Baxandall

This commit is contained in:
Chris Johnson 2019-12-29 22:22:01 -05:00
parent 2970a44069
commit ebeb1e6ee1
44 changed files with 11434 additions and 0 deletions

View file

@ -18,6 +18,7 @@ add_airwindows_plugin(Aura)
add_airwindows_plugin(Average)
add_airwindows_plugin(BassDrive)
add_airwindows_plugin(BassKit)
add_airwindows_plugin(Baxandall)
add_airwindows_plugin(Biquad)
add_airwindows_plugin(Biquad2)
add_airwindows_plugin(BiquadOneHalf)

View file

@ -0,0 +1,145 @@
/* ========================================
* Baxandall - Baxandall.h
* Copyright (c) 2016 airwindows, All rights reserved
* ======================================== */
#ifndef __Baxandall_H
#include "Baxandall.h"
#endif
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Baxandall(audioMaster);}
Baxandall::Baxandall(audioMasterCallback audioMaster) :
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
{
A = 0.5;
B = 0.5;
C = 0.5;
for (int x = 0; x < 9; x++) {
trebleAL[x] = 0.0;
trebleBL[x] = 0.0;
bassAL[x] = 0.0;
bassBL[x] = 0.0;
trebleAR[x] = 0.0;
trebleBR[x] = 0.0;
bassAR[x] = 0.0;
bassBR[x] = 0.0;
}
flip = false;
fpd = 17;
//this is reset: values being initialized only once. Startup values, whatever they are.
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
_canDo.insert("x2in2out");
setNumInputs(kNumInputs);
setNumOutputs(kNumOutputs);
setUniqueID(kUniqueId);
canProcessReplacing(); // supports output replacing
canDoubleReplacing(); // supports double precision processing
programsAreChunks(true);
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
}
Baxandall::~Baxandall() {}
VstInt32 Baxandall::getVendorVersion () {return 1000;}
void Baxandall::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
void Baxandall::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
static float pinParameter(float data)
{
if (data < 0.0f) return 0.0f;
if (data > 1.0f) return 1.0f;
return data;
}
VstInt32 Baxandall::getChunk (void** data, bool isPreset)
{
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
chunkData[0] = A;
chunkData[1] = B;
chunkData[2] = C;
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
started with. */
*data = chunkData;
return kNumParameters * sizeof(float);
}
VstInt32 Baxandall::setChunk (void* data, VstInt32 byteSize, bool isPreset)
{
float *chunkData = (float *)data;
A = pinParameter(chunkData[0]);
B = pinParameter(chunkData[1]);
C = pinParameter(chunkData[2]);
/* We're ignoring byteSize as we found it to be a filthy liar */
/* calculate any other fields you need here - you could copy in
code from setParameter() here. */
return 0;
}
void Baxandall::setParameter(VstInt32 index, float value) {
switch (index) {
case kParamA: A = value; break;
case kParamB: B = value; break;
case kParamC: C = value; break;
default: throw; // unknown parameter, shouldn't happen!
}
}
float Baxandall::getParameter(VstInt32 index) {
switch (index) {
case kParamA: return A; break;
case kParamB: return B; break;
case kParamC: return C; break;
default: break; // unknown parameter, shouldn't happen!
} return 0.0; //we only need to update the relevant name, this is simple to manage
}
void Baxandall::getParameterName(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "Treble", kVstMaxParamStrLen); break;
case kParamB: vst_strncpy (text, "Bass", kVstMaxParamStrLen); break;
case kParamC: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this is our labels for displaying in the VST host
}
void Baxandall::getParameterDisplay(VstInt32 index, char *text) {
switch (index) {
case kParamA: float2string ((A*30.0)-15.0, text, kVstMaxParamStrLen); break;
case kParamB: float2string ((B*30.0)-15.0, text, kVstMaxParamStrLen); break;
case kParamC: float2string ((C*30.0)-15.0, text, kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this displays the values and handles 'popups' where it's discrete choices
}
void Baxandall::getParameterLabel(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "dB", kVstMaxParamStrLen); break;
case kParamB: vst_strncpy (text, "dB", kVstMaxParamStrLen); break;
case kParamC: vst_strncpy (text, "dB", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
}
}
VstInt32 Baxandall::canDo(char *text)
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
bool Baxandall::getEffectName(char* name) {
vst_strncpy(name, "Baxandall", kVstMaxProductStrLen); return true;
}
VstPlugCategory Baxandall::getPlugCategory() {return kPlugCategEffect;}
bool Baxandall::getProductString(char* text) {
vst_strncpy (text, "airwindows Baxandall", kVstMaxProductStrLen); return true;
}
bool Baxandall::getVendorString(char* text) {
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
}

View file

@ -0,0 +1,75 @@
/* ========================================
* Baxandall - Baxandall.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) 2011 __MyCompanyName__, All rights reserved
* ======================================== */
#ifndef __Baxandall_H
#define __Baxandall_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kParamA = 0,
kParamB = 1,
kParamC = 2,
kNumParameters = 3
}; //
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'baxa'; //Change this to what the AU identity is!
class Baxandall :
public AudioEffectX
{
public:
Baxandall(audioMasterCallback audioMaster);
~Baxandall();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
uint32_t fpd;
//default stuff
long double trebleAL[9];
long double trebleBL[9];
long double bassAL[9];
long double bassBL[9];
long double trebleAR[9];
long double trebleBR[9];
long double bassAR[9];
long double bassBR[9];
bool flip;
float A;
float B;
float C;
};
#endif

View file

@ -0,0 +1,282 @@
/* ========================================
* Baxandall - Baxandall.h
* Copyright (c) 2016 airwindows, All rights reserved
* ======================================== */
#ifndef __Baxandall_H
#include "Baxandall.h"
#endif
void Baxandall::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double trebleGain = pow(10.0,((A*30.0)-15.0)/20.0);
double trebleFreq = (4410.0*trebleGain)/getSampleRate();
if (trebleFreq > 0.45) trebleFreq = 0.45;
trebleAL[0] = trebleBL[0] = trebleAR[0] = trebleBR[0] = trebleFreq;
double bassGain = pow(10.0,((B*30.0)-15.0)/20.0);
double bassFreq = pow(10.0,-((B*30.0)-15.0)/20.0);
bassFreq = (4410.0*bassFreq)/getSampleRate();
if (bassFreq > 0.45) bassFreq = 0.45;
bassAL[0] = bassBL[0] = bassAR[0] = bassBR[0] = bassFreq;
trebleAL[1] = trebleBL[1] = trebleAR[1] = trebleBR[1] = 0.4;
bassAL[1] = bassBL[1] = bassAR[1] = bassBR[1] = 0.2;
double output = pow(10.0,((C*30.0)-15.0)/20.0);
double K = tan(M_PI * trebleAL[0]);
double norm = 1.0 / (1.0 + K / trebleAL[1] + K * K);
trebleBL[2] = trebleAL[2] = trebleBR[2] = trebleAR[2] = K * K * norm;
trebleBL[3] = trebleAL[3] = trebleBR[3] = trebleAR[3] = 2.0 * trebleAL[2];
trebleBL[4] = trebleAL[4] = trebleBR[4] = trebleAR[4] = trebleAL[2];
trebleBL[5] = trebleAL[5] = trebleBR[5] = trebleAR[5] = 2.0 * (K * K - 1.0) * norm;
trebleBL[6] = trebleAL[6] = trebleBR[6] = trebleAR[6] = (1.0 - K / trebleAL[1] + K * K) * norm;
K = tan(M_PI * bassAL[0]);
norm = 1.0 / (1.0 + K / bassAL[1] + K * K);
bassBL[2] = bassAL[2] = bassBR[2] = bassAR[2] = K * K * norm;
bassBL[3] = bassAL[3] = bassBR[3] = bassAR[3] = 2.0 * bassAL[2];
bassBL[4] = bassAL[4] = bassBR[4] = bassAR[4] = bassAL[2];
bassBL[5] = bassAL[5] = bassBR[5] = bassAR[5] = 2.0 * (K * K - 1.0) * norm;
bassBL[6] = bassAL[6] = bassBR[6] = bassAR[6] = (1.0 - K / bassAL[1] + K * K) * norm;
while (--sampleFrames >= 0)
{
long double inputSampleL = *in1;
long double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-37) inputSampleL = fpd * 1.18e-37;
if (fabs(inputSampleR)<1.18e-37) inputSampleR = fpd * 1.18e-37;
if (output != 1.0) {
inputSampleL *= output;
inputSampleR *= output;
}//gain trim in front of plugin, in case Console stage clips
inputSampleL = sin(inputSampleL);
inputSampleR = sin(inputSampleR);
//encode Console5: good cleanness
long double trebleSampleL;
long double bassSampleL;
long double trebleSampleR;
long double bassSampleR;
if (flip)
{
trebleSampleL = (inputSampleL * trebleAL[2]) + trebleAL[7];
trebleAL[7] = (inputSampleL * trebleAL[3]) - (trebleSampleL * trebleAL[5]) + trebleAL[8];
trebleAL[8] = (inputSampleL * trebleAL[4]) - (trebleSampleL * trebleAL[6]);
trebleSampleL = inputSampleL - trebleSampleL;
bassSampleL = (inputSampleL * bassAL[2]) + bassAL[7];
bassAL[7] = (inputSampleL * bassAL[3]) - (bassSampleL * bassAL[5]) + bassAL[8];
bassAL[8] = (inputSampleL * bassAL[4]) - (bassSampleL * bassAL[6]);
trebleSampleR = (inputSampleR * trebleAR[2]) + trebleAR[7];
trebleAR[7] = (inputSampleR * trebleAR[3]) - (trebleSampleR * trebleAR[5]) + trebleAR[8];
trebleAR[8] = (inputSampleR * trebleAR[4]) - (trebleSampleR * trebleAR[6]);
trebleSampleR = inputSampleR - trebleSampleR;
bassSampleR = (inputSampleR * bassAR[2]) + bassAR[7];
bassAR[7] = (inputSampleR * bassAR[3]) - (bassSampleR * bassAR[5]) + bassAR[8];
bassAR[8] = (inputSampleR * bassAR[4]) - (bassSampleR * bassAR[6]);
}
else
{
trebleSampleL = (inputSampleL * trebleBL[2]) + trebleBL[7];
trebleBL[7] = (inputSampleL * trebleBL[3]) - (trebleSampleL * trebleBL[5]) + trebleBL[8];
trebleBL[8] = (inputSampleL * trebleBL[4]) - (trebleSampleL * trebleBL[6]);
trebleSampleL = inputSampleL - trebleSampleL;
bassSampleL = (inputSampleL * bassBL[2]) + bassBL[7];
bassBL[7] = (inputSampleL * bassBL[3]) - (bassSampleL * bassBL[5]) + bassBL[8];
bassBL[8] = (inputSampleL * bassBL[4]) - (bassSampleL * bassBL[6]);
trebleSampleR = (inputSampleR * trebleBR[2]) + trebleBR[7];
trebleBR[7] = (inputSampleR * trebleBR[3]) - (trebleSampleR * trebleBR[5]) + trebleBR[8];
trebleBR[8] = (inputSampleR * trebleBR[4]) - (trebleSampleR * trebleBR[6]);
trebleSampleR = inputSampleR - trebleSampleR;
bassSampleR = (inputSampleR * bassBR[2]) + bassBR[7];
bassBR[7] = (inputSampleR * bassBR[3]) - (bassSampleR * bassBR[5]) + bassBR[8];
bassBR[8] = (inputSampleR * bassBR[4]) - (bassSampleR * bassBR[6]);
}
flip = !flip;
trebleSampleL *= trebleGain;
bassSampleL *= bassGain;
inputSampleL = bassSampleL + trebleSampleL; //interleaved biquad
trebleSampleR *= trebleGain;
bassSampleR *= bassGain;
inputSampleR = bassSampleR + trebleSampleR; //interleaved biquad
if (inputSampleL > 1.0) inputSampleL = 1.0;
if (inputSampleL < -1.0) inputSampleL = -1.0;
//without this, you can get a NaN condition where it spits out DC offset at full blast!
inputSampleL = asin(inputSampleL);
//amplitude aspect
if (inputSampleR > 1.0) inputSampleR = 1.0;
if (inputSampleR < -1.0) inputSampleR = -1.0;
//without this, you can get a NaN condition where it spits out DC offset at full blast!
inputSampleR = asin(inputSampleR);
//amplitude aspect
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}
void Baxandall::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double trebleGain = pow(10.0,((A*30.0)-15.0)/20.0);
double trebleFreq = (4410.0*trebleGain)/getSampleRate();
if (trebleFreq > 0.45) trebleFreq = 0.45;
trebleAL[0] = trebleBL[0] = trebleAR[0] = trebleBR[0] = trebleFreq;
double bassGain = pow(10.0,((B*30.0)-15.0)/20.0);
double bassFreq = pow(10.0,-((B*30.0)-15.0)/20.0);
bassFreq = (4410.0*bassFreq)/getSampleRate();
if (bassFreq > 0.45) bassFreq = 0.45;
bassAL[0] = bassBL[0] = bassAR[0] = bassBR[0] = bassFreq;
trebleAL[1] = trebleBL[1] = trebleAR[1] = trebleBR[1] = 0.4;
bassAL[1] = bassBL[1] = bassAR[1] = bassBR[1] = 0.2;
double output = pow(10.0,((C*30.0)-15.0)/20.0);
double K = tan(M_PI * trebleAL[0]);
double norm = 1.0 / (1.0 + K / trebleAL[1] + K * K);
trebleBL[2] = trebleAL[2] = trebleBR[2] = trebleAR[2] = K * K * norm;
trebleBL[3] = trebleAL[3] = trebleBR[3] = trebleAR[3] = 2.0 * trebleAL[2];
trebleBL[4] = trebleAL[4] = trebleBR[4] = trebleAR[4] = trebleAL[2];
trebleBL[5] = trebleAL[5] = trebleBR[5] = trebleAR[5] = 2.0 * (K * K - 1.0) * norm;
trebleBL[6] = trebleAL[6] = trebleBR[6] = trebleAR[6] = (1.0 - K / trebleAL[1] + K * K) * norm;
K = tan(M_PI * bassAL[0]);
norm = 1.0 / (1.0 + K / bassAL[1] + K * K);
bassBL[2] = bassAL[2] = bassBR[2] = bassAR[2] = K * K * norm;
bassBL[3] = bassAL[3] = bassBR[3] = bassAR[3] = 2.0 * bassAL[2];
bassBL[4] = bassAL[4] = bassBR[4] = bassAR[4] = bassAL[2];
bassBL[5] = bassAL[5] = bassBR[5] = bassAR[5] = 2.0 * (K * K - 1.0) * norm;
bassBL[6] = bassAL[6] = bassBR[6] = bassAR[6] = (1.0 - K / bassAL[1] + K * K) * norm;
while (--sampleFrames >= 0)
{
long double inputSampleL = *in1;
long double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-43) inputSampleL = fpd * 1.18e-43;
if (fabs(inputSampleR)<1.18e-43) inputSampleR = fpd * 1.18e-43;
if (output != 1.0) {
inputSampleL *= output;
inputSampleR *= output;
}//gain trim in front of plugin, in case Console stage clips
inputSampleL = sin(inputSampleL);
inputSampleR = sin(inputSampleR);
//encode Console5: good cleanness
long double trebleSampleL;
long double bassSampleL;
long double trebleSampleR;
long double bassSampleR;
if (flip)
{
trebleSampleL = (inputSampleL * trebleAL[2]) + trebleAL[7];
trebleAL[7] = (inputSampleL * trebleAL[3]) - (trebleSampleL * trebleAL[5]) + trebleAL[8];
trebleAL[8] = (inputSampleL * trebleAL[4]) - (trebleSampleL * trebleAL[6]);
trebleSampleL = inputSampleL - trebleSampleL;
bassSampleL = (inputSampleL * bassAL[2]) + bassAL[7];
bassAL[7] = (inputSampleL * bassAL[3]) - (bassSampleL * bassAL[5]) + bassAL[8];
bassAL[8] = (inputSampleL * bassAL[4]) - (bassSampleL * bassAL[6]);
trebleSampleR = (inputSampleR * trebleAR[2]) + trebleAR[7];
trebleAR[7] = (inputSampleR * trebleAR[3]) - (trebleSampleR * trebleAR[5]) + trebleAR[8];
trebleAR[8] = (inputSampleR * trebleAR[4]) - (trebleSampleR * trebleAR[6]);
trebleSampleR = inputSampleR - trebleSampleR;
bassSampleR = (inputSampleR * bassAR[2]) + bassAR[7];
bassAR[7] = (inputSampleR * bassAR[3]) - (bassSampleR * bassAR[5]) + bassAR[8];
bassAR[8] = (inputSampleR * bassAR[4]) - (bassSampleR * bassAR[6]);
}
else
{
trebleSampleL = (inputSampleL * trebleBL[2]) + trebleBL[7];
trebleBL[7] = (inputSampleL * trebleBL[3]) - (trebleSampleL * trebleBL[5]) + trebleBL[8];
trebleBL[8] = (inputSampleL * trebleBL[4]) - (trebleSampleL * trebleBL[6]);
trebleSampleL = inputSampleL - trebleSampleL;
bassSampleL = (inputSampleL * bassBL[2]) + bassBL[7];
bassBL[7] = (inputSampleL * bassBL[3]) - (bassSampleL * bassBL[5]) + bassBL[8];
bassBL[8] = (inputSampleL * bassBL[4]) - (bassSampleL * bassBL[6]);
trebleSampleR = (inputSampleR * trebleBR[2]) + trebleBR[7];
trebleBR[7] = (inputSampleR * trebleBR[3]) - (trebleSampleR * trebleBR[5]) + trebleBR[8];
trebleBR[8] = (inputSampleR * trebleBR[4]) - (trebleSampleR * trebleBR[6]);
trebleSampleR = inputSampleR - trebleSampleR;
bassSampleR = (inputSampleR * bassBR[2]) + bassBR[7];
bassBR[7] = (inputSampleR * bassBR[3]) - (bassSampleR * bassBR[5]) + bassBR[8];
bassBR[8] = (inputSampleR * bassBR[4]) - (bassSampleR * bassBR[6]);
}
flip = !flip;
trebleSampleL *= trebleGain;
bassSampleL *= bassGain;
inputSampleL = bassSampleL + trebleSampleL; //interleaved biquad
trebleSampleR *= trebleGain;
bassSampleR *= bassGain;
inputSampleR = bassSampleR + trebleSampleR; //interleaved biquad
if (inputSampleL > 1.0) inputSampleL = 1.0;
if (inputSampleL < -1.0) inputSampleL = -1.0;
//without this, you can get a NaN condition where it spits out DC offset at full blast!
inputSampleL = asin(inputSampleL);
//amplitude aspect
if (inputSampleR > 1.0) inputSampleR = 1.0;
if (inputSampleR < -1.0) inputSampleR = -1.0;
//without this, you can get a NaN condition where it spits out DC offset at full blast!
inputSampleR = asin(inputSampleR);
//amplitude aspect
//begin 64 bit stereo floating point dither
int expon; frexp((double)inputSampleL, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
frexp((double)inputSampleR, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}

View file

@ -0,0 +1,289 @@
/*
* File: Baxandall.cpp
*
* Version: 1.0
*
* Created: 12/22/19
*
* Copyright: Copyright © 2019 Airwindows, All Rights Reserved
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/*=============================================================================
Baxandall.cpp
=============================================================================*/
#include "Baxandall.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(Baxandall)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Baxandall::Baxandall
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Baxandall::Baxandall(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_One, kDefaultValue_ParamOne );
SetParameter(kParam_Two, kDefaultValue_ParamTwo );
SetParameter(kParam_Three, kDefaultValue_ParamThree );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Baxandall::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Baxandall::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Baxandall::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Baxandall::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_One:
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Decibels;
outParameterInfo.minValue = -15.0;
outParameterInfo.maxValue = 15.0;
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
break;
case kParam_Two:
AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Decibels;
outParameterInfo.minValue = -15.0;
outParameterInfo.maxValue = 15.0;
outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
break;
case kParam_Three:
AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Decibels;
outParameterInfo.minValue = -15.0;
outParameterInfo.maxValue = 15.0;
outParameterInfo.defaultValue = kDefaultValue_ParamThree;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Baxandall::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Baxandall::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Baxandall::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Baxandall::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// Baxandall::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Baxandall::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____BaxandallEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Baxandall::BaxandallKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void Baxandall::BaxandallKernel::Reset()
{
for (int x = 0; x < 9; x++) {
trebleA[x] = 0.0;
trebleB[x] = 0.0;
bassA[x] = 0.0;
bassB[x] = 0.0;
}
flip = false;
fpd = 17;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Baxandall::BaxandallKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void Baxandall::BaxandallKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
Float64 trebleGain = pow(10.0,GetParameter( kParam_One )/20.0);
Float64 trebleFreq = (4410.0*trebleGain)/GetSampleRate();
if (trebleFreq > 0.45) trebleFreq = 0.45;
trebleA[0] = trebleB[0] = trebleFreq;
Float64 bassGain = pow(10.0,GetParameter( kParam_Two )/20.0);
Float64 bassFreq = pow(10.0,-GetParameter( kParam_Two )/20.0);
bassFreq = (4410.0*bassFreq)/GetSampleRate();
if (bassFreq > 0.45) bassFreq = 0.45;
bassA[0] = bassB[0] = bassFreq;
trebleA[1] = trebleB[1] = 0.4;
bassA[1] = bassB[1] = 0.2;
Float64 output = pow(10.0,GetParameter( kParam_Three )/20.0);
double K = tan(M_PI * trebleA[0]);
double norm = 1.0 / (1.0 + K / trebleA[1] + K * K);
trebleB[2] = trebleA[2] = K * K * norm;
trebleB[3] = trebleA[3] = 2.0 * trebleA[2];
trebleB[4] = trebleA[4] = trebleA[2];
trebleB[5] = trebleA[5] = 2.0 * (K * K - 1.0) * norm;
trebleB[6] = trebleA[6] = (1.0 - K / trebleA[1] + K * K) * norm;
K = tan(M_PI * bassA[0]);
norm = 1.0 / (1.0 + K / bassA[1] + K * K);
bassB[2] = bassA[2] = K * K * norm;
bassB[3] = bassA[3] = 2.0 * bassA[2];
bassB[4] = bassA[4] = bassA[2];
bassB[5] = bassA[5] = 2.0 * (K * K - 1.0) * norm;
bassB[6] = bassA[6] = (1.0 - K / bassA[1] + K * K) * norm;
while (nSampleFrames-- > 0) {
long double inputSample = *sourceP;
if (fabs(inputSample)<1.18e-37) inputSample = fpd * 1.18e-37;
if (output != 1.0) {
inputSample *= output;
}//gain trim in front of plugin, in case Console stage clips
inputSample = sin(inputSample);
//encode Console5: good cleanness
long double trebleSample;
long double bassSample;
if (flip)
{
trebleSample = (inputSample * trebleA[2]) + trebleA[7];
trebleA[7] = (inputSample * trebleA[3]) - (trebleSample * trebleA[5]) + trebleA[8];
trebleA[8] = (inputSample * trebleA[4]) - (trebleSample * trebleA[6]);
trebleSample = inputSample - trebleSample;
bassSample = (inputSample * bassA[2]) + bassA[7];
bassA[7] = (inputSample * bassA[3]) - (bassSample * bassA[5]) + bassA[8];
bassA[8] = (inputSample * bassA[4]) - (bassSample * bassA[6]);
}
else
{
trebleSample = (inputSample * trebleB[2]) + trebleB[7];
trebleB[7] = (inputSample * trebleB[3]) - (trebleSample * trebleB[5]) + trebleB[8];
trebleB[8] = (inputSample * trebleB[4]) - (trebleSample * trebleB[6]);
trebleSample = inputSample - trebleSample;
bassSample = (inputSample * bassB[2]) + bassB[7];
bassB[7] = (inputSample * bassB[3]) - (bassSample * bassB[5]) + bassB[8];
bassB[8] = (inputSample * bassB[4]) - (bassSample * bassB[6]);
}
flip = !flip;
trebleSample *= trebleGain;
bassSample *= bassGain;
inputSample = bassSample + trebleSample; //interleaved biquad
if (inputSample > 1.0) inputSample = 1.0;
if (inputSample < -1.0) inputSample = -1.0;
//without this, you can get a NaN condition where it spits out DC offset at full blast!
inputSample = asin(inputSample);
//amplitude aspect
//begin 32 bit floating point dither
int expon; frexpf((float)inputSample, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSample;
sourceP += inNumChannels; destP += inNumChannels;
}
}

View file

@ -0,0 +1 @@
_BaxandallEntry

View file

@ -0,0 +1,146 @@
/*
* File: Baxandall.h
*
* Version: 1.0
*
* Created: 12/22/19
*
* Copyright: Copyright © 2019 Airwindows, All Rights Reserved
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "AUEffectBase.h"
#include "BaxandallVersion.h"
#if AU_DEBUG_DISPATCHER
#include "AUDebugDispatcher.h"
#endif
#ifndef __Baxandall_h__
#define __Baxandall_h__
#pragma mark ____Baxandall Parameters
// parameters
static const float kDefaultValue_ParamOne = 0.0;
static const float kDefaultValue_ParamTwo = 0.0;
static const float kDefaultValue_ParamThree = 0.0;
static CFStringRef kParameterOneName = CFSTR("Treble");
static CFStringRef kParameterTwoName = CFSTR("Bass");
static CFStringRef kParameterThreeName = CFSTR("Output");
//Alter the name if desired, but using the plugin name is a start
enum {
kParam_One =0,
kParam_Two =1,
kParam_Three =2,
//Add your parameters here...
kNumberOfParameters=3
};
#pragma mark ____Baxandall
class Baxandall : public AUEffectBase
{
public:
Baxandall(AudioUnit component);
#if AU_DEBUG_DISPATCHER
virtual ~Baxandall () { delete mDebugDispatcher; }
#endif
virtual AUKernelBase * NewKernel() { return new BaxandallKernel(this); }
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings);
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo);
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable );
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData);
virtual ComponentResult Initialize();
virtual bool SupportsTail () { return true; }
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
/*! @method Version */
virtual ComponentResult Version() { return kBaxandallVersion; }
protected:
class BaxandallKernel : public AUKernelBase // most of the real work happens here
{
public:
BaxandallKernel(AUEffectBase *inAudioUnit )
: AUKernelBase(inAudioUnit)
{
}
// *Required* overides for the process method for this effect
// processes one channel of interleaved samples
virtual void Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence);
virtual void Reset();
private:
long double trebleA[9];
long double trebleB[9];
long double bassA[9];
long double bassB[9];
bool flip;
uint32_t fpd;
};
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#endif

View file

@ -0,0 +1,61 @@
/*
* File: Baxandall.r
*
* Version: 1.0
*
* Created: 12/22/19
*
* Copyright: Copyright © 2019 Airwindows, All Rights Reserved
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include <AudioUnit/AudioUnit.r>
#include "BaxandallVersion.h"
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
#define kAudioUnitResID_Baxandall 1000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Baxandall~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#define RES_ID kAudioUnitResID_Baxandall
#define COMP_TYPE kAudioUnitType_Effect
#define COMP_SUBTYPE Baxandall_COMP_SUBTYPE
#define COMP_MANUF Baxandall_COMP_MANF
#define VERSION kBaxandallVersion
#define NAME "Airwindows: Baxandall"
#define DESCRIPTION "Baxandall AU"
#define ENTRY_POINT "BaxandallEntry"
#include "AUResources.r"

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,139 @@
// !$*UTF8*$!
{
089C1669FE841209C02AAC07 /* Project object */ = {
activeBuildConfigurationName = Release;
activeTarget = 8D01CCC60486CAD60068D4B7 /* Baxandall */;
breakpoints = (
);
codeSenseManager = 8BD3CCB9148830B20062E48C /* Code sense */;
perUserDictionary = {
PBXConfiguration.PBXFileTableDataSource3.PBXFileTableDataSource = {
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
PBXFileTableDataSourceColumnWidthsKey = (
20,
292,
20,
48,
43,
43,
20,
);
PBXFileTableDataSourceColumnsKey = (
PBXFileDataSource_FiletypeID,
PBXFileDataSource_Filename_ColumnID,
PBXFileDataSource_Built_ColumnID,
PBXFileDataSource_ObjectSize_ColumnID,
PBXFileDataSource_Errors_ColumnID,
PBXFileDataSource_Warnings_ColumnID,
PBXFileDataSource_Target_ColumnID,
);
};
PBXConfiguration.PBXTargetDataSource.PBXTargetDataSource = {
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
PBXFileTableDataSourceColumnWidthsKey = (
20,
252,
60,
20,
48,
43,
43,
);
PBXFileTableDataSourceColumnsKey = (
PBXFileDataSource_FiletypeID,
PBXFileDataSource_Filename_ColumnID,
PBXTargetDataSource_PrimaryAttribute,
PBXFileDataSource_Built_ColumnID,
PBXFileDataSource_ObjectSize_ColumnID,
PBXFileDataSource_Errors_ColumnID,
PBXFileDataSource_Warnings_ColumnID,
);
};
PBXPerProjectTemplateStateSaveDate = 598750626;
PBXWorkspaceStateSaveDate = 598750626;
};
perUserProjectItems = {
8B1927DA23B013EA00D75552 /* PlistBookmark */ = 8B1927DA23B013EA00D75552 /* PlistBookmark */;
8B19288923B032DA00D75552 /* PBXTextBookmark */ = 8B19288923B032DA00D75552 /* PBXTextBookmark */;
8B8184ED23B035A8004A8ECB /* PBXTextBookmark */ = 8B8184ED23B035A8004A8ECB /* PBXTextBookmark */;
};
sourceControlManager = 8BD3CCB8148830B20062E48C /* Source Control */;
userBuildSettings = {
};
};
8B1927DA23B013EA00D75552 /* PlistBookmark */ = {
isa = PlistBookmark;
fRef = 8D01CCD10486CAD60068D4B7 /* Info.plist */;
fallbackIsa = PBXBookmark;
isK = 0;
kPath = (
CFBundleName,
);
name = /Users/christopherjohnson/Desktop/Baxandall/Info.plist;
rLen = 0;
rLoc = 9223372036854775808;
};
8B19288923B032DA00D75552 /* PBXTextBookmark */ = {
isa = PBXTextBookmark;
fRef = 8BA05A660720730100365D66 /* Baxandall.cpp */;
name = "Baxandall.cpp: 232";
rLen = 0;
rLoc = 10285;
rType = 0;
vrLen = 649;
vrLoc = 9207;
};
8B8184ED23B035A8004A8ECB /* PBXTextBookmark */ = {
isa = PBXTextBookmark;
fRef = 8BA05A660720730100365D66 /* Baxandall.cpp */;
name = "Baxandall.cpp: 232";
rLen = 0;
rLoc = 10285;
rType = 0;
vrLen = 585;
vrLoc = 9271;
};
8BA05A660720730100365D66 /* Baxandall.cpp */ = {
uiCtxt = {
sepNavIntBoundsRect = "{{0, 0}, {656, 3913}}";
sepNavSelRange = "{10285, 0}";
sepNavVisRange = "{9271, 585}";
sepNavWindowFrame = "{{680, 53}, {817, 818}}";
};
};
8BA05A690720730100365D66 /* BaxandallVersion.h */ = {
uiCtxt = {
sepNavIntBoundsRect = "{{0, 0}, {824, 767}}";
sepNavSelRange = "{2895, 0}";
sepNavVisRange = "{49, 2909}";
sepNavWindowFrame = "{{15, 57}, {817, 818}}";
};
};
8BC6025B073B072D006C4272 /* Baxandall.h */ = {
uiCtxt = {
sepNavIntBoundsRect = "{{0, 0}, {894, 1898}}";
sepNavSelRange = "{5208, 0}";
sepNavVisRange = "{2426, 1514}";
sepNavWindowFrame = "{{896, 47}, {817, 818}}";
};
};
8BD3CCB8148830B20062E48C /* Source Control */ = {
isa = PBXSourceControlManager;
fallbackIsa = XCSourceControlManager;
isSCMEnabled = 0;
scmConfiguration = {
repositoryNamesForRoots = {
"" = "";
};
};
};
8BD3CCB9148830B20062E48C /* Code sense */ = {
isa = PBXCodeSenseManager;
indexTemplatePath = "";
};
8D01CCC60486CAD60068D4B7 /* Baxandall */ = {
activeExec = 0;
};
}

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,490 @@
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 45;
objects = {
/* Begin PBXBuildFile section */
3EEA126E089847F5002C6BFC /* CAVectorUnit.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3EEA126B089847F5002C6BFC /* CAVectorUnit.cpp */; };
3EEA126F089847F5002C6BFC /* CAVectorUnit.h in Headers */ = {isa = PBXBuildFile; fileRef = 3EEA126C089847F5002C6BFC /* CAVectorUnit.h */; };
3EEA1270089847F5002C6BFC /* CAVectorUnitTypes.h in Headers */ = {isa = PBXBuildFile; fileRef = 3EEA126D089847F5002C6BFC /* CAVectorUnitTypes.h */; };
8B4119B70749654200361ABE /* Baxandall.r in Rez */ = {isa = PBXBuildFile; fileRef = 8BA05A680720730100365D66 /* Baxandall.r */; };
8BA05A6B0720730100365D66 /* Baxandall.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A660720730100365D66 /* Baxandall.cpp */; };
8BA05A6E0720730100365D66 /* BaxandallVersion.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05A690720730100365D66 /* BaxandallVersion.h */; };
8BA05AAE072073D300365D66 /* AUBase.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A7F072073D200365D66 /* AUBase.cpp */; };
8BA05AAF072073D300365D66 /* AUBase.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05A80072073D200365D66 /* AUBase.h */; };
8BA05AB0072073D300365D66 /* AUDispatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A81072073D200365D66 /* AUDispatch.cpp */; };
8BA05AB1072073D300365D66 /* AUDispatch.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05A82072073D200365D66 /* AUDispatch.h */; };
8BA05AB2072073D300365D66 /* AUInputElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A83072073D200365D66 /* AUInputElement.cpp */; };
8BA05AB3072073D300365D66 /* AUInputElement.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05A84072073D200365D66 /* AUInputElement.h */; };
8BA05AB4072073D300365D66 /* AUOutputElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A85072073D200365D66 /* AUOutputElement.cpp */; };
8BA05AB5072073D300365D66 /* AUOutputElement.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05A86072073D200365D66 /* AUOutputElement.h */; };
8BA05AB7072073D300365D66 /* AUScopeElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A88072073D200365D66 /* AUScopeElement.cpp */; };
8BA05AB8072073D300365D66 /* AUScopeElement.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05A89072073D200365D66 /* AUScopeElement.h */; };
8BA05AB9072073D300365D66 /* ComponentBase.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A8A072073D200365D66 /* ComponentBase.cpp */; };
8BA05ABA072073D300365D66 /* ComponentBase.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05A8B072073D200365D66 /* ComponentBase.h */; };
8BA05AC6072073D300365D66 /* AUEffectBase.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A9A072073D200365D66 /* AUEffectBase.cpp */; };
8BA05AC7072073D300365D66 /* AUEffectBase.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05A9B072073D200365D66 /* AUEffectBase.h */; };
8BA05AD2072073D300365D66 /* AUBuffer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05AA7072073D200365D66 /* AUBuffer.cpp */; };
8BA05AD3072073D300365D66 /* AUBuffer.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05AA8072073D200365D66 /* AUBuffer.h */; };
8BA05AD4072073D300365D66 /* AUDebugDispatcher.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05AA9072073D200365D66 /* AUDebugDispatcher.cpp */; };
8BA05AD5072073D300365D66 /* AUDebugDispatcher.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05AAA072073D200365D66 /* AUDebugDispatcher.h */; };
8BA05AD6072073D300365D66 /* AUInputFormatConverter.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05AAB072073D200365D66 /* AUInputFormatConverter.h */; };
8BA05AD7072073D300365D66 /* AUSilentTimeout.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05AAC072073D200365D66 /* AUSilentTimeout.h */; };
8BA05AD8072073D300365D66 /* AUTimestampGenerator.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05AAD072073D200365D66 /* AUTimestampGenerator.h */; };
8BA05AE50720742100365D66 /* CAAudioChannelLayout.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05ADF0720742100365D66 /* CAAudioChannelLayout.cpp */; };
8BA05AE60720742100365D66 /* CAAudioChannelLayout.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05AE00720742100365D66 /* CAAudioChannelLayout.h */; };
8BA05AE70720742100365D66 /* CAMutex.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05AE10720742100365D66 /* CAMutex.cpp */; };
8BA05AE80720742100365D66 /* CAMutex.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05AE20720742100365D66 /* CAMutex.h */; };
8BA05AE90720742100365D66 /* CAStreamBasicDescription.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05AE30720742100365D66 /* CAStreamBasicDescription.cpp */; };
8BA05AEA0720742100365D66 /* CAStreamBasicDescription.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05AE40720742100365D66 /* CAStreamBasicDescription.h */; };
8BA05AFC072074E100365D66 /* AudioToolbox.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 8BA05AF9072074E100365D66 /* AudioToolbox.framework */; };
8BA05AFD072074E100365D66 /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 8BA05AFA072074E100365D66 /* AudioUnit.framework */; };
8BA05B02072074F900365D66 /* CoreServices.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 8BA05B01072074F900365D66 /* CoreServices.framework */; };
8BA05B070720754400365D66 /* CAAUParameter.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05B050720754400365D66 /* CAAUParameter.cpp */; };
8BA05B080720754400365D66 /* CAAUParameter.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05B060720754400365D66 /* CAAUParameter.h */; };
8BC6025C073B072D006C4272 /* Baxandall.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BC6025B073B072D006C4272 /* Baxandall.h */; };
8D01CCCA0486CAD60068D4B7 /* InfoPlist.strings in Resources */ = {isa = PBXBuildFile; fileRef = 089C167DFE841241C02AAC07 /* InfoPlist.strings */; };
F7C347F00ECE5AF8008ADFB6 /* AUBaseHelper.cpp in Sources */ = {isa = PBXBuildFile; fileRef = F7C347EE0ECE5AF8008ADFB6 /* AUBaseHelper.cpp */; };
F7C347F10ECE5AF8008ADFB6 /* AUBaseHelper.h in Headers */ = {isa = PBXBuildFile; fileRef = F7C347EF0ECE5AF8008ADFB6 /* AUBaseHelper.h */; };
/* End PBXBuildFile section */
/* Begin PBXFileReference section */
089C167EFE841241C02AAC07 /* English */ = {isa = PBXFileReference; fileEncoding = 10; lastKnownFileType = text.plist.strings; name = English; path = English.lproj/InfoPlist.strings; sourceTree = "<group>"; };
3EEA126B089847F5002C6BFC /* CAVectorUnit.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; path = CAVectorUnit.cpp; sourceTree = "<group>"; };
3EEA126C089847F5002C6BFC /* CAVectorUnit.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = CAVectorUnit.h; sourceTree = "<group>"; };
3EEA126D089847F5002C6BFC /* CAVectorUnitTypes.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = CAVectorUnitTypes.h; sourceTree = "<group>"; };
8B5C7FBF076FB2C200A15F61 /* CoreAudio.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreAudio.framework; path = /System/Library/Frameworks/CoreAudio.framework; sourceTree = "<absolute>"; };
8BA05A660720730100365D66 /* Baxandall.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; path = Baxandall.cpp; sourceTree = "<group>"; };
8BA05A670720730100365D66 /* Baxandall.exp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.exports; path = Baxandall.exp; sourceTree = "<group>"; };
8BA05A680720730100365D66 /* Baxandall.r */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.rez; path = Baxandall.r; sourceTree = "<group>"; };
8BA05A690720730100365D66 /* BaxandallVersion.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = BaxandallVersion.h; sourceTree = "<group>"; };
8BA05A7F072073D200365D66 /* AUBase.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; path = AUBase.cpp; sourceTree = "<group>"; };
8BA05A80072073D200365D66 /* AUBase.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = AUBase.h; sourceTree = "<group>"; };
8BA05A81072073D200365D66 /* AUDispatch.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; path = AUDispatch.cpp; sourceTree = "<group>"; };
8BA05A82072073D200365D66 /* AUDispatch.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = AUDispatch.h; sourceTree = "<group>"; };
8BA05A83072073D200365D66 /* AUInputElement.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; path = AUInputElement.cpp; sourceTree = "<group>"; };
8BA05A84072073D200365D66 /* AUInputElement.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = AUInputElement.h; sourceTree = "<group>"; };
8BA05A85072073D200365D66 /* AUOutputElement.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; path = AUOutputElement.cpp; sourceTree = "<group>"; };
8BA05A86072073D200365D66 /* AUOutputElement.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = AUOutputElement.h; sourceTree = "<group>"; };
8BA05A87072073D200365D66 /* AUResources.r */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.rez; path = AUResources.r; sourceTree = "<group>"; };
8BA05A88072073D200365D66 /* AUScopeElement.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; path = AUScopeElement.cpp; sourceTree = "<group>"; };
8BA05A89072073D200365D66 /* AUScopeElement.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = AUScopeElement.h; sourceTree = "<group>"; };
8BA05A8A072073D200365D66 /* ComponentBase.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; path = ComponentBase.cpp; sourceTree = "<group>"; };
8BA05A8B072073D200365D66 /* ComponentBase.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = ComponentBase.h; sourceTree = "<group>"; };
8BA05A9A072073D200365D66 /* AUEffectBase.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; path = AUEffectBase.cpp; sourceTree = "<group>"; };
8BA05A9B072073D200365D66 /* AUEffectBase.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = AUEffectBase.h; sourceTree = "<group>"; };
8BA05AA7072073D200365D66 /* AUBuffer.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; path = AUBuffer.cpp; sourceTree = "<group>"; };
8BA05AA8072073D200365D66 /* AUBuffer.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = AUBuffer.h; sourceTree = "<group>"; };
8BA05AA9072073D200365D66 /* AUDebugDispatcher.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; path = AUDebugDispatcher.cpp; sourceTree = "<group>"; };
8BA05AAA072073D200365D66 /* AUDebugDispatcher.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = AUDebugDispatcher.h; sourceTree = "<group>"; };
8BA05AAB072073D200365D66 /* AUInputFormatConverter.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = AUInputFormatConverter.h; sourceTree = "<group>"; };
8BA05AAC072073D200365D66 /* AUSilentTimeout.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = AUSilentTimeout.h; sourceTree = "<group>"; };
8BA05AAD072073D200365D66 /* AUTimestampGenerator.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = AUTimestampGenerator.h; sourceTree = "<group>"; };
8BA05ADF0720742100365D66 /* CAAudioChannelLayout.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; path = CAAudioChannelLayout.cpp; sourceTree = "<group>"; };
8BA05AE00720742100365D66 /* CAAudioChannelLayout.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = CAAudioChannelLayout.h; sourceTree = "<group>"; };
8BA05AE10720742100365D66 /* CAMutex.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; path = CAMutex.cpp; sourceTree = "<group>"; };
8BA05AE20720742100365D66 /* CAMutex.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = CAMutex.h; sourceTree = "<group>"; };
8BA05AE30720742100365D66 /* CAStreamBasicDescription.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; path = CAStreamBasicDescription.cpp; sourceTree = "<group>"; };
8BA05AE40720742100365D66 /* CAStreamBasicDescription.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = CAStreamBasicDescription.h; sourceTree = "<group>"; };
8BA05AF9072074E100365D66 /* AudioToolbox.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioToolbox.framework; path = /System/Library/Frameworks/AudioToolbox.framework; sourceTree = "<absolute>"; };
8BA05AFA072074E100365D66 /* AudioUnit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = AudioUnit.framework; path = /System/Library/Frameworks/AudioUnit.framework; sourceTree = "<absolute>"; };
8BA05B01072074F900365D66 /* CoreServices.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreServices.framework; path = /System/Library/Frameworks/CoreServices.framework; sourceTree = "<absolute>"; };
8BA05B050720754400365D66 /* CAAUParameter.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.cpp.cpp; path = CAAUParameter.cpp; sourceTree = "<group>"; };
8BA05B060720754400365D66 /* CAAUParameter.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = CAAUParameter.h; sourceTree = "<group>"; };
8BC6025B073B072D006C4272 /* Baxandall.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.h; path = Baxandall.h; sourceTree = "<group>"; };
8D01CCD10486CAD60068D4B7 /* Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist; path = Info.plist; sourceTree = "<group>"; };
8D01CCD20486CAD60068D4B7 /* Baxandall.component */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; includeInIndex = 0; path = Baxandall.component; sourceTree = BUILT_PRODUCTS_DIR; };
F7C347EE0ECE5AF8008ADFB6 /* AUBaseHelper.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = AUBaseHelper.cpp; path = Extras/CoreAudio/AudioUnits/AUPublic/Utility/AUBaseHelper.cpp; sourceTree = SYSTEM_DEVELOPER_DIR; };
F7C347EF0ECE5AF8008ADFB6 /* AUBaseHelper.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = AUBaseHelper.h; path = Extras/CoreAudio/AudioUnits/AUPublic/Utility/AUBaseHelper.h; sourceTree = SYSTEM_DEVELOPER_DIR; };
/* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */
8D01CCCD0486CAD60068D4B7 /* Frameworks */ = {
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
8BA05AFC072074E100365D66 /* AudioToolbox.framework in Frameworks */,
8BA05AFD072074E100365D66 /* AudioUnit.framework in Frameworks */,
8BA05B02072074F900365D66 /* CoreServices.framework in Frameworks */,
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXFrameworksBuildPhase section */
/* Begin PBXGroup section */
089C166AFE841209C02AAC07 /* Baxandall */ = {
isa = PBXGroup;
children = (
08FB77ADFE841716C02AAC07 /* Source */,
089C167CFE841241C02AAC07 /* Resources */,
089C1671FE841209C02AAC07 /* External Frameworks and Libraries */,
19C28FB4FE9D528D11CA2CBB /* Products */,
);
name = Baxandall;
sourceTree = "<group>";
};
089C1671FE841209C02AAC07 /* External Frameworks and Libraries */ = {
isa = PBXGroup;
children = (
8B5C7FBF076FB2C200A15F61 /* CoreAudio.framework */,
8BA05B01072074F900365D66 /* CoreServices.framework */,
8BA05AF9072074E100365D66 /* AudioToolbox.framework */,
8BA05AFA072074E100365D66 /* AudioUnit.framework */,
);
name = "External Frameworks and Libraries";
sourceTree = "<group>";
};
089C167CFE841241C02AAC07 /* Resources */ = {
isa = PBXGroup;
children = (
8D01CCD10486CAD60068D4B7 /* Info.plist */,
089C167DFE841241C02AAC07 /* InfoPlist.strings */,
);
name = Resources;
sourceTree = "<group>";
};
08FB77ADFE841716C02AAC07 /* Source */ = {
isa = PBXGroup;
children = (
8BA05A56072072A900365D66 /* AU Source */,
8BA05AEB0720742700365D66 /* PublicUtility */,
8BA05A7D072073D200365D66 /* AUPublic */,
);
name = Source;
sourceTree = "<group>";
};
19C28FB4FE9D528D11CA2CBB /* Products */ = {
isa = PBXGroup;
children = (
8D01CCD20486CAD60068D4B7 /* Baxandall.component */,
);
name = Products;
sourceTree = "<group>";
};
8BA05A56072072A900365D66 /* AU Source */ = {
isa = PBXGroup;
children = (
8BC6025B073B072D006C4272 /* Baxandall.h */,
8BA05A660720730100365D66 /* Baxandall.cpp */,
8BA05A670720730100365D66 /* Baxandall.exp */,
8BA05A680720730100365D66 /* Baxandall.r */,
8BA05A690720730100365D66 /* BaxandallVersion.h */,
);
name = "AU Source";
sourceTree = "<group>";
};
8BA05A7D072073D200365D66 /* AUPublic */ = {
isa = PBXGroup;
children = (
8BA05A7E072073D200365D66 /* AUBase */,
8BA05A99072073D200365D66 /* OtherBases */,
8BA05AA6072073D200365D66 /* Utility */,
);
name = AUPublic;
path = Extras/CoreAudio/AudioUnits/AUPublic;
sourceTree = SYSTEM_DEVELOPER_DIR;
};
8BA05A7E072073D200365D66 /* AUBase */ = {
isa = PBXGroup;
children = (
8BA05A7F072073D200365D66 /* AUBase.cpp */,
8BA05A80072073D200365D66 /* AUBase.h */,
8BA05A81072073D200365D66 /* AUDispatch.cpp */,
8BA05A82072073D200365D66 /* AUDispatch.h */,
8BA05A83072073D200365D66 /* AUInputElement.cpp */,
8BA05A84072073D200365D66 /* AUInputElement.h */,
8BA05A85072073D200365D66 /* AUOutputElement.cpp */,
8BA05A86072073D200365D66 /* AUOutputElement.h */,
8BA05A87072073D200365D66 /* AUResources.r */,
8BA05A88072073D200365D66 /* AUScopeElement.cpp */,
8BA05A89072073D200365D66 /* AUScopeElement.h */,
8BA05A8A072073D200365D66 /* ComponentBase.cpp */,
8BA05A8B072073D200365D66 /* ComponentBase.h */,
);
path = AUBase;
sourceTree = "<group>";
};
8BA05A99072073D200365D66 /* OtherBases */ = {
isa = PBXGroup;
children = (
8BA05A9A072073D200365D66 /* AUEffectBase.cpp */,
8BA05A9B072073D200365D66 /* AUEffectBase.h */,
);
path = OtherBases;
sourceTree = "<group>";
};
8BA05AA6072073D200365D66 /* Utility */ = {
isa = PBXGroup;
children = (
F7C347EE0ECE5AF8008ADFB6 /* AUBaseHelper.cpp */,
F7C347EF0ECE5AF8008ADFB6 /* AUBaseHelper.h */,
8BA05AA7072073D200365D66 /* AUBuffer.cpp */,
8BA05AA8072073D200365D66 /* AUBuffer.h */,
8BA05AA9072073D200365D66 /* AUDebugDispatcher.cpp */,
8BA05AAA072073D200365D66 /* AUDebugDispatcher.h */,
8BA05AAB072073D200365D66 /* AUInputFormatConverter.h */,
8BA05AAC072073D200365D66 /* AUSilentTimeout.h */,
8BA05AAD072073D200365D66 /* AUTimestampGenerator.h */,
);
path = Utility;
sourceTree = "<group>";
};
8BA05AEB0720742700365D66 /* PublicUtility */ = {
isa = PBXGroup;
children = (
8BA05B050720754400365D66 /* CAAUParameter.cpp */,
8BA05B060720754400365D66 /* CAAUParameter.h */,
8BA05ADF0720742100365D66 /* CAAudioChannelLayout.cpp */,
8BA05AE00720742100365D66 /* CAAudioChannelLayout.h */,
8BA05AE10720742100365D66 /* CAMutex.cpp */,
8BA05AE20720742100365D66 /* CAMutex.h */,
8BA05AE30720742100365D66 /* CAStreamBasicDescription.cpp */,
8BA05AE40720742100365D66 /* CAStreamBasicDescription.h */,
3EEA126D089847F5002C6BFC /* CAVectorUnitTypes.h */,
3EEA126B089847F5002C6BFC /* CAVectorUnit.cpp */,
3EEA126C089847F5002C6BFC /* CAVectorUnit.h */,
);
name = PublicUtility;
path = Extras/CoreAudio/PublicUtility;
sourceTree = SYSTEM_DEVELOPER_DIR;
};
/* End PBXGroup section */
/* Begin PBXHeadersBuildPhase section */
8D01CCC70486CAD60068D4B7 /* Headers */ = {
isa = PBXHeadersBuildPhase;
buildActionMask = 2147483647;
files = (
8BA05A6E0720730100365D66 /* BaxandallVersion.h in Headers */,
8BA05AAF072073D300365D66 /* AUBase.h in Headers */,
8BA05AB1072073D300365D66 /* AUDispatch.h in Headers */,
8BA05AB3072073D300365D66 /* AUInputElement.h in Headers */,
8BA05AB5072073D300365D66 /* AUOutputElement.h in Headers */,
8BA05AB8072073D300365D66 /* AUScopeElement.h in Headers */,
8BA05ABA072073D300365D66 /* ComponentBase.h in Headers */,
8BA05AC7072073D300365D66 /* AUEffectBase.h in Headers */,
8BA05AD3072073D300365D66 /* AUBuffer.h in Headers */,
8BA05AD5072073D300365D66 /* AUDebugDispatcher.h in Headers */,
8BA05AD6072073D300365D66 /* AUInputFormatConverter.h in Headers */,
8BA05AD7072073D300365D66 /* AUSilentTimeout.h in Headers */,
8BA05AD8072073D300365D66 /* AUTimestampGenerator.h in Headers */,
8BA05AE60720742100365D66 /* CAAudioChannelLayout.h in Headers */,
8BA05AE80720742100365D66 /* CAMutex.h in Headers */,
8BA05AEA0720742100365D66 /* CAStreamBasicDescription.h in Headers */,
8BA05B080720754400365D66 /* CAAUParameter.h in Headers */,
8BC6025C073B072D006C4272 /* Baxandall.h in Headers */,
3EEA126F089847F5002C6BFC /* CAVectorUnit.h in Headers */,
3EEA1270089847F5002C6BFC /* CAVectorUnitTypes.h in Headers */,
F7C347F10ECE5AF8008ADFB6 /* AUBaseHelper.h in Headers */,
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXHeadersBuildPhase section */
/* Begin PBXNativeTarget section */
8D01CCC60486CAD60068D4B7 /* Baxandall */ = {
isa = PBXNativeTarget;
buildConfigurationList = 3E4BA243089833B7007656EC /* Build configuration list for PBXNativeTarget "Baxandall" */;
buildPhases = (
8D01CCC70486CAD60068D4B7 /* Headers */,
8D01CCC90486CAD60068D4B7 /* Resources */,
8D01CCCB0486CAD60068D4B7 /* Sources */,
8D01CCCD0486CAD60068D4B7 /* Frameworks */,
8D01CCCF0486CAD60068D4B7 /* Rez */,
);
buildRules = (
);
dependencies = (
);
name = Baxandall;
productInstallPath = "$(HOME)/Library/Bundles";
productName = Baxandall;
productReference = 8D01CCD20486CAD60068D4B7 /* Baxandall.component */;
productType = "com.apple.product-type.bundle";
};
/* End PBXNativeTarget section */
/* Begin PBXProject section */
089C1669FE841209C02AAC07 /* Project object */ = {
isa = PBXProject;
buildConfigurationList = 3E4BA247089833B7007656EC /* Build configuration list for PBXProject "Baxandall" */;
compatibilityVersion = "Xcode 3.1";
developmentRegion = English;
hasScannedForEncodings = 1;
knownRegions = (
English,
Japanese,
French,
German,
);
mainGroup = 089C166AFE841209C02AAC07 /* Baxandall */;
projectDirPath = "";
projectRoot = "";
targets = (
8D01CCC60486CAD60068D4B7 /* Baxandall */,
);
};
/* End PBXProject section */
/* Begin PBXResourcesBuildPhase section */
8D01CCC90486CAD60068D4B7 /* Resources */ = {
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
8D01CCCA0486CAD60068D4B7 /* InfoPlist.strings in Resources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXResourcesBuildPhase section */
/* Begin PBXRezBuildPhase section */
8D01CCCF0486CAD60068D4B7 /* Rez */ = {
isa = PBXRezBuildPhase;
buildActionMask = 2147483647;
files = (
8B4119B70749654200361ABE /* Baxandall.r in Rez */,
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXRezBuildPhase section */
/* Begin PBXSourcesBuildPhase section */
8D01CCCB0486CAD60068D4B7 /* Sources */ = {
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
8BA05A6B0720730100365D66 /* Baxandall.cpp in Sources */,
8BA05AAE072073D300365D66 /* AUBase.cpp in Sources */,
8BA05AB0072073D300365D66 /* AUDispatch.cpp in Sources */,
8BA05AB2072073D300365D66 /* AUInputElement.cpp in Sources */,
8BA05AB4072073D300365D66 /* AUOutputElement.cpp in Sources */,
8BA05AB7072073D300365D66 /* AUScopeElement.cpp in Sources */,
8BA05AB9072073D300365D66 /* ComponentBase.cpp in Sources */,
8BA05AC6072073D300365D66 /* AUEffectBase.cpp in Sources */,
8BA05AD2072073D300365D66 /* AUBuffer.cpp in Sources */,
8BA05AD4072073D300365D66 /* AUDebugDispatcher.cpp in Sources */,
8BA05AE50720742100365D66 /* CAAudioChannelLayout.cpp in Sources */,
8BA05AE70720742100365D66 /* CAMutex.cpp in Sources */,
8BA05AE90720742100365D66 /* CAStreamBasicDescription.cpp in Sources */,
8BA05B070720754400365D66 /* CAAUParameter.cpp in Sources */,
3EEA126E089847F5002C6BFC /* CAVectorUnit.cpp in Sources */,
F7C347F00ECE5AF8008ADFB6 /* AUBaseHelper.cpp in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXSourcesBuildPhase section */
/* Begin PBXVariantGroup section */
089C167DFE841241C02AAC07 /* InfoPlist.strings */ = {
isa = PBXVariantGroup;
children = (
089C167EFE841241C02AAC07 /* English */,
);
name = InfoPlist.strings;
sourceTree = "<group>";
};
/* End PBXVariantGroup section */
/* Begin XCBuildConfiguration section */
3E4BA244089833B7007656EC /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
EXPORTED_SYMBOLS_FILE = Baxandall.exp;
GCC_ENABLE_FIX_AND_CONTINUE = YES;
GCC_OPTIMIZATION_LEVEL = 0;
GENERATE_PKGINFO_FILE = YES;
INFOPLIST_FILE = Info.plist;
INSTALL_PATH = "$(HOME)/Library/Audio/Plug-Ins/Components/";
LIBRARY_STYLE = Bundle;
OTHER_LDFLAGS = "-bundle";
OTHER_REZFLAGS = "-d ppc_$ppc -d i386_$i386 -d ppc64_$ppc64 -d x86_64_$x86_64 -I /System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Versions/A/Headers -I \"$(DEVELOPER_DIR)/Examples/CoreAudio/AudioUnits/AUPublic/AUBase\"";
PRODUCT_NAME = Baxandall;
WRAPPER_EXTENSION = component;
};
name = Debug;
};
3E4BA245089833B7007656EC /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ARCHS = (
ppc,
i386,
x86_64,
);
EXPORTED_SYMBOLS_FILE = Baxandall.exp;
GCC_ENABLE_FIX_AND_CONTINUE = NO;
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
GENERATE_PKGINFO_FILE = YES;
INFOPLIST_FILE = Info.plist;
INSTALL_PATH = "$(HOME)/Library/Audio/Plug-Ins/Components/";
LIBRARY_STYLE = Bundle;
MACOSX_DEPLOYMENT_TARGET = 10.4;
OTHER_LDFLAGS = "-bundle";
OTHER_REZFLAGS = "-d ppc_$ppc -d i386_$i386 -d x86_64_$x86_64 -I /System/Library/Frameworks/CoreServices.framework/Frameworks/CarbonCore.framework/Versions/A/Headers -I \"$(DEVELOPER_DIR)/Examples/CoreAudio/AudioUnits/AUPublic/AUBase\"";
PRODUCT_NAME = Baxandall;
SDKROOT = macosx10.5;
STRIP_INSTALLED_PRODUCT = YES;
STRIP_STYLE = all;
WRAPPER_EXTENSION = component;
};
name = Release;
};
3E4BA248089833B7007656EC /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
GCC_C_LANGUAGE_STANDARD = c99;
SDKROOT = macosx10.6;
WARNING_CFLAGS = (
"-Wmost",
"-Wno-four-char-constants",
"-Wno-unknown-pragmas",
);
};
name = Debug;
};
3E4BA249089833B7007656EC /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
GCC_C_LANGUAGE_STANDARD = c99;
SDKROOT = macosx10.6;
WARNING_CFLAGS = (
"-Wmost",
"-Wno-four-char-constants",
"-Wno-unknown-pragmas",
);
};
name = Release;
};
/* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */
3E4BA243089833B7007656EC /* Build configuration list for PBXNativeTarget "Baxandall" */ = {
isa = XCConfigurationList;
buildConfigurations = (
3E4BA244089833B7007656EC /* Debug */,
3E4BA245089833B7007656EC /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Debug;
};
3E4BA247089833B7007656EC /* Build configuration list for PBXProject "Baxandall" */ = {
isa = XCConfigurationList;
buildConfigurations = (
3E4BA248089833B7007656EC /* Debug */,
3E4BA249089833B7007656EC /* Release */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Debug;
};
/* End XCConfigurationList section */
};
rootObject = 089C1669FE841209C02AAC07 /* Project object */;
}

View file

@ -0,0 +1,58 @@
/*
* File: BaxandallVersion.h
*
* Version: 1.0
*
* Created: 12/22/19
*
* Copyright: Copyright © 2019 Airwindows, All Rights Reserved
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __BaxandallVersion_h__
#define __BaxandallVersion_h__
#ifdef DEBUG
#define kBaxandallVersion 0xFFFFFFFF
#else
#define kBaxandallVersion 0x00010000
#endif
//~~~~~~~~~~~~~~ Change!!! ~~~~~~~~~~~~~~~~~~~~~//
#define Baxandall_COMP_MANF 'Dthr'
#define Baxandall_COMP_SUBTYPE 'baxa'
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
#endif

Binary file not shown.

View file

@ -0,0 +1,28 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>com.airwindows.audiounit.${PRODUCT_NAME:identifier}</string>
<key>CFBundleName</key>
<string>${PROJECTNAMEASIDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>DthX</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>CSResourcesFileMapped</key>
<true/>
</dict>
</plist>

View file

@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BuildVersion</key>
<string>3</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>ProjectName</key>
<string>${EXECUTABLE_NAME}</string>
<key>SourceVersion</key>
<string>590000</string>
</dict>
</plist>

View file

@ -0,0 +1,108 @@
// !$*UTF8*$!
{
089C1669FE841209C02AAC07 /* Project object */ = {
activeBuildConfigurationName = Release;
activeTarget = 8D01CCC60486CAD60068D4B7 /* Baxandall */;
codeSenseManager = 8B02375F1D42B1C400E1E8C8 /* Code sense */;
perUserDictionary = {
PBXConfiguration.PBXFileTableDataSource3.PBXFileTableDataSource = {
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
PBXFileTableDataSourceColumnWidthsKey = (
20,
364,
20,
48,
43,
43,
20,
);
PBXFileTableDataSourceColumnsKey = (
PBXFileDataSource_FiletypeID,
PBXFileDataSource_Filename_ColumnID,
PBXFileDataSource_Built_ColumnID,
PBXFileDataSource_ObjectSize_ColumnID,
PBXFileDataSource_Errors_ColumnID,
PBXFileDataSource_Warnings_ColumnID,
PBXFileDataSource_Target_ColumnID,
);
};
PBXConfiguration.PBXTargetDataSource.PBXTargetDataSource = {
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
PBXFileTableDataSourceColumnWidthsKey = (
20,
324,
60,
20,
48,
43,
43,
);
PBXFileTableDataSourceColumnsKey = (
PBXFileDataSource_FiletypeID,
PBXFileDataSource_Filename_ColumnID,
PBXTargetDataSource_PrimaryAttribute,
PBXFileDataSource_Built_ColumnID,
PBXFileDataSource_ObjectSize_ColumnID,
PBXFileDataSource_Errors_ColumnID,
PBXFileDataSource_Warnings_ColumnID,
);
};
PBXPerProjectTemplateStateSaveDate = 598748462;
PBXWorkspaceStateSaveDate = 598748462;
};
sourceControlManager = 8B02375E1D42B1C400E1E8C8 /* Source Control */;
userBuildSettings = {
};
};
2407DEB6089929BA00EB68BF /* Baxandall.cpp */ = {
uiCtxt = {
sepNavIntBoundsRect = "{{0, 0}, {848, 1885}}";
sepNavSelRange = "{3947, 13}";
sepNavVisRange = "{3055, 2208}";
sepNavWindowFrame = "{{12, 57}, {895, 821}}";
};
};
245463B80991757100464AD3 /* Baxandall.h */ = {
uiCtxt = {
sepNavIntBoundsRect = "{{0, 0}, {866, 988}}";
sepNavSelRange = "{2646, 0}";
sepNavVisRange = "{0, 2376}";
sepNavWindowFrame = "{{20, 57}, {895, 821}}";
};
};
24A2FFDB0F90D1DD003BB5A7 /* audioeffectx.cpp */ = {
uiCtxt = {
sepNavIntBoundsRect = "{{0, 0}, {859, 20267}}";
sepNavSelRange = "{10616, 0}";
sepNavVisRange = "{9653, 2414}";
sepNavWindowFrame = "{{15, 42}, {895, 831}}";
};
};
24D8286F09A914000093AEF8 /* BaxandallProc.cpp */ = {
uiCtxt = {
sepNavIntBoundsRect = "{{0, 0}, {848, 4745}}";
sepNavSelRange = "{2589, 0}";
sepNavVisRange = "{1324, 2327}";
sepNavWindowFrame = "{{165, 57}, {895, 821}}";
};
};
8B02375E1D42B1C400E1E8C8 /* Source Control */ = {
isa = PBXSourceControlManager;
fallbackIsa = XCSourceControlManager;
isSCMEnabled = 0;
scmConfiguration = {
repositoryNamesForRoots = {
"" = "";
};
};
};
8B02375F1D42B1C400E1E8C8 /* Code sense */ = {
isa = PBXCodeSenseManager;
indexTemplatePath = "";
};
8D01CCC60486CAD60068D4B7 /* Baxandall */ = {
activeExec = 0;
};
}

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:Sample.xcodeproj">
</FileRef>
</Workspace>

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,143 @@
// !$*UTF8*$!
{
089C1669FE841209C02AAC07 /* Project object */ = {
activeBuildConfigurationName = Release;
activeTarget = 8D01CCC60486CAD60068D4B7 /* Gain */;
codeSenseManager = 91857D95148EF55400AAA11B /* Code sense */;
perUserDictionary = {
PBXConfiguration.PBXFileTableDataSource3.PBXFileTableDataSource = {
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
PBXFileTableDataSourceColumnWidthsKey = (
20,
829,
20,
48,
43,
43,
20,
);
PBXFileTableDataSourceColumnsKey = (
PBXFileDataSource_FiletypeID,
PBXFileDataSource_Filename_ColumnID,
PBXFileDataSource_Built_ColumnID,
PBXFileDataSource_ObjectSize_ColumnID,
PBXFileDataSource_Errors_ColumnID,
PBXFileDataSource_Warnings_ColumnID,
PBXFileDataSource_Target_ColumnID,
);
};
PBXConfiguration.PBXTargetDataSource.PBXTargetDataSource = {
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
PBXFileTableDataSourceColumnWidthsKey = (
20,
789,
60,
20,
48,
43,
43,
);
PBXFileTableDataSourceColumnsKey = (
PBXFileDataSource_FiletypeID,
PBXFileDataSource_Filename_ColumnID,
PBXTargetDataSource_PrimaryAttribute,
PBXFileDataSource_Built_ColumnID,
PBXFileDataSource_ObjectSize_ColumnID,
PBXFileDataSource_Errors_ColumnID,
PBXFileDataSource_Warnings_ColumnID,
);
};
PBXPerProjectTemplateStateSaveDate = 345089498;
PBXWorkspaceStateSaveDate = 345089498;
};
perUserProjectItems = {
911C2A9D1491A5F600A430AF /* PBXTextBookmark */ = 911C2A9D1491A5F600A430AF /* PBXTextBookmark */;
915DCCBB1491A5B8008574E6 /* PBXTextBookmark */ = 915DCCBB1491A5B8008574E6 /* PBXTextBookmark */;
};
sourceControlManager = 91857D94148EF55400AAA11B /* Source Control */;
userBuildSettings = {
};
};
2407DEB6089929BA00EB68BF /* Gain.cpp */ = {
uiCtxt = {
sepNavIntBoundsRect = "{{0, 0}, {992, 1768}}";
sepNavSelRange = "{247, 0}";
sepNavVisRange = "{0, 1657}";
};
};
245463B80991757100464AD3 /* Gain.h */ = {
uiCtxt = {
sepNavIntBoundsRect = "{{0, 0}, {992, 975}}";
sepNavSelRange = "{1552, 0}";
sepNavVisRange = "{796, 1857}";
sepNavWindowFrame = "{{15, 465}, {750, 558}}";
};
};
24A2FF9A0F90D1DD003BB5A7 /* adelaymain.cpp */ = {
uiCtxt = {
sepNavIntBoundsRect = "{{0, 0}, {992, 488}}";
sepNavSelRange = "{0, 0}";
sepNavVisRange = "{0, 798}";
};
};
24A2FFDB0F90D1DD003BB5A7 /* audioeffectx.cpp */ = {
uiCtxt = {
sepNavIntBoundsRect = "{{0, 0}, {859, 19825}}";
sepNavSelRange = "{10641, 0}";
sepNavVisRange = "{10076, 1095}";
};
};
24D8286F09A914000093AEF8 /* GainProc.cpp */ = {
uiCtxt = {
sepNavIntBoundsRect = "{{0, 0}, {992, 482}}";
sepNavSelRange = "{239, 0}";
sepNavVisRange = "{0, 950}";
};
};
24D8287E09A9164A0093AEF8 /* xcode_vst_prefix.h */ = {
uiCtxt = {
sepNavIntBoundsRect = "{{0, 0}, {992, 493}}";
sepNavSelRange = "{249, 0}";
sepNavVisRange = "{0, 249}";
};
};
8D01CCC60486CAD60068D4B7 /* Gain */ = {
activeExec = 0;
};
911C2A9D1491A5F600A430AF /* PBXTextBookmark */ = {
isa = PBXTextBookmark;
fRef = 2407DEB6089929BA00EB68BF /* Gain.cpp */;
name = "Gain.cpp: 10";
rLen = 0;
rLoc = 247;
rType = 0;
vrLen = 1657;
vrLoc = 0;
};
915DCCBB1491A5B8008574E6 /* PBXTextBookmark */ = {
isa = PBXTextBookmark;
fRef = 2407DEB6089929BA00EB68BF /* Gain.cpp */;
name = "Gain.cpp: 10";
rLen = 0;
rLoc = 247;
rType = 0;
vrLen = 1625;
vrLoc = 0;
};
91857D94148EF55400AAA11B /* Source Control */ = {
isa = PBXSourceControlManager;
fallbackIsa = XCSourceControlManager;
isSCMEnabled = 0;
scmConfiguration = {
repositoryNamesForRoots = {
"" = "";
};
};
};
91857D95148EF55400AAA11B /* Code sense */ = {
isa = PBXCodeSenseManager;
indexTemplatePath = "";
};
}

