/* ======================================== * SampleDelay - SampleDelay.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __SampleDelay_H #include "SampleDelay.h" #endif void SampleDelay::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double coarse = A * (4410.0*overallscale); double fine = B * 10.0; double subsample = C; int offset = floor(coarse + fine); if (offset > 16380) offset = 16380; //insanity check int maxtime = 16384; double phase = (D*2.0)-1.0; double dryLevel = 1.0-fabs(phase); while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; if (gcount < 0 || gcount > maxtime) {gcount = maxtime;} int count = gcount; pL[count] = inputSampleL; pR[count] = inputSampleR; count += offset; inputSampleL = pL[count-((count > maxtime)?maxtime+1:0)]*(1.0 - subsample); inputSampleR = pR[count-((count > maxtime)?maxtime+1:0)]*(1.0 - subsample); inputSampleL += pL[count+1-((count+1 > maxtime)?maxtime+1:0)]*subsample; inputSampleR += pR[count+1-((count+1 > maxtime)?maxtime+1:0)]*subsample; gcount--; if (phase < 1.0) { inputSampleL *= phase; inputSampleR *= phase; } if (dryLevel > 0.0) { inputSampleL += (drySampleL * dryLevel); inputSampleR += (drySampleR * dryLevel); } //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void SampleDelay::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double coarse = A * (4410.0*overallscale); double fine = B * 10.0; double subsample = C; int offset = floor(coarse + fine); if (offset > 16380) offset = 16380; //insanity check int maxtime = 16384; double phase = (D*2.0)-1.0; double dryLevel = 1.0-fabs(phase); while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; if (gcount < 0 || gcount > maxtime) {gcount = maxtime;} int count = gcount; pL[count] = inputSampleL; pR[count] = inputSampleR; count += offset; inputSampleL = pL[count-((count > maxtime)?maxtime+1:0)]*(1.0 - subsample); inputSampleR = pR[count-((count > maxtime)?maxtime+1:0)]*(1.0 - subsample); inputSampleL += pL[count+1-((count+1 > maxtime)?maxtime+1:0)]*subsample; inputSampleR += pR[count+1-((count+1 > maxtime)?maxtime+1:0)]*subsample; gcount--; if (phase < 1.0) { inputSampleL *= phase; inputSampleR *= phase; } if (dryLevel > 0.0) { inputSampleL += (drySampleL * dryLevel); inputSampleR += (drySampleR * dryLevel); } //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }