This commit is contained in:
Christopher Johnson 2023-02-10 20:09:43 -05:00
parent 32ca98c7ff
commit 977a456bbc
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/*
* File: Console8LiteBuss.cpp
*
* Version: 1.0
*
* Created: 11/21/22
*
* Copyright: Copyright © 2022 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/*=============================================================================
Console8LiteBuss.cpp
=============================================================================*/
#include "Console8LiteBuss.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(Console8LiteBuss)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Console8LiteBuss::Console8LiteBuss
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Console8LiteBuss::Console8LiteBuss(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_One, kDefaultValue_ParamOne );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Console8LiteBuss::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Console8LiteBuss::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Console8LiteBuss::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Console8LiteBuss::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_One:
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Console8LiteBuss::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Console8LiteBuss::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Console8LiteBuss::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Console8LiteBuss::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// Console8LiteBuss::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Console8LiteBuss::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____Console8LiteBussEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Console8LiteBuss::Console8LiteBussKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void Console8LiteBuss::Console8LiteBussKernel::Reset()
{
iirA = 0.0; iirB = 0.0;
for (int x = 0; x < fix_total; x++) fix[x] = 0.0;
for (int x = 0; x < 10; x++) soft[x] = 0.0;
inTrimA = 0.5; inTrimB = 0.5;
for (int x = 0; x < fix_total; x++) fixB[x] = 0.0;
lastSample = 0.0;
wasPosClip = false;
wasNegClip = false;
for (int x = 0; x < 17; x++) intermediate[x] = 0.0;
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Console8LiteBuss::Console8LiteBussKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void Console8LiteBuss::Console8LiteBussKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double iirAmountA = 12.66/GetSampleRate();
//this is our distributed unusual highpass, which is
//adding subtle harmonics to the really deep stuff to define it
if (fabs(iirA)<1.18e-37) iirA = 0.0;
if (fabs(iirB)<1.18e-37) iirB = 0.0;
//catch denormals early and only check once per buffer
if (GetSampleRate() > 49000.0) hsr = true;
else hsr = false;
fix[fix_freq] = 24000.0 / GetSampleRate();
fix[fix_reso] = 0.55495813;
double K = tan(M_PI * fix[fix_freq]); //lowpass
double norm = 1.0 / (1.0 + K / fix[fix_reso] + K * K);
fix[fix_a0] = K * K * norm;
fix[fix_a1] = 2.0 * fix[fix_a0];
fix[fix_a2] = fix[fix_a0];
fix[fix_b1] = 2.0 * (K * K - 1.0) * norm;
fix[fix_b2] = (1.0 - K / fix[fix_reso] + K * K) * norm;
//this is the fixed biquad distributed anti-aliasing filter
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
cycleEnd = floor(overallscale);
if (cycleEnd < 1) cycleEnd = 1;
if (cycleEnd == 3) cycleEnd = 4;
if (cycleEnd > 4) cycleEnd = 4;
//this is going to be 2 for 88.1 or 96k, 4 for 176 or 192k
spacing = floor(overallscale); //should give us working basic scaling, usually 2 or 4
if (spacing < 1) spacing = 1; if (spacing > 16) spacing = 16; //ADClip2
inTrimA = inTrimB; inTrimB = GetParameter( kParam_One )*2.0;
//0.5 is unity gain, and we can attenuate to silence or boost slightly over 12dB
//into softclip and ADClip in case we need intense loudness bursts on transients.
fixB[fix_freq] = 24000.0 / GetSampleRate();
fixB[fix_reso] = 0.5;
K = tan(M_PI * fixB[fix_freq]); //lowpass
norm = 1.0 / (1.0 + K / fixB[fix_reso] + K * K);
fixB[fix_a0] = K * K * norm;
fixB[fix_a1] = 2.0 * fixB[fix_a0];
fixB[fix_a2] = fixB[fix_a0];
fixB[fix_b1] = 2.0 * (K * K - 1.0) * norm;
fixB[fix_b2] = (1.0 - K / fixB[fix_reso] + K * K) * norm;
//this is the fixed biquad distributed anti-aliasing filter
while (nSampleFrames-- > 0) {
double inputSample = *sourceP;
if (fabs(inputSample)<1.18e-23) inputSample = fpd * 1.18e-17;
double position = (double)nSampleFrames/inFramesToProcess;
double inTrim = (inTrimA*position)+(inTrimB*(1.0-position));
//presence smoothed to cut out zipper noise
iirA = (iirA * (1.0 - iirAmountA)) + (inputSample * iirAmountA);
double iirAmountB = fabs(iirA)+0.00001;
iirB = (iirB * (1.0 - iirAmountB)) + (iirA * iirAmountB);
inputSample -= iirB;
//Console8 highpass
if (cycleEnd == 4) {
soft[8] = soft[7]; soft[7] = soft[6]; soft[6] = soft[5]; soft[5] = soft[4];
soft[4] = soft[3]; soft[3] = soft[2]; soft[2] = soft[1]; soft[1] = soft[0];
soft[0] = inputSample;
}
if (cycleEnd == 2) {
soft[8] = soft[6]; soft[6] = soft[4];
soft[4] = soft[2]; soft[2] = soft[0];
soft[0] = inputSample;
}
if (cycleEnd == 1) {
soft[8] = soft[4];
soft[4] = soft[0];
soft[0] = inputSample;
}
soft[9] = ((soft[0]-soft[4])-(soft[4]-soft[8]));
if (soft[9] > 0.56852180) inputSample = soft[4]+(fabs(soft[4])*sin(soft[9]-0.56852180)*0.4314782);
if (-soft[9] > 0.56852180) inputSample = soft[4]-(fabs(soft[4])*sin(-soft[9]-0.56852180)*0.4314782);
//Console8 slew soften: must be clipped or it can generate NAN out of the full system
if (inputSample > 1.57079633) inputSample = 1.57079633; if (inputSample < -1.57079633) inputSample = -1.57079633;
if (hsr){
double outSample = (inputSample * fix[fix_a0]) + fix[fix_sL1];
fix[fix_sL1] = (inputSample * fix[fix_a1]) - (outSample * fix[fix_b1]) + fix[fix_sL2];
fix[fix_sL2] = (inputSample * fix[fix_a2]) - (outSample * fix[fix_b2]);
inputSample = outSample;
} //fixed biquad filtering ultrasonics
if (inputSample > 1.0) inputSample = 1.0; if (inputSample < -1.0) inputSample = -1.0;
inputSample = asin(inputSample); //Console8 decode
inputSample *= inTrim;
if (inputSample > 1.57079633) inputSample = 1.57079633; if (inputSample < -1.57079633) inputSample = -1.57079633;
inputSample = sin(inputSample);
//Console8 gain stage clips at exactly 1.0 post-sin()
if (hsr){
double outSample = (inputSample * fixB[fix_a0]) + fixB[fix_sL1];
fixB[fix_sL1] = (inputSample * fixB[fix_a1]) - (outSample * fixB[fix_b1]) + fixB[fix_sL2];
fixB[fix_sL2] = (inputSample * fixB[fix_a2]) - (outSample * fixB[fix_b2]);
inputSample = outSample;
} //fixed biquad filtering ultrasonics
inputSample *= inTrim;
//the final output fader, before ClipOnly2
if (inputSample > 4.0) inputSample = 4.0; if (inputSample < -4.0) inputSample = -4.0;
if (wasPosClip) { //current will be over
if (inputSample<lastSample) lastSample=0.7058208+(inputSample*0.2609148);
else lastSample = 0.2491717+(lastSample*0.7390851);
} wasPosClip = false;
if (inputSample>0.9549925859) {wasPosClip=true;inputSample=0.7058208+(lastSample*0.2609148);}
if (wasNegClip) { //current will be -over
if (inputSample > lastSample) lastSample=-0.7058208+(inputSample*0.2609148);
else lastSample=-0.2491717+(lastSample*0.7390851);
} wasNegClip = false;
if (inputSample<-0.9549925859) {wasNegClip=true;inputSample=-0.7058208+(lastSample*0.2609148);}
intermediate[spacing] = inputSample;
inputSample = lastSample; //Latency is however many samples equals one 44.1k sample
for (int x = spacing; x > 0; x--) intermediate[x-1] = intermediate[x];
lastSample = intermediate[0]; //run a little buffer to handle this
//ClipOnly2
//begin 32 bit floating point dither
int expon; frexpf((float)inputSample, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSample;
sourceP += inNumChannels; destP += inNumChannels;
}
}

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_Console8LiteBussEntry

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/*
* File: Console8LiteBuss.h
*
* Version: 1.0
*
* Created: 11/21/22
*
* Copyright: Copyright © 2022 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "AUEffectBase.h"
#include "Console8LiteBussVersion.h"
#if AU_DEBUG_DISPATCHER
#include "AUDebugDispatcher.h"
#endif
#ifndef __Console8LiteBuss_h__
#define __Console8LiteBuss_h__
#pragma mark ____Console8LiteBuss Parameters
// parameters
static const float kDefaultValue_ParamOne = 0.5;
static CFStringRef kParameterOneName = CFSTR("Fader");
enum {
kParam_One =0,
//Add your parameters here...
kNumberOfParameters=1
};
#pragma mark ____Console8LiteBuss
class Console8LiteBuss : public AUEffectBase
{
public:
Console8LiteBuss(AudioUnit component);
#if AU_DEBUG_DISPATCHER
virtual ~Console8LiteBuss () { delete mDebugDispatcher; }
#endif
virtual AUKernelBase * NewKernel() { return new Console8LiteBussKernel(this); }
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings);
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo);
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable );
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData);
virtual ComponentResult Initialize();
virtual bool SupportsTail () { return true; }
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
/*! @method Version */
virtual ComponentResult Version() { return kConsole8LiteBussVersion; }
protected:
class Console8LiteBussKernel : public AUKernelBase // most of the real work happens here
{
public:
Console8LiteBussKernel(AUEffectBase *inAudioUnit )
: AUKernelBase(inAudioUnit)
{
}
// *Required* overides for the process method for this effect
// processes one channel of interleaved samples
virtual void Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence);
virtual void Reset();
private:
double iirA;
double iirB;
bool hsr;
enum {
fix_freq,
fix_reso,
fix_a0,
fix_a1,
fix_a2,
fix_b1,
fix_b2,
fix_sL1,
fix_sL2,
fix_sR1,
fix_sR2,
fix_total
}; //fixed frequency biquad filter for ultrasonics, stereo
double fix[fix_total];
double soft[11];
int cycleEnd;
//from undersampling code, used as a way to space out HF taps
double inTrimA;
double inTrimB;
double fixB[fix_total];
double lastSample;
double intermediate[18];
bool wasPosClip;
bool wasNegClip;
int spacing; //ClipOnly2
uint32_t fpd;
};
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#endif

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/*
* File: Console8LiteBuss.r
*
* Version: 1.0
*
* Created: 11/21/22
*
* Copyright: Copyright © 2022 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include <AudioUnit/AudioUnit.r>
#include "Console8LiteBussVersion.h"
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
#define kAudioUnitResID_Console8LiteBuss 1000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Console8LiteBuss~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#define RES_ID kAudioUnitResID_Console8LiteBuss
#define COMP_TYPE kAudioUnitType_Effect
#define COMP_SUBTYPE Console8LiteBuss_COMP_SUBTYPE
#define COMP_MANUF Console8LiteBuss_COMP_MANF
#define VERSION kConsole8LiteBussVersion
#define NAME "Airwindows: Console8LiteBuss"
#define DESCRIPTION "Console8LiteBuss AU"
#define ENTRY_POINT "Console8LiteBussEntry"
#include "AUResources.r"

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View file

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/*
* File: Console8LiteBussVersion.h
*
* Version: 1.0
*
* Created: 11/21/22
*
* Copyright: Copyright © 2022 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __Console8LiteBussVersion_h__
#define __Console8LiteBussVersion_h__
#ifdef DEBUG
#define kConsole8LiteBussVersion 0xFFFFFFFF
#else
#define kConsole8LiteBussVersion 0x00010000
#endif
//~~~~~~~~~~~~~~ Change!!! ~~~~~~~~~~~~~~~~~~~~~//
#define Console8LiteBuss_COMP_MANF 'Dthr'
#define Console8LiteBuss_COMP_SUBTYPE 'c8bl'
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
#endif

View file

@ -0,0 +1,28 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>com.airwindows.audiounit.${PRODUCT_NAME:identifier}</string>
<key>CFBundleName</key>
<string>${PROJECTNAMEASIDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>DthX</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>CSResourcesFileMapped</key>
<true/>
</dict>
</plist>

View file

@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BuildVersion</key>
<string>3</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>ProjectName</key>
<string>${EXECUTABLE_NAME}</string>
<key>SourceVersion</key>
<string>590000</string>
</dict>
</plist>

View file

@ -0,0 +1,293 @@
/*
* File: Console8LiteChannel.cpp
*
* Version: 1.0
*
* Created: 11/21/22
*
* Copyright: Copyright © 2022 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/*=============================================================================
Console8LiteChannel.cpp
=============================================================================*/
#include "Console8LiteChannel.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(Console8LiteChannel)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Console8LiteChannel::Console8LiteChannel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Console8LiteChannel::Console8LiteChannel(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_One, kDefaultValue_ParamOne );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Console8LiteChannel::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Console8LiteChannel::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Console8LiteChannel::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Console8LiteChannel::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_One:
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Console8LiteChannel::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Console8LiteChannel::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Console8LiteChannel::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Console8LiteChannel::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// Console8LiteChannel::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Console8LiteChannel::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____Console8LiteChannelEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Console8LiteChannel::Console8LiteChannelKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void Console8LiteChannel::Console8LiteChannelKernel::Reset()
{
iirA = 0.0; iirB = 0.0;
for (int x = 0; x < fix_total; x++) fix[x] = 0.0;
for (int x = 0; x < 10; x++) soft[x] = 0.0;
inTrimA = 0.5; inTrimB = 0.5;
for (int x = 0; x < fix_total; x++) fixB[x] = 0.0;
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Console8LiteChannel::Console8LiteChannelKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void Console8LiteChannel::Console8LiteChannelKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double iirAmountA = 12.66/GetSampleRate();
//this is our distributed unusual highpass, which is
//adding subtle harmonics to the really deep stuff to define it
if (fabs(iirA)<1.18e-37) iirA = 0.0;
if (fabs(iirB)<1.18e-37) iirB = 0.0;
//catch denormals early and only check once per buffer
if (GetSampleRate() > 49000.0) hsr = true; else hsr = false;
fix[fix_freq] = 24000.0 / GetSampleRate();
fix[fix_reso] = 2.24697960;
double K = tan(M_PI * fix[fix_freq]); //lowpass
double norm = 1.0 / (1.0 + K / fix[fix_reso] + K * K);
fix[fix_a0] = K * K * norm;
fix[fix_a1] = 2.0 * fix[fix_a0];
fix[fix_a2] = fix[fix_a0];
fix[fix_b1] = 2.0 * (K * K - 1.0) * norm;
fix[fix_b2] = (1.0 - K / fix[fix_reso] + K * K) * norm;
//this is the fixed biquad distributed anti-aliasing filter
inTrimA = inTrimB; inTrimB = GetParameter( kParam_One )*2.0;
//0.5 is unity gain, and we can attenuate to silence or boost slightly over 12dB
//into softclipping overdrive.
fixB[fix_freq] = 24000.0 / GetSampleRate();
fixB[fix_reso] = 0.80193774;
K = tan(M_PI * fixB[fix_freq]); //lowpass
norm = 1.0 / (1.0 + K / fixB[fix_reso] + K * K);
fixB[fix_a0] = K * K * norm;
fixB[fix_a1] = 2.0 * fixB[fix_a0];
fixB[fix_a2] = fixB[fix_a0];
fixB[fix_b1] = 2.0 * (K * K - 1.0) * norm;
fixB[fix_b2] = (1.0 - K / fixB[fix_reso] + K * K) * norm;
//this is the fixed biquad distributed anti-aliasing filter
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
cycleEnd = floor(overallscale);
if (cycleEnd < 1) cycleEnd = 1;
if (cycleEnd == 3) cycleEnd = 4;
if (cycleEnd > 4) cycleEnd = 4;
//this is going to be 2 for 88.1 or 96k, 4 for 176 or 192k
while (nSampleFrames-- > 0) {
double inputSample = *sourceP;
if (fabs(inputSample)<1.18e-23) inputSample = fpd * 1.18e-17;
double position = (double)nSampleFrames/inFramesToProcess;
double inTrim = (inTrimA*position)+(inTrimB*(1.0-position));
//input trim smoothed to cut out zipper noise
iirA = (iirA * (1.0 - iirAmountA)) + (inputSample * iirAmountA);
double iirAmountB = fabs(iirA)+0.00001;
iirB = (iirB * (1.0 - iirAmountB)) + (iirA * iirAmountB);
inputSample -= iirB;
//Console8 highpass
if (cycleEnd == 4) {
soft[8] = soft[7]; soft[7] = soft[6]; soft[6] = soft[5]; soft[5] = soft[4];
soft[4] = soft[3]; soft[3] = soft[2]; soft[2] = soft[1]; soft[1] = soft[0];
soft[0] = inputSample;
}
if (cycleEnd == 2) {
soft[8] = soft[6]; soft[6] = soft[4];
soft[4] = soft[2]; soft[2] = soft[0];
soft[0] = inputSample;
}
if (cycleEnd == 1) {
soft[8] = soft[4];
soft[4] = soft[0];
soft[0] = inputSample;
}
soft[9] = ((soft[0]-soft[4])-(soft[4]-soft[8]));
if (soft[9] > 0.91416342) inputSample = soft[4]+(fabs(soft[4])*sin(soft[9]-0.91416342)*0.08583658);
if (-soft[9] > 0.91416342) inputSample = soft[4]-(fabs(soft[4])*sin(-soft[9]-0.91416342)*0.08583658);
if (inputSample > 1.57079633) inputSample = 1.57079633; if (inputSample < -1.57079633) inputSample = -1.57079633;
//Console8 slew soften: must be clipped or it can generate NAN out of the full system
if (hsr){
double outSample = (inputSample * fix[fix_a0]) + fix[fix_sL1];
fix[fix_sL1] = (inputSample * fix[fix_a1]) - (outSample * fix[fix_b1]) + fix[fix_sL2];
fix[fix_sL2] = (inputSample * fix[fix_a2]) - (outSample * fix[fix_b2]);
inputSample = outSample;
} //fixed biquad filtering ultrasonics
//we can go directly into the first distortion stage of ChannelOut
//with a filtered signal, so its biquad is between stages
//on the input channel we have direct signal, not Console8 decode
inputSample *= inTrim;
if (inputSample > 1.57079633) inputSample = 1.57079633; if (inputSample < -1.57079633) inputSample = -1.57079633;
inputSample = sin(inputSample);
//Console8 gain stage clips at exactly 1.0 post-sin()
if (hsr){
double outSample = (inputSample * fixB[fix_a0]) + fixB[fix_sL1];
fixB[fix_sL1] = (inputSample * fixB[fix_a1]) - (outSample * fixB[fix_b1]) + fixB[fix_sL2];
fixB[fix_sL2] = (inputSample * fixB[fix_a2]) - (outSample * fixB[fix_b2]);
inputSample = outSample;
} //fixed biquad filtering ultrasonics
inputSample *= inTrim;
if (inputSample > 1.57079633) inputSample = 1.57079633; if (inputSample < -1.57079633) inputSample = -1.57079633;
inputSample = sin(inputSample);
//Console8 gain stage clips at exactly 1.0 post-sin()
//begin 32 bit floating point dither
int expon; frexpf((float)inputSample, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSample;
sourceP += inNumChannels; destP += inNumChannels;
}
}

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@ -0,0 +1 @@
_Console8LiteChannelEntry

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@ -0,0 +1,161 @@
/*
* File: Console8LiteChannel.h
*
* Version: 1.0
*
* Created: 11/21/22
*
* Copyright: Copyright © 2022 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "AUEffectBase.h"
#include "Console8LiteChannelVersion.h"
#if AU_DEBUG_DISPATCHER
#include "AUDebugDispatcher.h"
#endif
#ifndef __Console8LiteChannel_h__
#define __Console8LiteChannel_h__
#pragma mark ____Console8LiteChannel Parameters
// parameters
static const float kDefaultValue_ParamOne = 0.5;
static CFStringRef kParameterOneName = CFSTR("Fader");
//Alter the name if desired, but using the plugin name is a start
enum {
kParam_One =0,
//Add your parameters here...
kNumberOfParameters=1
};
#pragma mark ____Console8LiteChannel
class Console8LiteChannel : public AUEffectBase
{
public:
Console8LiteChannel(AudioUnit component);
#if AU_DEBUG_DISPATCHER
virtual ~Console8LiteChannel () { delete mDebugDispatcher; }
#endif
virtual AUKernelBase * NewKernel() { return new Console8LiteChannelKernel(this); }
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings);
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo);
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable );
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData);
virtual ComponentResult Initialize();
virtual bool SupportsTail () { return true; }
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
/*! @method Version */
virtual ComponentResult Version() { return kConsole8LiteChannelVersion; }
protected:
class Console8LiteChannelKernel : public AUKernelBase // most of the real work happens here
{
public:
Console8LiteChannelKernel(AUEffectBase *inAudioUnit )
: AUKernelBase(inAudioUnit)
{
}
// *Required* overides for the process method for this effect
// processes one channel of interleaved samples
virtual void Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence);
virtual void Reset();
private:
double iirA;
double iirB;
bool hsr;
enum {
fix_freq,
fix_reso,
fix_a0,
fix_a1,
fix_a2,
fix_b1,
fix_b2,
fix_sL1,
fix_sL2,
fix_sR1,
fix_sR2,
fix_total
}; //fixed frequency biquad filter for ultrasonics, stereo
double fix[fix_total];
double soft[11];
int cycleEnd;
//from undersampling code, used as a way to space out HF taps
double inTrimA;
double inTrimB;
double fixB[fix_total];
uint32_t fpd;
};
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#endif

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@ -0,0 +1,61 @@
/*
* File: Console8LiteChannel.r
*
* Version: 1.0
*
* Created: 11/21/22
*
* Copyright: Copyright © 2022 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include <AudioUnit/AudioUnit.r>
#include "Console8LiteChannelVersion.h"
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
#define kAudioUnitResID_Console8LiteChannel 1000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Console8LiteChannel~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#define RES_ID kAudioUnitResID_Console8LiteChannel
#define COMP_TYPE kAudioUnitType_Effect
#define COMP_SUBTYPE Console8LiteChannel_COMP_SUBTYPE
#define COMP_MANUF Console8LiteChannel_COMP_MANF
#define VERSION kConsole8LiteChannelVersion
#define NAME "Airwindows: Console8LiteChannel"
#define DESCRIPTION "Console8LiteChannel AU"
#define ENTRY_POINT "Console8LiteChannelEntry"
#include "AUResources.r"

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@ -0,0 +1,137 @@
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/*
* File: Console8LiteChannelVersion.h
*
* Version: 1.0
*
* Created: 11/21/22
*
* Copyright: Copyright © 2022 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __Console8LiteChannelVersion_h__
#define __Console8LiteChannelVersion_h__
#ifdef DEBUG
#define kConsole8LiteChannelVersion 0xFFFFFFFF
#else
#define kConsole8LiteChannelVersion 0x00010000
#endif
//~~~~~~~~~~~~~~ Change!!! ~~~~~~~~~~~~~~~~~~~~~//
#define Console8LiteChannel_COMP_MANF 'Dthr'
#define Console8LiteChannel_COMP_SUBTYPE 'c8cl'
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
#endif

View file

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>com.airwindows.audiounit.${PRODUCT_NAME:identifier}</string>
<key>CFBundleName</key>
<string>${PROJECTNAMEASIDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>DthX</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>CSResourcesFileMapped</key>
<true/>
</dict>
</plist>