View file

@ -0,0 +1,80 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0720"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "8D01CCC60486CAD60068D4B7"
BuildableName = "Gain.vst"
BlueprintName = "Gain"
ReferencedContainer = "container:Gain.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "8D01CCC60486CAD60068D4B7"
BuildableName = "Gain.vst"
BlueprintName = "Gain"
ReferencedContainer = "container:Gain.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "8D01CCC60486CAD60068D4B7"
BuildableName = "Gain.vst"
BlueprintName = "Gain"
ReferencedContainer = "container:Gain.xcodeproj">
</BuildableReference>
</MacroExpansion>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

View file

@ -0,0 +1,22 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>Gain.xcscheme</key>
<dict>
<key>orderHint</key>
<integer>8</integer>
</dict>
</dict>
<key>SuppressBuildableAutocreation</key>
<dict>
<key>8D01CCC60486CAD60068D4B7</key>
<dict>
<key>primary</key>
<true/>
</dict>
</dict>
</dict>
</plist>

View file

@ -0,0 +1,22 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>«PROJECTNAME».xcscheme</key>
<dict>
<key>orderHint</key>
<integer>0</integer>
</dict>
</dict>
<key>SuppressBuildableAutocreation</key>
<dict>
<key>8D01CCC60486CAD60068D4B7</key>
<dict>
<key>primary</key>
<true/>
</dict>
</dict>
</dict>
</plist>

View file

@ -0,0 +1,57 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "8D01CCC60486CAD60068D4B7"
BuildableName = "&#171;PROJECTNAME&#187;.vst"
BlueprintName = "&#171;PROJECTNAME&#187;"
ReferencedContainer = "container:Sample.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
<Testables>
</Testables>
</TestAction>
<LaunchAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

View file

@ -0,0 +1,24 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>Baxandall</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>com.airwindows.Baxandall</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleSignature</key>
<string>Dthr</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>CSResourcesFileMapped</key>
<true/>
</dict>
</plist>

View file

@ -0,0 +1 @@
BNDL????

View file

@ -0,0 +1,17 @@
#define MAC 1
#define MACX 1
#define USE_NAMESPACE 0
#define TARGET_API_MAC_CARBON 1
#define USENAVSERVICES 1
#define __CF_USE_FRAMEWORK_INCLUDES__
#if __MWERKS__
#define __NOEXTENSIONS__
#endif
#define QUARTZ 1
#include <AvailabilityMacros.h>

View file

@ -0,0 +1,145 @@
/* ========================================
* Baxandall - Baxandall.h
* Copyright (c) 2016 airwindows, All rights reserved
* ======================================== */
#ifndef __Baxandall_H
#include "Baxandall.h"
#endif
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Baxandall(audioMaster);}
Baxandall::Baxandall(audioMasterCallback audioMaster) :
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
{
A = 0.5;
B = 0.5;
C = 0.5;
for (int x = 0; x < 9; x++) {
trebleAL[x] = 0.0;
trebleBL[x] = 0.0;
bassAL[x] = 0.0;
bassBL[x] = 0.0;
trebleAR[x] = 0.0;
trebleBR[x] = 0.0;
bassAR[x] = 0.0;
bassBR[x] = 0.0;
}
flip = false;
fpd = 17;
//this is reset: values being initialized only once. Startup values, whatever they are.
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
_canDo.insert("x2in2out");
setNumInputs(kNumInputs);
setNumOutputs(kNumOutputs);
setUniqueID(kUniqueId);
canProcessReplacing(); // supports output replacing
canDoubleReplacing(); // supports double precision processing
programsAreChunks(true);
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
}
Baxandall::~Baxandall() {}
VstInt32 Baxandall::getVendorVersion () {return 1000;}
void Baxandall::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
void Baxandall::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
static float pinParameter(float data)
{
if (data < 0.0f) return 0.0f;
if (data > 1.0f) return 1.0f;
return data;
}
VstInt32 Baxandall::getChunk (void** data, bool isPreset)
{
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
chunkData[0] = A;
chunkData[1] = B;
chunkData[2] = C;
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
started with. */
*data = chunkData;
return kNumParameters * sizeof(float);
}
VstInt32 Baxandall::setChunk (void* data, VstInt32 byteSize, bool isPreset)
{
float *chunkData = (float *)data;
A = pinParameter(chunkData[0]);
B = pinParameter(chunkData[1]);
C = pinParameter(chunkData[2]);
/* We're ignoring byteSize as we found it to be a filthy liar */
/* calculate any other fields you need here - you could copy in
code from setParameter() here. */
return 0;
}
void Baxandall::setParameter(VstInt32 index, float value) {
switch (index) {
case kParamA: A = value; break;
case kParamB: B = value; break;
case kParamC: C = value; break;
default: throw; // unknown parameter, shouldn't happen!
}
}
float Baxandall::getParameter(VstInt32 index) {
switch (index) {
case kParamA: return A; break;
case kParamB: return B; break;
case kParamC: return C; break;
default: break; // unknown parameter, shouldn't happen!
} return 0.0; //we only need to update the relevant name, this is simple to manage
}
void Baxandall::getParameterName(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "Treble", kVstMaxParamStrLen); break;
case kParamB: vst_strncpy (text, "Bass", kVstMaxParamStrLen); break;
case kParamC: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this is our labels for displaying in the VST host
}
void Baxandall::getParameterDisplay(VstInt32 index, char *text) {
switch (index) {
case kParamA: float2string ((A*30.0)-15.0, text, kVstMaxParamStrLen); break;
case kParamB: float2string ((B*30.0)-15.0, text, kVstMaxParamStrLen); break;
case kParamC: float2string ((C*30.0)-15.0, text, kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this displays the values and handles 'popups' where it's discrete choices
}
void Baxandall::getParameterLabel(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "dB", kVstMaxParamStrLen); break;
case kParamB: vst_strncpy (text, "dB", kVstMaxParamStrLen); break;
case kParamC: vst_strncpy (text, "dB", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
}
}
VstInt32 Baxandall::canDo(char *text)
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
bool Baxandall::getEffectName(char* name) {
vst_strncpy(name, "Baxandall", kVstMaxProductStrLen); return true;
}
VstPlugCategory Baxandall::getPlugCategory() {return kPlugCategEffect;}
bool Baxandall::getProductString(char* text) {
vst_strncpy (text, "airwindows Baxandall", kVstMaxProductStrLen); return true;
}
bool Baxandall::getVendorString(char* text) {
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
}

View file

@ -0,0 +1,75 @@
/* ========================================
* Baxandall - Baxandall.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) 2011 __MyCompanyName__, All rights reserved
* ======================================== */
#ifndef __Baxandall_H
#define __Baxandall_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kParamA = 0,
kParamB = 1,
kParamC = 2,
kNumParameters = 3
}; //
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'baxa'; //Change this to what the AU identity is!
class Baxandall :
public AudioEffectX
{
public:
Baxandall(audioMasterCallback audioMaster);
~Baxandall();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
uint32_t fpd;
//default stuff
long double trebleAL[9];
long double trebleBL[9];
long double bassAL[9];
long double bassBL[9];
long double trebleAR[9];
long double trebleBR[9];
long double bassAR[9];
long double bassBR[9];
bool flip;
float A;
float B;
float C;
};
#endif

