/* ======================================== * Loud - Loud.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Loud_H #include "Loud.h" #endif void Loud::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double boost = pow(A+1.0,5); double output = B; double wet = C; double dry = 1.0-wet; double inputSampleL; double inputSampleR; double drySampleL; double drySampleR; double clamp; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; drySampleL = inputSampleL; drySampleR = inputSampleR; //begin L inputSampleL *= boost; clamp = inputSampleL - lastSampleL; if (clamp > 0) { inputSampleL = -(inputSampleL - 1.0); inputSampleL *= 1.2566108; if (inputSampleL < 0.0) inputSampleL = 0.0; if (inputSampleL > 3.141527) inputSampleL = 3.141527; inputSampleL = sin(inputSampleL) * overallscale; if (clamp > inputSampleL) clamp = inputSampleL; } if (clamp < 0) { inputSampleL += 1.0; inputSampleL *= 1.2566108; if (inputSampleL < 0.0) inputSampleL = 0.0; if (inputSampleL > 3.141527) inputSampleL = 3.141527; inputSampleL = -sin(inputSampleL) * overallscale; if (clamp < inputSampleL) clamp = inputSampleL; } inputSampleL = lastSampleL + clamp; lastSampleL = inputSampleL; //finished L //begin R inputSampleR *= boost; clamp = inputSampleR - lastSampleR; if (clamp > 0) { inputSampleR = -(inputSampleR - 1.0); inputSampleR *= 1.2566108; if (inputSampleR < 0.0) inputSampleR = 0.0; if (inputSampleR > 3.141527) inputSampleR = 3.141527; inputSampleR = sin(inputSampleR) * overallscale; if (clamp > inputSampleR) clamp = inputSampleR; } if (clamp < 0) { inputSampleR += 1.0; inputSampleR *= 1.2566108; if (inputSampleR < 0.0) inputSampleR = 0.0; if (inputSampleR > 3.141527) inputSampleR = 3.141527; inputSampleR = -sin(inputSampleR) * overallscale; if (clamp < inputSampleR) clamp = inputSampleR; } inputSampleR = lastSampleR + clamp; lastSampleR = inputSampleR; //finished R if (output < 1.0) { inputSampleL *= output; inputSampleR *= output; } if (wet < 1.0) { inputSampleL = (drySampleL*dry)+(inputSampleL*wet); inputSampleR = (drySampleR*dry)+(inputSampleR*wet); } //nice little output stage template: if we have another scale of floating point //number, we really don't want to meaninglessly multiply that by 1.0. //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void Loud::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double boost = pow(A+1.0,5); double output = B; double wet = C; double dry = 1.0-wet; double inputSampleL; double inputSampleR; double drySampleL; double drySampleR; double clamp; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; drySampleL = inputSampleL; drySampleR = inputSampleR; //begin L inputSampleL *= boost; clamp = inputSampleL - lastSampleL; if (clamp > 0) { inputSampleL = -(inputSampleL - 1.0); inputSampleL *= 1.2566108; if (inputSampleL < 0.0) inputSampleL = 0.0; if (inputSampleL > 3.141527) inputSampleL = 3.141527; inputSampleL = sin(inputSampleL) * overallscale; if (clamp > inputSampleL) clamp = inputSampleL; } if (clamp < 0) { inputSampleL += 1.0; inputSampleL *= 1.2566108; if (inputSampleL < 0.0) inputSampleL = 0.0; if (inputSampleL > 3.141527) inputSampleL = 3.141527; inputSampleL = -sin(inputSampleL) * overallscale; if (clamp < inputSampleL) clamp = inputSampleL; } inputSampleL = lastSampleL + clamp; lastSampleL = inputSampleL; //finished L //begin R inputSampleR *= boost; clamp = inputSampleR - lastSampleR; if (clamp > 0) { inputSampleR = -(inputSampleR - 1.0); inputSampleR *= 1.2566108; if (inputSampleR < 0.0) inputSampleR = 0.0; if (inputSampleR > 3.141527) inputSampleR = 3.141527; inputSampleR = sin(inputSampleR) * overallscale; if (clamp > inputSampleR) clamp = inputSampleR; } if (clamp < 0) { inputSampleR += 1.0; inputSampleR *= 1.2566108; if (inputSampleR < 0.0) inputSampleR = 0.0; if (inputSampleR > 3.141527) inputSampleR = 3.141527; inputSampleR = -sin(inputSampleR) * overallscale; if (clamp < inputSampleR) clamp = inputSampleR; } inputSampleR = lastSampleR + clamp; lastSampleR = inputSampleR; //finished R if (output < 1.0) { inputSampleL *= output; inputSampleR *= output; } if (wet < 1.0) { inputSampleL = (drySampleL*dry)+(inputSampleL*wet); inputSampleR = (drySampleR*dry)+(inputSampleR*wet); } //nice little output stage template: if we have another scale of floating point //number, we really don't want to meaninglessly multiply that by 1.0. //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }