CrunchCoat

This commit is contained in:
Christopher Johnson 2024-05-25 21:04:00 -04:00
parent 3910224be8
commit 96820d2240
249 changed files with 48768 additions and 4018 deletions

View file

@ -118,7 +118,7 @@ void ConsoleXBuss::processReplacing(float **inputs, float **outputs, VstInt32 sa
fireGainA = fireGainB; fireGainB = FIR *2.0;
stoneGainA = stoneGainB; stoneGainB = STO *2.0;
//simple three band to adjust
double kalmanRange = 1.0-pow(RNG,2);
double kalmanRange = 1.0-(pow(RNG,2)/overallscale);
//crossover frequency between mid/bass
double compFThresh = pow(FCT,4);
@ -264,12 +264,16 @@ void ConsoleXBuss::processReplacing(float **inputs, float **outputs, VstInt32 sa
double gainL = 1.57079633-gainR;
gainR = sin(gainR); gainL = sin(gainL);
double gain = (inTrimA*temp)+(inTrimB*(1.0-temp));
if (gain > 1.0) gain *= gain;
if (gain < 1.0) gain = 1.0-pow(1.0-gain,2);
if (gain > 1.0) gain *= gain; else gain = 1.0-pow(1.0-gain,2);
gain *= 1.527864045000421;
double airGain = (airGainA*temp)+(airGainB*(1.0-temp));
if (airGain > 1.0) airGain *= airGain; else airGain = 1.0-pow(1.0-airGain,2);
double fireGain = (fireGainA*temp)+(fireGainB*(1.0-temp));
if (fireGain > 1.0) fireGain *= fireGain; else fireGain = 1.0-pow(1.0-fireGain,2);
double firePad = fireGain; if (firePad > 1.0) firePad = 1.0;
double stoneGain = (stoneGainA*temp)+(stoneGainB*(1.0-temp));
if (stoneGain > 1.0) stoneGain *= stoneGain; else stoneGain = 1.0-pow(1.0-stoneGain,2);
double stonePad = stoneGain; if (stonePad > 1.0) stonePad = 1.0;
//set up smoothed gain controls
if (highpassEngage) { //distributed Highpass
@ -502,7 +506,7 @@ void ConsoleXBuss::processReplacing(float **inputs, float **outputs, VstInt32 sa
air[pvAL2] = air[pvAL1]; air[pvAL1] = (air[gainAL] * air[outAL]) + drySampleL;
double fireL = drySampleL - ((air[outAL]*0.5)+(drySampleL*(0.457-(0.017*overallscale))));
temp = (fireL + air[gndavgL])*0.5; air[gndavgL] = fireL; fireL = temp;
double airL = drySampleL-fireL;
double airL = (drySampleL-fireL)*airGain;
inputSampleL = fireL;
//end Air3L
//begin Air3R
@ -519,7 +523,7 @@ void ConsoleXBuss::processReplacing(float **inputs, float **outputs, VstInt32 sa
air[pvAR2] = air[pvAR1]; air[pvAR1] = (air[gainAR] * air[outAR]) + drySampleR;
double fireR = drySampleR - ((air[outAR]*0.5)+(drySampleR*(0.457-(0.017*overallscale))));
temp = (fireR + air[gndavgR])*0.5; air[gndavgR] = fireR; fireR = temp;
double airR = drySampleR-fireR;
double airR = (drySampleR-fireR)*airGain;
inputSampleR = fireR;
//end Air3R
//begin KalmanL
@ -583,20 +587,20 @@ void ConsoleXBuss::processReplacing(float **inputs, float **outputs, VstInt32 sa
fireCompL -= (fireCompL * compFAttack);
fireCompL += ((compFThresh / fabs(fireL))*compFAttack);
} else fireCompL = (fireCompL*(1.0-compFRelease))+compFRelease;
if (fireCompL < 0.0) fireCompL = 0.0;
if (fabs(fireR) > compFThresh) { //compression R
fireCompR -= (fireCompR * compFAttack);
fireCompR += ((compFThresh / fabs(fireR))*compFAttack);
} else fireCompR = (fireCompR*(1.0-compFRelease))+compFRelease;
if (fireCompR < 0.0) fireCompR = 0.0;
if (fireCompL > fireCompR) fireCompL -= (fireCompL * compFAttack);
if (fireCompR > fireCompL) fireCompR -= (fireCompR * compFAttack);
if (fabs(fireL) > gateFThresh) fireGate = gateFSustain;
else if (fabs(fireR) > gateFThresh) fireGate = gateFSustain;
else fireGate *= (1.0-gateFRelease);
if (fireGate < 0.0) fireGate = 0.0;
if (fireCompL < 1.0) fireL *= ((1.0-compFRatio)+(fireCompL*compFRatio));
if (fireCompR < 1.0) fireR *= ((1.0-compFRatio)+(fireCompR*compFRatio));
fireCompL = fmax(fmin(fireCompL,1.0),0.0);
fireCompR = fmax(fmin(fireCompR,1.0),0.0);
fireL *= (((1.0-compFRatio)*firePad)+(fireCompL*compFRatio*fireGain));
fireR *= (((1.0-compFRatio)*firePad)+(fireCompR*compFRatio*fireGain));
if (fireGate < M_PI_2) {
temp = ((1.0-gateFRatio)+(sin(fireGate)*gateFRatio));
airL *= temp;
@ -613,20 +617,20 @@ void ConsoleXBuss::processReplacing(float **inputs, float **outputs, VstInt32 sa
stoneCompL -= (stoneCompL * compSAttack);
stoneCompL += ((compSThresh / fabs(stoneL))*compSAttack);
} else stoneCompL = (stoneCompL*(1.0-compSRelease))+compSRelease;
if (stoneCompL < 0.0) stoneCompL = 0.0;
if (fabs(stoneR) > compSThresh) { //compression R
stoneCompR -= (stoneCompR * compSAttack);
stoneCompR += ((compSThresh / fabs(stoneR))*compSAttack);
} else stoneCompR = (stoneCompR*(1.0-compSRelease))+compSRelease;
if (stoneCompR < 0.0) stoneCompR = 0.0;
if (stoneCompL > stoneCompR) stoneCompL -= (stoneCompL * compSAttack);
if (stoneCompR > stoneCompL) stoneCompR -= (stoneCompR * compSAttack);
if (fabs(stoneL) > gateSThresh) stoneGate = gateSSustain;
else if (fabs(stoneR) > gateSThresh) stoneGate = gateSSustain;
else stoneGate *= (1.0-gateSRelease);
if (stoneGate < 0.0) stoneGate = 0.0;
if (stoneCompL < 1.0) stoneL *= ((1.0-compSRatio)+(stoneCompL*compSRatio));
if (stoneCompR < 1.0) stoneR *= ((1.0-compSRatio)+(stoneCompR*compSRatio));
stoneCompL = fmax(fmin(stoneCompL,1.0),0.0);
stoneCompR = fmax(fmin(stoneCompR,1.0),0.0);
stoneL *= (((1.0-compSRatio)*stonePad)+(stoneCompL*compSRatio*stoneGain));
stoneR *= (((1.0-compSRatio)*stonePad)+(stoneCompR*compSRatio*stoneGain));
if (stoneGate < M_PI_2) {
temp = ((1.0-gateSRatio)+(sin(stoneGate)*gateSRatio));
stoneL *= temp;
@ -636,8 +640,8 @@ void ConsoleXBuss::processReplacing(float **inputs, float **outputs, VstInt32 sa
bass[biqs_outL] *= temp; //if Stone gating, gate lmid and bass
bass[biqs_outR] *= temp; //note that we aren't compressing these
}
inputSampleL = (stoneL*stoneGain) + (fireL*fireGain) + (airL*airGain);
inputSampleR = (stoneR*stoneGain) + (fireR*fireGain) + (airR*airGain);
inputSampleL = stoneL + fireL + airL;
inputSampleR = stoneR + fireR + airR;
//create Stonefire output
if (highpassEngage) { //distributed Highpass
@ -835,7 +839,7 @@ void ConsoleXBuss::processDoubleReplacing(double **inputs, double **outputs, Vst
fireGainA = fireGainB; fireGainB = FIR *2.0;
stoneGainA = stoneGainB; stoneGainB = STO *2.0;
//simple three band to adjust
double kalmanRange = 1.0-pow(RNG,2);
double kalmanRange = 1.0-(pow(RNG,2)/overallscale);
//crossover frequency between mid/bass
double compFThresh = pow(FCT,4);
@ -981,12 +985,16 @@ void ConsoleXBuss::processDoubleReplacing(double **inputs, double **outputs, Vst
double gainL = 1.57079633-gainR;
gainR = sin(gainR); gainL = sin(gainL);
double gain = (inTrimA*temp)+(inTrimB*(1.0-temp));
if (gain > 1.0) gain *= gain;
if (gain < 1.0) gain = 1.0-pow(1.0-gain,2);
if (gain > 1.0) gain *= gain; else gain = 1.0-pow(1.0-gain,2);
gain *= 1.527864045000421;
double airGain = (airGainA*temp)+(airGainB*(1.0-temp));
if (airGain > 1.0) airGain *= airGain; else airGain = 1.0-pow(1.0-airGain,2);
double fireGain = (fireGainA*temp)+(fireGainB*(1.0-temp));
if (fireGain > 1.0) fireGain *= fireGain; else fireGain = 1.0-pow(1.0-fireGain,2);
double firePad = fireGain; if (firePad > 1.0) firePad = 1.0;
double stoneGain = (stoneGainA*temp)+(stoneGainB*(1.0-temp));
if (stoneGain > 1.0) stoneGain *= stoneGain; else stoneGain = 1.0-pow(1.0-stoneGain,2);
double stonePad = stoneGain; if (stonePad > 1.0) stonePad = 1.0;
//set up smoothed gain controls
if (highpassEngage) { //distributed Highpass
@ -1219,7 +1227,7 @@ void ConsoleXBuss::processDoubleReplacing(double **inputs, double **outputs, Vst
air[pvAL2] = air[pvAL1]; air[pvAL1] = (air[gainAL] * air[outAL]) + drySampleL;
double fireL = drySampleL - ((air[outAL]*0.5)+(drySampleL*(0.457-(0.017*overallscale))));
temp = (fireL + air[gndavgL])*0.5; air[gndavgL] = fireL; fireL = temp;
double airL = drySampleL-fireL;
double airL = (drySampleL-fireL)*airGain;
inputSampleL = fireL;
//end Air3L
//begin Air3R
@ -1236,7 +1244,7 @@ void ConsoleXBuss::processDoubleReplacing(double **inputs, double **outputs, Vst
air[pvAR2] = air[pvAR1]; air[pvAR1] = (air[gainAR] * air[outAR]) + drySampleR;
double fireR = drySampleR - ((air[outAR]*0.5)+(drySampleR*(0.457-(0.017*overallscale))));
temp = (fireR + air[gndavgR])*0.5; air[gndavgR] = fireR; fireR = temp;
double airR = drySampleR-fireR;
double airR = (drySampleR-fireR)*airGain;
inputSampleR = fireR;
//end Air3R
//begin KalmanL
@ -1300,20 +1308,20 @@ void ConsoleXBuss::processDoubleReplacing(double **inputs, double **outputs, Vst
fireCompL -= (fireCompL * compFAttack);
fireCompL += ((compFThresh / fabs(fireL))*compFAttack);
} else fireCompL = (fireCompL*(1.0-compFRelease))+compFRelease;
if (fireCompL < 0.0) fireCompL = 0.0;
if (fabs(fireR) > compFThresh) { //compression R
fireCompR -= (fireCompR * compFAttack);
fireCompR += ((compFThresh / fabs(fireR))*compFAttack);
} else fireCompR = (fireCompR*(1.0-compFRelease))+compFRelease;
if (fireCompR < 0.0) fireCompR = 0.0;
if (fireCompL > fireCompR) fireCompL -= (fireCompL * compFAttack);
if (fireCompR > fireCompL) fireCompR -= (fireCompR * compFAttack);
if (fabs(fireL) > gateFThresh) fireGate = gateFSustain;
else if (fabs(fireR) > gateFThresh) fireGate = gateFSustain;
else fireGate *= (1.0-gateFRelease);
if (fireGate < 0.0) fireGate = 0.0;
if (fireCompL < 1.0) fireL *= ((1.0-compFRatio)+(fireCompL*compFRatio));
if (fireCompR < 1.0) fireR *= ((1.0-compFRatio)+(fireCompR*compFRatio));
fireCompL = fmax(fmin(fireCompL,1.0),0.0);
fireCompR = fmax(fmin(fireCompR,1.0),0.0);
fireL *= (((1.0-compFRatio)*firePad)+(fireCompL*compFRatio*fireGain));
fireR *= (((1.0-compFRatio)*firePad)+(fireCompR*compFRatio*fireGain));
if (fireGate < M_PI_2) {
temp = ((1.0-gateFRatio)+(sin(fireGate)*gateFRatio));
airL *= temp;
@ -1330,20 +1338,20 @@ void ConsoleXBuss::processDoubleReplacing(double **inputs, double **outputs, Vst
stoneCompL -= (stoneCompL * compSAttack);
stoneCompL += ((compSThresh / fabs(stoneL))*compSAttack);
} else stoneCompL = (stoneCompL*(1.0-compSRelease))+compSRelease;
if (stoneCompL < 0.0) stoneCompL = 0.0;
if (fabs(stoneR) > compSThresh) { //compression R
stoneCompR -= (stoneCompR * compSAttack);
stoneCompR += ((compSThresh / fabs(stoneR))*compSAttack);
} else stoneCompR = (stoneCompR*(1.0-compSRelease))+compSRelease;
if (stoneCompR < 0.0) stoneCompR = 0.0;
if (stoneCompL > stoneCompR) stoneCompL -= (stoneCompL * compSAttack);
if (stoneCompR > stoneCompL) stoneCompR -= (stoneCompR * compSAttack);
if (fabs(stoneL) > gateSThresh) stoneGate = gateSSustain;
else if (fabs(stoneR) > gateSThresh) stoneGate = gateSSustain;
else stoneGate *= (1.0-gateSRelease);
if (stoneGate < 0.0) stoneGate = 0.0;
if (stoneCompL < 1.0) stoneL *= ((1.0-compSRatio)+(stoneCompL*compSRatio));
if (stoneCompR < 1.0) stoneR *= ((1.0-compSRatio)+(stoneCompR*compSRatio));
stoneCompL = fmax(fmin(stoneCompL,1.0),0.0);
stoneCompR = fmax(fmin(stoneCompR,1.0),0.0);
stoneL *= (((1.0-compSRatio)*stonePad)+(stoneCompL*compSRatio*stoneGain));
stoneR *= (((1.0-compSRatio)*stonePad)+(stoneCompR*compSRatio*stoneGain));
if (stoneGate < M_PI_2) {
temp = ((1.0-gateSRatio)+(sin(stoneGate)*gateSRatio));
stoneL *= temp;
@ -1353,8 +1361,8 @@ void ConsoleXBuss::processDoubleReplacing(double **inputs, double **outputs, Vst
bass[biqs_outL] *= temp; //if Stone gating, gate lmid and bass
bass[biqs_outR] *= temp; //note that we aren't compressing these
}
inputSampleL = (stoneL*stoneGain) + (fireL*fireGain) + (airL*airGain);
inputSampleR = (stoneR*stoneGain) + (fireR*fireGain) + (airR*airGain);
inputSampleL = stoneL + fireL + airL;
inputSampleR = stoneR + fireR + airR;
//create Stonefire output
if (highpassEngage) { //distributed Highpass

View file

@ -63,7 +63,7 @@ void ConsoleXChannel::processReplacing(float **inputs, float **outputs, VstInt32
fireGainA = fireGainB; fireGainB = FIR *2.0;
stoneGainA = stoneGainB; stoneGainB = STO *2.0;
//simple three band to adjust
double kalmanRange = 1.0-pow(RNG,2);
double kalmanRange = 1.0-(pow(RNG,2)/overallscale);
//crossover frequency between mid/bass
double compFThresh = pow(FCT,4);
@ -388,12 +388,16 @@ void ConsoleXChannel::processReplacing(float **inputs, float **outputs, VstInt32
double gainL = 1.57079633-gainR;
gainR = sin(gainR); gainL = sin(gainL);
double gain = (inTrimA*temp)+(inTrimB*(1.0-temp));
if (gain > 1.0) gain *= gain;
if (gain < 1.0) gain = 1.0-pow(1.0-gain,2);
if (gain > 1.0) gain *= gain; else gain = 1.0-pow(1.0-gain,2);
gain *= 0.763932022500211;
double airGain = (airGainA*temp)+(airGainB*(1.0-temp));
if (airGain > 1.0) airGain *= airGain; else airGain = 1.0-pow(1.0-airGain,2);
double fireGain = (fireGainA*temp)+(fireGainB*(1.0-temp));
if (fireGain > 1.0) fireGain *= fireGain; else fireGain = 1.0-pow(1.0-fireGain,2);
double firePad = fireGain; if (firePad > 1.0) firePad = 1.0;
double stoneGain = (stoneGainA*temp)+(stoneGainB*(1.0-temp));
if (stoneGain > 1.0) stoneGain *= stoneGain; else stoneGain = 1.0-pow(1.0-stoneGain,2);
double stonePad = stoneGain; if (stonePad > 1.0) stonePad = 1.0;
//set up smoothed gain controls
//begin Air3L
@ -410,7 +414,7 @@ void ConsoleXChannel::processReplacing(float **inputs, float **outputs, VstInt32
air[pvAL2] = air[pvAL1]; air[pvAL1] = (air[gainAL] * air[outAL]) + drySampleL;
double fireL = drySampleL - ((air[outAL]*0.5)+(drySampleL*(0.457-(0.017*overallscale))));
temp = (fireL + air[gndavgL])*0.5; air[gndavgL] = fireL; fireL = temp;
double airL = drySampleL-fireL;
double airL = (drySampleL-fireL)*airGain;
inputSampleL = fireL;
//end Air3L
//begin Air3R
@ -427,7 +431,7 @@ void ConsoleXChannel::processReplacing(float **inputs, float **outputs, VstInt32
air[pvAR2] = air[pvAR1]; air[pvAR1] = (air[gainAR] * air[outAR]) + drySampleR;
double fireR = drySampleR - ((air[outAR]*0.5)+(drySampleR*(0.457-(0.017*overallscale))));
temp = (fireR + air[gndavgR])*0.5; air[gndavgR] = fireR; fireR = temp;
double airR = drySampleR-fireR;
double airR = (drySampleR-fireR)*airGain;
inputSampleR = fireR;
//end Air3R
//begin KalmanL
@ -491,20 +495,20 @@ void ConsoleXChannel::processReplacing(float **inputs, float **outputs, VstInt32
fireCompL -= (fireCompL * compFAttack);
fireCompL += ((compFThresh / fabs(fireL))*compFAttack);
} else fireCompL = (fireCompL*(1.0-compFRelease))+compFRelease;
if (fireCompL < 0.0) fireCompL = 0.0;
if (fabs(fireR) > compFThresh) { //compression R
fireCompR -= (fireCompR * compFAttack);
fireCompR += ((compFThresh / fabs(fireR))*compFAttack);
} else fireCompR = (fireCompR*(1.0-compFRelease))+compFRelease;
if (fireCompR < 0.0) fireCompR = 0.0;
if (fireCompL > fireCompR) fireCompL -= (fireCompL * compFAttack);
if (fireCompR > fireCompL) fireCompR -= (fireCompR * compFAttack);
if (fabs(fireL) > gateFThresh) fireGate = gateFSustain;
else if (fabs(fireR) > gateFThresh) fireGate = gateFSustain;
else fireGate *= (1.0-gateFRelease);
if (fireGate < 0.0) fireGate = 0.0;
if (fireCompL < 1.0) fireL *= ((1.0-compFRatio)+(fireCompL*compFRatio));
if (fireCompR < 1.0) fireR *= ((1.0-compFRatio)+(fireCompR*compFRatio));
fireCompL = fmax(fmin(fireCompL,1.0),0.0);
fireCompR = fmax(fmin(fireCompR,1.0),0.0);
fireL *= (((1.0-compFRatio)*firePad)+(fireCompL*compFRatio*fireGain));
fireR *= (((1.0-compFRatio)*firePad)+(fireCompR*compFRatio*fireGain));
if (fireGate < M_PI_2) {
temp = ((1.0-gateFRatio)+(sin(fireGate)*gateFRatio));
airL *= temp;
@ -521,20 +525,20 @@ void ConsoleXChannel::processReplacing(float **inputs, float **outputs, VstInt32
stoneCompL -= (stoneCompL * compSAttack);
stoneCompL += ((compSThresh / fabs(stoneL))*compSAttack);
} else stoneCompL = (stoneCompL*(1.0-compSRelease))+compSRelease;
if (stoneCompL < 0.0) stoneCompL = 0.0;
if (fabs(stoneR) > compSThresh) { //compression R
stoneCompR -= (stoneCompR * compSAttack);
stoneCompR += ((compSThresh / fabs(stoneR))*compSAttack);
} else stoneCompR = (stoneCompR*(1.0-compSRelease))+compSRelease;
if (stoneCompR < 0.0) stoneCompR = 0.0;
if (stoneCompL > stoneCompR) stoneCompL -= (stoneCompL * compSAttack);
if (stoneCompR > stoneCompL) stoneCompR -= (stoneCompR * compSAttack);
if (fabs(stoneL) > gateSThresh) stoneGate = gateSSustain;
else if (fabs(stoneR) > gateSThresh) stoneGate = gateSSustain;
else stoneGate *= (1.0-gateSRelease);
if (stoneGate < 0.0) stoneGate = 0.0;
if (stoneCompL < 1.0) stoneL *= ((1.0-compSRatio)+(stoneCompL*compSRatio));
if (stoneCompR < 1.0) stoneR *= ((1.0-compSRatio)+(stoneCompR*compSRatio));
stoneCompL = fmax(fmin(stoneCompL,1.0),0.0);
stoneCompR = fmax(fmin(stoneCompR,1.0),0.0);
stoneL *= (((1.0-compSRatio)*stonePad)+(stoneCompL*compSRatio*stoneGain));
stoneR *= (((1.0-compSRatio)*stonePad)+(stoneCompR*compSRatio*stoneGain));
if (stoneGate < M_PI_2) {
temp = ((1.0-gateSRatio)+(sin(stoneGate)*gateSRatio));
stoneL *= temp;
@ -544,8 +548,8 @@ void ConsoleXChannel::processReplacing(float **inputs, float **outputs, VstInt32
bass[biqs_outL] *= temp; //if Stone gating, gate lmid and bass
bass[biqs_outR] *= temp; //note that we aren't compressing these
}
inputSampleL = (stoneL*stoneGain) + (fireL*fireGain) + (airL*airGain);
inputSampleR = (stoneR*stoneGain) + (fireR*fireGain) + (airR*airGain);
inputSampleL = stoneL + fireL + airL;
inputSampleR = stoneR + fireR + airR;
//create Stonefire output
if (highpassEngage) { //distributed Highpass
@ -701,7 +705,7 @@ void ConsoleXChannel::processDoubleReplacing(double **inputs, double **outputs,
fireGainA = fireGainB; fireGainB = FIR *2.0;
stoneGainA = stoneGainB; stoneGainB = STO *2.0;
//simple three band to adjust
double kalmanRange = 1.0-pow(RNG,2);
double kalmanRange = 1.0-(pow(RNG,2)/overallscale);
//crossover frequency between mid/bass
double compFThresh = pow(FCT,4);
@ -1026,12 +1030,16 @@ void ConsoleXChannel::processDoubleReplacing(double **inputs, double **outputs,
double gainL = 1.57079633-gainR;
gainR = sin(gainR); gainL = sin(gainL);
double gain = (inTrimA*temp)+(inTrimB*(1.0-temp));
if (gain > 1.0) gain *= gain;
if (gain < 1.0) gain = 1.0-pow(1.0-gain,2);
if (gain > 1.0) gain *= gain; else gain = 1.0-pow(1.0-gain,2);
gain *= 0.763932022500211;
double airGain = (airGainA*temp)+(airGainB*(1.0-temp));
if (airGain > 1.0) airGain *= airGain; else airGain = 1.0-pow(1.0-airGain,2);
double fireGain = (fireGainA*temp)+(fireGainB*(1.0-temp));
if (fireGain > 1.0) fireGain *= fireGain; else fireGain = 1.0-pow(1.0-fireGain,2);
double firePad = fireGain; if (firePad > 1.0) firePad = 1.0;
double stoneGain = (stoneGainA*temp)+(stoneGainB*(1.0-temp));
if (stoneGain > 1.0) stoneGain *= stoneGain; else stoneGain = 1.0-pow(1.0-stoneGain,2);
double stonePad = stoneGain; if (stonePad > 1.0) stonePad = 1.0;
//set up smoothed gain controls
//begin Air3L
@ -1048,7 +1056,7 @@ void ConsoleXChannel::processDoubleReplacing(double **inputs, double **outputs,
air[pvAL2] = air[pvAL1]; air[pvAL1] = (air[gainAL] * air[outAL]) + drySampleL;
double fireL = drySampleL - ((air[outAL]*0.5)+(drySampleL*(0.457-(0.017*overallscale))));
temp = (fireL + air[gndavgL])*0.5; air[gndavgL] = fireL; fireL = temp;
double airL = drySampleL-fireL;
double airL = (drySampleL-fireL)*airGain;
inputSampleL = fireL;
//end Air3L
//begin Air3R
@ -1065,7 +1073,7 @@ void ConsoleXChannel::processDoubleReplacing(double **inputs, double **outputs,
air[pvAR2] = air[pvAR1]; air[pvAR1] = (air[gainAR] * air[outAR]) + drySampleR;
double fireR = drySampleR - ((air[outAR]*0.5)+(drySampleR*(0.457-(0.017*overallscale))));
temp = (fireR + air[gndavgR])*0.5; air[gndavgR] = fireR; fireR = temp;
double airR = drySampleR-fireR;
double airR = (drySampleR-fireR)*airGain;
inputSampleR = fireR;
//end Air3R
//begin KalmanL
@ -1129,20 +1137,20 @@ void ConsoleXChannel::processDoubleReplacing(double **inputs, double **outputs,
fireCompL -= (fireCompL * compFAttack);
fireCompL += ((compFThresh / fabs(fireL))*compFAttack);
} else fireCompL = (fireCompL*(1.0-compFRelease))+compFRelease;
if (fireCompL < 0.0) fireCompL = 0.0;
if (fabs(fireR) > compFThresh) { //compression R
fireCompR -= (fireCompR * compFAttack);
fireCompR += ((compFThresh / fabs(fireR))*compFAttack);
} else fireCompR = (fireCompR*(1.0-compFRelease))+compFRelease;
if (fireCompR < 0.0) fireCompR = 0.0;
if (fireCompL > fireCompR) fireCompL -= (fireCompL * compFAttack);
if (fireCompR > fireCompL) fireCompR -= (fireCompR * compFAttack);
if (fabs(fireL) > gateFThresh) fireGate = gateFSustain;
else if (fabs(fireR) > gateFThresh) fireGate = gateFSustain;
else fireGate *= (1.0-gateFRelease);
if (fireGate < 0.0) fireGate = 0.0;
if (fireCompL < 1.0) fireL *= ((1.0-compFRatio)+(fireCompL*compFRatio));
if (fireCompR < 1.0) fireR *= ((1.0-compFRatio)+(fireCompR*compFRatio));
fireCompL = fmax(fmin(fireCompL,1.0),0.0);
fireCompR = fmax(fmin(fireCompR,1.0),0.0);
fireL *= (((1.0-compFRatio)*firePad)+(fireCompL*compFRatio*fireGain));
fireR *= (((1.0-compFRatio)*firePad)+(fireCompR*compFRatio*fireGain));
if (fireGate < M_PI_2) {
temp = ((1.0-gateFRatio)+(sin(fireGate)*gateFRatio));
airL *= temp;
@ -1159,20 +1167,20 @@ void ConsoleXChannel::processDoubleReplacing(double **inputs, double **outputs,
stoneCompL -= (stoneCompL * compSAttack);
stoneCompL += ((compSThresh / fabs(stoneL))*compSAttack);
} else stoneCompL = (stoneCompL*(1.0-compSRelease))+compSRelease;
if (stoneCompL < 0.0) stoneCompL = 0.0;
if (fabs(stoneR) > compSThresh) { //compression R
stoneCompR -= (stoneCompR * compSAttack);
stoneCompR += ((compSThresh / fabs(stoneR))*compSAttack);
} else stoneCompR = (stoneCompR*(1.0-compSRelease))+compSRelease;
if (stoneCompR < 0.0) stoneCompR = 0.0;
if (stoneCompL > stoneCompR) stoneCompL -= (stoneCompL * compSAttack);
if (stoneCompR > stoneCompL) stoneCompR -= (stoneCompR * compSAttack);
if (fabs(stoneL) > gateSThresh) stoneGate = gateSSustain;
else if (fabs(stoneR) > gateSThresh) stoneGate = gateSSustain;
else stoneGate *= (1.0-gateSRelease);
if (stoneGate < 0.0) stoneGate = 0.0;
if (stoneCompL < 1.0) stoneL *= ((1.0-compSRatio)+(stoneCompL*compSRatio));
if (stoneCompR < 1.0) stoneR *= ((1.0-compSRatio)+(stoneCompR*compSRatio));
stoneCompL = fmax(fmin(stoneCompL,1.0),0.0);
stoneCompR = fmax(fmin(stoneCompR,1.0),0.0);
stoneL *= (((1.0-compSRatio)*stonePad)+(stoneCompL*compSRatio*stoneGain));
stoneR *= (((1.0-compSRatio)*stonePad)+(stoneCompR*compSRatio*stoneGain));
if (stoneGate < M_PI_2) {
temp = ((1.0-gateSRatio)+(sin(stoneGate)*gateSRatio));
stoneL *= temp;
@ -1182,8 +1190,8 @@ void ConsoleXChannel::processDoubleReplacing(double **inputs, double **outputs,
bass[biqs_outL] *= temp; //if Stone gating, gate lmid and bass
bass[biqs_outR] *= temp; //note that we aren't compressing these
}
inputSampleL = (stoneL*stoneGain) + (fireL*fireGain) + (airL*airGain);
inputSampleR = (stoneR*stoneGain) + (fireR*fireGain) + (airR*airGain);
inputSampleL = stoneL + fireL + airL;
inputSampleR = stoneR + fireR + airR;
//create Stonefire output
if (highpassEngage) { //distributed Highpass

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@ -0,0 +1,244 @@
/* ========================================
* CrunchCoat - CrunchCoat.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __CrunchCoat_H
#include "CrunchCoat.h"
#endif
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new CrunchCoat(audioMaster);}
CrunchCoat::CrunchCoat(audioMasterCallback audioMaster) :
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
{
A = 0.5;
B = 0.0;
C = 1.0;
D = 1.0;
for(int count = 0; count < kshortA+2; count++) {aAL[count] = 0.0; aAR[count] = 0.0;}
for(int count = 0; count < kshortB+2; count++) {aBL[count] = 0.0; aBR[count] = 0.0;}
for(int count = 0; count < kshortC+2; count++) {aCL[count] = 0.0; aCR[count] = 0.0;}
for(int count = 0; count < kshortD+2; count++) {aDL[count] = 0.0; aDR[count] = 0.0;}
for(int count = 0; count < kshortE+2; count++) {aEL[count] = 0.0; aER[count] = 0.0;}
for(int count = 0; count < kshortF+2; count++) {aFL[count] = 0.0; aFR[count] = 0.0;}
for(int count = 0; count < kshortG+2; count++) {aGL[count] = 0.0; aGR[count] = 0.0;}
for(int count = 0; count < kshortH+2; count++) {aHL[count] = 0.0; aHR[count] = 0.0;}
for(int count = 0; count < kshortI+2; count++) {aIL[count] = 0.0; aIR[count] = 0.0;}
for(int count = 0; count < kshortJ+2; count++) {aJL[count] = 0.0; aJR[count] = 0.0;}
for(int count = 0; count < kshortK+2; count++) {aKL[count] = 0.0; aKR[count] = 0.0;}
for(int count = 0; count < kshortL+2; count++) {aLL[count] = 0.0; aLR[count] = 0.0;}
for(int count = 0; count < kshortM+2; count++) {aML[count] = 0.0; aMR[count] = 0.0;}
for(int count = 0; count < kshortN+2; count++) {aNL[count] = 0.0; aNR[count] = 0.0;}
for(int count = 0; count < kshortO+2; count++) {aOL[count] = 0.0; aOR[count] = 0.0;}
for(int count = 0; count < kshortP+2; count++) {aPL[count] = 0.0; aPR[count] = 0.0;}
feedbackAL = 0.0;
feedbackBL = 0.0;
feedbackCL = 0.0;
feedbackDL = 0.0;
previousAL = 0.0;
previousBL = 0.0;
previousCL = 0.0;
previousDL = 0.0;
previousEL = 0.0;
feedbackDR = 0.0;
feedbackHR = 0.0;
feedbackLR = 0.0;
feedbackPR = 0.0;
previousAR = 0.0;
previousBR = 0.0;
previousCR = 0.0;
previousDR = 0.0;
previousER = 0.0;
lastRefL = 0.0;
lastRefR = 0.0;
lastTwoL = 0.0;
lastTwoR = 0.0;
lastStepL = 0.0;
lastStepR = 0.0;
lastVerb = 0.001;
cycle = 1.0;
countAL = 1;
countBL = 1;
countCL = 1;
countDL = 1;
countEL = 1;
countFL = 1;
countGL = 1;
countHL = 1;
countIL = 1;
countJL = 1;
countKL = 1;
countLL = 1;
countML = 1;
countNL = 1;
countOL = 1;
countPL = 1;
countAR = 1;
countBR = 1;
countCR = 1;
countDR = 1;
countER = 1;
countFR = 1;
countGR = 1;
countHR = 1;
countIR = 1;
countJR = 1;
countKR = 1;
countLR = 1;
countMR = 1;
countNR = 1;
countOR = 1;
countPR = 1;
shortA = 336;
shortB = 1660;
shortC = 386;
shortD = 623;
shortE = 693;
shortF = 1079;
shortG = 891;
shortH = 1574;
shortI = 24;
shortJ = 2641;
shortK = 1239;
shortL = 775;
shortM = 11;
shortN = 3104;
shortO = 55;
shortP = 2366;
prevclearcoat = -1;
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
//this is reset: values being initialized only once. Startup values, whatever they are.
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
_canDo.insert("x2in2out");
setNumInputs(kNumInputs);
setNumOutputs(kNumOutputs);
setUniqueID(kUniqueId);
canProcessReplacing(); // supports output replacing
canDoubleReplacing(); // supports double precision processing
programsAreChunks(true);
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
}
CrunchCoat::~CrunchCoat() {}
VstInt32 CrunchCoat::getVendorVersion () {return 1000;}
void CrunchCoat::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
void CrunchCoat::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
static float pinParameter(float data)
{
if (data < 0.0f) return 0.0f;
if (data > 1.0f) return 1.0f;
return data;
}
VstInt32 CrunchCoat::getChunk (void** data, bool isPreset)
{
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
chunkData[0] = A;
chunkData[1] = B;
chunkData[2] = C;
chunkData[3] = D;
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
started with. */
*data = chunkData;
return kNumParameters * sizeof(float);
}
VstInt32 CrunchCoat::setChunk (void* data, VstInt32 byteSize, bool isPreset)
{
float *chunkData = (float *)data;
A = pinParameter(chunkData[0]);
B = pinParameter(chunkData[1]);
C = pinParameter(chunkData[2]);
D = pinParameter(chunkData[3]);
/* We're ignoring byteSize as we found it to be a filthy liar */
/* calculate any other fields you need here - you could copy in
code from setParameter() here. */
return 0;
}
void CrunchCoat::setParameter(VstInt32 index, float value) {
switch (index) {
case kParamA: A = value; break;
case kParamB: B = value; break;
case kParamC: C = value; break;
case kParamD: D = value; break;
default: throw; // unknown parameter, shouldn't happen!
}
}
float CrunchCoat::getParameter(VstInt32 index) {
switch (index) {
case kParamA: return A; break;
case kParamB: return B; break;
case kParamC: return C; break;
case kParamD: return D; break;
default: break; // unknown parameter, shouldn't happen!
} return 0.0; //we only need to update the relevant name, this is simple to manage
}
void CrunchCoat::getParameterName(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "Select", kVstMaxParamStrLen); break;
case kParamB: vst_strncpy (text, "Regen", kVstMaxParamStrLen); break;
case kParamC: vst_strncpy (text, "DeRez", kVstMaxParamStrLen); break;
case kParamD: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this is our labels for displaying in the VST host
}
void CrunchCoat::getParameterDisplay(VstInt32 index, char *text) {
switch (index) {
case kParamA: int2string ((VstInt32)( A * 16.999 ), text, kVstMaxParamStrLen); break;
case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this displays the values and handles 'popups' where it's discrete choices
}
void CrunchCoat::getParameterLabel(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
}
}
VstInt32 CrunchCoat::canDo(char *text)
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
bool CrunchCoat::getEffectName(char* name) {
vst_strncpy(name, "CrunchCoat", kVstMaxProductStrLen); return true;
}
VstPlugCategory CrunchCoat::getPlugCategory() {return kPlugCategEffect;}
bool CrunchCoat::getProductString(char* text) {
vst_strncpy (text, "airwindows CrunchCoat", kVstMaxProductStrLen); return true;
}
bool CrunchCoat::getVendorString(char* text) {
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
}

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@ -0,0 +1,204 @@
/* ========================================
* CrunchCoat - CrunchCoat.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) Airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __CrunchCoat_H
#define __CrunchCoat_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kParamA = 0,
kParamB = 1,
kParamC = 2,
kParamD = 3,
kNumParameters = 4
}; //
const int kshortA = 350;
const int kshortB = 1710;
const int kshortC = 1610;
const int kshortD = 835;
const int kshortE = 700;
const int kshortF = 1260;
const int kshortG = 1110;
const int kshortH = 1768;
const int kshortI = 280;
const int kshortJ = 2645;
const int kshortK = 1410;
const int kshortL = 1175;
const int kshortM = 12;
const int kshortN = 3110;
const int kshortO = 120;
const int kshortP = 2370;
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'crco'; //Change this to what the AU identity is!
class CrunchCoat :
public AudioEffectX
{
public:
CrunchCoat(audioMasterCallback audioMaster);
~CrunchCoat();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
uint32_t fpdL;
uint32_t fpdR;
//default stuff
double aAL[kshortA+5];
double aBL[kshortB+5];
double aCL[kshortC+5];
double aDL[kshortD+5];
double aEL[kshortE+5];
double aFL[kshortF+5];
double aGL[kshortG+5];
double aHL[kshortH+5];
double aIL[kshortI+5];
double aJL[kshortJ+5];
double aKL[kshortK+5];
double aLL[kshortL+5];
double aML[kshortM+5];
double aNL[kshortN+5];
double aOL[kshortO+5];
double aPL[kshortP+5];
double aAR[kshortA+5];
double aBR[kshortB+5];
double aCR[kshortC+5];
double aDR[kshortD+5];
double aER[kshortE+5];
double aFR[kshortF+5];
double aGR[kshortG+5];
double aHR[kshortH+5];
double aIR[kshortI+5];
double aJR[kshortJ+5];
double aKR[kshortK+5];
double aLR[kshortL+5];
double aMR[kshortM+5];
double aNR[kshortN+5];
double aOR[kshortO+5];
double aPR[kshortP+5];
double feedbackAL;
double feedbackBL;
double feedbackCL;
double feedbackDL;
double feedbackDR;
double feedbackHR;
double feedbackLR;
double feedbackPR;
double previousAL;
double previousBL;
double previousCL;
double previousDL;
double previousEL;
double previousAR;
double previousBR;
double previousCR;
double previousDR;
double previousER;
double lastRefL;
double lastRefR;
double lastTwoL;
double lastTwoR;
double lastStepL;
double lastStepR;
double lastVerb;
double cycle;
int countAL;
int countBL;
int countCL;
int countDL;
int countEL;
int countFL;
int countGL;
int countHL;
int countIL;
int countJL;
int countKL;
int countLL;
int countML;
int countNL;
int countOL;
int countPL;
int countAR;
int countBR;
int countCR;
int countDR;
int countER;
int countFR;
int countGR;
int countHR;
int countIR;
int countJR;
int countKR;
int countLR;
int countMR;
int countNR;
int countOR;
int countPR;
int shortA;
int shortB;
int shortC;
int shortD;
int shortE;
int shortF;
int shortG;
int shortH;
int shortI;
int shortJ;
int shortK;
int shortL;
int shortM;
int shortN;
int shortO;
int shortP;
int prevclearcoat;
float A;
float B;
float C;
float D;
};
#endif

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@ -0,0 +1,666 @@
/* ========================================
* CrunchCoat - CrunchCoat.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __CrunchCoat_H
#include "CrunchCoat.h"
#endif
void CrunchCoat::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
int clearcoat = (int)(A*16.999);
if (clearcoat != prevclearcoat) {
for(int count = 0; count < kshortA+2; count++) {aAL[count] = 0.0; aAR[count] = 0.0;}
for(int count = 0; count < kshortB+2; count++) {aBL[count] = 0.0; aBR[count] = 0.0;}
for(int count = 0; count < kshortC+2; count++) {aCL[count] = 0.0; aCR[count] = 0.0;}
for(int count = 0; count < kshortD+2; count++) {aDL[count] = 0.0; aDR[count] = 0.0;}
for(int count = 0; count < kshortE+2; count++) {aEL[count] = 0.0; aER[count] = 0.0;}
for(int count = 0; count < kshortF+2; count++) {aFL[count] = 0.0; aFR[count] = 0.0;}
for(int count = 0; count < kshortG+2; count++) {aGL[count] = 0.0; aGR[count] = 0.0;}
for(int count = 0; count < kshortH+2; count++) {aHL[count] = 0.0; aHR[count] = 0.0;}
for(int count = 0; count < kshortI+2; count++) {aIL[count] = 0.0; aIR[count] = 0.0;}
for(int count = 0; count < kshortJ+2; count++) {aJL[count] = 0.0; aJR[count] = 0.0;}
for(int count = 0; count < kshortK+2; count++) {aKL[count] = 0.0; aKR[count] = 0.0;}
for(int count = 0; count < kshortL+2; count++) {aLL[count] = 0.0; aLR[count] = 0.0;}
for(int count = 0; count < kshortM+2; count++) {aML[count] = 0.0; aMR[count] = 0.0;}
for(int count = 0; count < kshortN+2; count++) {aNL[count] = 0.0; aNR[count] = 0.0;}
for(int count = 0; count < kshortO+2; count++) {aOL[count] = 0.0; aOR[count] = 0.0;}
for(int count = 0; count < kshortP+2; count++) {aPL[count] = 0.0; aPR[count] = 0.0;}
countAL = 1;
countBL = 1;
countCL = 1;
countDL = 1;
countEL = 1;
countFL = 1;
countGL = 1;
countHL = 1;
countIL = 1;
countJL = 1;
countKL = 1;
countLL = 1;
countML = 1;
countNL = 1;
countOL = 1;
countPL = 1;
countAR = 1;
countBR = 1;
countCR = 1;
countDR = 1;
countER = 1;
countFR = 1;
countGR = 1;
countHR = 1;
countIR = 1;
countJR = 1;
countKR = 1;
countLR = 1;
countMR = 1;
countNR = 1;
countOR = 1;
countPR = 1;
switch (clearcoat)
{
case 0:
shortA = 65; shortB = 124; shortC = 83; shortD = 180; shortE = 200; shortF = 291; shortG = 108; shortH = 189; shortI = 73; shortJ = 410; shortK = 479; shortL = 310; shortM = 11; shortN = 928; shortO = 23; shortP = 654; break; //5 to 51 ms, 96 seat room. Scarcity, 1 in 125324
//Short96
case 1:
shortA = 114; shortB = 205; shortC = 498; shortD = 195; shortE = 205; shortF = 318; shortG = 143; shortH = 254; shortI = 64; shortJ = 721; shortK = 512; shortL = 324; shortM = 11; shortN = 782; shortO = 26; shortP = 394; break; //7 to 52 ms, 107 seat club. Scarcity, 1 in 65537
//Short107
case 2:
shortA = 118; shortB = 272; shortC = 292; shortD = 145; shortE = 200; shortF = 241; shortG = 204; shortH = 504; shortI = 50; shortJ = 678; shortK = 424; shortL = 412; shortM = 11; shortN = 1124; shortO = 47; shortP = 766; break; //8 to 58 ms, 135 seat club. Scarcity, 1 in 196272
//Short135
case 3:
shortA = 19; shortB = 474; shortC = 301; shortD = 275; shortE = 260; shortF = 321; shortG = 371; shortH = 571; shortI = 50; shortJ = 410; shortK = 697; shortL = 414; shortM = 11; shortN = 986; shortO = 47; shortP = 522; break; //7 to 61 ms, 143 seat club. Scarcity, 1 in 165738
//Short143
case 4:
shortA = 112; shortB = 387; shortC = 452; shortD = 289; shortE = 173; shortF = 476; shortG = 321; shortH = 593; shortI = 73; shortJ = 343; shortK = 829; shortL = 91; shortM = 11; shortN = 1055; shortO = 43; shortP = 862; break; //8 to 66 ms, 166 seat club. Scarcity, 1 in 158437
//Short166
case 5:
shortA = 60; shortB = 368; shortC = 295; shortD = 272; shortE = 210; shortF = 284; shortG = 326; shortH = 830; shortI = 125; shortJ = 236; shortK = 737; shortL = 486; shortM = 11; shortN = 1178; shortO = 75; shortP = 902; break; //9 to 70 ms, 189 seat club. Scarcity, 1 in 94790
//Short189
case 6:
shortA = 73; shortB = 311; shortC = 472; shortD = 251; shortE = 134; shortF = 509; shortG = 393; shortH = 591; shortI = 124; shortJ = 1070; shortK = 340; shortL = 525; shortM = 11; shortN = 1367; shortO = 75; shortP = 816; break; //7 to 79 ms, 225 seat club. Scarcity, 1 in 257803
//Short225
case 7:
shortA = 159; shortB = 518; shortC = 514; shortD = 165; shortE = 275; shortF = 494; shortG = 296; shortH = 667; shortI = 75; shortJ = 1101; shortK = 116; shortL = 414; shortM = 11; shortN = 1261; shortO = 79; shortP = 998; break; //11 to 80 ms, 252 seat club. Scarcity, 1 in 175192
//Short252
case 8:
shortA = 41; shortB = 741; shortC = 274; shortD = 59; shortE = 306; shortF = 332; shortG = 291; shortH = 767; shortI = 42; shortJ = 881; shortK = 959; shortL = 422; shortM = 11; shortN = 1237; shortO = 45; shortP = 958; break; //8 to 83 ms, 255 seat club. Scarcity, 1 in 185708
//Short255
case 9:
shortA = 251; shortB = 437; shortC = 783; shortD = 189; shortE = 130; shortF = 272; shortG = 244; shortH = 761; shortI = 128; shortJ = 1190; shortK = 320; shortL = 491; shortM = 11; shortN = 1409; shortO = 58; shortP = 455; break; //10 to 93 ms, 323 seat club. Scarcity, 1 in 334044
//Short323
case 10:
shortA = 316; shortB = 510; shortC = 1087; shortD = 349; shortE = 359; shortF = 74; shortG = 79; shortH = 1269; shortI = 34; shortJ = 693; shortK = 749; shortL = 511; shortM = 11; shortN = 1751; shortO = 93; shortP = 403; break; //9 to 110 ms, 427 seat theater. Scarcity, 1 in 200715
//Short427
case 11:
shortA = 254; shortB = 651; shortC = 845; shortD = 316; shortE = 373; shortF = 267; shortG = 182; shortH = 857; shortI = 215; shortJ = 1535; shortK = 1127; shortL = 315; shortM = 11; shortN = 1649; shortO = 97; shortP = 829; break; //15 to 110 ms, 470 seat theater. Scarcity, 1 in 362673
//Short470
case 12:
shortA = 113; shortB = 101; shortC = 673; shortD = 357; shortE = 340; shortF = 229; shortG = 278; shortH = 1008; shortI = 265; shortJ = 1890; shortK = 155; shortL = 267; shortM = 11; shortN = 2233; shortO = 116; shortP = 600; break; //11 to 131 ms, 606 seat theater. Scarcity, 1 in 238058
//Short606
case 13:
shortA = 218; shortB = 1058; shortC = 862; shortD = 505; shortE = 297; shortF = 580; shortG = 532; shortH = 1387; shortI = 120; shortJ = 576; shortK = 1409; shortL = 473; shortM = 11; shortN = 1991; shortO = 76; shortP = 685; break; //14 to 132 ms, 643 seat theater. Scarcity, 1 in 193432
//Short643
case 14:
shortA = 78; shortB = 760; shortC = 982; shortD = 528; shortE = 445; shortF = 1128; shortG = 130; shortH = 708; shortI = 22; shortJ = 2144; shortK = 354; shortL = 1169; shortM = 11; shortN = 2782; shortO = 58; shortP = 1515; break; //5 to 159 ms, 809 seat hall. Scarcity, 1 in 212274
//Short809
case 15:
shortA = 330; shortB = 107; shortC = 1110; shortD = 371; shortE = 620; shortF = 143; shortG = 1014; shortH = 1763; shortI = 184; shortJ = 2068; shortK = 1406; shortL = 595; shortM = 11; shortN = 2639; shortO = 33; shortP = 1594; break; //10 to 171 ms, 984 seat hall. Scarcity, 1 in 226499
//Short984
case 16:
default:
shortA = 336; shortB = 1660; shortC = 386; shortD = 623; shortE = 693; shortF = 1079; shortG = 891; shortH = 1574; shortI = 24; shortJ = 2641; shortK = 1239; shortL = 775; shortM = 11; shortN = 3104; shortO = 55; shortP = 2366; break; //24 to 203 ms, 1541 seat hall. Scarcity, 1 in 275025
//Short1541
}
prevclearcoat = clearcoat;
}
double regen = (1.0-pow(1.0-B,2.0))*0.0625;
double derez = pow(C*0.99,2.0)/overallscale;
//adjustment made tp compensate for addition of lastverb
double wet = D*2.0;
double dry = 2.0 - wet;
if (wet > 1.0) wet = 1.0;
if (wet < 0.0) wet = 0.0;
if (dry > 1.0) dry = 1.0;
if (dry < 0.0) dry = 0.0;
//this reverb makes 50% full dry AND full wet, not crossfaded.
//that's so it can be on submixes without cutting back dry channel when adjusted:
//unless you go super heavy, you are only adjusting the added verb loudness.
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
cycle += (derez+lastVerb);
if (cycle > 1.0) { //hit the end point and we do a reverb sample
cycle -= 1.0;
aAL[countAL] = inputSampleL + (feedbackAL * regen);
aBL[countBL] = inputSampleL + (feedbackBL * regen);
aCL[countCL] = inputSampleL + (feedbackCL * regen);
aDL[countDL] = inputSampleL + (feedbackDL * regen);
aDR[countDR] = inputSampleR + (feedbackDR * regen);
aHR[countHR] = inputSampleR + (feedbackHR * regen);
aLR[countLR] = inputSampleR + (feedbackLR * regen);
aPR[countPR] = inputSampleR + (feedbackPR * regen);
countAL++; if (countAL < 0 || countAL > shortA) countAL = 0;
countBL++; if (countBL < 0 || countBL > shortB) countBL = 0;
countCL++; if (countCL < 0 || countCL > shortC) countCL = 0;
countDL++; if (countDL < 0 || countDL > shortD) countDL = 0;
countDR++; if (countDR < 0 || countDR > shortD) countDR = 0;
countHR++; if (countHR < 0 || countHR > shortH) countHR = 0;
countLR++; if (countLR < 0 || countLR > shortL) countLR = 0;
countPR++; if (countPR < 0 || countPR > shortP) countPR = 0;
double outAL = aAL[countAL-((countAL > shortA)?shortA+1:0)];
double outBL = aBL[countBL-((countBL > shortB)?shortB+1:0)];
double outCL = aCL[countCL-((countCL > shortC)?shortC+1:0)];
double outDL = aDL[countDL-((countDL > shortD)?shortD+1:0)];
double outDR = aDR[countDR-((countDR > shortD)?shortD+1:0)];
double outHR = aHR[countHR-((countHR > shortH)?shortH+1:0)];
double outLR = aLR[countLR-((countLR > shortL)?shortL+1:0)];
double outPR = aPR[countPR-((countPR > shortP)?shortP+1:0)];
aEL[countEL] = outAL - (outBL + outCL + outDL);
aFL[countFL] = outBL - (outAL + outCL + outDL);
aGL[countGL] = outCL - (outAL + outBL + outDL);
aHL[countHL] = outDL - (outAL + outBL + outCL);
aCR[countCR] = outDR - (outHR + outLR + outPR);
aGR[countGR] = outHR - (outDR + outLR + outPR);
aKR[countKR] = outLR - (outDR + outHR + outPR);
aOR[countOR] = outPR - (outDR + outHR + outLR);
countEL++; if (countEL < 0 || countEL > shortE) countEL = 0;
countFL++; if (countFL < 0 || countFL > shortF) countFL = 0;
countGL++; if (countGL < 0 || countGL > shortG) countGL = 0;
countHL++; if (countHL < 0 || countHL > shortH) countHL = 0;
countCR++; if (countCR < 0 || countCR > shortC) countCR = 0;
countGR++; if (countGR < 0 || countGR > shortG) countGR = 0;
countKR++; if (countKR < 0 || countKR > shortK) countKR = 0;
countOR++; if (countOR < 0 || countOR > shortO) countOR = 0;
double outEL = aEL[countEL-((countEL > shortE)?shortE+1:0)];
double outFL = aFL[countFL-((countFL > shortF)?shortF+1:0)];
double outGL = aGL[countGL-((countGL > shortG)?shortG+1:0)];
double outHL = aHL[countHL-((countHL > shortH)?shortH+1:0)];
double outCR = aCR[countCR-((countCR > shortC)?shortC+1:0)];
double outGR = aGR[countGR-((countGR > shortG)?shortG+1:0)];
double outKR = aKR[countKR-((countKR > shortK)?shortK+1:0)];
double outOR = aOR[countOR-((countOR > shortO)?shortO+1:0)];
aIL[countIL] = outEL - (outFL + outGL + outHL);
aJL[countJL] = outFL - (outEL + outGL + outHL);
aKL[countKL] = outGL - (outEL + outFL + outHL);
aLL[countLL] = outHL - (outEL + outFL + outGL);
aBR[countBR] = outCR - (outGR + outKR + outOR);
aFR[countFR] = outGR - (outCR + outKR + outOR);
aJR[countJR] = outKR - (outCR + outGR + outOR);
aNR[countNR] = outOR - (outCR + outGR + outKR);
countIL++; if (countIL < 0 || countIL > shortI) countIL = 0;
countJL++; if (countJL < 0 || countJL > shortJ) countJL = 0;
countKL++; if (countKL < 0 || countKL > shortK) countKL = 0;
countLL++; if (countLL < 0 || countLL > shortL) countLL = 0;
countBR++; if (countBR < 0 || countBR > shortB) countBR = 0;
countFR++; if (countFR < 0 || countFR > shortF) countFR = 0;
countJR++; if (countJR < 0 || countJR > shortJ) countJR = 0;
countNR++; if (countNR < 0 || countNR > shortN) countNR = 0;
double outIL = aIL[countIL-((countIL > shortI)?shortI+1:0)];
double outJL = aJL[countJL-((countJL > shortJ)?shortJ+1:0)];
double outKL = aKL[countKL-((countKL > shortK)?shortK+1:0)];
double outLL = aLL[countLL-((countLL > shortL)?shortL+1:0)];
double outBR = aBR[countBR-((countBR > shortB)?shortB+1:0)];
double outFR = aFR[countFR-((countFR > shortF)?shortF+1:0)];
double outJR = aJR[countJR-((countJR > shortJ)?shortJ+1:0)];
double outNR = aNR[countNR-((countNR > shortN)?shortN+1:0)];
aML[countML] = outIL - (outJL + outKL + outLL);
aNL[countNL] = outJL - (outIL + outKL + outLL);
aOL[countOL] = outKL - (outIL + outJL + outLL);
aPL[countPL] = outLL - (outIL + outJL + outKL);
aAR[countAR] = outBR - (outFR + outJR + outNR);
aER[countER] = outFR - (outBR + outJR + outNR);
aIR[countIR] = outJR - (outBR + outFR + outNR);
aMR[countMR] = outNR - (outBR + outFR + outJR);
countML++; if (countML < 0 || countML > shortM) countML = 0;
countNL++; if (countNL < 0 || countNL > shortN) countNL = 0;
countOL++; if (countOL < 0 || countOL > shortO) countOL = 0;
countPL++; if (countPL < 0 || countPL > shortP) countPL = 0;
countAR++; if (countAR < 0 || countAR > shortA) countAR = 0;
countER++; if (countER < 0 || countER > shortE) countER = 0;
countIR++; if (countIR < 0 || countIR > shortI) countIR = 0;
countMR++; if (countMR < 0 || countMR > shortM) countMR = 0;
double outML = aML[countML-((countML > shortM)?shortM+1:0)];
double outNL = aNL[countNL-((countNL > shortN)?shortN+1:0)];
double outOL = aOL[countOL-((countOL > shortO)?shortO+1:0)];
double outPL = aPL[countPL-((countPL > shortP)?shortP+1:0)];
double outAR = aAR[countAR-((countAR > shortA)?shortA+1:0)];
double outER = aER[countER-((countER > shortE)?shortE+1:0)];
double outIR = aIR[countIR-((countIR > shortI)?shortI+1:0)];
double outMR = aMR[countMR-((countMR > shortM)?shortM+1:0)];
feedbackAL = outML - (outNL + outOL + outPL);
feedbackDR = outAR - (outER + outIR + outMR);
feedbackBL = outNL - (outML + outOL + outPL);
feedbackHR = outER - (outAR + outIR + outMR);
feedbackCL = outOL - (outML + outNL + outPL);
feedbackLR = outIR - (outAR + outER + outMR);
feedbackDL = outPL - (outML + outNL + outOL);
feedbackPR = outMR - (outAR + outER + outIR);
//which we need to feed back into the input again, a bit
inputSampleL = (outML + outNL + outOL + outPL)/16.0;
inputSampleR = (outAR + outER + outIR + outMR)/16.0;
//and take the final combined sum of outputs, corrected for Householder gain
lastTwoL = lastRefL;
lastRefL = inputSampleL;
lastStepL = lastTwoL - lastRefL;
inputSampleL = lastTwoL;
lastTwoR = lastRefR;
lastRefR = inputSampleR;
lastStepR = lastTwoR - lastRefR;
inputSampleR = lastTwoR;
} else {
inputSampleL = lastTwoL - (lastStepL*cycle);
inputSampleR = lastTwoR - (lastStepR*cycle);
}
if (inputSampleL > 1.0) inputSampleL = 1.0;
if (inputSampleL < -1.0) inputSampleL = -1.0;
if (inputSampleR > 1.0) inputSampleR = 1.0;
if (inputSampleR < -1.0) inputSampleR = -1.0;
lastVerb = (inputSampleL+inputSampleR)*(derez*0.029);
//discontinuity applied to downsample rate. Increasing this adds grunge,
//reducing it falls back to a colder sound. It has to be a factor of derez
//in order to work at both low and high derezzes.
if (derez == 0.0) {
inputSampleL = 0.0;
inputSampleR = 0.0;
}
if (wet < 1.0) {inputSampleL *= wet; inputSampleR *= wet;}
if (dry < 1.0) {drySampleL *= dry; drySampleR *= dry;}
inputSampleL += drySampleL; inputSampleR += drySampleR;
//this is our submix verb dry/wet: 0.5 is BOTH at FULL VOLUME
//purpose is that, if you're adding verb, you're not altering other balances
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void CrunchCoat::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
int clearcoat = (int)(A*16.999);
if (clearcoat != prevclearcoat) {
for(int count = 0; count < kshortA+2; count++) {aAL[count] = 0.0; aAR[count] = 0.0;}
for(int count = 0; count < kshortB+2; count++) {aBL[count] = 0.0; aBR[count] = 0.0;}
for(int count = 0; count < kshortC+2; count++) {aCL[count] = 0.0; aCR[count] = 0.0;}
for(int count = 0; count < kshortD+2; count++) {aDL[count] = 0.0; aDR[count] = 0.0;}
for(int count = 0; count < kshortE+2; count++) {aEL[count] = 0.0; aER[count] = 0.0;}
for(int count = 0; count < kshortF+2; count++) {aFL[count] = 0.0; aFR[count] = 0.0;}
for(int count = 0; count < kshortG+2; count++) {aGL[count] = 0.0; aGR[count] = 0.0;}
for(int count = 0; count < kshortH+2; count++) {aHL[count] = 0.0; aHR[count] = 0.0;}
for(int count = 0; count < kshortI+2; count++) {aIL[count] = 0.0; aIR[count] = 0.0;}
for(int count = 0; count < kshortJ+2; count++) {aJL[count] = 0.0; aJR[count] = 0.0;}
for(int count = 0; count < kshortK+2; count++) {aKL[count] = 0.0; aKR[count] = 0.0;}
for(int count = 0; count < kshortL+2; count++) {aLL[count] = 0.0; aLR[count] = 0.0;}
for(int count = 0; count < kshortM+2; count++) {aML[count] = 0.0; aMR[count] = 0.0;}
for(int count = 0; count < kshortN+2; count++) {aNL[count] = 0.0; aNR[count] = 0.0;}
for(int count = 0; count < kshortO+2; count++) {aOL[count] = 0.0; aOR[count] = 0.0;}
for(int count = 0; count < kshortP+2; count++) {aPL[count] = 0.0; aPR[count] = 0.0;}
countAL = 1;
countBL = 1;
countCL = 1;
countDL = 1;
countEL = 1;
countFL = 1;
countGL = 1;
countHL = 1;
countIL = 1;
countJL = 1;
countKL = 1;
countLL = 1;
countML = 1;
countNL = 1;
countOL = 1;
countPL = 1;
countAR = 1;
countBR = 1;
countCR = 1;
countDR = 1;
countER = 1;
countFR = 1;
countGR = 1;
countHR = 1;
countIR = 1;
countJR = 1;
countKR = 1;
countLR = 1;
countMR = 1;
countNR = 1;
countOR = 1;
countPR = 1;
switch (clearcoat)
{
case 0:
shortA = 65; shortB = 124; shortC = 83; shortD = 180; shortE = 200; shortF = 291; shortG = 108; shortH = 189; shortI = 73; shortJ = 410; shortK = 479; shortL = 310; shortM = 11; shortN = 928; shortO = 23; shortP = 654; break; //5 to 51 ms, 96 seat room. Scarcity, 1 in 125324
//Short96
case 1:
shortA = 114; shortB = 205; shortC = 498; shortD = 195; shortE = 205; shortF = 318; shortG = 143; shortH = 254; shortI = 64; shortJ = 721; shortK = 512; shortL = 324; shortM = 11; shortN = 782; shortO = 26; shortP = 394; break; //7 to 52 ms, 107 seat club. Scarcity, 1 in 65537
//Short107
case 2:
shortA = 118; shortB = 272; shortC = 292; shortD = 145; shortE = 200; shortF = 241; shortG = 204; shortH = 504; shortI = 50; shortJ = 678; shortK = 424; shortL = 412; shortM = 11; shortN = 1124; shortO = 47; shortP = 766; break; //8 to 58 ms, 135 seat club. Scarcity, 1 in 196272
//Short135
case 3:
shortA = 19; shortB = 474; shortC = 301; shortD = 275; shortE = 260; shortF = 321; shortG = 371; shortH = 571; shortI = 50; shortJ = 410; shortK = 697; shortL = 414; shortM = 11; shortN = 986; shortO = 47; shortP = 522; break; //7 to 61 ms, 143 seat club. Scarcity, 1 in 165738
//Short143
case 4:
shortA = 112; shortB = 387; shortC = 452; shortD = 289; shortE = 173; shortF = 476; shortG = 321; shortH = 593; shortI = 73; shortJ = 343; shortK = 829; shortL = 91; shortM = 11; shortN = 1055; shortO = 43; shortP = 862; break; //8 to 66 ms, 166 seat club. Scarcity, 1 in 158437
//Short166
case 5:
shortA = 60; shortB = 368; shortC = 295; shortD = 272; shortE = 210; shortF = 284; shortG = 326; shortH = 830; shortI = 125; shortJ = 236; shortK = 737; shortL = 486; shortM = 11; shortN = 1178; shortO = 75; shortP = 902; break; //9 to 70 ms, 189 seat club. Scarcity, 1 in 94790
//Short189
case 6:
shortA = 73; shortB = 311; shortC = 472; shortD = 251; shortE = 134; shortF = 509; shortG = 393; shortH = 591; shortI = 124; shortJ = 1070; shortK = 340; shortL = 525; shortM = 11; shortN = 1367; shortO = 75; shortP = 816; break; //7 to 79 ms, 225 seat club. Scarcity, 1 in 257803
//Short225
case 7:
shortA = 159; shortB = 518; shortC = 514; shortD = 165; shortE = 275; shortF = 494; shortG = 296; shortH = 667; shortI = 75; shortJ = 1101; shortK = 116; shortL = 414; shortM = 11; shortN = 1261; shortO = 79; shortP = 998; break; //11 to 80 ms, 252 seat club. Scarcity, 1 in 175192
//Short252
case 8:
shortA = 41; shortB = 741; shortC = 274; shortD = 59; shortE = 306; shortF = 332; shortG = 291; shortH = 767; shortI = 42; shortJ = 881; shortK = 959; shortL = 422; shortM = 11; shortN = 1237; shortO = 45; shortP = 958; break; //8 to 83 ms, 255 seat club. Scarcity, 1 in 185708
//Short255
case 9:
shortA = 251; shortB = 437; shortC = 783; shortD = 189; shortE = 130; shortF = 272; shortG = 244; shortH = 761; shortI = 128; shortJ = 1190; shortK = 320; shortL = 491; shortM = 11; shortN = 1409; shortO = 58; shortP = 455; break; //10 to 93 ms, 323 seat club. Scarcity, 1 in 334044
//Short323
case 10:
shortA = 316; shortB = 510; shortC = 1087; shortD = 349; shortE = 359; shortF = 74; shortG = 79; shortH = 1269; shortI = 34; shortJ = 693; shortK = 749; shortL = 511; shortM = 11; shortN = 1751; shortO = 93; shortP = 403; break; //9 to 110 ms, 427 seat theater. Scarcity, 1 in 200715
//Short427
case 11:
shortA = 254; shortB = 651; shortC = 845; shortD = 316; shortE = 373; shortF = 267; shortG = 182; shortH = 857; shortI = 215; shortJ = 1535; shortK = 1127; shortL = 315; shortM = 11; shortN = 1649; shortO = 97; shortP = 829; break; //15 to 110 ms, 470 seat theater. Scarcity, 1 in 362673
//Short470
case 12:
shortA = 113; shortB = 101; shortC = 673; shortD = 357; shortE = 340; shortF = 229; shortG = 278; shortH = 1008; shortI = 265; shortJ = 1890; shortK = 155; shortL = 267; shortM = 11; shortN = 2233; shortO = 116; shortP = 600; break; //11 to 131 ms, 606 seat theater. Scarcity, 1 in 238058
//Short606
case 13:
shortA = 218; shortB = 1058; shortC = 862; shortD = 505; shortE = 297; shortF = 580; shortG = 532; shortH = 1387; shortI = 120; shortJ = 576; shortK = 1409; shortL = 473; shortM = 11; shortN = 1991; shortO = 76; shortP = 685; break; //14 to 132 ms, 643 seat theater. Scarcity, 1 in 193432
//Short643
case 14:
shortA = 78; shortB = 760; shortC = 982; shortD = 528; shortE = 445; shortF = 1128; shortG = 130; shortH = 708; shortI = 22; shortJ = 2144; shortK = 354; shortL = 1169; shortM = 11; shortN = 2782; shortO = 58; shortP = 1515; break; //5 to 159 ms, 809 seat hall. Scarcity, 1 in 212274
//Short809
case 15:
shortA = 330; shortB = 107; shortC = 1110; shortD = 371; shortE = 620; shortF = 143; shortG = 1014; shortH = 1763; shortI = 184; shortJ = 2068; shortK = 1406; shortL = 595; shortM = 11; shortN = 2639; shortO = 33; shortP = 1594; break; //10 to 171 ms, 984 seat hall. Scarcity, 1 in 226499
//Short984
case 16:
default:
shortA = 336; shortB = 1660; shortC = 386; shortD = 623; shortE = 693; shortF = 1079; shortG = 891; shortH = 1574; shortI = 24; shortJ = 2641; shortK = 1239; shortL = 775; shortM = 11; shortN = 3104; shortO = 55; shortP = 2366; break; //24 to 203 ms, 1541 seat hall. Scarcity, 1 in 275025
//Short1541
}
prevclearcoat = clearcoat;
}
double regen = (1.0-pow(1.0-B,2.0))*0.0625;
double derez = pow(C*0.99,2.0)/overallscale;
//adjustment made tp compensate for addition of lastverb
double wet = D*2.0;
double dry = 2.0 - wet;
if (wet > 1.0) wet = 1.0;
if (wet < 0.0) wet = 0.0;
if (dry > 1.0) dry = 1.0;
if (dry < 0.0) dry = 0.0;
//this reverb makes 50% full dry AND full wet, not crossfaded.
//that's so it can be on submixes without cutting back dry channel when adjusted:
//unless you go super heavy, you are only adjusting the added verb loudness.
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
cycle += (derez+lastVerb);
if (cycle > 1.0) { //hit the end point and we do a reverb sample
cycle -= 1.0;
aAL[countAL] = inputSampleL + (feedbackAL * regen);
aBL[countBL] = inputSampleL + (feedbackBL * regen);
aCL[countCL] = inputSampleL + (feedbackCL * regen);
aDL[countDL] = inputSampleL + (feedbackDL * regen);
aDR[countDR] = inputSampleR + (feedbackDR * regen);
aHR[countHR] = inputSampleR + (feedbackHR * regen);
aLR[countLR] = inputSampleR + (feedbackLR * regen);
aPR[countPR] = inputSampleR + (feedbackPR * regen);
countAL++; if (countAL < 0 || countAL > shortA) countAL = 0;
countBL++; if (countBL < 0 || countBL > shortB) countBL = 0;
countCL++; if (countCL < 0 || countCL > shortC) countCL = 0;
countDL++; if (countDL < 0 || countDL > shortD) countDL = 0;
countDR++; if (countDR < 0 || countDR > shortD) countDR = 0;
countHR++; if (countHR < 0 || countHR > shortH) countHR = 0;
countLR++; if (countLR < 0 || countLR > shortL) countLR = 0;
countPR++; if (countPR < 0 || countPR > shortP) countPR = 0;
double outAL = aAL[countAL-((countAL > shortA)?shortA+1:0)];
double outBL = aBL[countBL-((countBL > shortB)?shortB+1:0)];
double outCL = aCL[countCL-((countCL > shortC)?shortC+1:0)];
double outDL = aDL[countDL-((countDL > shortD)?shortD+1:0)];
double outDR = aDR[countDR-((countDR > shortD)?shortD+1:0)];
double outHR = aHR[countHR-((countHR > shortH)?shortH+1:0)];
double outLR = aLR[countLR-((countLR > shortL)?shortL+1:0)];
double outPR = aPR[countPR-((countPR > shortP)?shortP+1:0)];
aEL[countEL] = outAL - (outBL + outCL + outDL);
aFL[countFL] = outBL - (outAL + outCL + outDL);
aGL[countGL] = outCL - (outAL + outBL + outDL);
aHL[countHL] = outDL - (outAL + outBL + outCL);
aCR[countCR] = outDR - (outHR + outLR + outPR);
aGR[countGR] = outHR - (outDR + outLR + outPR);
aKR[countKR] = outLR - (outDR + outHR + outPR);
aOR[countOR] = outPR - (outDR + outHR + outLR);
countEL++; if (countEL < 0 || countEL > shortE) countEL = 0;
countFL++; if (countFL < 0 || countFL > shortF) countFL = 0;
countGL++; if (countGL < 0 || countGL > shortG) countGL = 0;
countHL++; if (countHL < 0 || countHL > shortH) countHL = 0;
countCR++; if (countCR < 0 || countCR > shortC) countCR = 0;
countGR++; if (countGR < 0 || countGR > shortG) countGR = 0;
countKR++; if (countKR < 0 || countKR > shortK) countKR = 0;
countOR++; if (countOR < 0 || countOR > shortO) countOR = 0;
double outEL = aEL[countEL-((countEL > shortE)?shortE+1:0)];
double outFL = aFL[countFL-((countFL > shortF)?shortF+1:0)];
double outGL = aGL[countGL-((countGL > shortG)?shortG+1:0)];
double outHL = aHL[countHL-((countHL > shortH)?shortH+1:0)];
double outCR = aCR[countCR-((countCR > shortC)?shortC+1:0)];
double outGR = aGR[countGR-((countGR > shortG)?shortG+1:0)];
double outKR = aKR[countKR-((countKR > shortK)?shortK+1:0)];
double outOR = aOR[countOR-((countOR > shortO)?shortO+1:0)];
aIL[countIL] = outEL - (outFL + outGL + outHL);
aJL[countJL] = outFL - (outEL + outGL + outHL);
aKL[countKL] = outGL - (outEL + outFL + outHL);
aLL[countLL] = outHL - (outEL + outFL + outGL);
aBR[countBR] = outCR - (outGR + outKR + outOR);
aFR[countFR] = outGR - (outCR + outKR + outOR);
aJR[countJR] = outKR - (outCR + outGR + outOR);
aNR[countNR] = outOR - (outCR + outGR + outKR);
countIL++; if (countIL < 0 || countIL > shortI) countIL = 0;
countJL++; if (countJL < 0 || countJL > shortJ) countJL = 0;
countKL++; if (countKL < 0 || countKL > shortK) countKL = 0;
countLL++; if (countLL < 0 || countLL > shortL) countLL = 0;
countBR++; if (countBR < 0 || countBR > shortB) countBR = 0;
countFR++; if (countFR < 0 || countFR > shortF) countFR = 0;
countJR++; if (countJR < 0 || countJR > shortJ) countJR = 0;
countNR++; if (countNR < 0 || countNR > shortN) countNR = 0;
double outIL = aIL[countIL-((countIL > shortI)?shortI+1:0)];
double outJL = aJL[countJL-((countJL > shortJ)?shortJ+1:0)];
double outKL = aKL[countKL-((countKL > shortK)?shortK+1:0)];
double outLL = aLL[countLL-((countLL > shortL)?shortL+1:0)];
double outBR = aBR[countBR-((countBR > shortB)?shortB+1:0)];
double outFR = aFR[countFR-((countFR > shortF)?shortF+1:0)];
double outJR = aJR[countJR-((countJR > shortJ)?shortJ+1:0)];
double outNR = aNR[countNR-((countNR > shortN)?shortN+1:0)];
aML[countML] = outIL - (outJL + outKL + outLL);
aNL[countNL] = outJL - (outIL + outKL + outLL);
aOL[countOL] = outKL - (outIL + outJL + outLL);
aPL[countPL] = outLL - (outIL + outJL + outKL);
aAR[countAR] = outBR - (outFR + outJR + outNR);
aER[countER] = outFR - (outBR + outJR + outNR);
aIR[countIR] = outJR - (outBR + outFR + outNR);
aMR[countMR] = outNR - (outBR + outFR + outJR);
countML++; if (countML < 0 || countML > shortM) countML = 0;
countNL++; if (countNL < 0 || countNL > shortN) countNL = 0;
countOL++; if (countOL < 0 || countOL > shortO) countOL = 0;
countPL++; if (countPL < 0 || countPL > shortP) countPL = 0;
countAR++; if (countAR < 0 || countAR > shortA) countAR = 0;
countER++; if (countER < 0 || countER > shortE) countER = 0;
countIR++; if (countIR < 0 || countIR > shortI) countIR = 0;
countMR++; if (countMR < 0 || countMR > shortM) countMR = 0;
double outML = aML[countML-((countML > shortM)?shortM+1:0)];
double outNL = aNL[countNL-((countNL > shortN)?shortN+1:0)];
double outOL = aOL[countOL-((countOL > shortO)?shortO+1:0)];
double outPL = aPL[countPL-((countPL > shortP)?shortP+1:0)];
double outAR = aAR[countAR-((countAR > shortA)?shortA+1:0)];
double outER = aER[countER-((countER > shortE)?shortE+1:0)];
double outIR = aIR[countIR-((countIR > shortI)?shortI+1:0)];
double outMR = aMR[countMR-((countMR > shortM)?shortM+1:0)];
feedbackAL = outML - (outNL + outOL + outPL);
feedbackDR = outAR - (outER + outIR + outMR);
feedbackBL = outNL - (outML + outOL + outPL);
feedbackHR = outER - (outAR + outIR + outMR);
feedbackCL = outOL - (outML + outNL + outPL);
feedbackLR = outIR - (outAR + outER + outMR);
feedbackDL = outPL - (outML + outNL + outOL);
feedbackPR = outMR - (outAR + outER + outIR);
//which we need to feed back into the input again, a bit
inputSampleL = (outML + outNL + outOL + outPL)/16.0;
inputSampleR = (outAR + outER + outIR + outMR)/16.0;
//and take the final combined sum of outputs, corrected for Householder gain
lastTwoL = lastRefL;
lastRefL = inputSampleL;
lastStepL = lastTwoL - lastRefL;
inputSampleL = lastTwoL;
lastTwoR = lastRefR;
lastRefR = inputSampleR;
lastStepR = lastTwoR - lastRefR;
inputSampleR = lastTwoR;
} else {
inputSampleL = lastTwoL - (lastStepL*cycle);
inputSampleR = lastTwoR - (lastStepR*cycle);
}
if (inputSampleL > 1.0) inputSampleL = 1.0;
if (inputSampleL < -1.0) inputSampleL = -1.0;
if (inputSampleR > 1.0) inputSampleR = 1.0;
if (inputSampleR < -1.0) inputSampleR = -1.0;
lastVerb = (inputSampleL+inputSampleR)*(derez*0.029);
//discontinuity applied to downsample rate. Increasing this adds grunge,
//reducing it falls back to a colder sound. It has to be a factor of derez
//in order to work at both low and high derezzes.
if (derez == 0.0) {
inputSampleL = 0.0;
inputSampleR = 0.0;
}
if (wet < 1.0) {inputSampleL *= wet; inputSampleR *= wet;}
if (dry < 1.0) {drySampleL *= dry; drySampleR *= dry;}
inputSampleL += drySampleL; inputSampleR += drySampleR;
//this is our submix verb dry/wet: 0.5 is BOTH at FULL VOLUME
//purpose is that, if you're adding verb, you're not altering other balances
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
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fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
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View file

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View file

@ -0,0 +1,3 @@
EXPORTS
VSTPluginMain
main=VSTPluginMain

View file

@ -39,20 +39,20 @@ void Pop3::processReplacing(float **inputs, float **outputs, VstInt32 sampleFram
popCompL -= (popCompL * compAttack);
popCompL += ((compThresh / fabs(inputSampleL))*compAttack);
} else popCompL = (popCompL*(1.0-compRelease))+compRelease;
if (popCompL < 0.0) popCompL = 0.0;
if (fabs(inputSampleR) > compThresh) { //compression R
popCompR -= (popCompR * compAttack);
popCompR += ((compThresh / fabs(inputSampleR))*compAttack);
} else popCompR = (popCompR*(1.0-compRelease))+compRelease;
if (popCompR < 0.0) popCompR = 0.0;
if (popCompL > popCompR) popCompL -= (popCompL * compAttack);
if (popCompR > popCompL) popCompR -= (popCompR * compAttack);
if (fabs(inputSampleL) > gateThresh) popGate = gateSustain;
else if (fabs(inputSampleR) > gateThresh) popGate = gateSustain;
else popGate *= (1.0-gateRelease);
if (popGate < 0.0) popGate = 0.0;
if (popCompL < 1.0) inputSampleL *= ((1.0-compRatio)+(popCompL*compRatio));
if (popCompR < 1.0) inputSampleR *= ((1.0-compRatio)+(popCompR*compRatio));
popCompL = fmax(fmin(popCompL,1.0),0.0);
popCompR = fmax(fmin(popCompR,1.0),0.0);
inputSampleL *= ((1.0-compRatio)+(popCompL*compRatio));
inputSampleR *= ((1.0-compRatio)+(popCompR*compRatio));
if (popGate < M_PI_2) {
inputSampleL *= ((1.0-gateRatio)+(sin(popGate)*gateRatio));
inputSampleR *= ((1.0-gateRatio)+(sin(popGate)*gateRatio));
@ -109,20 +109,20 @@ void Pop3::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sa
popCompL -= (popCompL * compAttack);
popCompL += ((compThresh / fabs(inputSampleL))*compAttack);
} else popCompL = (popCompL*(1.0-compRelease))+compRelease;
if (popCompL < 0.0) popCompL = 0.0;
if (fabs(inputSampleR) > compThresh) { //compression R
popCompR -= (popCompR * compAttack);
popCompR += ((compThresh / fabs(inputSampleR))*compAttack);
} else popCompR = (popCompR*(1.0-compRelease))+compRelease;
if (popCompR < 0.0) popCompR = 0.0;
if (popCompL > popCompR) popCompL -= (popCompL * compAttack);
if (popCompR > popCompL) popCompR -= (popCompR * compAttack);
if (fabs(inputSampleL) > gateThresh) popGate = gateSustain;
else if (fabs(inputSampleR) > gateThresh) popGate = gateSustain;
else popGate *= (1.0-gateRelease);
if (popGate < 0.0) popGate = 0.0;
if (popCompL < 1.0) inputSampleL *= ((1.0-compRatio)+(popCompL*compRatio));
if (popCompR < 1.0) inputSampleR *= ((1.0-compRatio)+(popCompR*compRatio));
popCompL = fmax(fmin(popCompL,1.0),0.0);
popCompR = fmax(fmin(popCompR,1.0),0.0);
inputSampleL *= ((1.0-compRatio)+(popCompL*compRatio));
inputSampleR *= ((1.0-compRatio)+(popCompR*compRatio));
if (popGate < M_PI_2) {
inputSampleL *= ((1.0-gateRatio)+(sin(popGate)*gateRatio));
inputSampleR *= ((1.0-gateRatio)+(sin(popGate)*gateRatio));

View file

@ -30,7 +30,7 @@ void StoneFireComp::processReplacing(float **inputs, float **outputs, VstInt32 s
double stoneGain = H*2.0; stoneGain = pow(stoneGain,3);
double stonePad = stoneGain; if (stonePad > 1.0) stonePad = 1.0;
double kalman = 1.0-pow(I,2);
double kalman = 1.0-(pow(I,2)/overallscale);
//crossover frequency between mid/bass
double compRatio = 1.0-pow(1.0-J,2);
@ -106,36 +106,32 @@ void StoneFireComp::processReplacing(float **inputs, float **outputs, VstInt32 s
fireCompL -= (fireCompL * compFAttack);
fireCompL += ((compFThresh / fabs(fireL))*compFAttack);
} else fireCompL = (fireCompL*(1.0-compFRelease))+compFRelease;
if (fireCompL < 0.0) fireCompL = 0.0;
if (fabs(fireR) > compFThresh) { //compression R
fireCompR -= (fireCompR * compFAttack);
fireCompR += ((compFThresh / fabs(fireR))*compFAttack);
} else fireCompR = (fireCompR*(1.0-compFRelease))+compFRelease;
if (fireCompR < 0.0) fireCompR = 0.0;
if (fireCompL > fireCompR) fireCompL -= (fireCompL * compFAttack);
if (fireCompR > fireCompL) fireCompR -= (fireCompR * compFAttack);
if (fireCompL < 1.0) fireL *= (((1.0-compRatio)*firePad)+(fireCompL*compRatio*fireGain));
else fireL *= firePad;
if (fireCompR < 1.0) fireR *= (((1.0-compRatio)*firePad)+(fireCompR*compRatio*fireGain));
else fireR *= firePad;
fireCompL = fmax(fmin(fireCompL,1.0),0.0);
fireCompR = fmax(fmin(fireCompR,1.0),0.0);
fireL *= (((1.0-compRatio)*firePad)+(fireCompL*compRatio*fireGain));
fireR *= (((1.0-compRatio)*firePad)+(fireCompR*compRatio*fireGain));
//stone dynamics
if (fabs(stoneL) > compSThresh) { //compression L
stoneCompL -= (stoneCompL * compSAttack);
stoneCompL += ((compSThresh / fabs(stoneL))*compSAttack);
} else stoneCompL = (stoneCompL*(1.0-compSRelease))+compSRelease;
if (stoneCompL < 0.0) stoneCompL = 0.0;
if (fabs(stoneR) > compSThresh) { //compression R
stoneCompR -= (stoneCompR * compSAttack);
stoneCompR += ((compSThresh / fabs(stoneR))*compSAttack);
} else stoneCompR = (stoneCompR*(1.0-compSRelease))+compSRelease;
if (stoneCompR < 0.0) stoneCompR = 0.0;
if (stoneCompL > stoneCompR) stoneCompL -= (stoneCompL * compSAttack);
if (stoneCompR > stoneCompL) stoneCompR -= (stoneCompR * compSAttack);
if (stoneCompL < 1.0) stoneL *= (((1.0-compRatio)*stonePad)+(stoneCompL*compRatio*stoneGain));
else stoneL *= stonePad;
if (stoneCompR < 1.0) stoneR *= (((1.0-compRatio)*stonePad)+(stoneCompR*compRatio*stoneGain));
else stoneR *= stonePad;
stoneCompL = fmax(fmin(stoneCompL,1.0),0.0);
stoneCompR = fmax(fmin(stoneCompR,1.0),0.0);
stoneL *= (((1.0-compRatio)*stonePad)+(stoneCompL*compRatio*stoneGain));
stoneR *= (((1.0-compRatio)*stonePad)+(stoneCompR*compRatio*stoneGain));
inputSampleL = stoneL+fireL;
inputSampleR = stoneR+fireR;
@ -182,7 +178,7 @@ void StoneFireComp::processDoubleReplacing(double **inputs, double **outputs, Vs
double stoneGain = H*2.0; stoneGain = pow(stoneGain,3);
double stonePad = stoneGain; if (stonePad > 1.0) stonePad = 1.0;
double kalman = 1.0-pow(I,2);
double kalman = 1.0-(pow(I,2)/overallscale);
//crossover frequency between mid/bass
double compRatio = 1.0-pow(1.0-J,2);
@ -258,36 +254,32 @@ void StoneFireComp::processDoubleReplacing(double **inputs, double **outputs, Vs
fireCompL -= (fireCompL * compFAttack);
fireCompL += ((compFThresh / fabs(fireL))*compFAttack);
} else fireCompL = (fireCompL*(1.0-compFRelease))+compFRelease;
if (fireCompL < 0.0) fireCompL = 0.0;
if (fabs(fireR) > compFThresh) { //compression R
fireCompR -= (fireCompR * compFAttack);
fireCompR += ((compFThresh / fabs(fireR))*compFAttack);
} else fireCompR = (fireCompR*(1.0-compFRelease))+compFRelease;
if (fireCompR < 0.0) fireCompR = 0.0;
if (fireCompL > fireCompR) fireCompL -= (fireCompL * compFAttack);
if (fireCompR > fireCompL) fireCompR -= (fireCompR * compFAttack);
if (fireCompL < 1.0) fireL *= (((1.0-compRatio)*firePad)+(fireCompL*compRatio*fireGain));
else fireL *= firePad;
if (fireCompR < 1.0) fireR *= (((1.0-compRatio)*firePad)+(fireCompR*compRatio*fireGain));
else fireR *= firePad;
fireCompL = fmax(fmin(fireCompL,1.0),0.0);
fireCompR = fmax(fmin(fireCompR,1.0),0.0);
fireL *= (((1.0-compRatio)*firePad)+(fireCompL*compRatio*fireGain));
fireR *= (((1.0-compRatio)*firePad)+(fireCompR*compRatio*fireGain));
//stone dynamics
if (fabs(stoneL) > compSThresh) { //compression L
stoneCompL -= (stoneCompL * compSAttack);
stoneCompL += ((compSThresh / fabs(stoneL))*compSAttack);
} else stoneCompL = (stoneCompL*(1.0-compSRelease))+compSRelease;
if (stoneCompL < 0.0) stoneCompL = 0.0;
if (fabs(stoneR) > compSThresh) { //compression R
stoneCompR -= (stoneCompR * compSAttack);
stoneCompR += ((compSThresh / fabs(stoneR))*compSAttack);
} else stoneCompR = (stoneCompR*(1.0-compSRelease))+compSRelease;
if (stoneCompR < 0.0) stoneCompR = 0.0;
if (stoneCompL > stoneCompR) stoneCompL -= (stoneCompL * compSAttack);
if (stoneCompR > stoneCompL) stoneCompR -= (stoneCompR * compSAttack);
if (stoneCompL < 1.0) stoneL *= (((1.0-compRatio)*stonePad)+(stoneCompL*compRatio*stoneGain));
else stoneL *= stonePad;
if (stoneCompR < 1.0) stoneR *= (((1.0-compRatio)*stonePad)+(stoneCompR*compRatio*stoneGain));
else stoneR *= stonePad;
stoneCompL = fmax(fmin(stoneCompL,1.0),0.0);
stoneCompR = fmax(fmin(stoneCompR,1.0),0.0);
stoneL *= (((1.0-compRatio)*stonePad)+(stoneCompL*compRatio*stoneGain));
stoneR *= (((1.0-compRatio)*stonePad)+(stoneCompR*compRatio*stoneGain));
inputSampleL = stoneL+fireL;
inputSampleR = stoneR+fireR;

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View file

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<Filter>Source Files</Filter>
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Wolfbot.h">
<Filter>Header Files</Filter>
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/* ========================================
* Wolfbot - Wolfbot.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Wolfbot_H
#include "Wolfbot.h"
#endif
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Wolfbot(audioMaster);}
Wolfbot::Wolfbot(audioMasterCallback audioMaster) :
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
{
for (int x = 0; x < kal_total; x++) {kHP[x] = 0.0; kLP[x] = 0.0;}
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
//this is reset: values being initialized only once. Startup values, whatever they are.
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
_canDo.insert("x2in2out");
setNumInputs(kNumInputs);
setNumOutputs(kNumOutputs);
setUniqueID(kUniqueId);
canProcessReplacing(); // supports output replacing
canDoubleReplacing(); // supports double precision processing
programsAreChunks(true);
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
}
Wolfbot::~Wolfbot() {}
VstInt32 Wolfbot::getVendorVersion () {return 1000;}
void Wolfbot::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
void Wolfbot::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
VstInt32 Wolfbot::getChunk (void** data, bool isPreset)
{
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
started with. */
*data = chunkData;
return kNumParameters * sizeof(float);
}
VstInt32 Wolfbot::setChunk (void* data, VstInt32 byteSize, bool isPreset)
{
float *chunkData = (float *)data;
/* We're ignoring byteSize as we found it to be a filthy liar */
/* calculate any other fields you need here - you could copy in
code from setParameter() here. */
return 0;
}
void Wolfbot::setParameter(VstInt32 index, float value) {
switch (index) {
default: throw; // unknown parameter, shouldn't happen!
}
}
float Wolfbot::getParameter(VstInt32 index) {
switch (index) {
default: break; // unknown parameter, shouldn't happen!
} return 0.0; //we only need to update the relevant name, this is simple to manage
}
void Wolfbot::getParameterName(VstInt32 index, char *text) {
switch (index) {
default: break; // unknown parameter, shouldn't happen!
} //this is our labels for displaying in the VST host
}
void Wolfbot::getParameterDisplay(VstInt32 index, char *text) {
switch (index) {
default: break; // unknown parameter, shouldn't happen!
} //this displays the values and handles 'popups' where it's discrete choices
}
void Wolfbot::getParameterLabel(VstInt32 index, char *text) {
switch (index) {
default: break; // unknown parameter, shouldn't happen!
}
}
VstInt32 Wolfbot::canDo(char *text)
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
bool Wolfbot::getEffectName(char* name) {
vst_strncpy(name, "Wolfbot", kVstMaxProductStrLen); return true;
}
VstPlugCategory Wolfbot::getPlugCategory() {return kPlugCategEffect;}
bool Wolfbot::getProductString(char* text) {
vst_strncpy (text, "airwindows Wolfbot", kVstMaxProductStrLen); return true;
}
bool Wolfbot::getVendorString(char* text) {
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
}

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/* ========================================
* Wolfbot - Wolfbot.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) Airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Wolfbot_H
#define __Wolfbot_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kNumParameters = 0
}; //
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'wolf'; //Change this to what the AU identity is!
class Wolfbot :
public AudioEffectX
{
public:
Wolfbot(audioMasterCallback audioMaster);
~Wolfbot();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
enum {
prevSampL1,
prevSlewL1,
accSlewL1,
prevSampL2,
prevSlewL2,
accSlewL2,
prevSampL3,
prevSlewL3,
accSlewL3,
kalGainL,
kalOutL,
prevSampR1,
prevSlewR1,
accSlewR1,
prevSampR2,
prevSlewR2,
accSlewR2,
prevSampR3,
prevSlewR3,
accSlewR3,
kalGainR,
kalOutR,
kal_total
};
double kHP[kal_total];
double kLP[kal_total];
uint32_t fpdL;
uint32_t fpdR;
//default stuff
};
#endif

