Catching a L to R typo

This commit is contained in:
Christopher Johnson 2026-04-01 05:58:31 -04:00
parent 596edf3eb8
commit 974a26ea5a
30 changed files with 30 additions and 30 deletions

View file

@ -99,7 +99,7 @@ ConsoleHChannel::ConsoleHChannel(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -99,7 +99,7 @@ AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -88,7 +88,7 @@ ConsoleX2Channel::ConsoleX2Channel(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -88,7 +88,7 @@ ConsoleX2Pre::ConsoleX2Pre(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -22,7 +22,7 @@ TapeHack2::TapeHack2(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;

View file

@ -53,7 +53,7 @@ ToTape9::ToTape9(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lastSampleL = 0.0;

View file

@ -443,7 +443,7 @@ ComponentResult ConsoleHChannel::Reset(AudioUnitScope inScope, AudioUnitElement
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -370,7 +370,7 @@ ComponentResult ConsoleX2Channel::Reset(AudioUnitScope inScope, AudioUnitElemen
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -270,7 +270,7 @@ ComponentResult ToTape9::Reset(AudioUnitScope inScope, AudioUnitElement inEleme
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lastSampleL = 0.0;

View file

@ -443,7 +443,7 @@ ComponentResult ConsoleHChannel::Reset(AudioUnitScope inScope, AudioUnitElement
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -370,7 +370,7 @@ ComponentResult ConsoleX2Channel::Reset(AudioUnitScope inScope, AudioUnitElemen
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -270,7 +270,7 @@ ComponentResult ToTape9::Reset(AudioUnitScope inScope, AudioUnitElement inEleme
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lastSampleL = 0.0;

View file

@ -99,7 +99,7 @@ ConsoleHChannel::ConsoleHChannel(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -99,7 +99,7 @@ AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -88,7 +88,7 @@ ConsoleX2Channel::ConsoleX2Channel(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -88,7 +88,7 @@ ConsoleX2Pre::ConsoleX2Pre(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -22,7 +22,7 @@ TapeHack2::TapeHack2(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;

View file

@ -53,7 +53,7 @@ ToTape9::ToTape9(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lastSampleL = 0.0;

View file

@ -99,7 +99,7 @@ ConsoleHChannel::ConsoleHChannel(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -99,7 +99,7 @@ AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -88,7 +88,7 @@ ConsoleX2Channel::ConsoleX2Channel(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -88,7 +88,7 @@ ConsoleX2Pre::ConsoleX2Pre(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -22,7 +22,7 @@ TapeHack2::TapeHack2(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;

View file

@ -53,7 +53,7 @@ ToTape9::ToTape9(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lastSampleL = 0.0;

View file

@ -99,7 +99,7 @@ ConsoleHChannel::ConsoleHChannel(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -99,7 +99,7 @@ AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -88,7 +88,7 @@ ConsoleX2Channel::ConsoleX2Channel(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -88,7 +88,7 @@ ConsoleX2Pre::ConsoleX2Pre(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lFreqA = 1.0; lFreqB = 1.0;

View file

@ -22,7 +22,7 @@ TapeHack2::TapeHack2(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;

View file

@ -53,7 +53,7 @@ ToTape9::ToTape9(audioMasterCallback audioMaster) :
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; post4L[x] = 0.0; avg4R[x] = 0.0; post4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; post2L[x] = 0.0; avg2R[x] = 0.0; post2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkL = 0.0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
lastSampleL = 0.0;