LRConvolve

This commit is contained in:
Christopher Johnson 2025-01-26 16:29:20 -05:00
parent 257a292896
commit ed5ade4439
163 changed files with 39350 additions and 1 deletions

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@ -47,7 +47,7 @@ Tape: ToTape8, ToTape7, ToTape6, FromTape, Tape, IronOxideClassic2, IronOxide5,
Tone Color: BussColors4, Channel9, Apicolypse, Neverland, Elation, Calibre, Cider, Crystal, Precious, Luxor, Channel8, Channel7, Channel6, Channel5, Channel4
Utility: Cans, Monitoring3, Monitoring2, Monitoring, BitShiftPan, BitShiftGain, PurestGain, PurestFade, EveryTrim, HermeTrim, SlewOnly, SubsOnly, PeaksOnly, Golem, DCVoltage, EdIsDim, MidSide, uLawEncode, uLawDecode, RightoMono, LeftoMono, Balanced, Flipity, MoNoam, VoiceTrick, ContentHideD
Utility: Cans, Monitoring3, Monitoring2, Monitoring, BitShiftPan, BitShiftGain, PurestGain, PurestFade, EveryTrim, HermeTrim, SlewOnly, SubsOnly, PeaksOnly, Golem, DCVoltage, LRConvolve, EdIsDim, MidSide, uLawEncode, uLawDecode, RightoMono, LeftoMono, Balanced, Flipity, MoNoam, VoiceTrick, ContentHideD
XYZ Filters: ZBandpass2, ZHighpass2, ZLowpass2, ZNotch2, ZRegion2, ZBandpass, ZHighpass, ZLowpass, ZNotch, ZRegion, YBandpass, YNotBandpass, YHighpass, YNotHighpass, YLowpass, YNotLowpass, YNotch, YNotNotch, XBandpass. XHighpass, XLowpass, XNotch, XRegion
@ -3102,6 +3102,26 @@ And thats important because with four poles of filter you REALLY hear what th
That gives you two distinct tone colors for your lowpassing, plus special effects: in the video I demonstrate how cranking the control to Hard on pink noise can make it sound like wind noise where youre going incredibly fast. Lowpass2 is ideal for experimental tone shaping, and for sound design.
############ LRConvolve multiplies each channel by the other!
This experiment created a monster. And yet it's so simple…
The idea was, can you convolve one channel by the other. L convolves R. And, since multiplication is commutative, R can convolve L right back! And what do you get when you do this?
Swedish Chef from Hell, apparently! See the example video (or convolve any vocal with a simple 1k sine tone in the other channel). But why is it doing this terrible thing?
When you use a sine wave as one of the channels, it is multiplying the one by the other. (Technically I have a method for taking the square root of the result so it doesn't simply change the density of the sound too much: this is not complicated, it's just making sure the positives and negatives are still what they 'should' be.) And when you're modulating the polarity of a vocal track at audio rates… you can get very weird distortions of the tonality and vowels.
It gets worse: if you use lower tones, you can go full Dalek. That's because this is a nasty form of a ring modulator, when you ask it to be. I'll be working on some more variations, it'll give me something to do :)
But what happens when you get bolder? For instance, convolve drums with a heavy guitar, or a race car? Not what you'd think. Remember, polarity flips at the frequency of whatever normal sound you feed in. If there's silence, everything will go silent. But if there's noisy drum sounds, it'll turn everything noisy: you won't hear the guitar, and then if the guitar's midrangey, you also won't hear the bass on the drums. It really hybridizes the sound to become the worst of both worlds, and this particular version is specialized to find the most extreme combination of both sounds, which will bring out the noisiest aspects of both. If you had a track that was just positive (or negative) control voltages or envelopes, you would indeed get a normal VCA out of this. …but what fun is that?
This plugin has no controls and will show up as a blank space, possibly with its name written on it. All you do is run one thing into one side, and something else into the other (perhaps with track routing: it's simple to do in Reaper, just send to a track with this on it). If you send mono to it, you will get an odd sound which is the sound full-wave rectified, because the negative wave times negative wave equals positive (because of the square root, no other change happens). If you send a completely out of phase signal to it, you get the sound full-wave rectified only to the negative side (note that it doesn't clip off the sections of audio being rectified, so you can't 'split' into positive and negative waves this way, they would sum to 'no audio').
There will be offshoots of this that are more normal. This is just the raw craziness of it in its purest form. If this is the plugin for you, you know who you are! And are probably already playing with it and not listening to me anymore.
So, carry on, and I'll come up with some more variations that do different things :)
############ LRFlipTimer is a utility that swaps Left with Right every few (1-10) minutes.
I dont know how useful thisll be for you: a person asked me for it, and I was able to do it. This just does one thing.

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@ -142,6 +142,7 @@ add_airwindows_plugin(Desk4)
add_airwindows_plugin(DigitalBlack)
add_airwindows_plugin(Dirt)
add_airwindows_plugin(Discontinuity)
add_airwindows_plugin(Disintegrate)
add_airwindows_plugin(Distance)
add_airwindows_plugin(Distance2)
add_airwindows_plugin(Distance3)
@ -246,6 +247,7 @@ add_airwindows_plugin(Logical4)
add_airwindows_plugin(Loud)
add_airwindows_plugin(Lowpass)
add_airwindows_plugin(Lowpass2)
add_airwindows_plugin(LRConvolve)
add_airwindows_plugin(LRFlipTimer)
add_airwindows_plugin(Luxor)
add_airwindows_plugin(MackEQ)

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@ -0,0 +1,167 @@
/* ========================================
* Disintegrate - Disintegrate.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Disintegrate_H
#include "Disintegrate.h"
#endif
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Disintegrate(audioMaster);}
Disintegrate::Disintegrate(audioMasterCallback audioMaster) :
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
{
A = 0.5;
B = 0.5;
C = 0.2;
D = 0.5;
E = 1.0;
for (int stage = 0; stage < layersMax; stage++) {
for (int count = 0; count < dscBufMax+2; count++) {
dBaL[count][stage] = 0.0;
dBaR[count][stage] = 0.0;
}
dBaPosL[stage] = 0.0;
dBaPosBL[stage] = 0.0;
dBaXL[stage] = 1;
dBaPosR[stage] = 0.0;
dBaPosBR[stage] = 0.0;
dBaXR[stage] = 1;
}
outFilterL = 0.0;
outFilterR = 0.0;
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
//this is reset: values being initialized only once. Startup values, whatever they are.
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
_canDo.insert("x2in2out");
setNumInputs(kNumInputs);
setNumOutputs(kNumOutputs);
setUniqueID(kUniqueId);
canProcessReplacing(); // supports output replacing
canDoubleReplacing(); // supports double precision processing
programsAreChunks(true);
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
}
Disintegrate::~Disintegrate() {}
VstInt32 Disintegrate::getVendorVersion () {return 1000;}
void Disintegrate::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
void Disintegrate::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
static float pinParameter(float data)
{
if (data < 0.0f) return 0.0f;
if (data > 1.0f) return 1.0f;
return data;
}
VstInt32 Disintegrate::getChunk (void** data, bool isPreset)
{
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
chunkData[0] = A;
chunkData[1] = B;
chunkData[2] = C;
chunkData[3] = D;
chunkData[4] = E;
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
started with. */
*data = chunkData;
return kNumParameters * sizeof(float);
}
VstInt32 Disintegrate::setChunk (void* data, VstInt32 byteSize, bool isPreset)
{
float *chunkData = (float *)data;
A = pinParameter(chunkData[0]);
B = pinParameter(chunkData[1]);
C = pinParameter(chunkData[2]);
D = pinParameter(chunkData[3]);
E = pinParameter(chunkData[4]);
/* We're ignoring byteSize as we found it to be a filthy liar */
/* calculate any other fields you need here - you could copy in
code from setParameter() here. */
return 0;
}
void Disintegrate::setParameter(VstInt32 index, float value) {
switch (index) {
case kParamA: A = value; break;
case kParamB: B = value; break;
case kParamC: C = value; break;
case kParamD: D = value; break;
case kParamE: E = value; break;
default: throw; // unknown parameter, shouldn't happen!
}
}
float Disintegrate::getParameter(VstInt32 index) {
switch (index) {
case kParamA: return A; break;
case kParamB: return B; break;
case kParamC: return C; break;
case kParamD: return D; break;
case kParamE: return E; break;
default: break; // unknown parameter, shouldn't happen!
} return 0.0; //we only need to update the relevant name, this is simple to manage
}
void Disintegrate::getParameterName(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "Top dB", kVstMaxParamStrLen); break;
case kParamB: vst_strncpy (text, "BufSize", kVstMaxParamStrLen); break;
case kParamC: vst_strncpy (text, "Layers", kVstMaxParamStrLen); break;
case kParamD: vst_strncpy (text, "Filter", kVstMaxParamStrLen); break;
case kParamE: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this is our labels for displaying in the VST host
}
void Disintegrate::getParameterDisplay(VstInt32 index, char *text) {
switch (index) {
case kParamA: float2string (60.0+(A*80.0), text, kVstMaxParamStrLen); break;
case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
case kParamE: float2string (E, text, kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this displays the values and handles 'popups' where it's discrete choices
}
void Disintegrate::getParameterLabel(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
case kParamE: vst_strncpy (text, "", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
}
}
VstInt32 Disintegrate::canDo(char *text)
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
bool Disintegrate::getEffectName(char* name) {
vst_strncpy(name, "Disintegrate", kVstMaxProductStrLen); return true;
}
VstPlugCategory Disintegrate::getPlugCategory() {return kPlugCategEffect;}
bool Disintegrate::getProductString(char* text) {
vst_strncpy (text, "airwindows Disintegrate", kVstMaxProductStrLen); return true;
}
bool Disintegrate::getVendorString(char* text) {
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
}

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@ -0,0 +1,85 @@
/* ========================================
* Disintegrate - Disintegrate.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) Airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Disintegrate_H
#define __Disintegrate_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kParamA =0,
kParamB =1,
kParamC =2,
kParamD =3,
kParamE =4,
kNumParameters = 5
}; //
const int dscBufMax = 180;
const int layersMax = 22;
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'disi'; //Change this to what the AU identity is!
class Disintegrate :
public AudioEffectX
{
public:
Disintegrate(audioMasterCallback audioMaster);
~Disintegrate();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
float A;
float B;
float C;
float D;
float E;
double dBaL[dscBufMax+5][layersMax];
double dBaPosL[layersMax];
double dBaPosBL[layersMax];
int dBaXL[layersMax];
double outFilterL;
double dBaR[dscBufMax+5][layersMax];
double dBaPosR[layersMax];
double dBaPosBR[layersMax];
int dBaXR[layersMax];
double outFilterR;
uint32_t fpdL;
uint32_t fpdR;
//default stuff
};
#endif

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@ -0,0 +1,184 @@
/* ========================================
* Disintegrate - Disintegrate.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Disintegrate_H
#include "Disintegrate.h"
#endif
void Disintegrate::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double refdB = 60.0+(A*80.0);
double topdB = 0.000000064 * pow(10.0,refdB/20.0) * overallscale;
int dscBuf = (B*(double)(dscBufMax-1))+1;
int layers = (C*20.0);
double f = pow(D,2);
double boost = 1.0 + (f/(layers+1));
if (f == 0.0) f = 0.000001;
double wet = E;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
inputSampleL *= topdB;
inputSampleR *= topdB;
for (int x = 0; x < layers; x++) {
inputSampleL *= boost;
if (inputSampleL < -0.222) inputSampleL = -0.222;
if (inputSampleL > 0.222) inputSampleL = 0.222;
dBaL[dBaXL[x]][x] = inputSampleL;
dBaPosL[x] *= (1.0-f); dBaPosL[x] += (dBaPosBL[x]*f);
dBaPosBL[x] *= (1.0-f); dBaPosBL[x] += fabs((inputSampleL*((inputSampleL*0.25)-0.5))*f);
int dBdly = floor(dBaPosL[x]*dscBuf);
double dBi = (dBaPosL[x]*dscBuf)-dBdly;
inputSampleL = dBaL[dBaXL[x]-dBdly+((dBaXL[x]-dBdly<0)?dscBuf:0)][x] * (1.0-dBi);
dBdly++; inputSampleL += dBaL[dBaXL[x]-dBdly+((dBaXL[x]-dBdly<0)?dscBuf:0)][x] * dBi;
dBaXL[x]++; if (dBaXL[x] < 0 || dBaXL[x] >= dscBuf) dBaXL[x] = 0;
}
for (int x = 0; x < layers; x++) {
inputSampleR *= boost;
if (inputSampleR < -0.222) inputSampleR = -0.222;
if (inputSampleR > 0.222) inputSampleR = 0.222;
dBaR[dBaXR[x]][x] = inputSampleR;
dBaPosR[x] *= (1.0-f); dBaPosR[x] += (dBaPosBR[x]*f);
dBaPosBR[x] *= (1.0-f); dBaPosBR[x] += fabs((inputSampleR*((inputSampleR*0.25)-0.5))*f);
int dBdly = floor(dBaPosR[x]*dscBuf);
double dBi = (dBaPosR[x]*dscBuf)-dBdly;
inputSampleR = dBaR[dBaXR[x]-dBdly+((dBaXR[x]-dBdly<0)?dscBuf:0)][x] * (1.0-dBi);
dBdly++; inputSampleR += dBaR[dBaXR[x]-dBdly+((dBaXR[x]-dBdly<0)?dscBuf:0)][x] * dBi;
dBaXR[x]++; if (dBaXR[x] < 0 || dBaXR[x] >= dscBuf) dBaXR[x] = 0;
} //This is being done this way, rather than all together in one loop, because
//the hope is that all this repetitive processing on a small group of variables
//can be more easily cached and optimized if we don't act like they must be done together.
outFilterL *= f; outFilterL += (inputSampleL*(1.0-f)); inputSampleL = outFilterL;
inputSampleL /= topdB;
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
outFilterR *= f; outFilterR += (inputSampleR*(1.0-f)); inputSampleR = outFilterR;
inputSampleR /= topdB;
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void Disintegrate::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double refdB = 60.0+(A*80.0);
double topdB = 0.000000064 * pow(10.0,refdB/20.0) * overallscale;
int dscBuf = (B*(double)(dscBufMax-1))+1;
int layers = (C*20.0);
double f = pow(D,2);
double boost = 1.0 + (f/(layers+1));
if (f == 0.0) f = 0.000001;
double wet = E;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
inputSampleL *= topdB;
inputSampleR *= topdB;
for (int x = 0; x < layers; x++) {
inputSampleL *= boost;
if (inputSampleL < -0.222) inputSampleL = -0.222;
if (inputSampleL > 0.222) inputSampleL = 0.222;
dBaL[dBaXL[x]][x] = inputSampleL;
dBaPosL[x] *= (1.0-f); dBaPosL[x] += (dBaPosBL[x]*f);
dBaPosBL[x] *= (1.0-f); dBaPosBL[x] += fabs((inputSampleL*((inputSampleL*0.25)-0.5))*f);
int dBdly = floor(dBaPosL[x]*dscBuf);
double dBi = (dBaPosL[x]*dscBuf)-dBdly;
inputSampleL = dBaL[dBaXL[x]-dBdly+((dBaXL[x]-dBdly<0)?dscBuf:0)][x] * (1.0-dBi);
dBdly++; inputSampleL += dBaL[dBaXL[x]-dBdly+((dBaXL[x]-dBdly<0)?dscBuf:0)][x] * dBi;
dBaXL[x]++; if (dBaXL[x] < 0 || dBaXL[x] >= dscBuf) dBaXL[x] = 0;
}
for (int x = 0; x < layers; x++) {
inputSampleR *= boost;
if (inputSampleR < -0.222) inputSampleR = -0.222;
if (inputSampleR > 0.222) inputSampleR = 0.222;
dBaR[dBaXR[x]][x] = inputSampleR;
dBaPosR[x] *= (1.0-f); dBaPosR[x] += (dBaPosBR[x]*f);
dBaPosBR[x] *= (1.0-f); dBaPosBR[x] += fabs((inputSampleR*((inputSampleR*0.25)-0.5))*f);
int dBdly = floor(dBaPosR[x]*dscBuf);
double dBi = (dBaPosR[x]*dscBuf)-dBdly;
inputSampleR = dBaR[dBaXR[x]-dBdly+((dBaXR[x]-dBdly<0)?dscBuf:0)][x] * (1.0-dBi);
dBdly++; inputSampleR += dBaR[dBaXR[x]-dBdly+((dBaXR[x]-dBdly<0)?dscBuf:0)][x] * dBi;
dBaXR[x]++; if (dBaXR[x] < 0 || dBaXR[x] >= dscBuf) dBaXR[x] = 0;
} //This is being done this way, rather than all together in one loop, because
//the hope is that all this repetitive processing on a small group of variables
//can be more easily cached and optimized if we don't act like they must be done together.
outFilterL *= f; outFilterL += (inputSampleL*(1.0-f)); inputSampleL = outFilterL;
inputSampleL /= topdB;
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
outFilterR *= f; outFilterR += (inputSampleR*(1.0-f)); inputSampleR = outFilterR;
inputSampleR /= topdB;
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}

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@ -0,0 +1,97 @@
/* ========================================
* LRConvolve - LRConvolve.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __LRConvolve_H
#include "LRConvolve.h"
#endif
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new LRConvolve(audioMaster);}
LRConvolve::LRConvolve(audioMasterCallback audioMaster) :
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
{
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
//this is reset: values being initialized only once. Startup values, whatever they are.
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
_canDo.insert("x2in2out");
setNumInputs(kNumInputs);
setNumOutputs(kNumOutputs);
setUniqueID(kUniqueId);
canProcessReplacing(); // supports output replacing
canDoubleReplacing(); // supports double precision processing
programsAreChunks(true);
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
}
LRConvolve::~LRConvolve() {}
VstInt32 LRConvolve::getVendorVersion () {return 1000;}
void LRConvolve::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
void LRConvolve::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
static float pinParameter(float data)
{
if (data < 0.0f) return 0.0f;
if (data > 1.0f) return 1.0f;
return data;
}
VstInt32 LRConvolve::getChunk (void** data, bool isPreset)
{
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
started with. */
*data = chunkData;
return kNumParameters * sizeof(float);
}
VstInt32 LRConvolve::setChunk (void* data, VstInt32 byteSize, bool isPreset)
{
float *chunkData = (float *)data;
/* We're ignoring byteSize as we found it to be a filthy liar */
/* calculate any other fields you need here - you could copy in
code from setParameter() here. */
return 0;
}
void LRConvolve::setParameter(VstInt32 index, float value) {
}
float LRConvolve::getParameter(VstInt32 index) {
return 0.0; //we only need to update the relevant name, this is simple to manage
}
void LRConvolve::getParameterName(VstInt32 index, char *text) {
}
void LRConvolve::getParameterDisplay(VstInt32 index, char *text) {
}
void LRConvolve::getParameterLabel(VstInt32 index, char *text) {
}
VstInt32 LRConvolve::canDo(char *text)
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
bool LRConvolve::getEffectName(char* name) {
vst_strncpy(name, "LRConvolve", kVstMaxProductStrLen); return true;
}
VstPlugCategory LRConvolve::getPlugCategory() {return kPlugCategEffect;}
bool LRConvolve::getProductString(char* text) {
vst_strncpy (text, "airwindows LRConvolve", kVstMaxProductStrLen); return true;
}
bool LRConvolve::getVendorString(char* text) {
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
}

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/* ========================================
* LRConvolve - LRConvolve.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) Airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __LRConvolve_H
#define __LRConvolve_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kNumParameters = 0
}; //
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'lrcv'; //Change this to what the AU identity is!
class LRConvolve :
public AudioEffectX
{
public:
LRConvolve(audioMasterCallback audioMaster);
~LRConvolve();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
uint32_t fpdL;
uint32_t fpdR;
//default stuff
};
#endif

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/* ========================================
* LRConvolve - LRConvolve.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __LRConvolve_H
#include "LRConvolve.h"
#endif
void LRConvolve::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
//blame Jannik Asfaig (BoyXx76) for this (and me) :D
double out = 0.0;
if (inputSampleL > 0.0 && inputSampleR > 0.0) out = sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL < 0.0 && inputSampleR > 0.0) out = -sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL > 0.0 && inputSampleR < 0.0) out = -sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL < 0.0 && inputSampleR < 0.0) out = sqrt(fabs(inputSampleL)*fabs(inputSampleR));
inputSampleL = inputSampleR = out;
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void LRConvolve::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
//blame Jannik Asfaig (BoyXx76) for this (and me) :D
double out = 0.0;
if (inputSampleL > 0.0 && inputSampleR > 0.0) out = sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL < 0.0 && inputSampleR > 0.0) out = -sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL > 0.0 && inputSampleR < 0.0) out = -sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL < 0.0 && inputSampleR < 0.0) out = sqrt(fabs(inputSampleL)*fabs(inputSampleR));
inputSampleL = inputSampleR = out;
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}

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/*
* File: Disintegrate.cpp
*
* Version: 1.0
*
* Created: 2/23/24
*
* Copyright: Copyright © 2024 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/*=============================================================================
Disintegrate.cpp
=============================================================================*/
#include "Disintegrate.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(Disintegrate)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Disintegrate::Disintegrate
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Disintegrate::Disintegrate(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_One, kDefaultValue_ParamOne );
SetParameter(kParam_Two, kDefaultValue_ParamTwo );
SetParameter(kParam_Three, kDefaultValue_ParamThree );
SetParameter(kParam_Four, kDefaultValue_ParamFour );
SetParameter(kParam_Five, kDefaultValue_ParamFive );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Disintegrate::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Disintegrate::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Disintegrate::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Disintegrate::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_One:
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 60.0;
outParameterInfo.maxValue = 140.0;
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
break;
case kParam_Two:
AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
break;
case kParam_Three:
AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamThree;
break;
case kParam_Four:
AUBase::FillInParameterName (outParameterInfo, kParameterFourName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamFour;
break;
case kParam_Five:
AUBase::FillInParameterName (outParameterInfo, kParameterFiveName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamFive;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Disintegrate::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Disintegrate::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Disintegrate::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Disintegrate::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// Disintegrate::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Disintegrate::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____DisintegrateEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Disintegrate::DisintegrateKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void Disintegrate::DisintegrateKernel::Reset()
{
for (int stage = 0; stage < layersMax; stage++) {
for (int count = 0; count < dscBufMax+2; count++) {
dBaL[count][stage] = 0.0;
}
dBaPosL[stage] = 0.0;
dBaPosBL[stage] = 0.0;
dBaXL[stage] = 1;
}
outFilterL = 0.0;
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Disintegrate::DisintegrateKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void Disintegrate::DisintegrateKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
double refdB = GetParameter( kParam_One );
double topdB = 0.000000064 * pow(10.0,refdB/20.0) * overallscale;
int dscBuf = (GetParameter( kParam_Two )*(double)(dscBufMax-1))+1;
int layers = (GetParameter( kParam_Three )*20.0);
double f = pow(GetParameter( kParam_Four ),2);
double boost = 1.0 + (f/(layers+1));
if (f == 0.0) f = 0.000001;
double wet = GetParameter( kParam_Five );
while (nSampleFrames-- > 0) {
double inputSampleL = *sourceP;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpd * 1.18e-17;
double drySampleL = inputSampleL;
inputSampleL *= topdB;
for (int x = 0; x < layers; x++) {
inputSampleL *= boost;
if (inputSampleL < -0.222) inputSampleL = -0.222;
if (inputSampleL > 0.222) inputSampleL = 0.222;
dBaL[dBaXL[x]][x] = inputSampleL;
dBaPosL[x] *= (1.0-f); dBaPosL[x] += (dBaPosBL[x]*f);
dBaPosBL[x] *= (1.0-f); dBaPosBL[x] += fabs((inputSampleL*((inputSampleL*0.25)-0.5))*f);
int dBdly = floor(dBaPosL[x]*dscBuf);
double dBi = (dBaPosL[x]*dscBuf)-dBdly;
inputSampleL = dBaL[dBaXL[x]-dBdly+((dBaXL[x]-dBdly<0)?dscBuf:0)][x] * (1.0-dBi);
dBdly++; inputSampleL += dBaL[dBaXL[x]-dBdly+((dBaXL[x]-dBdly<0)?dscBuf:0)][x] * dBi;
dBaXL[x]++; if (dBaXL[x] < 0 || dBaXL[x] >= dscBuf) dBaXL[x] = 0;
}
outFilterL *= f; outFilterL += (inputSampleL*(1.0-f)); inputSampleL = outFilterL;
inputSampleL /= topdB;
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
//begin 32 bit floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSampleL;
sourceP += inNumChannels; destP += inNumChannels;
}
}

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_DisintegrateEntry

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/*
* File: Disintegrate.h
*
* Version: 1.0
*
* Created: 2/23/24
*
* Copyright: Copyright © 2024 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "AUEffectBase.h"
#include "DisintegrateVersion.h"
#if AU_DEBUG_DISPATCHER
#include "AUDebugDispatcher.h"
#endif
#ifndef __Disintegrate_h__
#define __Disintegrate_h__
#pragma mark ____Disintegrate Parameters
// parameters
static const float kDefaultValue_ParamOne = 100.0;
static const float kDefaultValue_ParamTwo = 0.5;
static const float kDefaultValue_ParamThree = 0.2;
static const float kDefaultValue_ParamFour = 0.5;
static const float kDefaultValue_ParamFive = 1.0;
static CFStringRef kParameterOneName = CFSTR("Top dB");
static CFStringRef kParameterTwoName = CFSTR("BufferSize");
static CFStringRef kParameterThreeName = CFSTR("Layers");
static CFStringRef kParameterFourName = CFSTR("Filter");
static CFStringRef kParameterFiveName = CFSTR("Dry/Wet");
//Alter the name if desired, but using the plugin name is a start
enum {
kParam_One =0,
kParam_Two =1,
kParam_Three =2,
kParam_Four =3,
kParam_Five =4,
//Add your parameters here...
kNumberOfParameters=5
};
const int dscBufMax = 180;
const int layersMax = 22;
#pragma mark ____Disintegrate
class Disintegrate : public AUEffectBase
{
public:
Disintegrate(AudioUnit component);
#if AU_DEBUG_DISPATCHER
virtual ~Disintegrate () { delete mDebugDispatcher; }
#endif
virtual AUKernelBase * NewKernel() { return new DisintegrateKernel(this); }
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings);
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo);
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable );
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData);
virtual ComponentResult Initialize();
virtual bool SupportsTail () { return true; }
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
/*! @method Version */
virtual ComponentResult Version() { return kDisintegrateVersion; }
protected:
class DisintegrateKernel : public AUKernelBase // most of the real work happens here
{
public:
DisintegrateKernel(AUEffectBase *inAudioUnit )
: AUKernelBase(inAudioUnit)
{
}
// *Required* overides for the process method for this effect
// processes one channel of interleaved samples
virtual void Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence);
virtual void Reset();
private:
double dBaL[dscBufMax+5][layersMax];
double dBaPosL[layersMax];
double dBaPosBL[layersMax];
int dBaXL[layersMax];
double outFilterL;
uint32_t fpd;
};
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#endif

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/*
* File: Disintegrate.r
*
* Version: 1.0
*
* Created: 2/23/24
*
* Copyright: Copyright © 2024 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include <AudioUnit/AudioUnit.r>
#include "DisintegrateVersion.h"
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
#define kAudioUnitResID_Disintegrate 1000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Disintegrate~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#define RES_ID kAudioUnitResID_Disintegrate
#define COMP_TYPE kAudioUnitType_Effect
#define COMP_SUBTYPE Disintegrate_COMP_SUBTYPE
#define COMP_MANUF Disintegrate_COMP_MANF
#define VERSION kDisintegrateVersion
#define NAME "Airwindows: Disintegrate"
#define DESCRIPTION "Disintegrate AU"
#define ENTRY_POINT "DisintegrateEntry"
#include "AUResources.r"

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/*
* File: DisintegrateVersion.h
*
* Version: 1.0
*
* Created: 2/23/24
*
* Copyright: Copyright © 2024 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __DisintegrateVersion_h__
#define __DisintegrateVersion_h__
#ifdef DEBUG
#define kDisintegrateVersion 0xFFFFFFFF
#else
#define kDisintegrateVersion 0x00010000
#endif
//~~~~~~~~~~~~~~ Change!!! ~~~~~~~~~~~~~~~~~~~~~//
#define Disintegrate_COMP_MANF 'Dthr'
#define Disintegrate_COMP_SUBTYPE 'disi'
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
#endif

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>com.airwindows.audiounit.${PRODUCT_NAME:identifier}</string>
<key>CFBundleName</key>
<string>${PROJECTNAMEASIDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>DthX</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>CSResourcesFileMapped</key>
<true/>
</dict>
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View file

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BuildVersion</key>
<string>3</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>ProjectName</key>
<string>${EXECUTABLE_NAME}</string>
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<string>590000</string>
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>com.airwindows.audiounit.${PRODUCT_NAME:identifier}</string>
<key>CFBundleName</key>
<string>${PROJECTNAMEASIDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>Dthr</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>CSResourcesFileMapped</key>
<true/>
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View file

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/*
* File: LRConvolve.cpp
*
* Version: 1.0
*
* Created: 1/22/25
*
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/*=============================================================================
LRConvolve.cpp
=============================================================================*/
#include "LRConvolve.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(LRConvolve)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LRConvolve::LRConvolve
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
LRConvolve::LRConvolve(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LRConvolve::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult LRConvolve::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LRConvolve::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult LRConvolve::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LRConvolve::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult LRConvolve::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// state that plugin supports only stereo-in/stereo-out processing
UInt32 LRConvolve::SupportedNumChannels(const AUChannelInfo ** outInfo)
{
if (outInfo != NULL)
{
static AUChannelInfo info;
info.inChannels = 2;
info.outChannels = 2;
*outInfo = &info;
}
return 1;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LRConvolve::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult LRConvolve::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// LRConvolve::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult LRConvolve::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____LRConvolveEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LRConvolve::LRConvolveKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult LRConvolve::Reset(AudioUnitScope inScope, AudioUnitElement inElement)
{
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
return noErr;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LRConvolve::ProcessBufferLists
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
OSStatus LRConvolve::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
const AudioBufferList & inBuffer,
AudioBufferList & outBuffer,
UInt32 inFramesToProcess)
{
Float32 * inputL = (Float32*)(inBuffer.mBuffers[0].mData);
Float32 * inputR = (Float32*)(inBuffer.mBuffers[1].mData);
Float32 * outputL = (Float32*)(outBuffer.mBuffers[0].mData);
Float32 * outputR = (Float32*)(outBuffer.mBuffers[1].mData);
UInt32 nSampleFrames = inFramesToProcess;
while (nSampleFrames-- > 0) {
double inputSampleL = *inputL;
double inputSampleR = *inputR;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
//blame Jannik Asfaig (BoyXx76) for this (and me) :D
double out = 0.0;
if (inputSampleL > 0.0 && inputSampleR > 0.0) out = sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL < 0.0 && inputSampleR > 0.0) out = -sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL > 0.0 && inputSampleR < 0.0) out = -sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL < 0.0 && inputSampleR < 0.0) out = sqrt(fabs(inputSampleL)*fabs(inputSampleR));
inputSampleL = inputSampleR = out;
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*outputL = inputSampleL;
*outputR = inputSampleR;
//direct stereo out
inputL += 1;
inputR += 1;
outputL += 1;
outputR += 1;
}
return noErr;
}

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@ -0,0 +1 @@
_LRConvolveEntry

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@ -0,0 +1,111 @@
/*
* File: LRConvolve.h
*
* Version: 1.0
*
* Created: 1/22/25
*
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "AUEffectBase.h"
#include "LRConvolveVersion.h"
#if AU_DEBUG_DISPATCHER
#include "AUDebugDispatcher.h"
#endif
#ifndef __LRConvolve_h__
#define __LRConvolve_h__
#pragma mark ____LRConvolve Parameters
enum {
//Add your parameters here...
kNumberOfParameters=0
};
#pragma mark ____LRConvolve
class LRConvolve : public AUEffectBase
{
public:
LRConvolve(AudioUnit component);
#if AU_DEBUG_DISPATCHER
virtual ~LRConvolve () { delete mDebugDispatcher; }
#endif
virtual ComponentResult Reset(AudioUnitScope inScope, AudioUnitElement inElement);
virtual OSStatus ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
const AudioBufferList & inBuffer, AudioBufferList & outBuffer,
UInt32 inFramesToProcess);
virtual UInt32 SupportedNumChannels(const AUChannelInfo ** outInfo);
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings);
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo);
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable );
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData);
virtual ComponentResult Initialize();
virtual bool SupportsTail () { return true; }
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
/*! @method Version */
virtual ComponentResult Version() { return kLRConvolveVersion; }
private:
uint32_t fpdL;
uint32_t fpdR;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#endif

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@ -0,0 +1,61 @@
/*
* File: LRConvolve.r
*
* Version: 1.0
*
* Created: 1/22/25
*
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include <AudioUnit/AudioUnit.r>
#include "LRConvolveVersion.h"
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
#define kAudioUnitResID_LRConvolve 1000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ LRConvolve~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#define RES_ID kAudioUnitResID_LRConvolve
#define COMP_TYPE kAudioUnitType_Effect
#define COMP_SUBTYPE LRConvolve_COMP_SUBTYPE
#define COMP_MANUF LRConvolve_COMP_MANF
#define VERSION kLRConvolveVersion
#define NAME "Airwindows: LRConvolve"
#define DESCRIPTION "LRConvolve AU"
#define ENTRY_POINT "LRConvolveEntry"
#include "AUResources.r"

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@ -0,0 +1,107 @@
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View file

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/*
* File: LRConvolveVersion.h
*
* Version: 1.0
*
* Created: 1/22/25
*
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __LRConvolveVersion_h__
#define __LRConvolveVersion_h__
#ifdef DEBUG
#define kLRConvolveVersion 0xFFFFFFFF
#else
#define kLRConvolveVersion 0x00010000
#endif
//~~~~~~~~~~~~~~ Change!!! ~~~~~~~~~~~~~~~~~~~~~//
#define LRConvolve_COMP_MANF 'Dthr'
#define LRConvolve_COMP_SUBTYPE 'lrcv'
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
#endif

View file

@ -0,0 +1,5 @@
//
// Prefix header for all source files of the '«PROJECTNAMEASIDENTIFIER»' target in the '«PROJECTNAMEASIDENTIFIER»' project.
//
#include <CoreServices/CoreServices.h>

View file

@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BuildVersion</key>
<string>3</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>ProjectName</key>
<string>${EXECUTABLE_NAME}</string>
<key>SourceVersion</key>
<string>590000</string>
</dict>
</plist>

View file

@ -0,0 +1,266 @@
/*
* File: Disintegrate.cpp
*
* Version: 1.0
*
* Created: 2/23/24
*
* Copyright: Copyright © 2024 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/*=============================================================================
Disintegrate.cpp
=============================================================================*/
#include "Disintegrate.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AUDIOCOMPONENT_ENTRY(AUBaseFactory, Disintegrate)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Disintegrate::Disintegrate
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Disintegrate::Disintegrate(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_One, kDefaultValue_ParamOne );
SetParameter(kParam_Two, kDefaultValue_ParamTwo );
SetParameter(kParam_Three, kDefaultValue_ParamThree );
SetParameter(kParam_Four, kDefaultValue_ParamFour );
SetParameter(kParam_Five, kDefaultValue_ParamFive );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Disintegrate::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Disintegrate::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Disintegrate::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Disintegrate::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_One:
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 60.0;
outParameterInfo.maxValue = 140.0;
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
break;
case kParam_Two:
AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
break;
case kParam_Three:
AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamThree;
break;
case kParam_Four:
AUBase::FillInParameterName (outParameterInfo, kParameterFourName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamFour;
break;
case kParam_Five:
AUBase::FillInParameterName (outParameterInfo, kParameterFiveName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamFive;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Disintegrate::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Disintegrate::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Disintegrate::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Disintegrate::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// Disintegrate::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Disintegrate::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____DisintegrateEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Disintegrate::DisintegrateKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void Disintegrate::DisintegrateKernel::Reset()
{
for (int stage = 0; stage < layersMax; stage++) {
for (int count = 0; count < dscBufMax+2; count++) {
dBaL[count][stage] = 0.0;
}
dBaPosL[stage] = 0.0;
dBaPosBL[stage] = 0.0;
dBaXL[stage] = 1;
}
outFilterL = 0.0;
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Disintegrate::DisintegrateKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void Disintegrate::DisintegrateKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
double refdB = GetParameter( kParam_One );
double topdB = 0.000000064 * pow(10.0,refdB/20.0) * overallscale;
int dscBuf = (GetParameter( kParam_Two )*(double)(dscBufMax-1))+1;
int layers = (GetParameter( kParam_Three )*20.0);
double f = pow(GetParameter( kParam_Four ),2);
double boost = 1.0 + (f/(layers+1));
if (f == 0.0) f = 0.000001;
double wet = GetParameter( kParam_Five );
while (nSampleFrames-- > 0) {
double inputSampleL = *sourceP;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpd * 1.18e-17;
double drySampleL = inputSampleL;
inputSampleL *= topdB;
for (int x = 0; x < layers; x++) {
inputSampleL *= boost;
if (inputSampleL < -0.222) inputSampleL = -0.222;
if (inputSampleL > 0.222) inputSampleL = 0.222;
dBaL[dBaXL[x]][x] = inputSampleL;
dBaPosL[x] *= (1.0-f); dBaPosL[x] += (dBaPosBL[x]*f);
dBaPosBL[x] *= (1.0-f); dBaPosBL[x] += fabs((inputSampleL*((inputSampleL*0.25)-0.5))*f);
int dBdly = floor(dBaPosL[x]*dscBuf);
double dBi = (dBaPosL[x]*dscBuf)-dBdly;
inputSampleL = dBaL[dBaXL[x]-dBdly+((dBaXL[x]-dBdly<0)?dscBuf:0)][x] * (1.0-dBi);
dBdly++; inputSampleL += dBaL[dBaXL[x]-dBdly+((dBaXL[x]-dBdly<0)?dscBuf:0)][x] * dBi;
dBaXL[x]++; if (dBaXL[x] < 0 || dBaXL[x] >= dscBuf) dBaXL[x] = 0;
}
outFilterL *= f; outFilterL += (inputSampleL*(1.0-f)); inputSampleL = outFilterL;
inputSampleL /= topdB;
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
//begin 32 bit floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSampleL;
sourceP += inNumChannels; destP += inNumChannels;
}
}