View file

@ -0,0 +1,282 @@
/* ========================================
* Baxandall - Baxandall.h
* Copyright (c) 2016 airwindows, All rights reserved
* ======================================== */
#ifndef __Baxandall_H
#include "Baxandall.h"
#endif
void Baxandall::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double trebleGain = pow(10.0,((A*30.0)-15.0)/20.0);
double trebleFreq = (4410.0*trebleGain)/getSampleRate();
if (trebleFreq > 0.45) trebleFreq = 0.45;
trebleAL[0] = trebleBL[0] = trebleAR[0] = trebleBR[0] = trebleFreq;
double bassGain = pow(10.0,((B*30.0)-15.0)/20.0);
double bassFreq = pow(10.0,-((B*30.0)-15.0)/20.0);
bassFreq = (4410.0*bassFreq)/getSampleRate();
if (bassFreq > 0.45) bassFreq = 0.45;
bassAL[0] = bassBL[0] = bassAR[0] = bassBR[0] = bassFreq;
trebleAL[1] = trebleBL[1] = trebleAR[1] = trebleBR[1] = 0.4;
bassAL[1] = bassBL[1] = bassAR[1] = bassBR[1] = 0.2;
double output = pow(10.0,((C*30.0)-15.0)/20.0);
double K = tan(M_PI * trebleAL[0]);
double norm = 1.0 / (1.0 + K / trebleAL[1] + K * K);
trebleBL[2] = trebleAL[2] = trebleBR[2] = trebleAR[2] = K * K * norm;
trebleBL[3] = trebleAL[3] = trebleBR[3] = trebleAR[3] = 2.0 * trebleAL[2];
trebleBL[4] = trebleAL[4] = trebleBR[4] = trebleAR[4] = trebleAL[2];
trebleBL[5] = trebleAL[5] = trebleBR[5] = trebleAR[5] = 2.0 * (K * K - 1.0) * norm;
trebleBL[6] = trebleAL[6] = trebleBR[6] = trebleAR[6] = (1.0 - K / trebleAL[1] + K * K) * norm;
K = tan(M_PI * bassAL[0]);
norm = 1.0 / (1.0 + K / bassAL[1] + K * K);
bassBL[2] = bassAL[2] = bassBR[2] = bassAR[2] = K * K * norm;
bassBL[3] = bassAL[3] = bassBR[3] = bassAR[3] = 2.0 * bassAL[2];
bassBL[4] = bassAL[4] = bassBR[4] = bassAR[4] = bassAL[2];
bassBL[5] = bassAL[5] = bassBR[5] = bassAR[5] = 2.0 * (K * K - 1.0) * norm;
bassBL[6] = bassAL[6] = bassBR[6] = bassAR[6] = (1.0 - K / bassAL[1] + K * K) * norm;
while (--sampleFrames >= 0)
{
long double inputSampleL = *in1;
long double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-37) inputSampleL = fpd * 1.18e-37;
if (fabs(inputSampleR)<1.18e-37) inputSampleR = fpd * 1.18e-37;
if (output != 1.0) {
inputSampleL *= output;
inputSampleR *= output;
}//gain trim in front of plugin, in case Console stage clips
inputSampleL = sin(inputSampleL);
inputSampleR = sin(inputSampleR);
//encode Console5: good cleanness
long double trebleSampleL;
long double bassSampleL;
long double trebleSampleR;
long double bassSampleR;
if (flip)
{
trebleSampleL = (inputSampleL * trebleAL[2]) + trebleAL[7];
trebleAL[7] = (inputSampleL * trebleAL[3]) - (trebleSampleL * trebleAL[5]) + trebleAL[8];
trebleAL[8] = (inputSampleL * trebleAL[4]) - (trebleSampleL * trebleAL[6]);
trebleSampleL = inputSampleL - trebleSampleL;
bassSampleL = (inputSampleL * bassAL[2]) + bassAL[7];
bassAL[7] = (inputSampleL * bassAL[3]) - (bassSampleL * bassAL[5]) + bassAL[8];
bassAL[8] = (inputSampleL * bassAL[4]) - (bassSampleL * bassAL[6]);
trebleSampleR = (inputSampleR * trebleAR[2]) + trebleAR[7];
trebleAR[7] = (inputSampleR * trebleAR[3]) - (trebleSampleR * trebleAR[5]) + trebleAR[8];
trebleAR[8] = (inputSampleR * trebleAR[4]) - (trebleSampleR * trebleAR[6]);
trebleSampleR = inputSampleR - trebleSampleR;
bassSampleR = (inputSampleR * bassAR[2]) + bassAR[7];
bassAR[7] = (inputSampleR * bassAR[3]) - (bassSampleR * bassAR[5]) + bassAR[8];
bassAR[8] = (inputSampleR * bassAR[4]) - (bassSampleR * bassAR[6]);
}
else
{
trebleSampleL = (inputSampleL * trebleBL[2]) + trebleBL[7];
trebleBL[7] = (inputSampleL * trebleBL[3]) - (trebleSampleL * trebleBL[5]) + trebleBL[8];
trebleBL[8] = (inputSampleL * trebleBL[4]) - (trebleSampleL * trebleBL[6]);
trebleSampleL = inputSampleL - trebleSampleL;
bassSampleL = (inputSampleL * bassBL[2]) + bassBL[7];
bassBL[7] = (inputSampleL * bassBL[3]) - (bassSampleL * bassBL[5]) + bassBL[8];
bassBL[8] = (inputSampleL * bassBL[4]) - (bassSampleL * bassBL[6]);
trebleSampleR = (inputSampleR * trebleBR[2]) + trebleBR[7];
trebleBR[7] = (inputSampleR * trebleBR[3]) - (trebleSampleR * trebleBR[5]) + trebleBR[8];
trebleBR[8] = (inputSampleR * trebleBR[4]) - (trebleSampleR * trebleBR[6]);
trebleSampleR = inputSampleR - trebleSampleR;
bassSampleR = (inputSampleR * bassBR[2]) + bassBR[7];
bassBR[7] = (inputSampleR * bassBR[3]) - (bassSampleR * bassBR[5]) + bassBR[8];
bassBR[8] = (inputSampleR * bassBR[4]) - (bassSampleR * bassBR[6]);
}
flip = !flip;
trebleSampleL *= trebleGain;
bassSampleL *= bassGain;
inputSampleL = bassSampleL + trebleSampleL; //interleaved biquad
trebleSampleR *= trebleGain;
bassSampleR *= bassGain;
inputSampleR = bassSampleR + trebleSampleR; //interleaved biquad
if (inputSampleL > 1.0) inputSampleL = 1.0;
if (inputSampleL < -1.0) inputSampleL = -1.0;
//without this, you can get a NaN condition where it spits out DC offset at full blast!
inputSampleL = asin(inputSampleL);
//amplitude aspect
if (inputSampleR > 1.0) inputSampleR = 1.0;
if (inputSampleR < -1.0) inputSampleR = -1.0;
//without this, you can get a NaN condition where it spits out DC offset at full blast!
inputSampleR = asin(inputSampleR);
//amplitude aspect
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}
void Baxandall::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double trebleGain = pow(10.0,((A*30.0)-15.0)/20.0);
double trebleFreq = (4410.0*trebleGain)/getSampleRate();
if (trebleFreq > 0.45) trebleFreq = 0.45;
trebleAL[0] = trebleBL[0] = trebleAR[0] = trebleBR[0] = trebleFreq;
double bassGain = pow(10.0,((B*30.0)-15.0)/20.0);
double bassFreq = pow(10.0,-((B*30.0)-15.0)/20.0);
bassFreq = (4410.0*bassFreq)/getSampleRate();
if (bassFreq > 0.45) bassFreq = 0.45;
bassAL[0] = bassBL[0] = bassAR[0] = bassBR[0] = bassFreq;
trebleAL[1] = trebleBL[1] = trebleAR[1] = trebleBR[1] = 0.4;
bassAL[1] = bassBL[1] = bassAR[1] = bassBR[1] = 0.2;
double output = pow(10.0,((C*30.0)-15.0)/20.0);
double K = tan(M_PI * trebleAL[0]);
double norm = 1.0 / (1.0 + K / trebleAL[1] + K * K);
trebleBL[2] = trebleAL[2] = trebleBR[2] = trebleAR[2] = K * K * norm;
trebleBL[3] = trebleAL[3] = trebleBR[3] = trebleAR[3] = 2.0 * trebleAL[2];
trebleBL[4] = trebleAL[4] = trebleBR[4] = trebleAR[4] = trebleAL[2];
trebleBL[5] = trebleAL[5] = trebleBR[5] = trebleAR[5] = 2.0 * (K * K - 1.0) * norm;
trebleBL[6] = trebleAL[6] = trebleBR[6] = trebleAR[6] = (1.0 - K / trebleAL[1] + K * K) * norm;
K = tan(M_PI * bassAL[0]);
norm = 1.0 / (1.0 + K / bassAL[1] + K * K);
bassBL[2] = bassAL[2] = bassBR[2] = bassAR[2] = K * K * norm;
bassBL[3] = bassAL[3] = bassBR[3] = bassAR[3] = 2.0 * bassAL[2];
bassBL[4] = bassAL[4] = bassBR[4] = bassAR[4] = bassAL[2];
bassBL[5] = bassAL[5] = bassBR[5] = bassAR[5] = 2.0 * (K * K - 1.0) * norm;
bassBL[6] = bassAL[6] = bassBR[6] = bassAR[6] = (1.0 - K / bassAL[1] + K * K) * norm;
while (--sampleFrames >= 0)
{
long double inputSampleL = *in1;
long double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-43) inputSampleL = fpd * 1.18e-43;
if (fabs(inputSampleR)<1.18e-43) inputSampleR = fpd * 1.18e-43;
if (output != 1.0) {
inputSampleL *= output;
inputSampleR *= output;
}//gain trim in front of plugin, in case Console stage clips
inputSampleL = sin(inputSampleL);
inputSampleR = sin(inputSampleR);
//encode Console5: good cleanness
long double trebleSampleL;
long double bassSampleL;
long double trebleSampleR;
long double bassSampleR;
if (flip)
{
trebleSampleL = (inputSampleL * trebleAL[2]) + trebleAL[7];
trebleAL[7] = (inputSampleL * trebleAL[3]) - (trebleSampleL * trebleAL[5]) + trebleAL[8];
trebleAL[8] = (inputSampleL * trebleAL[4]) - (trebleSampleL * trebleAL[6]);
trebleSampleL = inputSampleL - trebleSampleL;
bassSampleL = (inputSampleL * bassAL[2]) + bassAL[7];
bassAL[7] = (inputSampleL * bassAL[3]) - (bassSampleL * bassAL[5]) + bassAL[8];
bassAL[8] = (inputSampleL * bassAL[4]) - (bassSampleL * bassAL[6]);
trebleSampleR = (inputSampleR * trebleAR[2]) + trebleAR[7];
trebleAR[7] = (inputSampleR * trebleAR[3]) - (trebleSampleR * trebleAR[5]) + trebleAR[8];
trebleAR[8] = (inputSampleR * trebleAR[4]) - (trebleSampleR * trebleAR[6]);
trebleSampleR = inputSampleR - trebleSampleR;
bassSampleR = (inputSampleR * bassAR[2]) + bassAR[7];
bassAR[7] = (inputSampleR * bassAR[3]) - (bassSampleR * bassAR[5]) + bassAR[8];
bassAR[8] = (inputSampleR * bassAR[4]) - (bassSampleR * bassAR[6]);
}
else
{
trebleSampleL = (inputSampleL * trebleBL[2]) + trebleBL[7];
trebleBL[7] = (inputSampleL * trebleBL[3]) - (trebleSampleL * trebleBL[5]) + trebleBL[8];
trebleBL[8] = (inputSampleL * trebleBL[4]) - (trebleSampleL * trebleBL[6]);
trebleSampleL = inputSampleL - trebleSampleL;
bassSampleL = (inputSampleL * bassBL[2]) + bassBL[7];
bassBL[7] = (inputSampleL * bassBL[3]) - (bassSampleL * bassBL[5]) + bassBL[8];
bassBL[8] = (inputSampleL * bassBL[4]) - (bassSampleL * bassBL[6]);
trebleSampleR = (inputSampleR * trebleBR[2]) + trebleBR[7];
trebleBR[7] = (inputSampleR * trebleBR[3]) - (trebleSampleR * trebleBR[5]) + trebleBR[8];
trebleBR[8] = (inputSampleR * trebleBR[4]) - (trebleSampleR * trebleBR[6]);
trebleSampleR = inputSampleR - trebleSampleR;
bassSampleR = (inputSampleR * bassBR[2]) + bassBR[7];
bassBR[7] = (inputSampleR * bassBR[3]) - (bassSampleR * bassBR[5]) + bassBR[8];
bassBR[8] = (inputSampleR * bassBR[4]) - (bassSampleR * bassBR[6]);
}
flip = !flip;
trebleSampleL *= trebleGain;
bassSampleL *= bassGain;
inputSampleL = bassSampleL + trebleSampleL; //interleaved biquad
trebleSampleR *= trebleGain;
bassSampleR *= bassGain;
inputSampleR = bassSampleR + trebleSampleR; //interleaved biquad
if (inputSampleL > 1.0) inputSampleL = 1.0;
if (inputSampleL < -1.0) inputSampleL = -1.0;
//without this, you can get a NaN condition where it spits out DC offset at full blast!
inputSampleL = asin(inputSampleL);
//amplitude aspect
if (inputSampleR > 1.0) inputSampleR = 1.0;
if (inputSampleR < -1.0) inputSampleR = -1.0;
//without this, you can get a NaN condition where it spits out DC offset at full blast!
inputSampleR = asin(inputSampleR);
//amplitude aspect
//begin 64 bit stereo floating point dither
int expon; frexp((double)inputSampleL, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
frexp((double)inputSampleR, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}

Binary file not shown.

Binary file not shown.

View file

@ -0,0 +1,145 @@
/* ========================================
* Baxandall - Baxandall.h
* Copyright (c) 2016 airwindows, All rights reserved
* ======================================== */
#ifndef __Baxandall_H
#include "Baxandall.h"
#endif
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Baxandall(audioMaster);}
Baxandall::Baxandall(audioMasterCallback audioMaster) :
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
{
A = 0.5;
B = 0.5;
C = 0.5;
for (int x = 0; x < 9; x++) {
trebleAL[x] = 0.0;
trebleBL[x] = 0.0;
bassAL[x] = 0.0;
bassBL[x] = 0.0;
trebleAR[x] = 0.0;
trebleBR[x] = 0.0;
bassAR[x] = 0.0;
bassBR[x] = 0.0;
}
flip = false;
fpd = 17;
//this is reset: values being initialized only once. Startup values, whatever they are.
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
_canDo.insert("x2in2out");
setNumInputs(kNumInputs);
setNumOutputs(kNumOutputs);
setUniqueID(kUniqueId);
canProcessReplacing(); // supports output replacing
canDoubleReplacing(); // supports double precision processing
programsAreChunks(true);
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
}
Baxandall::~Baxandall() {}
VstInt32 Baxandall::getVendorVersion () {return 1000;}
void Baxandall::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
void Baxandall::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
static float pinParameter(float data)
{
if (data < 0.0f) return 0.0f;
if (data > 1.0f) return 1.0f;
return data;
}
VstInt32 Baxandall::getChunk (void** data, bool isPreset)
{
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
chunkData[0] = A;
chunkData[1] = B;
chunkData[2] = C;
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
started with. */
*data = chunkData;
return kNumParameters * sizeof(float);
}
VstInt32 Baxandall::setChunk (void* data, VstInt32 byteSize, bool isPreset)
{
float *chunkData = (float *)data;
A = pinParameter(chunkData[0]);
B = pinParameter(chunkData[1]);
C = pinParameter(chunkData[2]);
/* We're ignoring byteSize as we found it to be a filthy liar */
/* calculate any other fields you need here - you could copy in
code from setParameter() here. */
return 0;
}
void Baxandall::setParameter(VstInt32 index, float value) {
switch (index) {
case kParamA: A = value; break;
case kParamB: B = value; break;
case kParamC: C = value; break;
default: throw; // unknown parameter, shouldn't happen!
}
}
float Baxandall::getParameter(VstInt32 index) {
switch (index) {
case kParamA: return A; break;
case kParamB: return B; break;
case kParamC: return C; break;
default: break; // unknown parameter, shouldn't happen!
} return 0.0; //we only need to update the relevant name, this is simple to manage
}
void Baxandall::getParameterName(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "Treble", kVstMaxParamStrLen); break;
case kParamB: vst_strncpy (text, "Bass", kVstMaxParamStrLen); break;
case kParamC: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this is our labels for displaying in the VST host
}
void Baxandall::getParameterDisplay(VstInt32 index, char *text) {
switch (index) {
case kParamA: float2string ((A*30.0)-15.0, text, kVstMaxParamStrLen); break;
case kParamB: float2string ((B*30.0)-15.0, text, kVstMaxParamStrLen); break;
case kParamC: float2string ((C*30.0)-15.0, text, kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this displays the values and handles 'popups' where it's discrete choices
}
void Baxandall::getParameterLabel(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "dB", kVstMaxParamStrLen); break;
case kParamB: vst_strncpy (text, "dB", kVstMaxParamStrLen); break;
case kParamC: vst_strncpy (text, "dB", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
}
}
VstInt32 Baxandall::canDo(char *text)
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
bool Baxandall::getEffectName(char* name) {
vst_strncpy(name, "Baxandall", kVstMaxProductStrLen); return true;
}
VstPlugCategory Baxandall::getPlugCategory() {return kPlugCategEffect;}
bool Baxandall::getProductString(char* text) {
vst_strncpy (text, "airwindows Baxandall", kVstMaxProductStrLen); return true;
}
bool Baxandall::getVendorString(char* text) {
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
}

View file

@ -0,0 +1,75 @@
/* ========================================
* Baxandall - Baxandall.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) 2011 __MyCompanyName__, All rights reserved
* ======================================== */
#ifndef __Baxandall_H
#define __Baxandall_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kParamA = 0,
kParamB = 1,
kParamC = 2,
kNumParameters = 3
}; //
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'baxa'; //Change this to what the AU identity is!
class Baxandall :
public AudioEffectX
{
public:
Baxandall(audioMasterCallback audioMaster);
~Baxandall();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
uint32_t fpd;
//default stuff
long double trebleAL[9];
long double trebleBL[9];
long double bassAL[9];
long double bassBL[9];
long double trebleAR[9];
long double trebleBR[9];
long double bassAR[9];
long double bassBR[9];
bool flip;
float A;
float B;
float C;
};
#endif

