAccent[17]=0.8; beatAccent[25]=0.7; beatSwing[9]=bigbeat; beatSwing[17]=bigbeat; beatSwing[25]=bigbeat; break; //32-8888 default: break; } double accent = 1.0-pow(1.0-F,2); double chaseSpeed = ((H*0.00016)+0.000016)/overallscale; double rootSpeed = 1.0-(chaseSpeed*((1.0-H)+0.5)*4.0); double pulseWidth = ((G*0.2)-((1.0-H)*0.03))/chaseSpeed; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; barPos += 1.0; if (barPos>bpmTarget) { barPos=0.0; beatPos++; if (beatPos>beatMax) beatPos=1; } if ((barPos < (pulseWidth+beatSwing[beatPos])) && (barPos > beatSwing[beatPos])) inc = (((beatAccent[beatPos]*accent)+(1.0-accent))*chaseSpeed)+(inc*(1.0-chaseSpeed)); else inc *= rootSpeed; sinePos += inc; if (sinePos > 6.283185307179586) sinePos -= 6.283185307179586; inputSampleL = inputSampleR = sin(sin(sinePos)*inc*8.0); //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }