/* ======================================== * CansAW - CansAW.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __CansAW_H #include "CansAW.h" #endif AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new CansAW(audioMaster);} CansAW::CansAW(audioMasterCallback audioMaster) : AudioEffectX(audioMaster, kNumPrograms, kNumParameters) { A = 0.2; for(int count = 0; count < kshortA+2; count++) {aAL[count] = 0.0; aAR[count] = 0.0;} for(int count = 0; count < kshortB+2; count++) {aBL[count] = 0.0; aBR[count] = 0.0;} for(int count = 0; count < kshortC+2; count++) {aCL[count] = 0.0; aCR[count] = 0.0;} for(int count = 0; count < kshortD+2; count++) {aDL[count] = 0.0; aDR[count] = 0.0;} for(int count = 0; count < kshortE+2; count++) {aEL[count] = 0.0; aER[count] = 0.0;} for(int count = 0; count < kshortF+2; count++) {aFL[count] = 0.0; aFR[count] = 0.0;} for(int count = 0; count < kshortG+2; count++) {aGL[count] = 0.0; aGR[count] = 0.0;} for(int count = 0; count < kshortH+2; count++) {aHL[count] = 0.0; aHR[count] = 0.0;} for(int count = 0; count < kshortI+2; count++) {aIL[count] = 0.0; aIR[count] = 0.0;} for(int count = 0; count < kshortJ+2; count++) {aJL[count] = 0.0; aJR[count] = 0.0;} for(int count = 0; count < kshortK+2; count++) {aKL[count] = 0.0; aKR[count] = 0.0;} for(int count = 0; count < kshortL+2; count++) {aLL[count] = 0.0; aLR[count] = 0.0;} for(int count = 0; count < kshortM+2; count++) {aML[count] = 0.0; aMR[count] = 0.0;} for(int count = 0; count < kshortN+2; count++) {aNL[count] = 0.0; aNR[count] = 0.0;} for(int count = 0; count < kshortO+2; count++) {aOL[count] = 0.0; aOR[count] = 0.0;} for(int count = 0; count < kshortP+2; count++) {aPL[count] = 0.0; aPR[count] = 0.0;} feedbackAL = 0.0; feedbackBL = 0.0; feedbackCL = 0.0; feedbackDL = 0.0; feedbackAR = 0.0; feedbackBR = 0.0; feedbackCR = 0.0; feedbackDR = 0.0; iirInL = 0.0; iirFAL = 0.0; iirFBL = 0.0; iirFCL = 0.0; iirFDL = 0.0; iirOutL = 0.0; iirInR = 0.0; iirFAR = 0.0; iirFBR = 0.0; iirFCR = 0.0; iirFDR = 0.0; iirOutR = 0.0; countA = 1; countB = 1; countC = 1; countD = 1; countE = 1; countF = 1; countG = 1; countH = 1; countI = 1; countJ = 1; countK = 1; countL = 1; countM = 1; countN = 1; countO = 1; countP = 1; shortA = 192; shortB = 463; shortC = 420; shortD = 34; shortE = 161; shortF = 426; shortG = 160; shortH = 474; shortI = 21; shortJ = 343; shortK = 296; shortL = 294; shortM = 11; shortN = 987; shortO = 64; shortP = 482; //5 to 51 ms, 94 seat room for (int x = 0; x < bez_total; x++) bez[x] = 0.0; bez[bez_cycle] = 1.0; fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX; fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX; //this is reset: values being initialized only once. Startup values, whatever they are. _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect. _canDo.insert("plugAsSend"); // plug-in can be used as a send effect. _canDo.insert("x2in2out"); setNumInputs(kNumInputs); setNumOutputs(kNumOutputs); setUniqueID(kUniqueId); canProcessReplacing(); // supports output replacing canDoubleReplacing(); // supports double precision processing programsAreChunks(true); vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name } CansAW::~CansAW() {} VstInt32 CansAW::getVendorVersion () {return 1000;} void CansAW::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);} void CansAW::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);} //airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than //trying to do versioning and preventing people from using older versions. Maybe they like the old one! static float pinParameter(float data) { if (data < 0.0f) return 0.0f; if (data > 1.0f) return 1.0f; return data; } VstInt32 CansAW::getChunk (void** data, bool isPreset) { float *chunkData = (float *)calloc(kNumParameters, sizeof(float)); chunkData[0] = A; /* Note: The way this is set up, it will break if you manage to save settings on an Intel machine and load them on a PPC Mac. However, it's fine if you stick to the machine you started with. */ *data = chunkData; return kNumParameters * sizeof(float); } VstInt32 CansAW::setChunk (void* data, VstInt32 byteSize, bool isPreset) { float *chunkData = (float *)data; A = pinParameter(chunkData[0]); /* We're ignoring byteSize as we found it to be a filthy liar */ /* calculate any other fields you need here - you could copy in code from setParameter() here. */ return 0; } void CansAW::setParameter(VstInt32 index, float value) { switch (index) { case kParamA: A = value; break; default: throw; // unknown parameter, shouldn't happen! } } float CansAW::getParameter(VstInt32 index) { switch (index) { case kParamA: return A; break; default: break; // unknown parameter, shouldn't happen! } return 0.0; //we only need to update the relevant name, this is simple to manage } void CansAW::getParameterName(VstInt32 index, char *text) { switch (index) { case kParamA: vst_strncpy (text, "seatPos", kVstMaxParamStrLen); break; default: break; // unknown parameter, shouldn't happen! } //this is our labels for displaying in the VST host } void CansAW::getParameterDisplay(VstInt32 index, char *text) { switch (index) { case kParamA: switch((VstInt32)( A * 3.999 )) //0 to almost edge of # of params { case 0: vst_strncpy (text, "Bypass", kVstMaxParamStrLen); break; case 1: vst_strncpy (text, "UpFront", kVstMaxParamStrLen); break; case 2: vst_strncpy (text, "SitBack", kVstMaxParamStrLen); break; case 3: vst_strncpy (text, "Hallway", kVstMaxParamStrLen); break; default: break; // unknown parameter, shouldn't happen! } break; //Z as example 'popup' parameter with four values */ default: break; // unknown parameter, shouldn't happen! } //this displays the values and handles 'popups' where it's discrete choices } void CansAW::getParameterLabel(VstInt32 index, char *text) { switch (index) { case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break; default: break; // unknown parameter, shouldn't happen! } } VstInt32 CansAW::canDo(char *text) { return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know bool CansAW::getEffectName(char* name) { vst_strncpy(name, "CansAW", kVstMaxProductStrLen); return true; } VstPlugCategory CansAW::getPlugCategory() {return kPlugCategEffect;} bool CansAW::getProductString(char* text) { vst_strncpy (text, "airwindows CansAW", kVstMaxProductStrLen); return true; } bool CansAW::getVendorString(char* text) { vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true; }