/* ======================================== * Acceleration2 - Acceleration2.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Acceleration2_H #include "Acceleration2.h" #endif void Acceleration2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double intensity = pow(A,3)*32; double wet = B; int spacing = (int)(1.73*overallscale)+1; if (spacing > 16) spacing = 16; biquadA[0] = (20000.0 * (1.0-(A*0.618033988749894848204586))) / getSampleRate(); biquadB[0] = 20000.0 / getSampleRate(); biquadA[1] = 0.7071; biquadB[1] = 0.7071; double K = tan(M_PI * biquadA[0]); double norm = 1.0 / (1.0 + K / biquadA[1] + K * K); biquadA[2] = K * K * norm; biquadA[3] = 2.0 * biquadA[2]; biquadA[4] = biquadA[2]; biquadA[5] = 2.0 * (K * K - 1.0) * norm; biquadA[6] = (1.0 - K / biquadA[1] + K * K) * norm; K = tan(M_PI * biquadB[0]); norm = 1.0 / (1.0 + K / biquadB[1] + K * K); biquadB[2] = K * K * norm; biquadB[3] = 2.0 * biquadB[2]; biquadB[4] = biquadB[2]; biquadB[5] = 2.0 * (K * K - 1.0) * norm; biquadB[6] = (1.0 - K / biquadB[1] + K * K) * norm; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; double tempSample = (inputSampleL * biquadA[2]) + biquadA[7]; biquadA[7] = (inputSampleL * biquadA[3]) - (tempSample * biquadA[5]) + biquadA[8]; biquadA[8] = (inputSampleL * biquadA[4]) - (tempSample * biquadA[6]); double smoothL = tempSample; //like mono AU, 7 and 8 store L channel tempSample = (inputSampleR * biquadA[2]) + biquadA[9]; biquadA[9] = (inputSampleR * biquadA[3]) - (tempSample * biquadA[5]) + biquadA[10]; biquadA[10] = (inputSampleR * biquadA[4]) - (tempSample * biquadA[6]); double smoothR = tempSample; //note: 9 and 10 store the R channel for(int count = spacing*2; count >= 0; count--) {sL[count+1] = sL[count]; sR[count+1] = sR[count];} sL[0] = inputSampleL; sR[0] = inputSampleR; m1L = (sL[0]-sL[spacing])*(fabs(sL[0]-sL[spacing])); m2L = (sL[spacing]-sL[spacing*2])*(fabs(sL[spacing]-sL[spacing*2])); double senseL = (intensity*intensity*fabs(m1L-m2L)); if (senseL > 1.0) senseL = 1.0; inputSampleL = (inputSampleL * (1.0-senseL)) + (smoothL*senseL); m1R = (sR[0]-sR[spacing])*(fabs(sR[0]-sR[spacing])); m2R = (sR[spacing]-sR[spacing*2])*(fabs(sR[spacing]-sR[spacing*2])); double senseR = (intensity*intensity*fabs(m1R-m2R)); if (senseR > 1.0) senseR = 1.0; inputSampleR = (inputSampleR * (1.0-senseR)) + (smoothR*senseR); tempSample = (inputSampleL * biquadB[2]) + biquadB[7]; biquadB[7] = (inputSampleL * biquadB[3]) - (tempSample * biquadB[5]) + biquadB[8]; biquadB[8] = (inputSampleL * biquadB[4]) - (tempSample * biquadB[6]); inputSampleL = tempSample; //like mono AU, 7 and 8 store L channel tempSample = (inputSampleR * biquadB[2]) + biquadB[9]; biquadB[9] = (inputSampleR * biquadB[3]) - (tempSample * biquadB[5]) + biquadB[10]; biquadB[10] = (inputSampleR * biquadB[4]) - (tempSample * biquadB[6]); inputSampleR = tempSample; //note: 9 and 10 store the R channel if (wet !=1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void Acceleration2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double intensity = pow(A,3)*32; double wet = B; int spacing = (int)(1.73*overallscale)+1; if (spacing > 16) spacing = 16; biquadA[0] = (20000.0 * (1.0-(A*0.618033988749894848204586))) / getSampleRate(); biquadB[0] = 20000.0 / getSampleRate(); biquadA[1] = 0.7071; biquadB[1] = 0.7071; double K = tan(M_PI * biquadA[0]); double norm = 1.0 / (1.0 + K / biquadA[1] + K * K); biquadA[2] = K * K * norm; biquadA[3] = 2.0 * biquadA[2]; biquadA[4] = biquadA[2]; biquadA[5] = 2.0 * (K * K - 1.0) * norm; biquadA[6] = (1.0 - K / biquadA[1] + K * K) * norm; K = tan(M_PI * biquadB[0]); norm = 1.0 / (1.0 + K / biquadB[1] + K * K); biquadB[2] = K * K * norm; biquadB[3] = 2.0 * biquadB[2]; biquadB[4] = biquadB[2]; biquadB[5] = 2.0 * (K * K - 1.0) * norm; biquadB[6] = (1.0 - K / biquadB[1] + K * K) * norm; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; double tempSample = (inputSampleL * biquadA[2]) + biquadA[7]; biquadA[7] = (inputSampleL * biquadA[3]) - (tempSample * biquadA[5]) + biquadA[8]; biquadA[8] = (inputSampleL * biquadA[4]) - (tempSample * biquadA[6]); double smoothL = tempSample; //like mono AU, 7 and 8 store L channel tempSample = (inputSampleR * biquadA[2]) + biquadA[9]; biquadA[9] = (inputSampleR * biquadA[3]) - (tempSample * biquadA[5]) + biquadA[10]; biquadA[10] = (inputSampleR * biquadA[4]) - (tempSample * biquadA[6]); double smoothR = tempSample; //note: 9 and 10 store the R channel for(int count = spacing*2; count >= 0; count--) {sL[count+1] = sL[count]; sR[count+1] = sR[count];} sL[0] = inputSampleL; sR[0] = inputSampleR; m1L = (sL[0]-sL[spacing])*(fabs(sL[0]-sL[spacing])); m2L = (sL[spacing]-sL[spacing*2])*(fabs(sL[spacing]-sL[spacing*2])); double senseL = (intensity*intensity*fabs(m1L-m2L)); if (senseL > 1.0) senseL = 1.0; inputSampleL = (inputSampleL * (1.0-senseL)) + (smoothL*senseL); m1R = (sR[0]-sR[spacing])*(fabs(sR[0]-sR[spacing])); m2R = (sR[spacing]-sR[spacing*2])*(fabs(sR[spacing]-sR[spacing*2])); double senseR = (intensity*intensity*fabs(m1R-m2R)); if (senseR > 1.0) senseR = 1.0; inputSampleR = (inputSampleR * (1.0-senseR)) + (smoothR*senseR); tempSample = (inputSampleL * biquadB[2]) + biquadB[7]; biquadB[7] = (inputSampleL * biquadB[3]) - (tempSample * biquadB[5]) + biquadB[8]; biquadB[8] = (inputSampleL * biquadB[4]) - (tempSample * biquadB[6]); inputSampleL = tempSample; //like mono AU, 7 and 8 store L channel tempSample = (inputSampleR * biquadB[2]) + biquadB[9]; biquadB[9] = (inputSampleR * biquadB[3]) - (tempSample * biquadB[5]) + biquadB[10]; biquadB[10] = (inputSampleR * biquadB[4]) - (tempSample * biquadB[6]); inputSampleR = tempSample; //note: 9 and 10 store the R channel if (wet !=1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }