GalacticVibe

This commit is contained in:
Christopher Johnson 2023-07-02 15:30:37 -04:00
parent 70544ffd5d
commit a09a094ae8
82 changed files with 19941 additions and 1 deletions

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@ -28,7 +28,7 @@ Dithers: Dark, PaulWide, PaulDither, TPDFWide, TPDFDither, NotJustAnotherDither,
Dynamics: Pop2, Pressure5, Dynamics, Pop, DigitalBlack, Logical4, VariMu, ButterComp2, curve, Recurve, Pyewacket, BlockParty, SoftGate, Thunder, Compresaturator, DrumSlam, ButterComp, BrassRider, Point, Gatelope, PodcastDeluxe, Podcast, Swell, PurestSquish, Pressure4, Surge, SurgeTide
Effects: Fracture2, Dubly, Pafnuty2, PitchNasty, GuitarConditioner, Aura, TremoSquare, Tremolo, GlitchShifter, Gringer, Exciter, Energy2, Energy, Facet, Fracture, PowerSag2, PowerSag, Preponderant, Nikola
Effects: GalacticVibe, Fracture2, Dubly, Pafnuty2, PitchNasty, GuitarConditioner, Aura, TremoSquare, Tremolo, GlitchShifter, Gringer, Exciter, Energy2, Energy, Facet, Fracture, PowerSag2, PowerSag, Preponderant, Nikola
Filter: Baxandall2, Capacitor2, CStrip2, Weight, Isolator2, Holt2, Holt, ToneSlant, AverMatrix, Average, MackEQ, Baxandall, Hull, EQ, Capacitor, Isolator, TapeFat, ResEQ, Lowpass2, Highpass2, Distance2, Distance, Lowpass, Highpass
@ -1760,6 +1760,20 @@ What this means is, if you put stuff in the left, it makes a sort of cloud of re
And if you put stuff in mono… you get WIDE center content. The whole texture is wider than what original Galactic can do, without use of chorusing or pitch shifting to widen it. That gives it a completely different character, which is why you've still got original Galactic to use if you want. This is a second bite of the apple. It's about trying to get even deeper into space, and I hope you enjoy it :)
############ GalacticVibe is the stereo vibrato from the original Galactic reverb.
GalacticVibe is about taking the code I used to make the Galactic reverb super wide, and breaking it out into a chorus-like effect… at which it turns out to be great!
Used in Galactic, it's always full wet. It's a dual vibrato that's 'quadrature', meaning the channels are two different offsets on the same LFO. Except it's not exactly an LFO in the sense of low frequency oscillator, because it's slightly irregular. You don't hear it as being super off, but it's a somewhat organic quality whatever speed you choose.
This produces two stereo outputs (even if you're just giving it mono) and the way they modulate is a bit like a miked-up Leslie: the pitch wavers across both channels. But then, if you add dry (which isn't part of Galactic's modulation) that blends against both stereo channels… and you end up with a nice little vibey chorus, with definite Leslie-like qualities, but without any of the speaker emulation and without an accurate pitch modulation on what would be the treble horns (instead, it's something else, a little smoother).
So it turns out the modulation inside Galactic (Galactic2 is different) is quite nice just by itself! In particular, it seems very nice giving slow swirly effects, and ramping up to a quicker speed has a really striking 'leslie, but not leslie' quality. A happy accident that is now yours, because this is an open source, free plugin, so enjoy adding this tool to your stereo toolkit.
All this is paid for by my Patreon, and the better that does the more I can do with it: as promised, the Bricasti reverb is here. Like I said I am not going to make a clone, but I am certain I can both get some useful k-series reverbs inspired by classic Bricasti patches, and design future reverb algorithms that incorporate more Bricast-isms, just from being able to hear it properly and make use of it in the studio. There's also the new Console versions coming along, currently in study mode as I explore a world of classic vinyl records heard in the fullest fidelity, and develop channel EQs that will go along with the new Console versions.
Thanks, and hope you like GalacticVibe!
############ Gatelope is a special gate that applies filters.
Gatelope was initially developed for Ola Sonmark, to solve the following problem: can you gate a tom mic in such a way that it rejects cymbal bleed, but lets the lows sustain longer, and then transitions into silence gracefully?

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@ -157,6 +157,7 @@ add_airwindows_plugin(Galactic2)
add_airwindows_plugin(GalacticVibe)
add_airwindows_plugin(Gatelope)
add_airwindows_plugin(GlitchShifter)
add_airwindows_plugin(GoldenSlew)
add_airwindows_plugin(Golem)
add_airwindows_plugin(GrindAmp)
add_airwindows_plugin(Gringer)

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@ -0,0 +1,120 @@
/* ========================================
* GoldenSlew - GoldenSlew.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __GoldenSlew_H
#include "GoldenSlew.h"
#endif
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new GoldenSlew(audioMaster);}
GoldenSlew::GoldenSlew(audioMasterCallback audioMaster) :
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
{
A = 0.0;
for (int x = 0; x < gslew_total; x++) gslew[x] = 0.0;
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
//this is reset: values being initialized only once. Startup values, whatever they are.
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
_canDo.insert("x2in2out");
setNumInputs(kNumInputs);
setNumOutputs(kNumOutputs);
setUniqueID(kUniqueId);
canProcessReplacing(); // supports output replacing
canDoubleReplacing(); // supports double precision processing
programsAreChunks(true);
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
}
GoldenSlew::~GoldenSlew() {}
VstInt32 GoldenSlew::getVendorVersion () {return 1000;}
void GoldenSlew::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
void GoldenSlew::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
static float pinParameter(float data)
{
if (data < 0.0f) return 0.0f;
if (data > 1.0f) return 1.0f;
return data;
}
VstInt32 GoldenSlew::getChunk (void** data, bool isPreset)
{
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
chunkData[0] = A;
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
started with. */
*data = chunkData;
return kNumParameters * sizeof(float);
}
VstInt32 GoldenSlew::setChunk (void* data, VstInt32 byteSize, bool isPreset)
{
float *chunkData = (float *)data;
A = pinParameter(chunkData[0]);
/* We're ignoring byteSize as we found it to be a filthy liar */
/* calculate any other fields you need here - you could copy in
code from setParameter() here. */
return 0;
}
void GoldenSlew::setParameter(VstInt32 index, float value) {
switch (index) {
case kParamA: A = value; break;
default: throw; // unknown parameter, shouldn't happen!
}
}
float GoldenSlew::getParameter(VstInt32 index) {
switch (index) {
case kParamA: return A; break;
default: break; // unknown parameter, shouldn't happen!
} return 0.0; //we only need to update the relevant name, this is simple to manage
}
void GoldenSlew::getParameterName(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "Slew", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this is our labels for displaying in the VST host
}
void GoldenSlew::getParameterDisplay(VstInt32 index, char *text) {
switch (index) {
case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this displays the values and handles 'popups' where it's discrete choices
}
void GoldenSlew::getParameterLabel(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
}
}
VstInt32 GoldenSlew::canDo(char *text)
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
bool GoldenSlew::getEffectName(char* name) {
vst_strncpy(name, "GoldenSlew", kVstMaxProductStrLen); return true;
}
VstPlugCategory GoldenSlew::getPlugCategory() {return kPlugCategEffect;}
bool GoldenSlew::getProductString(char* text) {
vst_strncpy (text, "airwindows GoldenSlew", kVstMaxProductStrLen); return true;
}
bool GoldenSlew::getVendorString(char* text) {
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
}

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@ -0,0 +1,97 @@
/* ========================================
* GoldenSlew - GoldenSlew.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) Airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __GoldenSlew_H
#define __GoldenSlew_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kParamA = 0,
kNumParameters = 1
}; //
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'gdsl'; //Change this to what the AU identity is!
class GoldenSlew :
public AudioEffectX
{
public:
GoldenSlew(audioMasterCallback audioMaster);
~GoldenSlew();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
enum {
prevSampL1,
prevSampR1,
threshold1,
prevSampL2,
prevSampR2,
threshold2,
prevSampL3,
prevSampR3,
threshold3,
prevSampL4,
prevSampR4,
threshold4,
prevSampL5,
prevSampR5,
threshold5,
prevSampL6,
prevSampR6,
threshold6,
prevSampL7,
prevSampR7,
threshold7,
prevSampL8,
prevSampR8,
threshold8,
prevSampL9,
prevSampR9,
threshold9,
prevSampL10,
prevSampR10,
threshold10,
gslew_total
}; //fixed frequency pear filter for ultrasonics, stereo
double gslew[gslew_total]; //probably worth just using a number here
uint32_t fpdL;
uint32_t fpdR;
//default stuff
float A;
};
#endif

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@ -0,0 +1,156 @@
/* ========================================
* GoldenSlew - GoldenSlew.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __GoldenSlew_H
#include "GoldenSlew.h"
#endif
void GoldenSlew::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double source = pow(1-A,4)/overallscale;
gslew[threshold10] = source;
source *= 1.618033988749894848204586;
gslew[threshold9] = source;
source *= 1.618033988749894848204586;
gslew[threshold8] = source;
source *= 1.618033988749894848204586;
gslew[threshold7] = source;
source *= 1.618033988749894848204586;
gslew[threshold6] = source;
source *= 1.618033988749894848204586;
gslew[threshold5] = source;
source *= 1.618033988749894848204586;
gslew[threshold4] = source;
source *= 1.618033988749894848204586;
gslew[threshold3] = source;
source *= 1.618033988749894848204586;
gslew[threshold2] = source;
source *= 1.618033988749894848204586;
gslew[threshold1] = source;
source *= 1.618033988749894848204586;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
for (int x = 0; x < gslew_total; x += 3) {
if ((inputSampleL - gslew[x]) > gslew[x+2])
inputSampleL = gslew[x] + gslew[x+2];
if (-(inputSampleL - gslew[x]) > gslew[x+2])
inputSampleL = gslew[x] - gslew[x+2];
gslew[x] = inputSampleL;
if ((inputSampleR - gslew[x+1]) > gslew[x+2])
inputSampleR = gslew[x+1] + gslew[x+2];
if (-(inputSampleR - gslew[x+1]) > gslew[x+2])
inputSampleR = gslew[x+1] - gslew[x+2];
gslew[x+1] = inputSampleR;
}
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void GoldenSlew::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double source = pow(1-A,4)/overallscale;
gslew[threshold10] = source;
source *= 1.618033988749894848204586;
gslew[threshold9] = source;
source *= 1.618033988749894848204586;
gslew[threshold8] = source;
source *= 1.618033988749894848204586;
gslew[threshold7] = source;
source *= 1.618033988749894848204586;
gslew[threshold6] = source;
source *= 1.618033988749894848204586;
gslew[threshold5] = source;
source *= 1.618033988749894848204586;
gslew[threshold4] = source;
source *= 1.618033988749894848204586;
gslew[threshold3] = source;
source *= 1.618033988749894848204586;
gslew[threshold2] = source;
source *= 1.618033988749894848204586;
gslew[threshold1] = source;
source *= 1.618033988749894848204586;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
for (int x = 0; x < gslew_total; x += 3) {
if ((inputSampleL - gslew[x]) > gslew[x+2])
inputSampleL = gslew[x] + gslew[x+2];
if (-(inputSampleL - gslew[x]) > gslew[x+2])
inputSampleL = gslew[x] - gslew[x+2];
gslew[x] = inputSampleL;
if ((inputSampleR - gslew[x+1]) > gslew[x+2])
inputSampleR = gslew[x+1] + gslew[x+2];
if (-(inputSampleR - gslew[x+1]) > gslew[x+2])
inputSampleR = gslew[x+1] - gslew[x+2];
gslew[x+1] = inputSampleR;
}
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}

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@ -0,0 +1,233 @@
/*
* File: GoldenSlew.cpp
*
* Version: 1.0
*
* Created: 6/26/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/*=============================================================================
GoldenSlew.cpp
=============================================================================*/
#include "GoldenSlew.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(GoldenSlew)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// GoldenSlew::GoldenSlew
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
GoldenSlew::GoldenSlew(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_One, kDefaultValue_ParamOne );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// GoldenSlew::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult GoldenSlew::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// GoldenSlew::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult GoldenSlew::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_One:
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// GoldenSlew::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult GoldenSlew::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// GoldenSlew::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult GoldenSlew::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// GoldenSlew::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult GoldenSlew::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____GoldenSlewEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// GoldenSlew::GoldenSlewKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void GoldenSlew::GoldenSlewKernel::Reset()
{
for (int x = 0; x < gslew_total; x++) gslew[x] = 0.0;
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// GoldenSlew::GoldenSlewKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void GoldenSlew::GoldenSlewKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
double source = pow(1-GetParameter( kParam_One ),4)/overallscale;
gslew[threshold10] = source;
source *= 1.618033988749894848204586;
gslew[threshold9] = source;
source *= 1.618033988749894848204586;
gslew[threshold8] = source;
source *= 1.618033988749894848204586;
gslew[threshold7] = source;
source *= 1.618033988749894848204586;
gslew[threshold6] = source;
source *= 1.618033988749894848204586;
gslew[threshold5] = source;
source *= 1.618033988749894848204586;
gslew[threshold4] = source;
source *= 1.618033988749894848204586;
gslew[threshold3] = source;
source *= 1.618033988749894848204586;
gslew[threshold2] = source;
source *= 1.618033988749894848204586;
gslew[threshold1] = source;
source *= 1.618033988749894848204586;
while (nSampleFrames-- > 0) {
double inputSample = *sourceP;
if (fabs(inputSample)<1.18e-23) inputSample = fpd * 1.18e-17;
for (int x = 0; x < gslew_total; x += 3) {
if ((inputSample - gslew[x]) > gslew[x+2])
inputSample = gslew[x] + gslew[x+2];
if (-(inputSample - gslew[x]) > gslew[x+2])
inputSample = gslew[x] - gslew[x+2];
gslew[x] = inputSample;
//if ((inputSampleR - gslew[x+1]) > gslew[x+2])
// inputSampleR = gslew[x+1] + gslew[x+2];
//if (-(inputSampleR - gslew[x+1]) > gslew[x+2])
// inputSampleR = gslew[x+1] - gslew[x+2];
//gslew[x+1] = inputSampleR;
}
//begin 32 bit floating point dither
int expon; frexpf((float)inputSample, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSample;
sourceP += inNumChannels; destP += inNumChannels;
}
}

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@ -0,0 +1 @@
_GoldenSlewEntry

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@ -0,0 +1,170 @@
/*
* File: GoldenSlew.h
*
* Version: 1.0
*
* Created: 6/26/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "AUEffectBase.h"
#include "GoldenSlewVersion.h"
#if AU_DEBUG_DISPATCHER
#include "AUDebugDispatcher.h"
#endif
#ifndef __GoldenSlew_h__
#define __GoldenSlew_h__
#pragma mark ____GoldenSlew Parameters
// parameters
static const float kDefaultValue_ParamOne = 0.0;
static CFStringRef kParameterOneName = CFSTR("Slew");
//Alter the name if desired, but using the plugin name is a start
enum {
kParam_One =0,
//Add your parameters here...
kNumberOfParameters=1
};
#pragma mark ____GoldenSlew
class GoldenSlew : public AUEffectBase
{
public:
GoldenSlew(AudioUnit component);
#if AU_DEBUG_DISPATCHER
virtual ~GoldenSlew () { delete mDebugDispatcher; }
#endif
virtual AUKernelBase * NewKernel() { return new GoldenSlewKernel(this); }
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings);
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo);
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable );
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData);
virtual ComponentResult Initialize();
virtual bool SupportsTail () { return true; }
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
/*! @method Version */
virtual ComponentResult Version() { return kGoldenSlewVersion; }
protected:
class GoldenSlewKernel : public AUKernelBase // most of the real work happens here
{
public:
GoldenSlewKernel(AUEffectBase *inAudioUnit )
: AUKernelBase(inAudioUnit)
{
}
// *Required* overides for the process method for this effect
// processes one channel of interleaved samples
virtual void Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence);
virtual void Reset();
private:
enum {
prevSampL1,
prevSampR1,
threshold1,
prevSampL2,
prevSampR2,
threshold2,
prevSampL3,
prevSampR3,
threshold3,
prevSampL4,
prevSampR4,
threshold4,
prevSampL5,
prevSampR5,
threshold5,
prevSampL6,
prevSampR6,
threshold6,
prevSampL7,
prevSampR7,
threshold7,
prevSampL8,
prevSampR8,
threshold8,
prevSampL9,
prevSampR9,
threshold9,
prevSampL10,
prevSampR10,
threshold10,
gslew_total
}; //fixed frequency pear filter for ultrasonics, stereo
double gslew[gslew_total]; //probably worth just using a number here
uint32_t fpd;
};
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#endif

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@ -0,0 +1,61 @@
/*
* File: GoldenSlew.r
*
* Version: 1.0
*
* Created: 6/26/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include <AudioUnit/AudioUnit.r>
#include "GoldenSlewVersion.h"
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
#define kAudioUnitResID_GoldenSlew 1000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GoldenSlew~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#define RES_ID kAudioUnitResID_GoldenSlew
#define COMP_TYPE kAudioUnitType_Effect
#define COMP_SUBTYPE GoldenSlew_COMP_SUBTYPE
#define COMP_MANUF GoldenSlew_COMP_MANF
#define VERSION kGoldenSlewVersion
#define NAME "Airwindows: GoldenSlew"
#define DESCRIPTION "GoldenSlew AU"
#define ENTRY_POINT "GoldenSlewEntry"
#include "AUResources.r"

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View file

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/*
* File: GoldenSlewVersion.h
*
* Version: 1.0
*
* Created: 6/26/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __GoldenSlewVersion_h__
#define __GoldenSlewVersion_h__
#ifdef DEBUG
#define kGoldenSlewVersion 0xFFFFFFFF
#else
#define kGoldenSlewVersion 0x00010000
#endif
//~~~~~~~~~~~~~~ Change!!! ~~~~~~~~~~~~~~~~~~~~~//
#define GoldenSlew_COMP_MANF 'Dthr'
#define GoldenSlew_COMP_SUBTYPE 'gdsl'
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
#endif

View file

@ -0,0 +1,28 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>com.airwindows.audiounit.${PRODUCT_NAME:identifier}</string>
<key>CFBundleName</key>
<string>${PROJECTNAMEASIDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>DthX</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>CSResourcesFileMapped</key>
<true/>
</dict>
</plist>

View file

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/*
* File: GoldenSlew.cpp
*
* Version: 1.0
*
* Created: 6/26/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/*=============================================================================
GoldenSlew.cpp
=============================================================================*/
#include "GoldenSlew.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AUDIOCOMPONENT_ENTRY(AUBaseFactory, GoldenSlew)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// GoldenSlew::GoldenSlew
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
GoldenSlew::GoldenSlew(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_One, kDefaultValue_ParamOne );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// GoldenSlew::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult GoldenSlew::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// GoldenSlew::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult GoldenSlew::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_One:
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// GoldenSlew::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult GoldenSlew::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// GoldenSlew::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult GoldenSlew::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// GoldenSlew::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult GoldenSlew::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____GoldenSlewEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// GoldenSlew::GoldenSlewKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void GoldenSlew::GoldenSlewKernel::Reset()
{
for (int x = 0; x < gslew_total; x++) gslew[x] = 0.0;
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// GoldenSlew::GoldenSlewKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void GoldenSlew::GoldenSlewKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
double source = pow(1-GetParameter( kParam_One ),4)/overallscale;
gslew[threshold10] = source;
source *= 1.618033988749894848204586;
gslew[threshold9] = source;
source *= 1.618033988749894848204586;
gslew[threshold8] = source;
source *= 1.618033988749894848204586;
gslew[threshold7] = source;
source *= 1.618033988749894848204586;
gslew[threshold6] = source;
source *= 1.618033988749894848204586;
gslew[threshold5] = source;
source *= 1.618033988749894848204586;
gslew[threshold4] = source;
source *= 1.618033988749894848204586;
gslew[threshold3] = source;
source *= 1.618033988749894848204586;
gslew[threshold2] = source;
source *= 1.618033988749894848204586;
gslew[threshold1] = source;
source *= 1.618033988749894848204586;
while (nSampleFrames-- > 0) {
double inputSample = *sourceP;
if (fabs(inputSample)<1.18e-23) inputSample = fpd * 1.18e-17;
for (int x = 0; x < gslew_total; x += 3) {
if ((inputSample - gslew[x]) > gslew[x+2])
inputSample = gslew[x] + gslew[x+2];
if (-(inputSample - gslew[x]) > gslew[x+2])
inputSample = gslew[x] - gslew[x+2];
gslew[x] = inputSample;
//if ((inputSampleR - gslew[x+1]) > gslew[x+2])
// inputSampleR = gslew[x+1] + gslew[x+2];
//if (-(inputSampleR - gslew[x+1]) > gslew[x+2])
// inputSampleR = gslew[x+1] - gslew[x+2];
//gslew[x+1] = inputSampleR;
}
//begin 32 bit floating point dither
int expon; frexpf((float)inputSample, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSample;
sourceP += inNumChannels; destP += inNumChannels;
}
}

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@ -0,0 +1,2 @@
_GoldenSlewEntry
_GoldenSlewFactory

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@ -0,0 +1,170 @@
/*
* File: GoldenSlew.h
*
* Version: 1.0
*
* Created: 6/26/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "AUEffectBase.h"
#include "GoldenSlewVersion.h"
#if AU_DEBUG_DISPATCHER
#include "AUDebugDispatcher.h"
#endif
#ifndef __GoldenSlew_h__
#define __GoldenSlew_h__
#pragma mark ____GoldenSlew Parameters
// parameters
static const float kDefaultValue_ParamOne = 0.0;
static CFStringRef kParameterOneName = CFSTR("Slew");
//Alter the name if desired, but using the plugin name is a start
enum {
kParam_One =0,
//Add your parameters here...
kNumberOfParameters=1
};
#pragma mark ____GoldenSlew
class GoldenSlew : public AUEffectBase
{
public:
GoldenSlew(AudioUnit component);
#if AU_DEBUG_DISPATCHER
virtual ~GoldenSlew () { delete mDebugDispatcher; }
#endif
virtual AUKernelBase * NewKernel() { return new GoldenSlewKernel(this); }
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings);
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo);
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable );
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData);
virtual ComponentResult Initialize();
virtual bool SupportsTail () { return true; }
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
/*! @method Version */
virtual ComponentResult Version() { return kGoldenSlewVersion; }
protected:
class GoldenSlewKernel : public AUKernelBase // most of the real work happens here
{
public:
GoldenSlewKernel(AUEffectBase *inAudioUnit )
: AUKernelBase(inAudioUnit)
{
}
// *Required* overides for the process method for this effect
// processes one channel of interleaved samples
virtual void Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence);
virtual void Reset();
private:
enum {
prevSampL1,
prevSampR1,
threshold1,
prevSampL2,
prevSampR2,
threshold2,
prevSampL3,
prevSampR3,
threshold3,
prevSampL4,
prevSampR4,
threshold4,
prevSampL5,
prevSampR5,
threshold5,
prevSampL6,
prevSampR6,
threshold6,
prevSampL7,
prevSampR7,
threshold7,
prevSampL8,
prevSampR8,
threshold8,
prevSampL9,
prevSampR9,
threshold9,
prevSampL10,
prevSampR10,
threshold10,
gslew_total
}; //fixed frequency pear filter for ultrasonics, stereo
double gslew[gslew_total]; //probably worth just using a number here
uint32_t fpd;
};
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#endif

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@ -0,0 +1,61 @@
/*
* File: GoldenSlew.r
*
* Version: 1.0
*
* Created: 6/26/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include <AudioUnit/AudioUnit.r>
#include "GoldenSlewVersion.h"
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
#define kAudioUnitResID_GoldenSlew 1000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GoldenSlew~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#define RES_ID kAudioUnitResID_GoldenSlew
#define COMP_TYPE kAudioUnitType_Effect
#define COMP_SUBTYPE GoldenSlew_COMP_SUBTYPE
#define COMP_MANUF GoldenSlew_COMP_MANF
#define VERSION kGoldenSlewVersion
#define NAME "Airwindows: GoldenSlew"
#define DESCRIPTION "GoldenSlew AU"
#define ENTRY_POINT "GoldenSlewEntry"
#include "AUResources.r"

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/*
* File: GoldenSlewVersion.h
*
* Version: 1.0
*
* Created: 6/26/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __GoldenSlewVersion_h__
#define __GoldenSlewVersion_h__
#ifdef DEBUG
#define kGoldenSlewVersion 0xFFFFFFFF
#else
#define kGoldenSlewVersion 0x00010000
#endif
//~~~~~~~~~~~~~~ Change!!! ~~~~~~~~~~~~~~~~~~~~~//
#define GoldenSlew_COMP_MANF 'Dthr'
#define GoldenSlew_COMP_SUBTYPE 'gdsl'
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
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#define MACX 1
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#define TARGET_API_MAC_CARBON 1
#define USENAVSERVICES 1
#define __CF_USE_FRAMEWORK_INCLUDES__
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/* ========================================
* GoldenSlew - GoldenSlew.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __GoldenSlew_H
#include "GoldenSlew.h"
#endif
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new GoldenSlew(audioMaster);}
GoldenSlew::GoldenSlew(audioMasterCallback audioMaster) :
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
{
A = 0.0;
for (int x = 0; x < gslew_total; x++) gslew[x] = 0.0;
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
//this is reset: values being initialized only once. Startup values, whatever they are.
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
_canDo.insert("x2in2out");
setNumInputs(kNumInputs);
setNumOutputs(kNumOutputs);
setUniqueID(kUniqueId);
canProcessReplacing(); // supports output replacing
canDoubleReplacing(); // supports double precision processing
programsAreChunks(true);
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
}
GoldenSlew::~GoldenSlew() {}
VstInt32 GoldenSlew::getVendorVersion () {return 1000;}
void GoldenSlew::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
void GoldenSlew::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
static float pinParameter(float data)
{
if (data < 0.0f) return 0.0f;
if (data > 1.0f) return 1.0f;
return data;
}
VstInt32 GoldenSlew::getChunk (void** data, bool isPreset)
{
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
chunkData[0] = A;
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
started with. */
*data = chunkData;
return kNumParameters * sizeof(float);
}
VstInt32 GoldenSlew::setChunk (void* data, VstInt32 byteSize, bool isPreset)
{
float *chunkData = (float *)data;
A = pinParameter(chunkData[0]);
/* We're ignoring byteSize as we found it to be a filthy liar */
/* calculate any other fields you need here - you could copy in
code from setParameter() here. */
return 0;
}
void GoldenSlew::setParameter(VstInt32 index, float value) {
switch (index) {
case kParamA: A = value; break;
default: throw; // unknown parameter, shouldn't happen!
}
}
float GoldenSlew::getParameter(VstInt32 index) {
switch (index) {
case kParamA: return A; break;
default: break; // unknown parameter, shouldn't happen!
} return 0.0; //we only need to update the relevant name, this is simple to manage
}
void GoldenSlew::getParameterName(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "Slew", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this is our labels for displaying in the VST host
}
void GoldenSlew::getParameterDisplay(VstInt32 index, char *text) {
switch (index) {
case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this displays the values and handles 'popups' where it's discrete choices
}
void GoldenSlew::getParameterLabel(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
}
}
VstInt32 GoldenSlew::canDo(char *text)
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
bool GoldenSlew::getEffectName(char* name) {
vst_strncpy(name, "GoldenSlew", kVstMaxProductStrLen); return true;
}
VstPlugCategory GoldenSlew::getPlugCategory() {return kPlugCategEffect;}
bool GoldenSlew::getProductString(char* text) {
vst_strncpy (text, "airwindows GoldenSlew", kVstMaxProductStrLen); return true;
}
bool GoldenSlew::getVendorString(char* text) {
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
}

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/* ========================================
* GoldenSlew - GoldenSlew.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) Airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __GoldenSlew_H
#define __GoldenSlew_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kParamA = 0,
kNumParameters = 1
}; //
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'gdsl'; //Change this to what the AU identity is!
class GoldenSlew :
public AudioEffectX
{
public:
GoldenSlew(audioMasterCallback audioMaster);
~GoldenSlew();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
enum {
prevSampL1,
prevSampR1,
threshold1,
prevSampL2,
prevSampR2,
threshold2,
prevSampL3,
prevSampR3,
threshold3,
prevSampL4,
prevSampR4,
threshold4,
prevSampL5,
prevSampR5,
threshold5,
prevSampL6,
prevSampR6,
threshold6,
prevSampL7,
prevSampR7,
threshold7,
prevSampL8,
prevSampR8,
threshold8,
prevSampL9,
prevSampR9,
threshold9,
prevSampL10,
prevSampR10,
threshold10,
gslew_total
}; //fixed frequency pear filter for ultrasonics, stereo
double gslew[gslew_total]; //probably worth just using a number here
uint32_t fpdL;
uint32_t fpdR;
//default stuff
float A;
};
#endif

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/* ========================================
* GoldenSlew - GoldenSlew.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __GoldenSlew_H
#include "GoldenSlew.h"
#endif
void GoldenSlew::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double source = pow(1-A,4)/overallscale;
gslew[threshold10] = source;
source *= 1.618033988749894848204586;
gslew[threshold9] = source;
source *= 1.618033988749894848204586;
gslew[threshold8] = source;
source *= 1.618033988749894848204586;
gslew[threshold7] = source;
source *= 1.618033988749894848204586;
gslew[threshold6] = source;
source *= 1.618033988749894848204586;
gslew[threshold5] = source;
source *= 1.618033988749894848204586;
gslew[threshold4] = source;
source *= 1.618033988749894848204586;
gslew[threshold3] = source;
source *= 1.618033988749894848204586;
gslew[threshold2] = source;
source *= 1.618033988749894848204586;
gslew[threshold1] = source;
source *= 1.618033988749894848204586;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
for (int x = 0; x < gslew_total; x += 3) {
if ((inputSampleL - gslew[x]) > gslew[x+2])
inputSampleL = gslew[x] + gslew[x+2];
if (-(inputSampleL - gslew[x]) > gslew[x+2])
inputSampleL = gslew[x] - gslew[x+2];
gslew[x] = inputSampleL;
if ((inputSampleR - gslew[x+1]) > gslew[x+2])
inputSampleR = gslew[x+1] + gslew[x+2];
if (-(inputSampleR - gslew[x+1]) > gslew[x+2])
inputSampleR = gslew[x+1] - gslew[x+2];
gslew[x+1] = inputSampleR;
}
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void GoldenSlew::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double source = pow(1-A,4)/overallscale;
gslew[threshold10] = source;
source *= 1.618033988749894848204586;
gslew[threshold9] = source;
source *= 1.618033988749894848204586;
gslew[threshold8] = source;
source *= 1.618033988749894848204586;
gslew[threshold7] = source;
source *= 1.618033988749894848204586;
gslew[threshold6] = source;
source *= 1.618033988749894848204586;
gslew[threshold5] = source;
source *= 1.618033988749894848204586;
gslew[threshold4] = source;
source *= 1.618033988749894848204586;
gslew[threshold3] = source;
source *= 1.618033988749894848204586;
gslew[threshold2] = source;
source *= 1.618033988749894848204586;
gslew[threshold1] = source;
source *= 1.618033988749894848204586;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
for (int x = 0; x < gslew_total; x += 3) {
if ((inputSampleL - gslew[x]) > gslew[x+2])
inputSampleL = gslew[x] + gslew[x+2];
if (-(inputSampleL - gslew[x]) > gslew[x+2])
inputSampleL = gslew[x] - gslew[x+2];
gslew[x] = inputSampleL;
if ((inputSampleR - gslew[x+1]) > gslew[x+2])
inputSampleR = gslew[x+1] + gslew[x+2];
if (-(inputSampleR - gslew[x+1]) > gslew[x+2])
inputSampleR = gslew[x+1] - gslew[x+2];
gslew[x+1] = inputSampleR;
}
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}

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@ -0,0 +1,132 @@
// !$*UTF8*$!
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PBXFileDataSource_Errors_ColumnID,
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PBXFileDataSource_Filename_ColumnID,
PBXTargetDataSource_PrimaryAttribute,
PBXFileDataSource_Built_ColumnID,
PBXFileDataSource_ObjectSize_ColumnID,
PBXFileDataSource_Errors_ColumnID,
PBXFileDataSource_Warnings_ColumnID,
);
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PBXPerProjectTemplateStateSaveDate = 709503386;
PBXWorkspaceStateSaveDate = 709503386;
};
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#define MACX 1
#define USE_NAMESPACE 0
#define TARGET_API_MAC_CARBON 1
#define USENAVSERVICES 1
#define __CF_USE_FRAMEWORK_INCLUDES__
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#define __NOEXTENSIONS__
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#define QUARTZ 1
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/* ========================================
* GoldenSlew - GoldenSlew.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __GoldenSlew_H
#include "GoldenSlew.h"
#endif
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new GoldenSlew(audioMaster);}
GoldenSlew::GoldenSlew(audioMasterCallback audioMaster) :
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
{
A = 0.0;
for (int x = 0; x < gslew_total; x++) gslew[x] = 0.0;
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
//this is reset: values being initialized only once. Startup values, whatever they are.
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
_canDo.insert("x2in2out");
setNumInputs(kNumInputs);
setNumOutputs(kNumOutputs);
setUniqueID(kUniqueId);
canProcessReplacing(); // supports output replacing
canDoubleReplacing(); // supports double precision processing
programsAreChunks(true);
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
}
GoldenSlew::~GoldenSlew() {}
VstInt32 GoldenSlew::getVendorVersion () {return 1000;}
void GoldenSlew::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
void GoldenSlew::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
static float pinParameter(float data)
{
if (data < 0.0f) return 0.0f;
if (data > 1.0f) return 1.0f;
return data;
}
VstInt32 GoldenSlew::getChunk (void** data, bool isPreset)
{
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
chunkData[0] = A;
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
started with. */
*data = chunkData;
return kNumParameters * sizeof(float);
}
VstInt32 GoldenSlew::setChunk (void* data, VstInt32 byteSize, bool isPreset)
{
float *chunkData = (float *)data;
A = pinParameter(chunkData[0]);
/* We're ignoring byteSize as we found it to be a filthy liar */
/* calculate any other fields you need here - you could copy in
code from setParameter() here. */
return 0;
}
void GoldenSlew::setParameter(VstInt32 index, float value) {
switch (index) {
case kParamA: A = value; break;
default: throw; // unknown parameter, shouldn't happen!
}
}
float GoldenSlew::getParameter(VstInt32 index) {
switch (index) {
case kParamA: return A; break;
default: break; // unknown parameter, shouldn't happen!
} return 0.0; //we only need to update the relevant name, this is simple to manage
}
void GoldenSlew::getParameterName(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "Slew", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this is our labels for displaying in the VST host
}
void GoldenSlew::getParameterDisplay(VstInt32 index, char *text) {
switch (index) {
case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this displays the values and handles 'popups' where it's discrete choices
}
void GoldenSlew::getParameterLabel(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
}
}
VstInt32 GoldenSlew::canDo(char *text)
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
bool GoldenSlew::getEffectName(char* name) {
vst_strncpy(name, "GoldenSlew", kVstMaxProductStrLen); return true;
}
VstPlugCategory GoldenSlew::getPlugCategory() {return kPlugCategEffect;}
bool GoldenSlew::getProductString(char* text) {
vst_strncpy (text, "airwindows GoldenSlew", kVstMaxProductStrLen); return true;
}
bool GoldenSlew::getVendorString(char* text) {
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
}

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/* ========================================
* GoldenSlew - GoldenSlew.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) Airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __GoldenSlew_H
#define __GoldenSlew_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kParamA = 0,
kNumParameters = 1
}; //
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'gdsl'; //Change this to what the AU identity is!
class GoldenSlew :
public AudioEffectX
{
public:
GoldenSlew(audioMasterCallback audioMaster);
~GoldenSlew();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
enum {
prevSampL1,
prevSampR1,
threshold1,
prevSampL2,
prevSampR2,
threshold2,
prevSampL3,
prevSampR3,
threshold3,
prevSampL4,
prevSampR4,
threshold4,
prevSampL5,
prevSampR5,
threshold5,
prevSampL6,
prevSampR6,
threshold6,
prevSampL7,
prevSampR7,
threshold7,
prevSampL8,
prevSampR8,
threshold8,
prevSampL9,
prevSampR9,
threshold9,
prevSampL10,
prevSampR10,
threshold10,
gslew_total
}; //fixed frequency pear filter for ultrasonics, stereo
double gslew[gslew_total]; //probably worth just using a number here
uint32_t fpdL;
uint32_t fpdR;
//default stuff
float A;
};
#endif

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/* ========================================
* GoldenSlew - GoldenSlew.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __GoldenSlew_H
#include "GoldenSlew.h"
#endif
void GoldenSlew::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double source = pow(1-A,4)/overallscale;
gslew[threshold10] = source;
source *= 1.618033988749894848204586;
gslew[threshold9] = source;
source *= 1.618033988749894848204586;
gslew[threshold8] = source;
source *= 1.618033988749894848204586;
gslew[threshold7] = source;
source *= 1.618033988749894848204586;
gslew[threshold6] = source;
source *= 1.618033988749894848204586;
gslew[threshold5] = source;
source *= 1.618033988749894848204586;
gslew[threshold4] = source;
source *= 1.618033988749894848204586;
gslew[threshold3] = source;
source *= 1.618033988749894848204586;
gslew[threshold2] = source;
source *= 1.618033988749894848204586;
gslew[threshold1] = source;
source *= 1.618033988749894848204586;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
for (int x = 0; x < gslew_total; x += 3) {
if ((inputSampleL - gslew[x]) > gslew[x+2])
inputSampleL = gslew[x] + gslew[x+2];
if (-(inputSampleL - gslew[x]) > gslew[x+2])
inputSampleL = gslew[x] - gslew[x+2];
gslew[x] = inputSampleL;
if ((inputSampleR - gslew[x+1]) > gslew[x+2])
inputSampleR = gslew[x+1] + gslew[x+2];
if (-(inputSampleR - gslew[x+1]) > gslew[x+2])
inputSampleR = gslew[x+1] - gslew[x+2];
gslew[x+1] = inputSampleR;
}
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void GoldenSlew::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double source = pow(1-A,4)/overallscale;
gslew[threshold10] = source;
source *= 1.618033988749894848204586;
gslew[threshold9] = source;
source *= 1.618033988749894848204586;
gslew[threshold8] = source;
source *= 1.618033988749894848204586;
gslew[threshold7] = source;
source *= 1.618033988749894848204586;
gslew[threshold6] = source;
source *= 1.618033988749894848204586;
gslew[threshold5] = source;
source *= 1.618033988749894848204586;
gslew[threshold4] = source;
source *= 1.618033988749894848204586;
gslew[threshold3] = source;
source *= 1.618033988749894848204586;
gslew[threshold2] = source;
source *= 1.618033988749894848204586;
gslew[threshold1] = source;
source *= 1.618033988749894848204586;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
for (int x = 0; x < gslew_total; x += 3) {
if ((inputSampleL - gslew[x]) > gslew[x+2])
inputSampleL = gslew[x] + gslew[x+2];
if (-(inputSampleL - gslew[x]) > gslew[x+2])
inputSampleL = gslew[x] - gslew[x+2];
gslew[x] = inputSampleL;
if ((inputSampleR - gslew[x+1]) > gslew[x+2])
inputSampleR = gslew[x+1] + gslew[x+2];
if (-(inputSampleR - gslew[x+1]) > gslew[x+2])
inputSampleR = gslew[x+1] - gslew[x+2];
gslew[x+1] = inputSampleR;
}
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}

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/* ========================================
* GoldenSlew - GoldenSlew.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __GoldenSlew_H
#include "GoldenSlew.h"
#endif
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new GoldenSlew(audioMaster);}
GoldenSlew::GoldenSlew(audioMasterCallback audioMaster) :
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
{
A = 0.0;
for (int x = 0; x < gslew_total; x++) gslew[x] = 0.0;
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
//this is reset: values being initialized only once. Startup values, whatever they are.
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
_canDo.insert("x2in2out");
setNumInputs(kNumInputs);
setNumOutputs(kNumOutputs);
setUniqueID(kUniqueId);
canProcessReplacing(); // supports output replacing
canDoubleReplacing(); // supports double precision processing
programsAreChunks(true);
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
}
GoldenSlew::~GoldenSlew() {}
VstInt32 GoldenSlew::getVendorVersion () {return 1000;}
void GoldenSlew::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
void GoldenSlew::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
static float pinParameter(float data)
{
if (data < 0.0f) return 0.0f;
if (data > 1.0f) return 1.0f;
return data;
}
VstInt32 GoldenSlew::getChunk (void** data, bool isPreset)
{
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
chunkData[0] = A;
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
started with. */
*data = chunkData;
return kNumParameters * sizeof(float);
}
VstInt32 GoldenSlew::setChunk (void* data, VstInt32 byteSize, bool isPreset)
{
float *chunkData = (float *)data;
A = pinParameter(chunkData[0]);
/* We're ignoring byteSize as we found it to be a filthy liar */
/* calculate any other fields you need here - you could copy in
code from setParameter() here. */
return 0;
}
void GoldenSlew::setParameter(VstInt32 index, float value) {
switch (index) {
case kParamA: A = value; break;
default: throw; // unknown parameter, shouldn't happen!
}
}
float GoldenSlew::getParameter(VstInt32 index) {
switch (index) {
case kParamA: return A; break;
default: break; // unknown parameter, shouldn't happen!
} return 0.0; //we only need to update the relevant name, this is simple to manage
}
void GoldenSlew::getParameterName(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "Slew", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this is our labels for displaying in the VST host
}
void GoldenSlew::getParameterDisplay(VstInt32 index, char *text) {
switch (index) {
case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this displays the values and handles 'popups' where it's discrete choices
}
void GoldenSlew::getParameterLabel(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
}
}
VstInt32 GoldenSlew::canDo(char *text)
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
bool GoldenSlew::getEffectName(char* name) {
vst_strncpy(name, "GoldenSlew", kVstMaxProductStrLen); return true;
}
VstPlugCategory GoldenSlew::getPlugCategory() {return kPlugCategEffect;}
bool GoldenSlew::getProductString(char* text) {
vst_strncpy (text, "airwindows GoldenSlew", kVstMaxProductStrLen); return true;
}
bool GoldenSlew::getVendorString(char* text) {
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
}

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/* ========================================
* GoldenSlew - GoldenSlew.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) Airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __GoldenSlew_H
#define __GoldenSlew_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kParamA = 0,
kNumParameters = 1
}; //
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'gdsl'; //Change this to what the AU identity is!
class GoldenSlew :
public AudioEffectX
{
public:
GoldenSlew(audioMasterCallback audioMaster);
~GoldenSlew();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
enum {
prevSampL1,
prevSampR1,
threshold1,
prevSampL2,
prevSampR2,
threshold2,
prevSampL3,
prevSampR3,
threshold3,
prevSampL4,
prevSampR4,
threshold4,
prevSampL5,
prevSampR5,
threshold5,
prevSampL6,
prevSampR6,
threshold6,
prevSampL7,
prevSampR7,
threshold7,
prevSampL8,
prevSampR8,
threshold8,
prevSampL9,
prevSampR9,
threshold9,
prevSampL10,
prevSampR10,
threshold10,
gslew_total
}; //fixed frequency pear filter for ultrasonics, stereo
double gslew[gslew_total]; //probably worth just using a number here
uint32_t fpdL;
uint32_t fpdR;
//default stuff
float A;
};
#endif

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/* ========================================
* GoldenSlew - GoldenSlew.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __GoldenSlew_H
#include "GoldenSlew.h"
#endif
void GoldenSlew::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double source = pow(1-A,4)/overallscale;
gslew[threshold10] = source;
source *= 1.618033988749894848204586;
gslew[threshold9] = source;
source *= 1.618033988749894848204586;
gslew[threshold8] = source;
source *= 1.618033988749894848204586;
gslew[threshold7] = source;
source *= 1.618033988749894848204586;
gslew[threshold6] = source;
source *= 1.618033988749894848204586;
gslew[threshold5] = source;
source *= 1.618033988749894848204586;
gslew[threshold4] = source;
source *= 1.618033988749894848204586;
gslew[threshold3] = source;
source *= 1.618033988749894848204586;
gslew[threshold2] = source;
source *= 1.618033988749894848204586;
gslew[threshold1] = source;
source *= 1.618033988749894848204586;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
for (int x = 0; x < gslew_total; x += 3) {
if ((inputSampleL - gslew[x]) > gslew[x+2])
inputSampleL = gslew[x] + gslew[x+2];
if (-(inputSampleL - gslew[x]) > gslew[x+2])
inputSampleL = gslew[x] - gslew[x+2];
gslew[x] = inputSampleL;
if ((inputSampleR - gslew[x+1]) > gslew[x+2])
inputSampleR = gslew[x+1] + gslew[x+2];
if (-(inputSampleR - gslew[x+1]) > gslew[x+2])
inputSampleR = gslew[x+1] - gslew[x+2];
gslew[x+1] = inputSampleR;
}
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void GoldenSlew::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double source = pow(1-A,4)/overallscale;
gslew[threshold10] = source;
source *= 1.618033988749894848204586;
gslew[threshold9] = source;
source *= 1.618033988749894848204586;
gslew[threshold8] = source;
source *= 1.618033988749894848204586;
gslew[threshold7] = source;
source *= 1.618033988749894848204586;
gslew[threshold6] = source;
source *= 1.618033988749894848204586;
gslew[threshold5] = source;
source *= 1.618033988749894848204586;
gslew[threshold4] = source;
source *= 1.618033988749894848204586;
gslew[threshold3] = source;
source *= 1.618033988749894848204586;
gslew[threshold2] = source;
source *= 1.618033988749894848204586;
gslew[threshold1] = source;
source *= 1.618033988749894848204586;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
for (int x = 0; x < gslew_total; x += 3) {
if ((inputSampleL - gslew[x]) > gslew[x+2])
inputSampleL = gslew[x] + gslew[x+2];
if (-(inputSampleL - gslew[x]) > gslew[x+2])
inputSampleL = gslew[x] - gslew[x+2];
gslew[x] = inputSampleL;
if ((inputSampleR - gslew[x+1]) > gslew[x+2])
inputSampleR = gslew[x+1] + gslew[x+2];
if (-(inputSampleR - gslew[x+1]) > gslew[x+2])
inputSampleR = gslew[x+1] - gslew[x+2];
gslew[x+1] = inputSampleR;
}
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}

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View file

@ -148,6 +148,7 @@ Fracture2 is a wavefolder that allows more extreme disruption.
FromTape is a minimalist, cleaner analog tape emulation.
Galactic is a super-reverb designed specially for pads and space ambient.
Galactic2 is a super-reverb REdesigned specially for pads and space ambient.
GalacticVibe is the stereo vibrato from the original Galactic reverb.
Gatelope is a special gate that applies filters.
GlitchShifter is a really gnarly, raw-sounding pitch shifter with a dose of insanity!
Golem lets you blend a stereo track of two mics on an amp.