mirror of
https://github.com/airwindows/airwindows.git
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AngleFilter
This commit is contained in:
parent
083d3d6df8
commit
751e1d0163
76 changed files with 22734 additions and 1 deletions
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@ -324,6 +324,7 @@ add_airwindows_plugin(Preponderant)
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add_airwindows_plugin(Pressure4)
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add_airwindows_plugin(Pressure5)
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add_airwindows_plugin(PrimeFIR)
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add_airwindows_plugin(PunchyGuitar)
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add_airwindows_plugin(PurestAir)
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add_airwindows_plugin(PurestConsoleBuss)
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add_airwindows_plugin(PurestConsoleChannel)
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216
plugins/LinuxVST/src/PunchyGuitar/PunchyGuitar.cpp
Executable file
216
plugins/LinuxVST/src/PunchyGuitar/PunchyGuitar.cpp
Executable file
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@ -0,0 +1,216 @@
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/* ========================================
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* PunchyGuitar - PunchyGuitar.h
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* Copyright (c) airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __PunchyGuitar_H
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#include "PunchyGuitar.h"
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#endif
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AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new PunchyGuitar(audioMaster);}
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PunchyGuitar::PunchyGuitar(audioMasterCallback audioMaster) :
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AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
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{
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A = 0.7;
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B = 0.1;
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C = 0.8;
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D = 0.6;
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E = 0.4;
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F = 0.1;
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G = 0.8;
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H = 0.5;
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I = 0.0;
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J = 0.3;
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for(int x=0; x<17; x++) {
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for(int y=0; y<11; y++) {
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angSL[x][y] = 0.0;angAL[x][y] = 0.0;
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angSR[x][y] = 0.0;angAR[x][y] = 0.0;
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}
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}
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for(int y=0; y<11; y++) angG[y] = 0.0;
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for(int count = 0; count < 36; count++) {
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iirHPositionL[count] = 0.0;
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iirHAngleL[count] = 0.0;
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iirBPositionL[count] = 0.0;
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iirBAngleL[count] = 0.0;
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iirHPositionR[count] = 0.0;
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iirHAngleR[count] = 0.0;
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iirBPositionR[count] = 0.0;
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iirBAngleR[count] = 0.0;
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}
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WasNegativeL = false;
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ZeroCrossL = 0;
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gaterollerL = 0.0;
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WasNegativeR = false;
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ZeroCrossR = 0;
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gaterollerR = 0.0;
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fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
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fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
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//this is reset: values being initialized only once. Startup values, whatever they are.
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_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
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_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
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_canDo.insert("x2in2out");
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setNumInputs(kNumInputs);
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setNumOutputs(kNumOutputs);
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setUniqueID(kUniqueId);
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canProcessReplacing(); // supports output replacing
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canDoubleReplacing(); // supports double precision processing
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programsAreChunks(true);
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vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
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}
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PunchyGuitar::~PunchyGuitar() {}
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VstInt32 PunchyGuitar::getVendorVersion () {return 1000;}
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void PunchyGuitar::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
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void PunchyGuitar::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
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//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
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//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
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static float pinParameter(float data)
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{
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if (data < 0.0f) return 0.0f;
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if (data > 1.0f) return 1.0f;
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return data;
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}
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VstInt32 PunchyGuitar::getChunk (void** data, bool isPreset)
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{
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float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
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chunkData[0] = A;
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chunkData[1] = B;
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chunkData[2] = C;
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chunkData[3] = D;
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chunkData[4] = E;
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chunkData[5] = F;
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chunkData[6] = G;
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chunkData[7] = H;
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chunkData[8] = I;
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chunkData[9] = J;
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/* Note: The way this is set up, it will break if you manage to save settings on an Intel
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machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
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started with. */
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*data = chunkData;
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return kNumParameters * sizeof(float);
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}
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VstInt32 PunchyGuitar::setChunk (void* data, VstInt32 byteSize, bool isPreset)
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{
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float *chunkData = (float *)data;
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A = pinParameter(chunkData[0]);
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B = pinParameter(chunkData[1]);
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C = pinParameter(chunkData[2]);
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D = pinParameter(chunkData[3]);
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E = pinParameter(chunkData[4]);
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F = pinParameter(chunkData[5]);
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G = pinParameter(chunkData[6]);
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H = pinParameter(chunkData[7]);
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I = pinParameter(chunkData[8]);
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J = pinParameter(chunkData[9]);
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/* We're ignoring byteSize as we found it to be a filthy liar */
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/* calculate any other fields you need here - you could copy in
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code from setParameter() here. */
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return 0;
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}
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void PunchyGuitar::setParameter(VstInt32 index, float value) {
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switch (index) {
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case kParamA: A = value; break;
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case kParamB: B = value; break;
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case kParamC: C = value; break;
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case kParamD: D = value; break;
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case kParamE: E = value; break;
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case kParamF: F = value; break;
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case kParamG: G = value; break;
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case kParamH: H = value; break;
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case kParamI: I = value; break;
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case kParamJ: J = value; break;
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default: throw; // unknown parameter, shouldn't happen!
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}
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}
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float PunchyGuitar::getParameter(VstInt32 index) {
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switch (index) {
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case kParamA: return A; break;
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case kParamB: return B; break;
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case kParamC: return C; break;
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case kParamD: return D; break;
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case kParamE: return E; break;
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case kParamF: return F; break;
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case kParamG: return G; break;
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case kParamH: return H; break;
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case kParamI: return I; break;
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case kParamJ: return J; break;
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default: break; // unknown parameter, shouldn't happen!
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} return 0.0; //we only need to update the relevant name, this is simple to manage
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}
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void PunchyGuitar::getParameterName(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: vst_strncpy (text, "Drive", kVstMaxParamStrLen); break;
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case kParamB: vst_strncpy (text, "Presnce", kVstMaxParamStrLen); break;
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case kParamC: vst_strncpy (text, "High", kVstMaxParamStrLen); break;
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case kParamD: vst_strncpy (text, "Mid", kVstMaxParamStrLen); break;
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case kParamE: vst_strncpy (text, "Low", kVstMaxParamStrLen); break;
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case kParamF: vst_strncpy (text, "Sub", kVstMaxParamStrLen); break;
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case kParamG: vst_strncpy (text, "HSpeakr", kVstMaxParamStrLen); break;
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case kParamH: vst_strncpy (text, "LSpeakr", kVstMaxParamStrLen); break;
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case kParamI: vst_strncpy (text, "Gate", kVstMaxParamStrLen); break;
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case kParamJ: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} //this is our labels for displaying in the VST host
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}
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void PunchyGuitar::getParameterDisplay(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
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case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
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case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
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case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
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case kParamE: float2string (E, text, kVstMaxParamStrLen); break;
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case kParamF: float2string (F, text, kVstMaxParamStrLen); break;
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case kParamG: float2string (G, text, kVstMaxParamStrLen); break;
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case kParamH: float2string (H, text, kVstMaxParamStrLen); break;
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case kParamI: float2string (I, text, kVstMaxParamStrLen); break;
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case kParamJ: float2string (J, text, kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} //this displays the values and handles 'popups' where it's discrete choices
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}
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void PunchyGuitar::getParameterLabel(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamE: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamF: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamG: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamH: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamI: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamJ: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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}
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}
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VstInt32 PunchyGuitar::canDo(char *text)
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{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
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bool PunchyGuitar::getEffectName(char* name) {
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vst_strncpy(name, "PunchyGuitar", kVstMaxProductStrLen); return true;
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}
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VstPlugCategory PunchyGuitar::getPlugCategory() {return kPlugCategEffect;}
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bool PunchyGuitar::getProductString(char* text) {
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vst_strncpy (text, "airwindows PunchyGuitar", kVstMaxProductStrLen); return true;
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}
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bool PunchyGuitar::getVendorString(char* text) {
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vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
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}
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104
plugins/LinuxVST/src/PunchyGuitar/PunchyGuitar.h
Executable file
104
plugins/LinuxVST/src/PunchyGuitar/PunchyGuitar.h
Executable file
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@ -0,0 +1,104 @@
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/* ========================================
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* PunchyGuitar - PunchyGuitar.h
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* Created 8/12/11 by SPIAdmin
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* Copyright (c) Airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __PunchyGuitar_H
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#define __PunchyGuitar_H
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#ifndef __audioeffect__
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#include "audioeffectx.h"
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#endif
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#include <set>
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#include <string>
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#include <math.h>
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enum {
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kParamA =0,
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kParamB =1,
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kParamC =2,
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kParamD =3,
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kParamE =4,
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kParamF =5,
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kParamG =6,
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kParamH =7,
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kParamI =8,
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kParamJ =9,
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kNumParameters = 10
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}; //
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const int kNumPrograms = 0;
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const int kNumInputs = 2;
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const int kNumOutputs = 2;
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const unsigned long kUniqueId = 'pugt'; //Change this to what the AU identity is!
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class PunchyGuitar :
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public AudioEffectX
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{
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public:
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PunchyGuitar(audioMasterCallback audioMaster);
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~PunchyGuitar();
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virtual bool getEffectName(char* name); // The plug-in name
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virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
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virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
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virtual bool getVendorString(char* text); // Vendor info
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virtual VstInt32 getVendorVersion(); // Version number
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virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
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virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
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virtual void getProgramName(char *name); // read the name from the host
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virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
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virtual VstInt32 getChunk (void** data, bool isPreset);
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virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
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virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
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virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
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virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
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virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
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virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
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virtual VstInt32 canDo(char *text);
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private:
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char _programName[kVstMaxProgNameLen + 1];
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std::set< std::string > _canDo;
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float A;
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float B;
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float C;
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float D;
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float E;
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float F;
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float G;
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float H;
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float I;
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float J;
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double angSL[18][12];
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double angAL[18][12];
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double iirHPositionL[37];
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double iirHAngleL[37];
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double iirBPositionL[37];
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double iirBAngleL[37];
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bool WasNegativeL;
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int ZeroCrossL;
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double gaterollerL;
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double gateL;
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double angSR[18][12];
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double angAR[18][12];
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double iirHPositionR[37];
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double iirHAngleR[37];
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double iirBPositionR[37];
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double iirBAngleR[37];
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bool WasNegativeR;
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int ZeroCrossR;
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double gaterollerR;
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double gateR;
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double angG[12];
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uint32_t fpdL;
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uint32_t fpdR;
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//default stuff
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};
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#endif
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410
plugins/LinuxVST/src/PunchyGuitar/PunchyGuitarProc.cpp
Executable file
410
plugins/LinuxVST/src/PunchyGuitar/PunchyGuitarProc.cpp
Executable file
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/* ========================================
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* PunchyGuitar - PunchyGuitar.h
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* Copyright (c) airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __PunchyGuitar_H
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#include "PunchyGuitar.h"
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#endif
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void PunchyGuitar::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
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{
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float* in1 = inputs[0];
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float* in2 = inputs[1];
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float* out1 = outputs[0];
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float* out2 = outputs[1];
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double overallscale = 1.0;
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overallscale /= 44100.0;
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overallscale *= getSampleRate();
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double drive = A+0.618033988749894;
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angG[0] = sqrt(B*2.0);
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angG[2] = sqrt(C*2.0);
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angG[4] = sqrt(D*2.0);
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angG[6] = sqrt(E*2.0);
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angG[8] = sqrt(F*2.0);
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angG[1] = (angG[0]+angG[2])*0.5;
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angG[3] = (angG[2]+angG[4])*0.5;
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angG[5] = (angG[4]+angG[6])*0.5;
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angG[7] = (angG[6]+angG[8])*0.5;
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angG[9] = angG[8];
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int poles = (int)(drive*10.0);
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double hFreq = pow(G,overallscale);
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double lFreq = pow(H,overallscale+3.0);
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//begin Gate
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double onthreshold = (pow(I,3)/3)+0.00018;
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double offthreshold = onthreshold * 1.1;
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double release = 0.028331119964586;
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double absmax = 220.9;
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//end Gate
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double output = J;
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while (--sampleFrames >= 0)
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{
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double inputSampleL = *in1;
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double inputSampleR = *in2;
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if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
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if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
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//begin Gate
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if (inputSampleL > 0.0)
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{
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if (WasNegativeL == true) ZeroCrossL = absmax * 0.3;
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WasNegativeL = false;
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} else {
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ZeroCrossL += 1; WasNegativeL = true;
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}
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if (ZeroCrossL > absmax) ZeroCrossL = absmax;
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if (gateL == 0.0)
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{
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//if gateL is totally silent
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if (fabs(inputSampleL) > onthreshold)
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{
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if (gaterollerL == 0.0) gaterollerL = ZeroCrossL;
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else gaterollerL -= release;
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// trigger from total silence only- if we're active then signal must clear offthreshold
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}
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else gaterollerL -= release;
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} else {
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//gateL is not silent but closing
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if (fabs(inputSampleL) > offthreshold)
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{
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||||
if (gaterollerL < ZeroCrossL) gaterollerL = ZeroCrossL;
|
||||
else gaterollerL -= release;
|
||||
//always trigger if gateL is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gaterollerL -= release;
|
||||
}
|
||||
if (gaterollerL < 0.0) gaterollerL = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSampleL; inputSampleL = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angAL[x][y] = (angAL[x][y]*(1.0-fr)) + ((band-angSL[x][y])*fr);
|
||||
double temp = band; band = ((angSL[x][y]+(angAL[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angSL[x][y] = ((angSL[x][y]+(angAL[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSampleL += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSampleL += (band*angG[9]);
|
||||
inputSampleL *= drive;
|
||||
inputSampleL = sin(fmin(fmax(inputSampleL,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gaterollerL < 1.0)
|
||||
{
|
||||
gateL = gaterollerL;
|
||||
double bridgerectifier = 1-cos(fabs(inputSampleL));
|
||||
if (inputSampleL > 0) inputSampleL = (inputSampleL*gateL)+(bridgerectifier*(1.0-gateL));
|
||||
else inputSampleL = (inputSampleL*gateL)-(bridgerectifier*(1.0-gateL));
|
||||
if (gateL == 0.0) inputSampleL = 0.0;
|
||||
} else gateL = 1.0;
|
||||
//end Gate
|
||||
|
||||
double lowSample = inputSampleL;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngleL[count] = (iirBAngleL[count]*(1.0-lFreq))+((lowSample-iirBPositionL[count])*lFreq);
|
||||
lowSample = ((iirBPositionL[count]+(iirBAngleL[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPositionL[count] = ((iirBPositionL[count]+(iirBAngleL[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSampleL -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngleL[count] = (iirHAngleL[count]*(1.0-hFreq))+((inputSampleL-iirHPositionL[count])*hFreq);
|
||||
inputSampleL = ((iirHPositionL[count]+(iirHAngleL[count]*hFreq))*(1.0-hFreq))+(inputSampleL*hFreq);
|
||||
iirHPositionL[count] = ((iirHPositionL[count]+(iirHAngleL[count]*hFreq))*(1.0-hFreq))+(inputSampleL*hFreq);
|
||||
} //the lowpass
|
||||
inputSampleL *= output;
|
||||
|
||||
//begin Gate
|
||||
if (inputSampleR > 0.0)
|
||||
{
|
||||
if (WasNegativeR == true) ZeroCrossR = absmax * 0.3;
|
||||
WasNegativeR = false;
|
||||
} else {
|
||||
ZeroCrossR += 1; WasNegativeR = true;
|
||||
}
|
||||
if (ZeroCrossR > absmax) ZeroCrossR = absmax;
|
||||
if (gateR == 0.0)
|
||||
{
|
||||
//if gateR is totally silent
|
||||
if (fabs(inputSampleR) > onthreshold)
|
||||
{
|
||||
if (gaterollerR == 0.0) gaterollerR = ZeroCrossR;
|
||||
else gaterollerR -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gaterollerR -= release;
|
||||
} else {
|
||||
//gateR is not silent but closing
|
||||
if (fabs(inputSampleR) > offthreshold)
|
||||
{
|
||||
if (gaterollerR < ZeroCrossR) gaterollerR = ZeroCrossR;
|
||||
else gaterollerR -= release;
|
||||
//always trigger if gateR is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gaterollerR -= release;
|
||||
}
|
||||
if (gaterollerR < 0.0) gaterollerR = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSampleR; inputSampleR = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angAR[x][y] = (angAR[x][y]*(1.0-fr)) + ((band-angSR[x][y])*fr);
|
||||
double temp = band; band = ((angSR[x][y]+(angAR[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angSR[x][y] = ((angSR[x][y]+(angAR[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSampleR += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSampleR += (band*angG[9]);
|
||||
inputSampleR *= drive;
|
||||
inputSampleR = sin(fmin(fmax(inputSampleR,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gaterollerR < 1.0)
|
||||
{
|
||||
gateR = gaterollerR;
|
||||
double bridgerectifier = 1-cos(fabs(inputSampleR));
|
||||
if (inputSampleR > 0) inputSampleR = (inputSampleR*gateR)+(bridgerectifier*(1.0-gateR));
|
||||
else inputSampleR = (inputSampleR*gateR)-(bridgerectifier*(1.0-gateR));
|
||||
if (gateR == 0.0) inputSampleR = 0.0;
|
||||
} else gateR = 1.0;
|
||||
//end Gate
|
||||
|
||||
lowSample = inputSampleR;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngleR[count] = (iirBAngleR[count]*(1.0-lFreq))+((lowSample-iirBPositionR[count])*lFreq);
|
||||
lowSample = ((iirBPositionR[count]+(iirBAngleR[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPositionR[count] = ((iirBPositionR[count]+(iirBAngleR[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSampleR -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngleR[count] = (iirHAngleR[count]*(1.0-hFreq))+((inputSampleR-iirHPositionR[count])*hFreq);
|
||||
inputSampleR = ((iirHPositionR[count]+(iirHAngleR[count]*hFreq))*(1.0-hFreq))+(inputSampleR*hFreq);
|
||||
iirHPositionR[count] = ((iirHPositionR[count]+(iirHAngleR[count]*hFreq))*(1.0-hFreq))+(inputSampleR*hFreq);
|
||||
} //the lowpass
|
||||
inputSampleR *= output;
|
||||
|
||||
//begin 32 bit stereo floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
void PunchyGuitar::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
double* in1 = inputs[0];
|
||||
double* in2 = inputs[1];
|
||||
double* out1 = outputs[0];
|
||||
double* out2 = outputs[1];
|
||||
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate();
|
||||
|
||||
double drive = A+0.618033988749894;
|
||||
angG[0] = sqrt(B*2.0);
|
||||
angG[2] = sqrt(C*2.0);
|
||||
angG[4] = sqrt(D*2.0);
|
||||
angG[6] = sqrt(E*2.0);
|
||||
angG[8] = sqrt(F*2.0);
|
||||
angG[1] = (angG[0]+angG[2])*0.5;
|
||||
angG[3] = (angG[2]+angG[4])*0.5;
|
||||
angG[5] = (angG[4]+angG[6])*0.5;
|
||||
angG[7] = (angG[6]+angG[8])*0.5;
|
||||
angG[9] = angG[8];
|
||||
int poles = (int)(drive*10.0);
|
||||
double hFreq = pow(G,overallscale);
|
||||
double lFreq = pow(H,overallscale+3.0);
|
||||
//begin Gate
|
||||
double onthreshold = (pow(I,3)/3)+0.00018;
|
||||
double offthreshold = onthreshold * 1.1;
|
||||
double release = 0.028331119964586;
|
||||
double absmax = 220.9;
|
||||
//end Gate
|
||||
double output = J;
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
//begin Gate
|
||||
if (inputSampleL > 0.0)
|
||||
{
|
||||
if (WasNegativeL == true) ZeroCrossL = absmax * 0.3;
|
||||
WasNegativeL = false;
|
||||
} else {
|
||||
ZeroCrossL += 1; WasNegativeL = true;
|
||||
}
|
||||
if (ZeroCrossL > absmax) ZeroCrossL = absmax;
|
||||
if (gateL == 0.0)
|
||||
{
|
||||
//if gateL is totally silent
|
||||
if (fabs(inputSampleL) > onthreshold)
|
||||
{
|
||||
if (gaterollerL == 0.0) gaterollerL = ZeroCrossL;
|
||||
else gaterollerL -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gaterollerL -= release;
|
||||
} else {
|
||||
//gateL is not silent but closing
|
||||
if (fabs(inputSampleL) > offthreshold)
|
||||
{
|
||||
if (gaterollerL < ZeroCrossL) gaterollerL = ZeroCrossL;
|
||||
else gaterollerL -= release;
|
||||
//always trigger if gateL is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gaterollerL -= release;
|
||||
}
|
||||
if (gaterollerL < 0.0) gaterollerL = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSampleL; inputSampleL = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angAL[x][y] = (angAL[x][y]*(1.0-fr)) + ((band-angSL[x][y])*fr);
|
||||
double temp = band; band = ((angSL[x][y]+(angAL[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angSL[x][y] = ((angSL[x][y]+(angAL[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSampleL += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSampleL += (band*angG[9]);
|
||||
inputSampleL *= drive;
|
||||
inputSampleL = sin(fmin(fmax(inputSampleL,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gaterollerL < 1.0)
|
||||
{
|
||||
gateL = gaterollerL;
|
||||
double bridgerectifier = 1-cos(fabs(inputSampleL));
|
||||
if (inputSampleL > 0) inputSampleL = (inputSampleL*gateL)+(bridgerectifier*(1.0-gateL));
|
||||
else inputSampleL = (inputSampleL*gateL)-(bridgerectifier*(1.0-gateL));
|
||||
if (gateL == 0.0) inputSampleL = 0.0;
|
||||
} else gateL = 1.0;
|
||||
//end Gate
|
||||
|
||||
double lowSample = inputSampleL;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngleL[count] = (iirBAngleL[count]*(1.0-lFreq))+((lowSample-iirBPositionL[count])*lFreq);
|
||||
lowSample = ((iirBPositionL[count]+(iirBAngleL[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPositionL[count] = ((iirBPositionL[count]+(iirBAngleL[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSampleL -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngleL[count] = (iirHAngleL[count]*(1.0-hFreq))+((inputSampleL-iirHPositionL[count])*hFreq);
|
||||
inputSampleL = ((iirHPositionL[count]+(iirHAngleL[count]*hFreq))*(1.0-hFreq))+(inputSampleL*hFreq);
|
||||
iirHPositionL[count] = ((iirHPositionL[count]+(iirHAngleL[count]*hFreq))*(1.0-hFreq))+(inputSampleL*hFreq);
|
||||
} //the lowpass
|
||||
inputSampleL *= output;
|
||||
|
||||
//begin Gate
|
||||
if (inputSampleR > 0.0)
|
||||
{
|
||||
if (WasNegativeR == true) ZeroCrossR = absmax * 0.3;
|
||||
WasNegativeR = false;
|
||||
} else {
|
||||
ZeroCrossR += 1; WasNegativeR = true;
|
||||
}
|
||||
if (ZeroCrossR > absmax) ZeroCrossR = absmax;
|
||||
if (gateR == 0.0)
|
||||
{
|
||||
//if gateR is totally silent
|
||||
if (fabs(inputSampleR) > onthreshold)
|
||||
{
|
||||
if (gaterollerR == 0.0) gaterollerR = ZeroCrossR;
|
||||
else gaterollerR -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gaterollerR -= release;
|
||||
} else {
|
||||
//gateR is not silent but closing
|
||||
if (fabs(inputSampleR) > offthreshold)
|
||||
{
|
||||
if (gaterollerR < ZeroCrossR) gaterollerR = ZeroCrossR;
|
||||
else gaterollerR -= release;
|
||||
//always trigger if gateR is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gaterollerR -= release;
|
||||
}
|
||||
if (gaterollerR < 0.0) gaterollerR = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSampleR; inputSampleR = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angAR[x][y] = (angAR[x][y]*(1.0-fr)) + ((band-angSR[x][y])*fr);
|
||||
double temp = band; band = ((angSR[x][y]+(angAR[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angSR[x][y] = ((angSR[x][y]+(angAR[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSampleR += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSampleR += (band*angG[9]);
|
||||
inputSampleR *= drive;
|
||||
inputSampleR = sin(fmin(fmax(inputSampleR,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gaterollerR < 1.0)
|
||||
{
|
||||
gateR = gaterollerR;
|
||||
double bridgerectifier = 1-cos(fabs(inputSampleR));
|
||||
if (inputSampleR > 0) inputSampleR = (inputSampleR*gateR)+(bridgerectifier*(1.0-gateR));
|
||||
else inputSampleR = (inputSampleR*gateR)-(bridgerectifier*(1.0-gateR));
|
||||
if (gateR == 0.0) inputSampleR = 0.0;
|
||||
} else gateR = 1.0;
|
||||
//end Gate
|
||||
|
||||
lowSample = inputSampleR;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngleR[count] = (iirBAngleR[count]*(1.0-lFreq))+((lowSample-iirBPositionR[count])*lFreq);
|
||||
lowSample = ((iirBPositionR[count]+(iirBAngleR[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPositionR[count] = ((iirBPositionR[count]+(iirBAngleR[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSampleR -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngleR[count] = (iirHAngleR[count]*(1.0-hFreq))+((inputSampleR-iirHPositionR[count])*hFreq);
|
||||
inputSampleR = ((iirHPositionR[count]+(iirHAngleR[count]*hFreq))*(1.0-hFreq))+(inputSampleR*hFreq);
|
||||
iirHPositionR[count] = ((iirHPositionR[count]+(iirHAngleR[count]*hFreq))*(1.0-hFreq))+(inputSampleR*hFreq);
|
||||
} //the lowpass
|
||||
inputSampleR *= output;
|
||||
|
||||
//begin 64 bit stereo floating point dither
|
||||
//int expon; frexp((double)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//end 64 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
BIN
plugins/MacAU/PunchyGuitar/English.lproj/InfoPlist.strings
Executable file
BIN
plugins/MacAU/PunchyGuitar/English.lproj/InfoPlist.strings
Executable file
Binary file not shown.
28
plugins/MacAU/PunchyGuitar/Info.plist
Executable file
28
plugins/MacAU/PunchyGuitar/Info.plist
Executable file
|
|
@ -0,0 +1,28 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string></string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>com.airwindows.audiounit.${PRODUCT_NAME:identifier}</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>${PROJECTNAMEASIDENTIFIER}</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>BNDL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>DthX</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
375
plugins/MacAU/PunchyGuitar/PunchyGuitar.cpp
Executable file
375
plugins/MacAU/PunchyGuitar/PunchyGuitar.cpp
Executable file
|
|
@ -0,0 +1,375 @@
|
|||
/*
|
||||
* File: PunchyGuitar.cpp
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 5/19/25
|
||||
*
|
||||
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/*=============================================================================
|
||||
PunchyGuitar.cpp
|
||||
|
||||
=============================================================================*/
|
||||
#include "PunchyGuitar.h"
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
COMPONENT_ENTRY(PunchyGuitar)
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// PunchyGuitar::PunchyGuitar
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
PunchyGuitar::PunchyGuitar(AudioUnit component)
|
||||
: AUEffectBase(component)
|
||||
{
|
||||
CreateElements();
|
||||
Globals()->UseIndexedParameters(kNumberOfParameters);
|
||||
SetParameter(kParam_A, kDefaultValue_ParamA );
|
||||
SetParameter(kParam_B, kDefaultValue_ParamB );
|
||||
SetParameter(kParam_C, kDefaultValue_ParamC );
|
||||
SetParameter(kParam_D, kDefaultValue_ParamD );
|
||||
SetParameter(kParam_E, kDefaultValue_ParamE );
|
||||
SetParameter(kParam_F, kDefaultValue_ParamF );
|
||||
SetParameter(kParam_G, kDefaultValue_ParamG );
|
||||
SetParameter(kParam_H, kDefaultValue_ParamH );
|
||||
SetParameter(kParam_I, kDefaultValue_ParamI );
|
||||
SetParameter(kParam_J, kDefaultValue_ParamJ );
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
mDebugDispatcher = new AUDebugDispatcher (this);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// PunchyGuitar::GetParameterValueStrings
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult PunchyGuitar::GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings)
|
||||
{
|
||||
|
||||
return kAudioUnitErr_InvalidProperty;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// PunchyGuitar::GetParameterInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult PunchyGuitar::GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo )
|
||||
{
|
||||
ComponentResult result = noErr;
|
||||
|
||||
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
|
||||
| kAudioUnitParameterFlag_IsReadable;
|
||||
|
||||
if (inScope == kAudioUnitScope_Global) {
|
||||
switch(inParameterID)
|
||||
{
|
||||
case kParam_A:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamA;
|
||||
break;
|
||||
case kParam_B:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamB;
|
||||
break;
|
||||
case kParam_C:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterCName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamC;
|
||||
break;
|
||||
case kParam_D:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterDName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamD;
|
||||
break;
|
||||
case kParam_E:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterEName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamE;
|
||||
break;
|
||||
case kParam_F:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterFName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamF;
|
||||
break;
|
||||
case kParam_G:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterGName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamG;
|
||||
break;
|
||||
case kParam_H:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterHName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamH;
|
||||
break;
|
||||
case kParam_I:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterIName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamI;
|
||||
break;
|
||||
case kParam_J:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterJName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamJ;
|
||||
break;
|
||||
default:
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
}
|
||||
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// PunchyGuitar::GetPropertyInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult PunchyGuitar::GetPropertyInfo (AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable)
|
||||
{
|
||||
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// PunchyGuitar::GetProperty
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult PunchyGuitar::GetProperty( AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData )
|
||||
{
|
||||
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
|
||||
}
|
||||
|
||||
// PunchyGuitar::Initialize
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult PunchyGuitar::Initialize()
|
||||
{
|
||||
ComponentResult result = AUEffectBase::Initialize();
|
||||
if (result == noErr)
|
||||
Reset(kAudioUnitScope_Global, 0);
|
||||
return result;
|
||||
}
|
||||
|
||||
#pragma mark ____PunchyGuitarEffectKernel
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// PunchyGuitar::PunchyGuitarKernel::Reset()
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
void PunchyGuitar::PunchyGuitarKernel::Reset()
|
||||
{
|
||||
for(int x=0; x<17; x++) {
|
||||
for(int y=0; y<11; y++) {
|
||||
angS[x][y] = 0.0;angA[x][y] = 0.0;
|
||||
}
|
||||
}
|
||||
for(int y=0; y<11; y++) angG[y] = 0.0;
|
||||
for(int count = 0; count < 36; count++) {
|
||||
iirHPosition[count] = 0.0;
|
||||
iirHAngle[count] = 0.0;
|
||||
iirBPosition[count] = 0.0;
|
||||
iirBAngle[count] = 0.0;
|
||||
}
|
||||
WasNegative = false;
|
||||
ZeroCross = 0;
|
||||
gateroller = 0.0;
|
||||
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// PunchyGuitar::PunchyGuitarKernel::Process
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
void PunchyGuitar::PunchyGuitarKernel::Process( const Float32 *inSourceP,
|
||||
Float32 *inDestP,
|
||||
UInt32 inFramesToProcess,
|
||||
UInt32 inNumChannels,
|
||||
bool &ioSilence )
|
||||
{
|
||||
UInt32 nSampleFrames = inFramesToProcess;
|
||||
const Float32 *sourceP = inSourceP;
|
||||
Float32 *destP = inDestP;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= GetSampleRate();
|
||||
|
||||
double drive = GetParameter( kParam_A )+0.618033988749894;
|
||||
angG[0] = sqrt(GetParameter( kParam_B )*2.0);
|
||||
angG[2] = sqrt(GetParameter( kParam_C )*2.0);
|
||||
angG[4] = sqrt(GetParameter( kParam_D )*2.0);
|
||||
angG[6] = sqrt(GetParameter( kParam_E )*2.0);
|
||||
angG[8] = sqrt(GetParameter( kParam_F )*2.0);
|
||||
angG[1] = (angG[0]+angG[2])*0.5;
|
||||
angG[3] = (angG[2]+angG[4])*0.5;
|
||||
angG[5] = (angG[4]+angG[6])*0.5;
|
||||
angG[7] = (angG[6]+angG[8])*0.5;
|
||||
angG[9] = angG[8];
|
||||
int poles = (int)(drive*10.0);
|
||||
double hFreq = pow(GetParameter( kParam_G ),overallscale);
|
||||
double lFreq = pow(GetParameter( kParam_H ),overallscale+3.0);
|
||||
//begin Gate
|
||||
double onthreshold = (pow(GetParameter( kParam_I ),3)/3)+0.00018;
|
||||
double offthreshold = onthreshold * 1.1;
|
||||
double release = 0.028331119964586;
|
||||
double absmax = 220.9;
|
||||
//end Gate
|
||||
double output = GetParameter( kParam_J );
|
||||
|
||||
while (nSampleFrames-- > 0) {
|
||||
double inputSample = *sourceP;
|
||||
if (fabs(inputSample)<1.18e-23) inputSample = fpd * 1.18e-17;
|
||||
|
||||
//begin Gate
|
||||
if (inputSample > 0.0)
|
||||
{
|
||||
if (WasNegative == true) ZeroCross = absmax * 0.3;
|
||||
WasNegative = false;
|
||||
} else {
|
||||
ZeroCross += 1; WasNegative = true;
|
||||
}
|
||||
if (ZeroCross > absmax) ZeroCross = absmax;
|
||||
if (gate == 0.0)
|
||||
{
|
||||
//if gate is totally silent
|
||||
if (fabs(inputSample) > onthreshold)
|
||||
{
|
||||
if (gateroller == 0.0) gateroller = ZeroCross;
|
||||
else gateroller -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gateroller -= release;
|
||||
} else {
|
||||
//gate is not silent but closing
|
||||
if (fabs(inputSample) > offthreshold)
|
||||
{
|
||||
if (gateroller < ZeroCross) gateroller = ZeroCross;
|
||||
else gateroller -= release;
|
||||
//always trigger if gate is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gateroller -= release;
|
||||
}
|
||||
if (gateroller < 0.0) gateroller = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSample; inputSample = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angA[x][y] = (angA[x][y]*(1.0-fr)) + ((band-angS[x][y])*fr);
|
||||
double temp = band; band = ((angS[x][y]+(angA[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angS[x][y] = ((angS[x][y]+(angA[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSample += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSample += (band*angG[9]);
|
||||
inputSample *= drive;
|
||||
inputSample = sin(fmin(fmax(inputSample,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gateroller < 1.0)
|
||||
{
|
||||
gate = gateroller;
|
||||
double bridgerectifier = 1-cos(fabs(inputSample));
|
||||
if (inputSample > 0) inputSample = (inputSample*gate)+(bridgerectifier*(1.0-gate));
|
||||
else inputSample = (inputSample*gate)-(bridgerectifier*(1.0-gate));
|
||||
if (gate == 0.0) inputSample = 0.0;
|
||||
} else gate = 1.0;
|
||||
//end Gate
|
||||
|
||||
double lowSample = inputSample;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngle[count] = (iirBAngle[count]*(1.0-lFreq))+((lowSample-iirBPosition[count])*lFreq);
|
||||
lowSample = ((iirBPosition[count]+(iirBAngle[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPosition[count] = ((iirBPosition[count]+(iirBAngle[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSample -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngle[count] = (iirHAngle[count]*(1.0-hFreq))+((inputSample-iirHPosition[count])*hFreq);
|
||||
inputSample = ((iirHPosition[count]+(iirHAngle[count]*hFreq))*(1.0-hFreq))+(inputSample*hFreq);
|
||||
iirHPosition[count] = ((iirHPosition[count]+(iirHAngle[count]*hFreq))*(1.0-hFreq))+(inputSample*hFreq);
|
||||
} //the lowpass
|
||||
inputSample *= output;
|
||||
|
||||
//begin 32 bit floating point dither
|
||||
int expon; frexpf((float)inputSample, &expon);
|
||||
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
|
||||
inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit floating point dither
|
||||
|
||||
*destP = inputSample;
|
||||
|
||||
sourceP += inNumChannels; destP += inNumChannels;
|
||||
}
|
||||
}
|
||||
|
||||
1
plugins/MacAU/PunchyGuitar/PunchyGuitar.exp
Executable file
1
plugins/MacAU/PunchyGuitar/PunchyGuitar.exp
Executable file
|
|
@ -0,0 +1 @@
|
|||
_PunchyGuitarEntry
|
||||
172
plugins/MacAU/PunchyGuitar/PunchyGuitar.h
Executable file
172
plugins/MacAU/PunchyGuitar/PunchyGuitar.h
Executable file
|
|
@ -0,0 +1,172 @@
|
|||
/*
|
||||
* File: PunchyGuitar.h
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 5/19/25
|
||||
*
|
||||
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include "AUEffectBase.h"
|
||||
#include "PunchyGuitarVersion.h"
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
#include "AUDebugDispatcher.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef __PunchyGuitar_h__
|
||||
#define __PunchyGuitar_h__
|
||||
|
||||
|
||||
#pragma mark ____PunchyGuitar Parameters
|
||||
|
||||
// parameters
|
||||
static const float kDefaultValue_ParamA = 0.7;
|
||||
static const float kDefaultValue_ParamB = 0.1;
|
||||
static const float kDefaultValue_ParamC = 0.8;
|
||||
static const float kDefaultValue_ParamD = 0.6;
|
||||
static const float kDefaultValue_ParamE = 0.4;
|
||||
static const float kDefaultValue_ParamF = 0.1;
|
||||
static const float kDefaultValue_ParamG = 0.8;
|
||||
static const float kDefaultValue_ParamH = 0.5;
|
||||
static const float kDefaultValue_ParamI = 0.0;
|
||||
static const float kDefaultValue_ParamJ = 0.3;
|
||||
|
||||
static CFStringRef kParameterAName = CFSTR("Drive");
|
||||
static CFStringRef kParameterBName = CFSTR("Presnce");
|
||||
static CFStringRef kParameterCName = CFSTR("High");
|
||||
static CFStringRef kParameterDName = CFSTR("Mid");
|
||||
static CFStringRef kParameterEName = CFSTR("Low");
|
||||
static CFStringRef kParameterFName = CFSTR("Sub");
|
||||
static CFStringRef kParameterGName = CFSTR("HSpeakr");
|
||||
static CFStringRef kParameterHName = CFSTR("LSpeakr");
|
||||
static CFStringRef kParameterIName = CFSTR("Gate");
|
||||
static CFStringRef kParameterJName = CFSTR("Output");
|
||||
|
||||
enum {
|
||||
kParam_A =0,
|
||||
kParam_B =1,
|
||||
kParam_C =2,
|
||||
kParam_D =3,
|
||||
kParam_E =4,
|
||||
kParam_F =5,
|
||||
kParam_G =6,
|
||||
kParam_H =7,
|
||||
kParam_I =8,
|
||||
kParam_J =9,
|
||||
//Add your parameters here...
|
||||
kNumberOfParameters=10
|
||||
};
|
||||
|
||||
#pragma mark ____PunchyGuitar
|
||||
class PunchyGuitar : public AUEffectBase
|
||||
{
|
||||
public:
|
||||
PunchyGuitar(AudioUnit component);
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
virtual ~PunchyGuitar () { delete mDebugDispatcher; }
|
||||
#endif
|
||||
|
||||
virtual AUKernelBase * NewKernel() { return new PunchyGuitarKernel(this); }
|
||||
|
||||
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings);
|
||||
|
||||
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo);
|
||||
|
||||
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable );
|
||||
|
||||
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData);
|
||||
|
||||
virtual ComponentResult Initialize();
|
||||
virtual bool SupportsTail () { return true; }
|
||||
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
|
||||
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
|
||||
|
||||
/*! @method Version */
|
||||
virtual ComponentResult Version() { return kPunchyGuitarVersion; }
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
class PunchyGuitarKernel : public AUKernelBase // most of the real work happens here
|
||||
{
|
||||
public:
|
||||
PunchyGuitarKernel(AUEffectBase *inAudioUnit )
|
||||
: AUKernelBase(inAudioUnit)
|
||||
{
|
||||
}
|
||||
|
||||
// *Required* overides for the process method for this effect
|
||||
// processes one channel of interleaved samples
|
||||
virtual void Process( const Float32 *inSourceP,
|
||||
Float32 *inDestP,
|
||||
UInt32 inFramesToProcess,
|
||||
UInt32 inNumChannels,
|
||||
bool &ioSilence);
|
||||
|
||||
virtual void Reset();
|
||||
|
||||
private:
|
||||
double angS[18][12];
|
||||
double angA[18][12];
|
||||
double angG[12];
|
||||
double iirHPosition[37];
|
||||
double iirHAngle[37];
|
||||
double iirBPosition[37];
|
||||
double iirBAngle[37];
|
||||
bool WasNegative;
|
||||
int ZeroCross;
|
||||
double gateroller;
|
||||
double gate;
|
||||
uint32_t fpd;
|
||||
};
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
#endif
|
||||
61
plugins/MacAU/PunchyGuitar/PunchyGuitar.r
Executable file
61
plugins/MacAU/PunchyGuitar/PunchyGuitar.r
Executable file
|
|
@ -0,0 +1,61 @@
|
|||
/*
|
||||
* File: PunchyGuitar.r
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 5/19/25
|
||||
*
|
||||
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include <AudioUnit/AudioUnit.r>
|
||||
|
||||
#include "PunchyGuitarVersion.h"
|
||||
|
||||
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
|
||||
#define kAudioUnitResID_PunchyGuitar 1000
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PunchyGuitar~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
#define RES_ID kAudioUnitResID_PunchyGuitar
|
||||
#define COMP_TYPE kAudioUnitType_Effect
|
||||
#define COMP_SUBTYPE PunchyGuitar_COMP_SUBTYPE
|
||||
#define COMP_MANUF PunchyGuitar_COMP_MANF
|
||||
|
||||
#define VERSION kPunchyGuitarVersion
|
||||
#define NAME "Airwindows: PunchyGuitar"
|
||||
#define DESCRIPTION "PunchyGuitar AU"
|
||||
#define ENTRY_POINT "PunchyGuitarEntry"
|
||||
|
||||
#include "AUResources.r"
|
||||
1358
plugins/MacAU/PunchyGuitar/PunchyGuitar.xcodeproj/christopherjohnson.mode1v3
Executable file
1358
plugins/MacAU/PunchyGuitar/PunchyGuitar.xcodeproj/christopherjohnson.mode1v3
Executable file
File diff suppressed because it is too large
Load diff
137
plugins/MacAU/PunchyGuitar/PunchyGuitar.xcodeproj/christopherjohnson.pbxuser
Executable file
137
plugins/MacAU/PunchyGuitar/PunchyGuitar.xcodeproj/christopherjohnson.pbxuser
Executable file
|
|
@ -0,0 +1,137 @@
|
|||
// !$*UTF8*$!
|
||||
{
|
||||
089C1669FE841209C02AAC07 /* Project object */ = {
|
||||
activeBuildConfigurationName = Release;
|
||||
activeTarget = 8D01CCC60486CAD60068D4B7 /* PunchyGuitar */;
|
||||
codeSenseManager = 8BD3CCB9148830B20062E48C /* Code sense */;
|
||||
perUserDictionary = {
|
||||
PBXConfiguration.PBXFileTableDataSource3.PBXFileTableDataSource = {
|
||||
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
|
||||
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
|
||||
PBXFileTableDataSourceColumnWidthsKey = (
|
||||
20,
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||||
292,
|
||||
20,
|
||||
48,
|
||||
43,
|
||||
43,
|
||||
20,
|
||||
);
|
||||
PBXFileTableDataSourceColumnsKey = (
|
||||
PBXFileDataSource_FiletypeID,
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||||
PBXFileDataSource_Filename_ColumnID,
|
||||
PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
PBXFileDataSource_Target_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXConfiguration.PBXTargetDataSource.PBXTargetDataSource = {
|
||||
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
|
||||
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
|
||||
PBXFileTableDataSourceColumnWidthsKey = (
|
||||
20,
|
||||
252,
|
||||
60,
|
||||
20,
|
||||
48,
|
||||
43,
|
||||
43,
|
||||
);
|
||||
PBXFileTableDataSourceColumnsKey = (
|
||||
PBXFileDataSource_FiletypeID,
|
||||
PBXFileDataSource_Filename_ColumnID,
|
||||
PBXTargetDataSource_PrimaryAttribute,
|
||||
PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXPerProjectTemplateStateSaveDate = 769342354;
|
||||
PBXWorkspaceStateSaveDate = 769342354;
|
||||
};
|
||||
perUserProjectItems = {
|
||||
8B8448722DDB4044001CED69 /* PlistBookmark */ = 8B8448722DDB4044001CED69 /* PlistBookmark */;
|
||||
8B8448732DDB4044001CED69 /* PBXTextBookmark */ = 8B8448732DDB4044001CED69 /* PBXTextBookmark */;
|
||||
8B8448742DDB4044001CED69 /* PBXTextBookmark */ = 8B8448742DDB4044001CED69 /* PBXTextBookmark */;
|
||||
};
|
||||
sourceControlManager = 8BD3CCB8148830B20062E48C /* Source Control */;
|
||||
userBuildSettings = {
|
||||
};
|
||||
};
|
||||
8B8448722DDB4044001CED69 /* PlistBookmark */ = {
|
||||
isa = PlistBookmark;
|
||||
fRef = 8D01CCD10486CAD60068D4B7 /* Info.plist */;
|
||||
fallbackIsa = PBXBookmark;
|
||||
isK = 0;
|
||||
kPath = (
|
||||
CFBundleName,
|
||||
);
|
||||
name = /Users/christopherjohnson/Desktop/airwindows/plugins/MacAU/PunchyGuitar/Info.plist;
|
||||
rLen = 0;
|
||||
rLoc = 9223372036854775807;
|
||||
};
|
||||
8B8448732DDB4044001CED69 /* PBXTextBookmark */ = {
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isa = PBXTextBookmark;
|
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fRef = 8BC6025B073B072D006C4272 /* PunchyGuitar.h */;
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name = "PunchyGuitar.h: 66";
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rLen = 0;
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rLoc = 3313;
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rType = 0;
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vrLen = 498;
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vrLoc = 3080;
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};
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8B8448742DDB4044001CED69 /* PBXTextBookmark */ = {
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isa = PBXTextBookmark;