View file

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<dict>
<key>BuildVersion</key>
<string>3</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>ProjectName</key>
<string>${EXECUTABLE_NAME}</string>
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<string>590000</string>
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/*
* File: SlewSonic.cpp
*
* Version: 1.0
*
* Created: 1/31/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/*=============================================================================
SlewSonic.cpp
=============================================================================*/
#include "SlewSonic.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(SlewSonic)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// SlewSonic::SlewSonic
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SlewSonic::SlewSonic(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_One, kDefaultValue_ParamOne );
SetParameter(kParam_Two, kDefaultValue_ParamTwo );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// SlewSonic::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult SlewSonic::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// SlewSonic::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult SlewSonic::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_One:
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_CustomUnit;
outParameterInfo.unitName = kParameterOneUnit;
outParameterInfo.minValue = 10.0;
outParameterInfo.maxValue = 30.0;
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
break;
case kParam_Two:
AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// SlewSonic::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult SlewSonic::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// SlewSonic::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult SlewSonic::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// SlewSonic::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult SlewSonic::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____SlewSonicEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// SlewSonic::SlewSonicKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void SlewSonic::SlewSonicKernel::Reset()
{
for (int x = 0; x < 11; x++) {
biquadA[x] = 0.0;
biquadB[x] = 0.0;
biquadC[x] = 0.0;
biquadD[x] = 0.0;
}
lastSampleA = lastSampleB = lastSampleC = 0.0;
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// SlewSonic::SlewSonicKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void SlewSonic::SlewSonicKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double trim = 2.302585092994045684017991; //natural logarithm of 10
double freq = (GetParameter( kParam_One )*1000.0) / GetSampleRate();
if (freq > 0.499) freq = 0.499;
biquadD[0] = biquadC[0] = biquadB[0] = biquadA[0] = freq;
biquadA[1] = 2.24697960; //tenth order Butterworth out of five biquads
biquadB[1] = 0.80193774;
biquadC[1] = 0.55495813;
biquadD[1] = 0.5;
double K = tan(M_PI * biquadA[0]); //lowpass
double norm = 1.0 / (1.0 + K / biquadA[1] + K * K);
biquadA[2] = K * K * norm;
biquadA[3] = 2.0 * biquadA[2];
biquadA[4] = biquadA[2];
biquadA[5] = 2.0 * (K * K - 1.0) * norm;
biquadA[6] = (1.0 - K / biquadA[1] + K * K) * norm;
K = tan(M_PI * biquadA[0]);
norm = 1.0 / (1.0 + K / biquadB[1] + K * K);
biquadB[2] = K * K * norm;
biquadB[3] = 2.0 * biquadB[2];
biquadB[4] = biquadB[2];
biquadB[5] = 2.0 * (K * K - 1.0) * norm;
biquadB[6] = (1.0 - K / biquadB[1] + K * K) * norm;
K = tan(M_PI * biquadC[0]);
norm = 1.0 / (1.0 + K / biquadC[1] + K * K);
biquadC[2] = K * K * norm;
biquadC[3] = 2.0 * biquadC[2];
biquadC[4] = biquadC[2];
biquadC[5] = 2.0 * (K * K - 1.0) * norm;
biquadC[6] = (1.0 - K / biquadC[1] + K * K) * norm;
K = tan(M_PI * biquadD[0]);
norm = 1.0 / (1.0 + K / biquadD[1] + K * K);
biquadD[2] = K * K * norm;
biquadD[3] = 2.0 * biquadD[2];
biquadD[4] = biquadD[2];
biquadD[5] = 2.0 * (K * K - 1.0) * norm;
biquadD[6] = (1.0 - K / biquadD[1] + K * K) * norm;
Float64 aWet = 0.0;
Float64 bWet = 0.0;
Float64 cWet = GetParameter( kParam_Two );
//eight-stage wet/dry control using progressive stages that bypass when not engaged
if (cWet < 1.0) {aWet = cWet; cWet = 0.0;}
else if (cWet < 2.0) {bWet = cWet - 1.0; aWet = 1.0; cWet = 0.0;}
else {cWet -= 7.0; cWet = bWet = aWet = 1.0;}
//this is one way to make a little set of dry/wet stages that are successively added to the
//output as the control is turned up. Each one independently goes from 0-1 and stays at 1
//beyond that point: this is a way to progressively add a 'black box' sound processing
//which lets you fall through to simpler processing at lower settings.
while (nSampleFrames-- > 0) {
double inputSample = *sourceP;
if (fabs(inputSample)<1.18e-23) inputSample = fpd * 1.18e-17;
double drySample = inputSample;
double tempSample = 0.0;
double outputSample = 0.0;
if (aWet > 0.0) {
tempSample = biquadA[2]*inputSample+biquadA[3]*biquadA[7]+biquadA[4]*biquadA[8]-biquadA[5]*biquadA[9]-biquadA[6]*biquadA[10];
biquadA[8] = biquadA[7]; biquadA[7] = inputSample; inputSample = tempSample;
biquadA[10] = biquadA[9]; biquadA[9] = inputSample; //DF1
outputSample = (inputSample - lastSampleA)*trim;
lastSampleA = inputSample; inputSample = outputSample;
inputSample = (inputSample * aWet) + (drySample * (1.0-aWet));
//first stage always runs, dry/wet between raw signal and this
}
if (bWet > 0.0) {
tempSample = biquadB[2]*inputSample+biquadB[3]*biquadB[7]+biquadB[4]*biquadB[8]-biquadB[5]*biquadB[9]-biquadB[6]*biquadB[10];
biquadB[8] = biquadB[7]; biquadB[7] = inputSample; inputSample = tempSample;
biquadB[10] = biquadB[9]; biquadB[9] = inputSample; //DF1
outputSample = (inputSample - lastSampleB)*trim;
lastSampleB = inputSample; inputSample = outputSample;
inputSample = (inputSample * bWet) + (lastSampleA * (1.0-bWet));
//second stage adds upon first stage, crossfade between them
}
if (cWet > 0.0) {
tempSample = biquadC[2]*inputSample+biquadC[3]*biquadC[7]+biquadC[4]*biquadC[8]-biquadC[5]*biquadC[9]-biquadC[6]*biquadC[10];
biquadC[8] = biquadC[7]; biquadC[7] = inputSample; inputSample = tempSample;
biquadC[10] = biquadC[9]; biquadC[9] = inputSample; //DF1
outputSample = (inputSample - lastSampleC)*trim;
lastSampleC = inputSample; inputSample = outputSample;
inputSample = (inputSample * cWet) + (lastSampleB * (1.0-cWet));
//third stage adds upon second stage, crossfade between them
}
tempSample = biquadD[2]*inputSample+biquadD[3]*biquadD[7]+biquadD[4]*biquadD[8]-biquadD[5]*biquadD[9]-biquadD[6]*biquadD[10];
biquadD[8] = biquadD[7]; biquadD[7] = inputSample; inputSample = tempSample;
biquadD[10] = biquadD[9]; biquadD[9] = inputSample; //DF1
//final post-slew-only stage always runs, minimum of one stage on dry and two on single slew-only
if (inputSample > 1.0) inputSample = 1.0;
if (inputSample < -1.0) inputSample = -1.0;
//begin 32 bit floating point dither
int expon; frexpf((float)inputSample, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSample;
sourceP += inNumChannels; destP += inNumChannels;
}
}

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_SlewSonicEntry

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/*
* File: SlewSonic.h
*
* Version: 1.0
*
* Created: 1/31/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "AUEffectBase.h"
#include "SlewSonicVersion.h"
#if AU_DEBUG_DISPATCHER
#include "AUDebugDispatcher.h"
#endif
#ifndef __SlewSonic_h__
#define __SlewSonic_h__
#pragma mark ____SlewSonic Parameters
// parameters
static const float kDefaultValue_ParamOne = 20.0;
static const float kDefaultValue_ParamTwo = 0.0;
static CFStringRef kParameterOneName = CFSTR("Frequency");
static CFStringRef kParameterOneUnit = CFSTR("kHz");
static CFStringRef kParameterTwoName = CFSTR("Bright");
//Alter the name if desired, but using the plugin name is a start
enum {
kParam_One =0,
kParam_Two =1,
//Add your parameters here...
kNumberOfParameters=2
};
#pragma mark ____SlewSonic
class SlewSonic : public AUEffectBase
{
public:
SlewSonic(AudioUnit component);
#if AU_DEBUG_DISPATCHER
virtual ~SlewSonic () { delete mDebugDispatcher; }
#endif
virtual AUKernelBase * NewKernel() { return new SlewSonicKernel(this); }
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings);
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo);
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable );
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData);
virtual ComponentResult Initialize();
virtual bool SupportsTail () { return true; }
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
/*! @method Version */
virtual ComponentResult Version() { return kSlewSonicVersion; }
protected:
class SlewSonicKernel : public AUKernelBase // most of the real work happens here
{
public:
SlewSonicKernel(AUEffectBase *inAudioUnit )
: AUKernelBase(inAudioUnit)
{
}
// *Required* overides for the process method for this effect
// processes one channel of interleaved samples
virtual void Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence);
virtual void Reset();
private:
double biquadA[11];
double lastSampleA;
double biquadB[11];
double lastSampleB;
double biquadC[11];
double lastSampleC;
double biquadD[11];
uint32_t fpd;
};
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#endif

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/*
* File: SlewSonic.r
*
* Version: 1.0
*
* Created: 1/31/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include <AudioUnit/AudioUnit.r>
#include "SlewSonicVersion.h"
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
#define kAudioUnitResID_SlewSonic 1000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ SlewSonic~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#define RES_ID kAudioUnitResID_SlewSonic
#define COMP_TYPE kAudioUnitType_Effect
#define COMP_SUBTYPE SlewSonic_COMP_SUBTYPE
#define COMP_MANUF SlewSonic_COMP_MANF
#define VERSION kSlewSonicVersion
#define NAME "Airwindows: SlewSonic"
#define DESCRIPTION "SlewSonic AU"
#define ENTRY_POINT "SlewSonicEntry"
#include "AUResources.r"

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View file

@ -0,0 +1,58 @@
/*
* File: SlewSonicVersion.h
*
* Version: 1.0
*
* Created: 1/31/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __SlewSonicVersion_h__
#define __SlewSonicVersion_h__
#ifdef DEBUG
#define kSlewSonicVersion 0xFFFFFFFF
#else
#define kSlewSonicVersion 0x00010000
#endif
//~~~~~~~~~~~~~~ Change!!! ~~~~~~~~~~~~~~~~~~~~~//
#define SlewSonic_COMP_MANF 'Dthr'
#define SlewSonic_COMP_SUBTYPE 'slsn'
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
#endif

View file

@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BuildVersion</key>
<string>3</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>ProjectName</key>
<string>${EXECUTABLE_NAME}</string>
<key>SourceVersion</key>
<string>590000</string>
</dict>
</plist>

Binary file not shown.

28
plugins/MacAU/Weight/Info.plist Executable file
View file

@ -0,0 +1,28 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key>
<string></string>
<key>CFBundleIdentifier</key>
<string>com.airwindows.audiounit.${PRODUCT_NAME:identifier}</string>
<key>CFBundleName</key>
<string>${PROJECTNAMEASIDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>DthX</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>CSResourcesFileMapped</key>
<true/>
</dict>
</plist>

236
plugins/MacAU/Weight/Weight.cpp Executable file
View file

@ -0,0 +1,236 @@
/*
* File: Weight.cpp
*
* Version: 1.0
*
* Created: 1/31/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/*=============================================================================
Weight.cpp
=============================================================================*/
#include "Weight.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(Weight)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Weight::Weight
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Weight::Weight(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_One, kDefaultValue_ParamOne );
SetParameter(kParam_Two, kDefaultValue_ParamTwo );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Weight::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Weight::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Weight::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Weight::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_One:
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_CustomUnit;
outParameterInfo.unitName = kParameterOneUnit;
outParameterInfo.minValue = 20.0;
outParameterInfo.maxValue = 120.0;
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
break;
case kParam_Two:
AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Weight::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Weight::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Weight::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Weight::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// Weight::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Weight::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____WeightEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Weight::WeightKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void Weight::WeightKernel::Reset()
{
for (int i = 0; i < 8; i++) {
previousSample[i] = 0.0;
previousTrend[i] = 0.0;
}
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Weight::WeightKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void Weight::WeightKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
long double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
Float64 targetFreq = (GetParameter( kParam_One )-20.0)/100.0;
//gives us a 0-1 value like the VST will be. For the VST, start with 0-1 and
//have the plugin display the number as 20-120.
targetFreq = ((targetFreq+0.53)*0.2)/sqrt(overallscale);
//must use square root of what the real scale would be, to get correct output
Float64 alpha = pow(targetFreq,4);
Float64 out = GetParameter( kParam_Two );
Float64 resControl = (out*0.05)+0.2;
Float64 beta = (alpha * pow(resControl,2));
alpha += ((1.0-beta)*pow(targetFreq,3)); //correct for droop in frequency
while (nSampleFrames-- > 0) {
long double inputSample = *sourceP;
if (fabs(inputSample)<1.18e-23) inputSample = fpd * 1.18e-17;
double drySample = inputSample;
//begin Weight
double trend;
double forecast;
for (int i = 0; i < 8; i++) {
trend = (beta * (inputSample - previousSample[i]) + ((0.999-beta) * previousTrend[i]));
forecast = previousSample[i] + previousTrend[i];
inputSample = (alpha * inputSample) + ((0.999-alpha) * forecast);
previousSample[i] = inputSample; previousTrend[i] = trend;
}
//inputSample is now the bass boost to be added
inputSample *= out;
inputSample += drySample;
//begin 32 bit floating point dither
int expon; frexpf((float)inputSample, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSample;
sourceP += inNumChannels; destP += inNumChannels;
}
}

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@ -0,0 +1 @@
_WeightEntry

141
plugins/MacAU/Weight/Weight.h Executable file
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@ -0,0 +1,141 @@
/*
* File: Weight.h
*
* Version: 1.0
*
* Created: 1/31/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "AUEffectBase.h"
#include "WeightVersion.h"
#if AU_DEBUG_DISPATCHER
#include "AUDebugDispatcher.h"
#endif
#ifndef __Weight_h__
#define __Weight_h__
#pragma mark ____Weight Parameters
// parameters
static const float kDefaultValue_ParamOne = 60.0;
static const float kDefaultValue_ParamTwo = 0.0;
static CFStringRef kParameterOneName = CFSTR("Frequency");
static CFStringRef kParameterOneUnit = CFSTR("hz");
static CFStringRef kParameterTwoName = CFSTR("Weight");
//Alter the name if desired, but using the plugin name is a start
enum {
kParam_One =0,
kParam_Two =1,
//Add your parameters here...
kNumberOfParameters=2
};
#pragma mark ____Weight
class Weight : public AUEffectBase
{
public:
Weight(AudioUnit component);
#if AU_DEBUG_DISPATCHER
virtual ~Weight () { delete mDebugDispatcher; }
#endif
virtual AUKernelBase * NewKernel() { return new WeightKernel(this); }
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings);
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo);
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable );
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData);
virtual ComponentResult Initialize();
virtual bool SupportsTail () { return true; }
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
/*! @method Version */
virtual ComponentResult Version() { return kWeightVersion; }
protected:
class WeightKernel : public AUKernelBase // most of the real work happens here
{
public:
WeightKernel(AUEffectBase *inAudioUnit )
: AUKernelBase(inAudioUnit)
{
}
// *Required* overides for the process method for this effect
// processes one channel of interleaved samples
virtual void Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence);
virtual void Reset();
private:
double previousSample[9];
double previousTrend[9];
uint32_t fpd;
};
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#endif

61
plugins/MacAU/Weight/Weight.r Executable file
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@ -0,0 +1,61 @@
/*
* File: Weight.r
*
* Version: 1.0
*
* Created: 1/31/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
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* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
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* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
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* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
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* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
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*/
#include <AudioUnit/AudioUnit.r>
#include "WeightVersion.h"
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
#define kAudioUnitResID_Weight 1000
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Weight~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#define RES_ID kAudioUnitResID_Weight
#define COMP_TYPE kAudioUnitType_Effect
#define COMP_SUBTYPE Weight_COMP_SUBTYPE
#define COMP_MANUF Weight_COMP_MANF
#define VERSION kWeightVersion
#define NAME "Airwindows: Weight"
#define DESCRIPTION "Weight AU"
#define ENTRY_POINT "WeightEntry"
#include "AUResources.r"

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View file

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/*
* File: WeightVersion.h
*
* Version: 1.0
*
* Created: 1/31/23
*
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
* consideration of your agreement to the following terms, and your use, installation, modification
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
* not agree with these terms, please do not use, install, modify or redistribute this Apple
* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
* redistribute the Apple Software in its entirety and without modifications, you must retain this
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
* endorse or promote products derived from the Apple Software without specific prior written
* permission from Apple. Except as expressly stated in this notice, no other rights or
* licenses, express or implied, are granted by Apple herein, including but not limited to any
* patent rights that may be infringed by your derivative works or by other works in which the
* Apple Software may be incorporated.
*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
* OR IN COMBINATION WITH YOUR PRODUCTS.
*
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __WeightVersion_h__
#define __WeightVersion_h__
#ifdef DEBUG
#define kWeightVersion 0xFFFFFFFF
#else
#define kWeightVersion 0x00010000
#endif
//~~~~~~~~~~~~~~ Change!!! ~~~~~~~~~~~~~~~~~~~~~//
#define Weight_COMP_MANF 'Dthr'
#define Weight_COMP_SUBTYPE 'wght'
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
#endif

View file

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<plist version="1.0">
<dict>
<key>BuildVersion</key>
<string>3</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>ProjectName</key>
<string>${EXECUTABLE_NAME}</string>
<key>SourceVersion</key>
<string>590000</string>
</dict>
</plist>