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@ -0,0 +1,2 @@
_DisintegrateEntry
_DisintegrateFactory

View file

@ -0,0 +1,157 @@
/*
* File: Disintegrate.h
*
* Version: 1.0
*
* Created: 2/23/24
*
* Copyright: Copyright © 2024 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "AUEffectBase.h"
#include "DisintegrateVersion.h"
#if AU_DEBUG_DISPATCHER
#include "AUDebugDispatcher.h"
#endif
#ifndef __Disintegrate_h__
#define __Disintegrate_h__
#pragma mark ____Disintegrate Parameters
// parameters
static const float kDefaultValue_ParamOne = 100.0;
static const float kDefaultValue_ParamTwo = 0.5;
static const float kDefaultValue_ParamThree = 0.2;
static const float kDefaultValue_ParamFour = 0.5;
static const float kDefaultValue_ParamFive = 1.0;
static CFStringRef kParameterOneName = CFSTR("Top dB");
static CFStringRef kParameterTwoName = CFSTR("BufferSize");
static CFStringRef kParameterThreeName = CFSTR("Layers");
static CFStringRef kParameterFourName = CFSTR("Filter");
static CFStringRef kParameterFiveName = CFSTR("Dry/Wet");
//Alter the name if desired, but using the plugin name is a start
enum {
kParam_One =0,
kParam_Two =1,
kParam_Three =2,
kParam_Four =3,
kParam_Five =4,
//Add your parameters here...
kNumberOfParameters=5
};
const int dscBufMax = 180;
const int layersMax = 22;
#pragma mark ____Disintegrate
class Disintegrate : public AUEffectBase
{
public:
Disintegrate(AudioUnit component);
#if AU_DEBUG_DISPATCHER
virtual ~Disintegrate () { delete mDebugDispatcher; }
#endif
virtual AUKernelBase * NewKernel() { return new DisintegrateKernel(this); }
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings);
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo);
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable );
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData);
virtual ComponentResult Initialize();
virtual bool SupportsTail () { return true; }
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
/*! @method Version */
virtual ComponentResult Version() { return kDisintegrateVersion; }
protected:
class DisintegrateKernel : public AUKernelBase // most of the real work happens here
{
public:
DisintegrateKernel(AUEffectBase *inAudioUnit )
: AUKernelBase(inAudioUnit)
{
}
// *Required* overides for the process method for this effect
// processes one channel of interleaved samples
virtual void Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence);
virtual void Reset();
private:
double dBaL[dscBufMax+5][layersMax];
double dBaPosL[layersMax];
double dBaPosBL[layersMax];
int dBaXL[layersMax];
double outFilterL;
uint32_t fpd;
};
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#endif

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@ -0,0 +1,61 @@
/*
* File: Disintegrate.r
*
* Version: 1.0
*
* Created: 2/23/24
*
* Copyright: Copyright © 2024 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include <AudioUnit/AudioUnit.r>
#include "DisintegrateVersion.h"
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
#define kAudioUnitResID_Disintegrate 1000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Disintegrate~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#define RES_ID kAudioUnitResID_Disintegrate
#define COMP_TYPE kAudioUnitType_Effect
#define COMP_SUBTYPE Disintegrate_COMP_SUBTYPE
#define COMP_MANUF Disintegrate_COMP_MANF
#define VERSION kDisintegrateVersion
#define NAME "Airwindows: Disintegrate"
#define DESCRIPTION "Disintegrate AU"
#define ENTRY_POINT "DisintegrateEntry"
#include "AUResources.r"

File diff suppressed because it is too large Load diff

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@ -0,0 +1,148 @@
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View file

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/*
* File: DisintegrateVersion.h
*
* Version: 1.0
*
* Created: 2/23/24
*
* Copyright: Copyright © 2024 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __DisintegrateVersion_h__
#define __DisintegrateVersion_h__
#ifdef DEBUG
#define kDisintegrateVersion 0xFFFFFFFF
#else
#define kDisintegrateVersion 0x00010000
#endif
//~~~~~~~~~~~~~~ Change!!! ~~~~~~~~~~~~~~~~~~~~~//
#define Disintegrate_COMP_MANF 'Dthr'
#define Disintegrate_COMP_SUBTYPE 'disi'
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>AudioComponents</key>
<array>
<dict>
<key>description</key>
<string>${PRODUCT_NAME:identifier} AU</string>
<key>factoryFunction</key>
<string>${PRODUCT_NAME:identifier}Factory</string>
<key>manufacturer</key>
<string>Dthr</string>
<key>name</key>
<string>Airwindows: ${PRODUCT_NAME:identifier}</string>
<key>subtype</key>
<string>disi</string>
<key>type</key>
<string>aufx</string>
<key>version</key>
<integer>65536</integer>
</dict>
</array>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PROJECTNAMEASIDENTIFIER}</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>DthX</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>CSResourcesFileMapped</key>
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<dict>
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<key>factoryFunction</key>
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<string>lrcv</string>
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<key>CFBundleExecutable</key>
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<string></string>
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<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
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<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
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<key>CFBundleVersion</key>
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View file

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/*
* File: LRConvolve.cpp
*
* Version: 1.0
*
* Created: 1/22/25
*
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/*=============================================================================
LRConvolve.cpp
=============================================================================*/
#include "LRConvolve.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AUDIOCOMPONENT_ENTRY(AUBaseFactory, LRConvolve)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LRConvolve::LRConvolve
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
LRConvolve::LRConvolve(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LRConvolve::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult LRConvolve::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LRConvolve::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult LRConvolve::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LRConvolve::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult LRConvolve::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// state that plugin supports only stereo-in/stereo-out processing
UInt32 LRConvolve::SupportedNumChannels(const AUChannelInfo ** outInfo)
{
if (outInfo != NULL)
{
static AUChannelInfo info;
info.inChannels = 2;
info.outChannels = 2;
*outInfo = &info;
}
return 1;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LRConvolve::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult LRConvolve::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// LRConvolve::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult LRConvolve::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____LRConvolveEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LRConvolve::LRConvolveKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult LRConvolve::Reset(AudioUnitScope inScope, AudioUnitElement inElement)
{
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
return noErr;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// LRConvolve::ProcessBufferLists
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
OSStatus LRConvolve::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
const AudioBufferList & inBuffer,
AudioBufferList & outBuffer,
UInt32 inFramesToProcess)
{
Float32 * inputL = (Float32*)(inBuffer.mBuffers[0].mData);
Float32 * inputR = (Float32*)(inBuffer.mBuffers[1].mData);
Float32 * outputL = (Float32*)(outBuffer.mBuffers[0].mData);
Float32 * outputR = (Float32*)(outBuffer.mBuffers[1].mData);
UInt32 nSampleFrames = inFramesToProcess;
while (nSampleFrames-- > 0) {
double inputSampleL = *inputL;
double inputSampleR = *inputR;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
//blame Jannik Asfaig (BoyXx76) for this (and me) :D
double out = 0.0;
if (inputSampleL > 0.0 && inputSampleR > 0.0) out = sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL < 0.0 && inputSampleR > 0.0) out = -sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL > 0.0 && inputSampleR < 0.0) out = -sqrt(fabs(inputSampleL)*fabs(inputSampleR));
if (inputSampleL < 0.0 && inputSampleR < 0.0) out = sqrt(fabs(inputSampleL)*fabs(inputSampleR));
inputSampleL = inputSampleR = out;
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*outputL = inputSampleL;
*outputR = inputSampleR;
//direct stereo out
inputL += 1;
inputR += 1;
outputL += 1;
outputR += 1;
}
return noErr;
}

View file

@ -0,0 +1,2 @@
_LRConvolveEntry
_LRConvolveFactory

View file

@ -0,0 +1,111 @@
/*
* File: LRConvolve.h
*
* Version: 1.0
*
* Created: 1/22/25
*
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "AUEffectBase.h"
#include "LRConvolveVersion.h"
#if AU_DEBUG_DISPATCHER
#include "AUDebugDispatcher.h"
#endif
#ifndef __LRConvolve_h__
#define __LRConvolve_h__
#pragma mark ____LRConvolve Parameters
enum {
//Add your parameters here...
kNumberOfParameters=0
};
#pragma mark ____LRConvolve
class LRConvolve : public AUEffectBase
{
public:
LRConvolve(AudioUnit component);
#if AU_DEBUG_DISPATCHER
virtual ~LRConvolve () { delete mDebugDispatcher; }
#endif
virtual ComponentResult Reset(AudioUnitScope inScope, AudioUnitElement inElement);
virtual OSStatus ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
const AudioBufferList & inBuffer, AudioBufferList & outBuffer,
UInt32 inFramesToProcess);
virtual UInt32 SupportedNumChannels(const AUChannelInfo ** outInfo);
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings);
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo);
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable );
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData);
virtual ComponentResult Initialize();
virtual bool SupportsTail () { return true; }
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
/*! @method Version */
virtual ComponentResult Version() { return kLRConvolveVersion; }
private:
uint32_t fpdL;
uint32_t fpdR;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#endif

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@ -0,0 +1,61 @@
/*
* File: LRConvolve.r
*
* Version: 1.0
*
* Created: 1/22/25
*
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include <AudioUnit/AudioUnit.r>
#include "LRConvolveVersion.h"
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
#define kAudioUnitResID_LRConvolve 1000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ LRConvolve~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#define RES_ID kAudioUnitResID_LRConvolve
#define COMP_TYPE kAudioUnitType_Effect
#define COMP_SUBTYPE LRConvolve_COMP_SUBTYPE
#define COMP_MANUF LRConvolve_COMP_MANF
#define VERSION kLRConvolveVersion
#define NAME "Airwindows: LRConvolve"
#define DESCRIPTION "LRConvolve AU"
#define ENTRY_POINT "LRConvolveEntry"
#include "AUResources.r"

File diff suppressed because it is too large Load diff

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@ -0,0 +1,107 @@
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/*
* File: LRConvolveVersion.h
*
* Version: 1.0
*
* Created: 1/22/25
*
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __LRConvolveVersion_h__
#define __LRConvolveVersion_h__
#ifdef DEBUG
#define kLRConvolveVersion 0xFFFFFFFF
#else
#define kLRConvolveVersion 0x00010000
#endif
//~~~~~~~~~~~~~~ Change!!! ~~~~~~~~~~~~~~~~~~~~~//
#define LRConvolve_COMP_MANF 'Dthr'
#define LRConvolve_COMP_SUBTYPE 'lrcv'
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
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View file

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<?xml version="1.0" encoding="UTF-8"?>
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location = "self:Sample.xcodeproj">
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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
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File diff suppressed because it is too large Load diff

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View file

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View file

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View file

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BNDL????

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@ -0,0 +1,17 @@
#define MAC 1
#define MACX 1
#define USE_NAMESPACE 0
#define TARGET_API_MAC_CARBON 1
#define USENAVSERVICES 1
#define __CF_USE_FRAMEWORK_INCLUDES__
#if __MWERKS__
#define __NOEXTENSIONS__
#endif
#define QUARTZ 1
#include <AvailabilityMacros.h>

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@ -0,0 +1,167 @@
/* ========================================
* Disintegrate - Disintegrate.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Disintegrate_H
#include "Disintegrate.h"
#endif
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Disintegrate(audioMaster);}
Disintegrate::Disintegrate(audioMasterCallback audioMaster) :
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
{
A = 0.5;
B = 0.5;
C = 0.2;
D = 0.5;
E = 1.0;
for (int stage = 0; stage < layersMax; stage++) {
for (int count = 0; count < dscBufMax+2; count++) {
dBaL[count][stage] = 0.0;
dBaR[count][stage] = 0.0;
}
dBaPosL[stage] = 0.0;
dBaPosBL[stage] = 0.0;
dBaXL[stage] = 1;
dBaPosR[stage] = 0.0;
dBaPosBR[stage] = 0.0;
dBaXR[stage] = 1;
}
outFilterL = 0.0;
outFilterR = 0.0;
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
//this is reset: values being initialized only once. Startup values, whatever they are.
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
_canDo.insert("x2in2out");
setNumInputs(kNumInputs);
setNumOutputs(kNumOutputs);
setUniqueID(kUniqueId);
canProcessReplacing(); // supports output replacing
canDoubleReplacing(); // supports double precision processing
programsAreChunks(true);
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
}
Disintegrate::~Disintegrate() {}
VstInt32 Disintegrate::getVendorVersion () {return 1000;}
void Disintegrate::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
void Disintegrate::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
static float pinParameter(float data)
{
if (data < 0.0f) return 0.0f;
if (data > 1.0f) return 1.0f;
return data;
}
VstInt32 Disintegrate::getChunk (void** data, bool isPreset)
{
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
chunkData[0] = A;
chunkData[1] = B;
chunkData[2] = C;
chunkData[3] = D;
chunkData[4] = E;
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
started with. */
*data = chunkData;
return kNumParameters * sizeof(float);
}
VstInt32 Disintegrate::setChunk (void* data, VstInt32 byteSize, bool isPreset)
{
float *chunkData = (float *)data;
A = pinParameter(chunkData[0]);
B = pinParameter(chunkData[1]);
C = pinParameter(chunkData[2]);
D = pinParameter(chunkData[3]);
E = pinParameter(chunkData[4]);
/* We're ignoring byteSize as we found it to be a filthy liar */
/* calculate any other fields you need here - you could copy in
code from setParameter() here. */
return 0;
}
void Disintegrate::setParameter(VstInt32 index, float value) {
switch (index) {
case kParamA: A = value; break;
case kParamB: B = value; break;
case kParamC: C = value; break;
case kParamD: D = value; break;
case kParamE: E = value; break;
default: throw; // unknown parameter, shouldn't happen!
}
}
float Disintegrate::getParameter(VstInt32 index) {
switch (index) {
case kParamA: return A; break;
case kParamB: return B; break;
case kParamC: return C; break;
case kParamD: return D; break;
case kParamE: return E; break;
default: break; // unknown parameter, shouldn't happen!
} return 0.0; //we only need to update the relevant name, this is simple to manage
}
void Disintegrate::getParameterName(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "Top dB", kVstMaxParamStrLen); break;
case kParamB: vst_strncpy (text, "BufSize", kVstMaxParamStrLen); break;
case kParamC: vst_strncpy (text, "Layers", kVstMaxParamStrLen); break;
case kParamD: vst_strncpy (text, "Filter", kVstMaxParamStrLen); break;
case kParamE: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this is our labels for displaying in the VST host
}
void Disintegrate::getParameterDisplay(VstInt32 index, char *text) {
switch (index) {
case kParamA: float2string (60.0+(A*80.0), text, kVstMaxParamStrLen); break;
case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
case kParamE: float2string (E, text, kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this displays the values and handles 'popups' where it's discrete choices
}
void Disintegrate::getParameterLabel(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
case kParamE: vst_strncpy (text, "", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
}
}
VstInt32 Disintegrate::canDo(char *text)
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
bool Disintegrate::getEffectName(char* name) {
vst_strncpy(name, "Disintegrate", kVstMaxProductStrLen); return true;
}
VstPlugCategory Disintegrate::getPlugCategory() {return kPlugCategEffect;}
bool Disintegrate::getProductString(char* text) {
vst_strncpy (text, "airwindows Disintegrate", kVstMaxProductStrLen); return true;
}
bool Disintegrate::getVendorString(char* text) {
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
}