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/* ========================================
* Wolfbot - Wolfbot.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Wolfbot_H
#include "Wolfbot.h"
#endif
void Wolfbot::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double kalHP = 1.0-(0.004225/overallscale);
double kalLP = 1.0-(0.954529/overallscale);
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
//begin Kalman Filter L
double dryKal = inputSampleL = inputSampleL*(1.0-kalHP)*0.777;
inputSampleL *= (1.0-kalHP);
//set up gain levels to control the beast
kHP[prevSlewL3] += kHP[prevSampL3] - kHP[prevSampL2]; kHP[prevSlewL3] *= 0.5;
kHP[prevSlewL2] += kHP[prevSampL2] - kHP[prevSampL1]; kHP[prevSlewL2] *= 0.5;
kHP[prevSlewL1] += kHP[prevSampL1] - inputSampleL; kHP[prevSlewL1] *= 0.5;
//make slews from each set of samples used
kHP[accSlewL2] += kHP[prevSlewL3] - kHP[prevSlewL2]; kHP[accSlewL2] *= 0.5;
kHP[accSlewL1] += kHP[prevSlewL2] - kHP[prevSlewL1]; kHP[accSlewL1] *= 0.5;
//differences between slews: rate of change of rate of change
kHP[accSlewL3] += (kHP[accSlewL2] - kHP[accSlewL1]); kHP[accSlewL3] *= 0.5;
//entering the abyss, what even is this
kHP[kalOutL] += kHP[prevSampL1] + kHP[prevSlewL2] + kHP[accSlewL3]; kHP[kalOutL] *= 0.5;
//resynthesizing predicted result (all iir smoothed)
kHP[kalGainL] += fabs(dryKal-kHP[kalOutL])*kalHP*8.0; kHP[kalGainL] *= 0.5;
//madness takes its toll. Kalman Gain: how much dry to retain
if (kHP[kalGainL] > kalHP*0.5) kHP[kalGainL] = kalHP*0.5;
//attempts to avoid explosions
kHP[kalOutL] += (dryKal*(1.0-(0.68+(kalHP*0.157))));
//this is for tuning a really complete cancellation up around Nyquist
kHP[prevSampL3] = kHP[prevSampL2];
kHP[prevSampL2] = kHP[prevSampL1];
kHP[prevSampL1] = (kHP[kalGainL] * kHP[kalOutL]) + ((1.0-kHP[kalGainL])*dryKal);
//feed the chain of previous samples
if (kHP[prevSampL1] > 1.0) kHP[prevSampL1] = 1.0;
if (kHP[prevSampL1] < -1.0) kHP[prevSampL1] = -1.0;
//end Kalman Filter, except for trim on output
inputSampleL = drySampleL+(kHP[kalOutL]*-0.777); //highpass
//begin Kalman Filter L
dryKal = inputSampleL = inputSampleL*(1.0-kalLP)*0.777;
inputSampleL *= (1.0-kalLP);
//set up gain levels to control the beast
kLP[prevSlewL3] += kLP[prevSampL3] - kLP[prevSampL2]; kLP[prevSlewL3] *= 0.5;
kLP[prevSlewL2] += kLP[prevSampL2] - kLP[prevSampL1]; kLP[prevSlewL2] *= 0.5;
kLP[prevSlewL1] += kLP[prevSampL1] - inputSampleL; kLP[prevSlewL1] *= 0.5;
//make slews from each set of samples used
kLP[accSlewL2] += kLP[prevSlewL3] - kLP[prevSlewL2]; kLP[accSlewL2] *= 0.5;
kLP[accSlewL1] += kLP[prevSlewL2] - kLP[prevSlewL1]; kLP[accSlewL1] *= 0.5;
//differences between slews: rate of change of rate of change
kLP[accSlewL3] += (kLP[accSlewL2] - kLP[accSlewL1]); kLP[accSlewL3] *= 0.5;
//entering the abyss, what even is this
kLP[kalOutL] += kLP[prevSampL1] + kLP[prevSlewL2] + kLP[accSlewL3]; kLP[kalOutL] *= 0.5;
//resynthesizing predicted result (all iir smoothed)
kLP[kalGainL] += fabs(dryKal-kLP[kalOutL])*kalLP*8.0; kLP[kalGainL] *= 0.5;
//madness takes its toll. Kalman Gain: how much dry to retain
if (kLP[kalGainL] > kalLP*0.5) kLP[kalGainL] = kalLP*0.5;
//attempts to avoid explosions
kLP[kalOutL] += (dryKal*(1.0-(0.68+(kalLP*0.157))));
//this is for tuning a really complete cancellation up around Nyquist
kLP[prevSampL3] = kLP[prevSampL2];
kLP[prevSampL2] = kLP[prevSampL1];
kLP[prevSampL1] = (kLP[kalGainL] * kLP[kalOutL]) + ((1.0-kLP[kalGainL])*dryKal);
//feed the chain of previous samples
if (kLP[prevSampL1] > 1.0) kLP[prevSampL1] = 1.0;
if (kLP[prevSampL1] < -1.0) kLP[prevSampL1] = -1.0;
//end Kalman Filter, except for trim on output
inputSampleL = sin(kLP[kalOutL]*0.7943)*1.2589; //lowpass
//begin Kalman Filter R
dryKal = inputSampleR = inputSampleR*(1.0-kalHP)*0.777;
inputSampleR *= (1.0-kalHP);
//set up gain levels to control the beast
kHP[prevSlewR3] += kHP[prevSampR3] - kHP[prevSampR2]; kHP[prevSlewR3] *= 0.5;
kHP[prevSlewR2] += kHP[prevSampR2] - kHP[prevSampR1]; kHP[prevSlewR2] *= 0.5;
kHP[prevSlewR1] += kHP[prevSampR1] - inputSampleR; kHP[prevSlewR1] *= 0.5;
//make slews from each set of samples used
kHP[accSlewR2] += kHP[prevSlewR3] - kHP[prevSlewR2]; kHP[accSlewR2] *= 0.5;
kHP[accSlewR1] += kHP[prevSlewR2] - kHP[prevSlewR1]; kHP[accSlewR1] *= 0.5;
//differences between slews: rate of change of rate of change
kHP[accSlewR3] += (kHP[accSlewR2] - kHP[accSlewR1]); kHP[accSlewR3] *= 0.5;
//entering the abyss, what even is this
kHP[kalOutR] += kHP[prevSampR1] + kHP[prevSlewR2] + kHP[accSlewR3]; kHP[kalOutR] *= 0.5;
//resynthesizing predicted result (all iir smoothed)
kHP[kalGainR] += fabs(dryKal-kHP[kalOutR])*kalHP*8.0; kHP[kalGainR] *= 0.5;
//madness takes its toll. Kalman Gain: how much dry to retain
if (kHP[kalGainR] > kalHP*0.5) kHP[kalGainR] = kalHP*0.5;
//attempts to avoid explosions
kHP[kalOutR] += (dryKal*(1.0-(0.68+(kalHP*0.157))));
//this is for tuning a really complete cancellation up around Nyquist
kHP[prevSampR3] = kHP[prevSampR2];
kHP[prevSampR2] = kHP[prevSampR1];
kHP[prevSampR1] = (kHP[kalGainR] * kHP[kalOutR]) + ((1.0-kHP[kalGainR])*dryKal);
//feed the chain of previous samples
if (kHP[prevSampR1] > 1.0) kHP[prevSampR1] = 1.0;
if (kHP[prevSampR1] < -1.0) kHP[prevSampR1] = -1.0;
//end Kalman Filter, except for trim on output
inputSampleR = drySampleR+(kHP[kalOutR]*-0.777); //highpass
//begin Kalman Filter R
dryKal = inputSampleR = inputSampleR*(1.0-kalLP)*0.777;
inputSampleR *= (1.0-kalLP);
//set up gain levels to control the beast
kLP[prevSlewR3] += kLP[prevSampR3] - kLP[prevSampR2]; kLP[prevSlewR3] *= 0.5;
kLP[prevSlewR2] += kLP[prevSampR2] - kLP[prevSampR1]; kLP[prevSlewR2] *= 0.5;
kLP[prevSlewR1] += kLP[prevSampR1] - inputSampleR; kLP[prevSlewR1] *= 0.5;
//make slews from each set of samples used
kLP[accSlewR2] += kLP[prevSlewR3] - kLP[prevSlewR2]; kLP[accSlewR2] *= 0.5;
kLP[accSlewR1] += kLP[prevSlewR2] - kLP[prevSlewR1]; kLP[accSlewR1] *= 0.5;
//differences between slews: rate of change of rate of change
kLP[accSlewR3] += (kLP[accSlewR2] - kLP[accSlewR1]); kLP[accSlewR3] *= 0.5;
//entering the abyss, what even is this
kLP[kalOutR] += kLP[prevSampR1] + kLP[prevSlewR2] + kLP[accSlewR3]; kLP[kalOutR] *= 0.5;
//resynthesizing predicted result (all iir smoothed)
kLP[kalGainR] += fabs(dryKal-kLP[kalOutR])*kalLP*8.0; kLP[kalGainR] *= 0.5;
//madness takes its toll. Kalman Gain: how much dry to retain
if (kLP[kalGainR] > kalLP*0.5) kLP[kalGainR] = kalLP*0.5;
//attempts to avoid explosions
kLP[kalOutR] += (dryKal*(1.0-(0.68+(kalLP*0.157))));
//this is for tuning a really complete cancellation up around Nyquist
kLP[prevSampR3] = kLP[prevSampR2];
kLP[prevSampR2] = kLP[prevSampR1];
kLP[prevSampR1] = (kLP[kalGainR] * kLP[kalOutR]) + ((1.0-kLP[kalGainR])*dryKal);
//feed the chain of previous samples
if (kLP[prevSampR1] > 1.0) kLP[prevSampR1] = 1.0;
if (kLP[prevSampR1] < -1.0) kLP[prevSampR1] = -1.0;
//end Kalman Filter, except for trim on output
inputSampleR = sin(kLP[kalOutR]*0.7943)*1.2589; //lowpass
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void Wolfbot::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double kalHP = 1.0-(0.004225/overallscale);
double kalLP = 1.0-(0.954529/overallscale);
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
//begin Kalman Filter L
double dryKal = inputSampleL = inputSampleL*(1.0-kalHP)*0.777;
inputSampleL *= (1.0-kalHP);
//set up gain levels to control the beast
kHP[prevSlewL3] += kHP[prevSampL3] - kHP[prevSampL2]; kHP[prevSlewL3] *= 0.5;
kHP[prevSlewL2] += kHP[prevSampL2] - kHP[prevSampL1]; kHP[prevSlewL2] *= 0.5;
kHP[prevSlewL1] += kHP[prevSampL1] - inputSampleL; kHP[prevSlewL1] *= 0.5;
//make slews from each set of samples used
kHP[accSlewL2] += kHP[prevSlewL3] - kHP[prevSlewL2]; kHP[accSlewL2] *= 0.5;
kHP[accSlewL1] += kHP[prevSlewL2] - kHP[prevSlewL1]; kHP[accSlewL1] *= 0.5;
//differences between slews: rate of change of rate of change
kHP[accSlewL3] += (kHP[accSlewL2] - kHP[accSlewL1]); kHP[accSlewL3] *= 0.5;
//entering the abyss, what even is this
kHP[kalOutL] += kHP[prevSampL1] + kHP[prevSlewL2] + kHP[accSlewL3]; kHP[kalOutL] *= 0.5;
//resynthesizing predicted result (all iir smoothed)
kHP[kalGainL] += fabs(dryKal-kHP[kalOutL])*kalHP*8.0; kHP[kalGainL] *= 0.5;
//madness takes its toll. Kalman Gain: how much dry to retain
if (kHP[kalGainL] > kalHP*0.5) kHP[kalGainL] = kalHP*0.5;
//attempts to avoid explosions
kHP[kalOutL] += (dryKal*(1.0-(0.68+(kalHP*0.157))));
//this is for tuning a really complete cancellation up around Nyquist
kHP[prevSampL3] = kHP[prevSampL2];
kHP[prevSampL2] = kHP[prevSampL1];
kHP[prevSampL1] = (kHP[kalGainL] * kHP[kalOutL]) + ((1.0-kHP[kalGainL])*dryKal);
//feed the chain of previous samples
if (kHP[prevSampL1] > 1.0) kHP[prevSampL1] = 1.0;
if (kHP[prevSampL1] < -1.0) kHP[prevSampL1] = -1.0;
//end Kalman Filter, except for trim on output
inputSampleL = drySampleL+(kHP[kalOutL]*-0.777); //highpass
//begin Kalman Filter L
dryKal = inputSampleL = inputSampleL*(1.0-kalLP)*0.777;
inputSampleL *= (1.0-kalLP);
//set up gain levels to control the beast
kLP[prevSlewL3] += kLP[prevSampL3] - kLP[prevSampL2]; kLP[prevSlewL3] *= 0.5;
kLP[prevSlewL2] += kLP[prevSampL2] - kLP[prevSampL1]; kLP[prevSlewL2] *= 0.5;
kLP[prevSlewL1] += kLP[prevSampL1] - inputSampleL; kLP[prevSlewL1] *= 0.5;
//make slews from each set of samples used
kLP[accSlewL2] += kLP[prevSlewL3] - kLP[prevSlewL2]; kLP[accSlewL2] *= 0.5;
kLP[accSlewL1] += kLP[prevSlewL2] - kLP[prevSlewL1]; kLP[accSlewL1] *= 0.5;
//differences between slews: rate of change of rate of change
kLP[accSlewL3] += (kLP[accSlewL2] - kLP[accSlewL1]); kLP[accSlewL3] *= 0.5;
//entering the abyss, what even is this
kLP[kalOutL] += kLP[prevSampL1] + kLP[prevSlewL2] + kLP[accSlewL3]; kLP[kalOutL] *= 0.5;
//resynthesizing predicted result (all iir smoothed)
kLP[kalGainL] += fabs(dryKal-kLP[kalOutL])*kalLP*8.0; kLP[kalGainL] *= 0.5;
//madness takes its toll. Kalman Gain: how much dry to retain
if (kLP[kalGainL] > kalLP*0.5) kLP[kalGainL] = kalLP*0.5;
//attempts to avoid explosions
kLP[kalOutL] += (dryKal*(1.0-(0.68+(kalLP*0.157))));
//this is for tuning a really complete cancellation up around Nyquist
kLP[prevSampL3] = kLP[prevSampL2];
kLP[prevSampL2] = kLP[prevSampL1];
kLP[prevSampL1] = (kLP[kalGainL] * kLP[kalOutL]) + ((1.0-kLP[kalGainL])*dryKal);
//feed the chain of previous samples
if (kLP[prevSampL1] > 1.0) kLP[prevSampL1] = 1.0;
if (kLP[prevSampL1] < -1.0) kLP[prevSampL1] = -1.0;
//end Kalman Filter, except for trim on output
inputSampleL = sin(kLP[kalOutL]*0.7943)*1.2589; //lowpass
//begin Kalman Filter R
dryKal = inputSampleR = inputSampleR*(1.0-kalHP)*0.777;
inputSampleR *= (1.0-kalHP);
//set up gain levels to control the beast
kHP[prevSlewR3] += kHP[prevSampR3] - kHP[prevSampR2]; kHP[prevSlewR3] *= 0.5;
kHP[prevSlewR2] += kHP[prevSampR2] - kHP[prevSampR1]; kHP[prevSlewR2] *= 0.5;
kHP[prevSlewR1] += kHP[prevSampR1] - inputSampleR; kHP[prevSlewR1] *= 0.5;
//make slews from each set of samples used
kHP[accSlewR2] += kHP[prevSlewR3] - kHP[prevSlewR2]; kHP[accSlewR2] *= 0.5;
kHP[accSlewR1] += kHP[prevSlewR2] - kHP[prevSlewR1]; kHP[accSlewR1] *= 0.5;
//differences between slews: rate of change of rate of change
kHP[accSlewR3] += (kHP[accSlewR2] - kHP[accSlewR1]); kHP[accSlewR3] *= 0.5;
//entering the abyss, what even is this
kHP[kalOutR] += kHP[prevSampR1] + kHP[prevSlewR2] + kHP[accSlewR3]; kHP[kalOutR] *= 0.5;
//resynthesizing predicted result (all iir smoothed)
kHP[kalGainR] += fabs(dryKal-kHP[kalOutR])*kalHP*8.0; kHP[kalGainR] *= 0.5;
//madness takes its toll. Kalman Gain: how much dry to retain
if (kHP[kalGainR] > kalHP*0.5) kHP[kalGainR] = kalHP*0.5;
//attempts to avoid explosions
kHP[kalOutR] += (dryKal*(1.0-(0.68+(kalHP*0.157))));
//this is for tuning a really complete cancellation up around Nyquist
kHP[prevSampR3] = kHP[prevSampR2];
kHP[prevSampR2] = kHP[prevSampR1];
kHP[prevSampR1] = (kHP[kalGainR] * kHP[kalOutR]) + ((1.0-kHP[kalGainR])*dryKal);
//feed the chain of previous samples
if (kHP[prevSampR1] > 1.0) kHP[prevSampR1] = 1.0;
if (kHP[prevSampR1] < -1.0) kHP[prevSampR1] = -1.0;
//end Kalman Filter, except for trim on output
inputSampleR = drySampleR+(kHP[kalOutR]*-0.777); //highpass
//begin Kalman Filter R
dryKal = inputSampleR = inputSampleR*(1.0-kalLP)*0.777;
inputSampleR *= (1.0-kalLP);
//set up gain levels to control the beast
kLP[prevSlewR3] += kLP[prevSampR3] - kLP[prevSampR2]; kLP[prevSlewR3] *= 0.5;
kLP[prevSlewR2] += kLP[prevSampR2] - kLP[prevSampR1]; kLP[prevSlewR2] *= 0.5;
kLP[prevSlewR1] += kLP[prevSampR1] - inputSampleR; kLP[prevSlewR1] *= 0.5;
//make slews from each set of samples used
kLP[accSlewR2] += kLP[prevSlewR3] - kLP[prevSlewR2]; kLP[accSlewR2] *= 0.5;
kLP[accSlewR1] += kLP[prevSlewR2] - kLP[prevSlewR1]; kLP[accSlewR1] *= 0.5;
//differences between slews: rate of change of rate of change
kLP[accSlewR3] += (kLP[accSlewR2] - kLP[accSlewR1]); kLP[accSlewR3] *= 0.5;
//entering the abyss, what even is this
kLP[kalOutR] += kLP[prevSampR1] + kLP[prevSlewR2] + kLP[accSlewR3]; kLP[kalOutR] *= 0.5;
//resynthesizing predicted result (all iir smoothed)
kLP[kalGainR] += fabs(dryKal-kLP[kalOutR])*kalLP*8.0; kLP[kalGainR] *= 0.5;
//madness takes its toll. Kalman Gain: how much dry to retain
if (kLP[kalGainR] > kalLP*0.5) kLP[kalGainR] = kalLP*0.5;
//attempts to avoid explosions
kLP[kalOutR] += (dryKal*(1.0-(0.68+(kalLP*0.157))));
//this is for tuning a really complete cancellation up around Nyquist
kLP[prevSampR3] = kLP[prevSampR2];
kLP[prevSampR2] = kLP[prevSampR1];
kLP[prevSampR1] = (kLP[kalGainR] * kLP[kalOutR]) + ((1.0-kLP[kalGainR])*dryKal);
//feed the chain of previous samples
if (kLP[prevSampR1] > 1.0) kLP[prevSampR1] = 1.0;
if (kLP[prevSampR1] < -1.0) kLP[prevSampR1] = -1.0;
//end Kalman Filter, except for trim on output
inputSampleR = sin(kLP[kalOutR]*0.7943)*1.2589; //lowpass
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}

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EXPORTS
VSTPluginMain
main=VSTPluginMain