View file

@ -0,0 +1,282 @@
/* ========================================
* Baxandall - Baxandall.h
* Copyright (c) 2016 airwindows, All rights reserved
* ======================================== */
#ifndef __Baxandall_H
#include "Baxandall.h"
#endif
void Baxandall::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double trebleGain = pow(10.0,((A*30.0)-15.0)/20.0);
double trebleFreq = (4410.0*trebleGain)/getSampleRate();
if (trebleFreq > 0.45) trebleFreq = 0.45;
trebleAL[0] = trebleBL[0] = trebleAR[0] = trebleBR[0] = trebleFreq;
double bassGain = pow(10.0,((B*30.0)-15.0)/20.0);
double bassFreq = pow(10.0,-((B*30.0)-15.0)/20.0);
bassFreq = (4410.0*bassFreq)/getSampleRate();
if (bassFreq > 0.45) bassFreq = 0.45;
bassAL[0] = bassBL[0] = bassAR[0] = bassBR[0] = bassFreq;
trebleAL[1] = trebleBL[1] = trebleAR[1] = trebleBR[1] = 0.4;
bassAL[1] = bassBL[1] = bassAR[1] = bassBR[1] = 0.2;
double output = pow(10.0,((C*30.0)-15.0)/20.0);
double K = tan(M_PI * trebleAL[0]);
double norm = 1.0 / (1.0 + K / trebleAL[1] + K * K);
trebleBL[2] = trebleAL[2] = trebleBR[2] = trebleAR[2] = K * K * norm;
trebleBL[3] = trebleAL[3] = trebleBR[3] = trebleAR[3] = 2.0 * trebleAL[2];
trebleBL[4] = trebleAL[4] = trebleBR[4] = trebleAR[4] = trebleAL[2];
trebleBL[5] = trebleAL[5] = trebleBR[5] = trebleAR[5] = 2.0 * (K * K - 1.0) * norm;
trebleBL[6] = trebleAL[6] = trebleBR[6] = trebleAR[6] = (1.0 - K / trebleAL[1] + K * K) * norm;
K = tan(M_PI * bassAL[0]);
norm = 1.0 / (1.0 + K / bassAL[1] + K * K);
bassBL[2] = bassAL[2] = bassBR[2] = bassAR[2] = K * K * norm;
bassBL[3] = bassAL[3] = bassBR[3] = bassAR[3] = 2.0 * bassAL[2];
bassBL[4] = bassAL[4] = bassBR[4] = bassAR[4] = bassAL[2];
bassBL[5] = bassAL[5] = bassBR[5] = bassAR[5] = 2.0 * (K * K - 1.0) * norm;
bassBL[6] = bassAL[6] = bassBR[6] = bassAR[6] = (1.0 - K / bassAL[1] + K * K) * norm;
while (--sampleFrames >= 0)
{
long double inputSampleL = *in1;
long double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-37) inputSampleL = fpd * 1.18e-37;
if (fabs(inputSampleR)<1.18e-37) inputSampleR = fpd * 1.18e-37;
if (output != 1.0) {
inputSampleL *= output;
inputSampleR *= output;
}//gain trim in front of plugin, in case Console stage clips
inputSampleL = sin(inputSampleL);
inputSampleR = sin(inputSampleR);
//encode Console5: good cleanness
long double trebleSampleL;
long double bassSampleL;
long double trebleSampleR;
long double bassSampleR;
if (flip)
{
trebleSampleL = (inputSampleL * trebleAL[2]) + trebleAL[7];
trebleAL[7] = (inputSampleL * trebleAL[3]) - (trebleSampleL * trebleAL[5]) + trebleAL[8];
trebleAL[8] = (inputSampleL * trebleAL[4]) - (trebleSampleL * trebleAL[6]);
trebleSampleL = inputSampleL - trebleSampleL;
bassSampleL = (inputSampleL * bassAL[2]) + bassAL[7];
bassAL[7] = (inputSampleL * bassAL[3]) - (bassSampleL * bassAL[5]) + bassAL[8];
bassAL[8] = (inputSampleL * bassAL[4]) - (bassSampleL * bassAL[6]);
trebleSampleR = (inputSampleR * trebleAR[2]) + trebleAR[7];
trebleAR[7] = (inputSampleR * trebleAR[3]) - (trebleSampleR * trebleAR[5]) + trebleAR[8];
trebleAR[8] = (inputSampleR * trebleAR[4]) - (trebleSampleR * trebleAR[6]);
trebleSampleR = inputSampleR - trebleSampleR;
bassSampleR = (inputSampleR * bassAR[2]) + bassAR[7];
bassAR[7] = (inputSampleR * bassAR[3]) - (bassSampleR * bassAR[5]) + bassAR[8];
bassAR[8] = (inputSampleR * bassAR[4]) - (bassSampleR * bassAR[6]);
}
else
{
trebleSampleL = (inputSampleL * trebleBL[2]) + trebleBL[7];
trebleBL[7] = (inputSampleL * trebleBL[3]) - (trebleSampleL * trebleBL[5]) + trebleBL[8];
trebleBL[8] = (inputSampleL * trebleBL[4]) - (trebleSampleL * trebleBL[6]);
trebleSampleL = inputSampleL - trebleSampleL;
bassSampleL = (inputSampleL * bassBL[2]) + bassBL[7];
bassBL[7] = (inputSampleL * bassBL[3]) - (bassSampleL * bassBL[5]) + bassBL[8];
bassBL[8] = (inputSampleL * bassBL[4]) - (bassSampleL * bassBL[6]);
trebleSampleR = (inputSampleR * trebleBR[2]) + trebleBR[7];
trebleBR[7] = (inputSampleR * trebleBR[3]) - (trebleSampleR * trebleBR[5]) + trebleBR[8];
trebleBR[8] = (inputSampleR * trebleBR[4]) - (trebleSampleR * trebleBR[6]);
trebleSampleR = inputSampleR - trebleSampleR;
bassSampleR = (inputSampleR * bassBR[2]) + bassBR[7];
bassBR[7] = (inputSampleR * bassBR[3]) - (bassSampleR * bassBR[5]) + bassBR[8];
bassBR[8] = (inputSampleR * bassBR[4]) - (bassSampleR * bassBR[6]);
}
flip = !flip;
trebleSampleL *= trebleGain;
bassSampleL *= bassGain;
inputSampleL = bassSampleL + trebleSampleL; //interleaved biquad
trebleSampleR *= trebleGain;
bassSampleR *= bassGain;
inputSampleR = bassSampleR + trebleSampleR; //interleaved biquad
if (inputSampleL > 1.0) inputSampleL = 1.0;
if (inputSampleL < -1.0) inputSampleL = -1.0;
//without this, you can get a NaN condition where it spits out DC offset at full blast!
inputSampleL = asin(inputSampleL);
//amplitude aspect
if (inputSampleR > 1.0) inputSampleR = 1.0;
if (inputSampleR < -1.0) inputSampleR = -1.0;
//without this, you can get a NaN condition where it spits out DC offset at full blast!
inputSampleR = asin(inputSampleR);
//amplitude aspect
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}
void Baxandall::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double trebleGain = pow(10.0,((A*30.0)-15.0)/20.0);
double trebleFreq = (4410.0*trebleGain)/getSampleRate();
if (trebleFreq > 0.45) trebleFreq = 0.45;
trebleAL[0] = trebleBL[0] = trebleAR[0] = trebleBR[0] = trebleFreq;
double bassGain = pow(10.0,((B*30.0)-15.0)/20.0);
double bassFreq = pow(10.0,-((B*30.0)-15.0)/20.0);
bassFreq = (4410.0*bassFreq)/getSampleRate();
if (bassFreq > 0.45) bassFreq = 0.45;
bassAL[0] = bassBL[0] = bassAR[0] = bassBR[0] = bassFreq;
trebleAL[1] = trebleBL[1] = trebleAR[1] = trebleBR[1] = 0.4;
bassAL[1] = bassBL[1] = bassAR[1] = bassBR[1] = 0.2;
double output = pow(10.0,((C*30.0)-15.0)/20.0);
double K = tan(M_PI * trebleAL[0]);
double norm = 1.0 / (1.0 + K / trebleAL[1] + K * K);
trebleBL[2] = trebleAL[2] = trebleBR[2] = trebleAR[2] = K * K * norm;
trebleBL[3] = trebleAL[3] = trebleBR[3] = trebleAR[3] = 2.0 * trebleAL[2];
trebleBL[4] = trebleAL[4] = trebleBR[4] = trebleAR[4] = trebleAL[2];
trebleBL[5] = trebleAL[5] = trebleBR[5] = trebleAR[5] = 2.0 * (K * K - 1.0) * norm;
trebleBL[6] = trebleAL[6] = trebleBR[6] = trebleAR[6] = (1.0 - K / trebleAL[1] + K * K) * norm;
K = tan(M_PI * bassAL[0]);
norm = 1.0 / (1.0 + K / bassAL[1] + K * K);
bassBL[2] = bassAL[2] = bassBR[2] = bassAR[2] = K * K * norm;
bassBL[3] = bassAL[3] = bassBR[3] = bassAR[3] = 2.0 * bassAL[2];
bassBL[4] = bassAL[4] = bassBR[4] = bassAR[4] = bassAL[2];
bassBL[5] = bassAL[5] = bassBR[5] = bassAR[5] = 2.0 * (K * K - 1.0) * norm;
bassBL[6] = bassAL[6] = bassBR[6] = bassAR[6] = (1.0 - K / bassAL[1] + K * K) * norm;
while (--sampleFrames >= 0)
{
long double inputSampleL = *in1;
long double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-43) inputSampleL = fpd * 1.18e-43;
if (fabs(inputSampleR)<1.18e-43) inputSampleR = fpd * 1.18e-43;
if (output != 1.0) {
inputSampleL *= output;
inputSampleR *= output;
}//gain trim in front of plugin, in case Console stage clips
inputSampleL = sin(inputSampleL);
inputSampleR = sin(inputSampleR);
//encode Console5: good cleanness
long double trebleSampleL;
long double bassSampleL;
long double trebleSampleR;
long double bassSampleR;
if (flip)
{
trebleSampleL = (inputSampleL * trebleAL[2]) + trebleAL[7];
trebleAL[7] = (inputSampleL * trebleAL[3]) - (trebleSampleL * trebleAL[5]) + trebleAL[8];
trebleAL[8] = (inputSampleL * trebleAL[4]) - (trebleSampleL * trebleAL[6]);
trebleSampleL = inputSampleL - trebleSampleL;
bassSampleL = (inputSampleL * bassAL[2]) + bassAL[7];
bassAL[7] = (inputSampleL * bassAL[3]) - (bassSampleL * bassAL[5]) + bassAL[8];
bassAL[8] = (inputSampleL * bassAL[4]) - (bassSampleL * bassAL[6]);
trebleSampleR = (inputSampleR * trebleAR[2]) + trebleAR[7];
trebleAR[7] = (inputSampleR * trebleAR[3]) - (trebleSampleR * trebleAR[5]) + trebleAR[8];
trebleAR[8] = (inputSampleR * trebleAR[4]) - (trebleSampleR * trebleAR[6]);
trebleSampleR = inputSampleR - trebleSampleR;
bassSampleR = (inputSampleR * bassAR[2]) + bassAR[7];
bassAR[7] = (inputSampleR * bassAR[3]) - (bassSampleR * bassAR[5]) + bassAR[8];
bassAR[8] = (inputSampleR * bassAR[4]) - (bassSampleR * bassAR[6]);
}
else
{
trebleSampleL = (inputSampleL * trebleBL[2]) + trebleBL[7];
trebleBL[7] = (inputSampleL * trebleBL[3]) - (trebleSampleL * trebleBL[5]) + trebleBL[8];
trebleBL[8] = (inputSampleL * trebleBL[4]) - (trebleSampleL * trebleBL[6]);
trebleSampleL = inputSampleL - trebleSampleL;
bassSampleL = (inputSampleL * bassBL[2]) + bassBL[7];
bassBL[7] = (inputSampleL * bassBL[3]) - (bassSampleL * bassBL[5]) + bassBL[8];
bassBL[8] = (inputSampleL * bassBL[4]) - (bassSampleL * bassBL[6]);
trebleSampleR = (inputSampleR * trebleBR[2]) + trebleBR[7];
trebleBR[7] = (inputSampleR * trebleBR[3]) - (trebleSampleR * trebleBR[5]) + trebleBR[8];
trebleBR[8] = (inputSampleR * trebleBR[4]) - (trebleSampleR * trebleBR[6]);
trebleSampleR = inputSampleR - trebleSampleR;
bassSampleR = (inputSampleR * bassBR[2]) + bassBR[7];
bassBR[7] = (inputSampleR * bassBR[3]) - (bassSampleR * bassBR[5]) + bassBR[8];
bassBR[8] = (inputSampleR * bassBR[4]) - (bassSampleR * bassBR[6]);
}
flip = !flip;
trebleSampleL *= trebleGain;
bassSampleL *= bassGain;
inputSampleL = bassSampleL + trebleSampleL; //interleaved biquad
trebleSampleR *= trebleGain;
bassSampleR *= bassGain;
inputSampleR = bassSampleR + trebleSampleR; //interleaved biquad
if (inputSampleL > 1.0) inputSampleL = 1.0;
if (inputSampleL < -1.0) inputSampleL = -1.0;
//without this, you can get a NaN condition where it spits out DC offset at full blast!
inputSampleL = asin(inputSampleL);
//amplitude aspect
if (inputSampleR > 1.0) inputSampleR = 1.0;
if (inputSampleR < -1.0) inputSampleR = -1.0;
//without this, you can get a NaN condition where it spits out DC offset at full blast!
inputSampleR = asin(inputSampleR);
//amplitude aspect
//begin 64 bit stereo floating point dither
int expon; frexp((double)inputSampleL, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
frexp((double)inputSampleR, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}

View file

@ -0,0 +1,28 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VSTProject", "VSTProject.vcxproj", "{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x64.ActiveCfg = Debug|x64
{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x64.Build.0 = Debug|x64
{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x86.ActiveCfg = Debug|Win32
{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x86.Build.0 = Debug|Win32
{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x64.ActiveCfg = Release|x64
{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x64.Build.0 = Release|x64
{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x86.ActiveCfg = Release|Win32
{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View file

@ -0,0 +1,183 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.cpp" />
<ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.cpp" />
<ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\vstplugmain.cpp" />
<ClCompile Include="Baxandall.cpp" />
<ClCompile Include="BaxandallProc.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\aeffeditor.h" />
<ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.h" />
<ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.h" />
<ClInclude Include="Baxandall.h" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}</ProjectGuid>
<RootNamespace>VSTProject</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
<ProjectName>Baxandall64</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>false</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>false</WholeProgramOptimization>
<CharacterSet>NotSet</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<TargetExt>.dll</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<ExecutablePath>$(VC_ExecutablePath_x64);$(WindowsSDK_ExecutablePath);$(VS_ExecutablePath);$(MSBuild_ExecutablePath);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH)</ExecutablePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<ExecutablePath>$(VC_ExecutablePath_x64);$(WindowsSDK_ExecutablePath);$(VS_ExecutablePath);$(MSBuild_ExecutablePath);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH)</ExecutablePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<FunctionLevelLinking>false</FunctionLevelLinking>
<DebugInformationFormat>None</DebugInformationFormat>
</ClCompile>
<Link>
<ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
<IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<FunctionLevelLinking>false</FunctionLevelLinking>
<DebugInformationFormat>None</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>false</FunctionLevelLinking>
<IntrinsicFunctions>false</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>None</DebugInformationFormat>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;libc.lib;libcd.lib;libcmt.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<AdditionalDependencies>libcmt.lib;uuid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>false</FunctionLevelLinking>
<IntrinsicFunctions>false</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>None</DebugInformationFormat>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;libc.lib;libcd.lib;libcmt.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<AdditionalDependencies>libcmt.lib;uuid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View file

@ -0,0 +1,48 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\vstplugmain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Baxandall.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="BaxandallProc.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\aeffeditor.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Baxandall.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

View file

@ -0,0 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>

View file

@ -0,0 +1,3 @@
EXPORTS
VSTPluginMain
main=VSTPluginMain