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/* ========================================
* Disintegrate - Disintegrate.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) Airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Disintegrate_H
#define __Disintegrate_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kParamA =0,
kParamB =1,
kParamC =2,
kParamD =3,
kParamE =4,
kNumParameters = 5
}; //
const int dscBufMax = 180;
const int layersMax = 22;
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'disi'; //Change this to what the AU identity is!
class Disintegrate :
public AudioEffectX
{
public:
Disintegrate(audioMasterCallback audioMaster);
~Disintegrate();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
float A;
float B;
float C;
float D;
float E;
double dBaL[dscBufMax+5][layersMax];
double dBaPosL[layersMax];
double dBaPosBL[layersMax];
int dBaXL[layersMax];
double outFilterL;
double dBaR[dscBufMax+5][layersMax];
double dBaPosR[layersMax];
double dBaPosBR[layersMax];
int dBaXR[layersMax];
double outFilterR;
uint32_t fpdL;
uint32_t fpdR;
//default stuff
};
#endif

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@ -0,0 +1,184 @@
/* ========================================
* Disintegrate - Disintegrate.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Disintegrate_H
#include "Disintegrate.h"
#endif
void Disintegrate::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double refdB = 60.0+(A*80.0);
double topdB = 0.000000064 * pow(10.0,refdB/20.0) * overallscale;
int dscBuf = (B*(double)(dscBufMax-1))+1;
int layers = (C*20.0);
double f = pow(D,2);
double boost = 1.0 + (f/(layers+1));
if (f == 0.0) f = 0.000001;
double wet = E;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
inputSampleL *= topdB;
inputSampleR *= topdB;
for (int x = 0; x < layers; x++) {
inputSampleL *= boost;
if (inputSampleL < -0.222) inputSampleL = -0.222;
if (inputSampleL > 0.222) inputSampleL = 0.222;
dBaL[dBaXL[x]][x] = inputSampleL;
dBaPosL[x] *= (1.0-f); dBaPosL[x] += (dBaPosBL[x]*f);
dBaPosBL[x] *= (1.0-f); dBaPosBL[x] += fabs((inputSampleL*((inputSampleL*0.25)-0.5))*f);
int dBdly = floor(dBaPosL[x]*dscBuf);
double dBi = (dBaPosL[x]*dscBuf)-dBdly;
inputSampleL = dBaL[dBaXL[x]-dBdly+((dBaXL[x]-dBdly<0)?dscBuf:0)][x] * (1.0-dBi);
dBdly++; inputSampleL += dBaL[dBaXL[x]-dBdly+((dBaXL[x]-dBdly<0)?dscBuf:0)][x] * dBi;
dBaXL[x]++; if (dBaXL[x] < 0 || dBaXL[x] >= dscBuf) dBaXL[x] = 0;
}
for (int x = 0; x < layers; x++) {
inputSampleR *= boost;
if (inputSampleR < -0.222) inputSampleR = -0.222;
if (inputSampleR > 0.222) inputSampleR = 0.222;
dBaR[dBaXR[x]][x] = inputSampleR;
dBaPosR[x] *= (1.0-f); dBaPosR[x] += (dBaPosBR[x]*f);
dBaPosBR[x] *= (1.0-f); dBaPosBR[x] += fabs((inputSampleR*((inputSampleR*0.25)-0.5))*f);
int dBdly = floor(dBaPosR[x]*dscBuf);
double dBi = (dBaPosR[x]*dscBuf)-dBdly;
inputSampleR = dBaR[dBaXR[x]-dBdly+((dBaXR[x]-dBdly<0)?dscBuf:0)][x] * (1.0-dBi);
dBdly++; inputSampleR += dBaR[dBaXR[x]-dBdly+((dBaXR[x]-dBdly<0)?dscBuf:0)][x] * dBi;
dBaXR[x]++; if (dBaXR[x] < 0 || dBaXR[x] >= dscBuf) dBaXR[x] = 0;
} //This is being done this way, rather than all together in one loop, because
//the hope is that all this repetitive processing on a small group of variables
//can be more easily cached and optimized if we don't act like they must be done together.
outFilterL *= f; outFilterL += (inputSampleL*(1.0-f)); inputSampleL = outFilterL;
inputSampleL /= topdB;
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
outFilterR *= f; outFilterR += (inputSampleR*(1.0-f)); inputSampleR = outFilterR;
inputSampleR /= topdB;
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void Disintegrate::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double refdB = 60.0+(A*80.0);
double topdB = 0.000000064 * pow(10.0,refdB/20.0) * overallscale;
int dscBuf = (B*(double)(dscBufMax-1))+1;
int layers = (C*20.0);
double f = pow(D,2);
double boost = 1.0 + (f/(layers+1));
if (f == 0.0) f = 0.000001;
double wet = E;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
inputSampleL *= topdB;
inputSampleR *= topdB;
for (int x = 0; x < layers; x++) {
inputSampleL *= boost;
if (inputSampleL < -0.222) inputSampleL = -0.222;
if (inputSampleL > 0.222) inputSampleL = 0.222;
dBaL[dBaXL[x]][x] = inputSampleL;
dBaPosL[x] *= (1.0-f); dBaPosL[x] += (dBaPosBL[x]*f);
dBaPosBL[x] *= (1.0-f); dBaPosBL[x] += fabs((inputSampleL*((inputSampleL*0.25)-0.5))*f);
int dBdly = floor(dBaPosL[x]*dscBuf);
double dBi = (dBaPosL[x]*dscBuf)-dBdly;
inputSampleL = dBaL[dBaXL[x]-dBdly+((dBaXL[x]-dBdly<0)?dscBuf:0)][x] * (1.0-dBi);
dBdly++; inputSampleL += dBaL[dBaXL[x]-dBdly+((dBaXL[x]-dBdly<0)?dscBuf:0)][x] * dBi;
dBaXL[x]++; if (dBaXL[x] < 0 || dBaXL[x] >= dscBuf) dBaXL[x] = 0;
}
for (int x = 0; x < layers; x++) {
inputSampleR *= boost;
if (inputSampleR < -0.222) inputSampleR = -0.222;
if (inputSampleR > 0.222) inputSampleR = 0.222;
dBaR[dBaXR[x]][x] = inputSampleR;
dBaPosR[x] *= (1.0-f); dBaPosR[x] += (dBaPosBR[x]*f);
dBaPosBR[x] *= (1.0-f); dBaPosBR[x] += fabs((inputSampleR*((inputSampleR*0.25)-0.5))*f);
int dBdly = floor(dBaPosR[x]*dscBuf);
double dBi = (dBaPosR[x]*dscBuf)-dBdly;
inputSampleR = dBaR[dBaXR[x]-dBdly+((dBaXR[x]-dBdly<0)?dscBuf:0)][x] * (1.0-dBi);
dBdly++; inputSampleR += dBaR[dBaXR[x]-dBdly+((dBaXR[x]-dBdly<0)?dscBuf:0)][x] * dBi;
dBaXR[x]++; if (dBaXR[x] < 0 || dBaXR[x] >= dscBuf) dBaXR[x] = 0;
} //This is being done this way, rather than all together in one loop, because
//the hope is that all this repetitive processing on a small group of variables
//can be more easily cached and optimized if we don't act like they must be done together.
outFilterL *= f; outFilterL += (inputSampleL*(1.0-f)); inputSampleL = outFilterL;
inputSampleL /= topdB;
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
outFilterR *= f; outFilterR += (inputSampleR*(1.0-f)); inputSampleR = outFilterR;
inputSampleR /= topdB;
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}

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@ -0,0 +1,108 @@
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BlueprintIdentifier = "8D01CCC60486CAD60068D4B7"
BuildableName = "&#171;PROJECTNAME&#187;.vst"
BlueprintName = "&#171;PROJECTNAME&#187;"
ReferencedContainer = "container:Sample.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
<Testables>
</Testables>
</TestAction>
<LaunchAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

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