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fRef = 8BC6025B073B072D006C4272 /* PunchyGuitar.h */;
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name = "PunchyGuitar.h: 66";
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rLen = 0;
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rLoc = 3313;
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rType = 0;
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vrLen = 498;
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vrLoc = 3080;
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};
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8BA05A660720730100365D66 /* PunchyGuitar.cpp */ = {
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {1098, 6750}}";
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sepNavSelRange = "{14699, 54}";
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sepNavVisRange = "{13541, 1270}";
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sepNavWindowFrame = "{{640, 41}, {1145, 837}}";
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};
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};
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8BA05A690720730100365D66 /* PunchyGuitarVersion.h */ = {
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {1092, 1062}}";
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sepNavSelRange = "{2927, 0}";
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sepNavVisRange = "{1658, 1332}";
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sepNavWindowFrame = "{{15, 188}, {1139, 685}}";
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};
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};
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8BC6025B073B072D006C4272 /* PunchyGuitar.h */ = {
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {1029, 3294}}";
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sepNavSelRange = "{3313, 0}";
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sepNavVisRange = "{3080, 498}";
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sepNavWindowFrame = "{{688, 77}, {749, 800}}";
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};
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};
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8BD3CCB8148830B20062E48C /* Source Control */ = {
|
||||
isa = PBXSourceControlManager;
|
||||
fallbackIsa = XCSourceControlManager;
|
||||
isSCMEnabled = 0;
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scmConfiguration = {
|
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repositoryNamesForRoots = {
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"" = "";
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||||
};
|
||||
};
|
||||
};
|
||||
8BD3CCB9148830B20062E48C /* Code sense */ = {
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||||
isa = PBXCodeSenseManager;
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||||
indexTemplatePath = "";
|
||||
};
|
||||
8D01CCC60486CAD60068D4B7 /* PunchyGuitar */ = {
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activeExec = 0;
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};
|
||||
}
|
||||
1507
plugins/MacAU/PunchyGuitar/PunchyGuitar.xcodeproj/christopherjohnson.perspectivev3
Executable file
1507
plugins/MacAU/PunchyGuitar/PunchyGuitar.xcodeproj/christopherjohnson.perspectivev3
Executable file
File diff suppressed because it is too large
Load diff
490
plugins/MacAU/PunchyGuitar/PunchyGuitar.xcodeproj/project.pbxproj
Executable file
490
plugins/MacAU/PunchyGuitar/PunchyGuitar.xcodeproj/project.pbxproj
Executable file
|
|
@ -0,0 +1,490 @@
|
|||
// !$*UTF8*$!
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{
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archiveVersion = 1;
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classes = {
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};
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objectVersion = 45;
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objects = {
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/* Begin PBXBuildFile section */
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3EEA126E089847F5002C6BFC /* CAVectorUnit.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3EEA126B089847F5002C6BFC /* CAVectorUnit.cpp */; };
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3EEA126F089847F5002C6BFC /* CAVectorUnit.h in Headers */ = {isa = PBXBuildFile; fileRef = 3EEA126C089847F5002C6BFC /* CAVectorUnit.h */; };
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3EEA1270089847F5002C6BFC /* CAVectorUnitTypes.h in Headers */ = {isa = PBXBuildFile; fileRef = 3EEA126D089847F5002C6BFC /* CAVectorUnitTypes.h */; };
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8B4119B70749654200361ABE /* PunchyGuitar.r in Rez */ = {isa = PBXBuildFile; fileRef = 8BA05A680720730100365D66 /* PunchyGuitar.r */; };
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8BA05A6B0720730100365D66 /* PunchyGuitar.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A660720730100365D66 /* PunchyGuitar.cpp */; };
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8BA05A6E0720730100365D66 /* PunchyGuitarVersion.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05A690720730100365D66 /* PunchyGuitarVersion.h */; };
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8BA05AAE072073D300365D66 /* AUBase.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A7F072073D200365D66 /* AUBase.cpp */; };
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8BA05AAF072073D300365D66 /* AUBase.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05A80072073D200365D66 /* AUBase.h */; };
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
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16
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375
plugins/MacSignedAU/PunchyGuitar/PunchyGuitar.cpp
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/*=============================================================================
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PunchyGuitar.cpp
|
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=============================================================================*/
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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COMPONENT_ENTRY(PunchyGuitar)
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// PunchyGuitar::PunchyGuitar
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||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
PunchyGuitar::PunchyGuitar(AudioUnit component)
|
||||
: AUEffectBase(component)
|
||||
{
|
||||
CreateElements();
|
||||
Globals()->UseIndexedParameters(kNumberOfParameters);
|
||||
SetParameter(kParam_A, kDefaultValue_ParamA );
|
||||
SetParameter(kParam_B, kDefaultValue_ParamB );
|
||||
SetParameter(kParam_C, kDefaultValue_ParamC );
|
||||
SetParameter(kParam_D, kDefaultValue_ParamD );
|
||||
SetParameter(kParam_E, kDefaultValue_ParamE );
|
||||
SetParameter(kParam_F, kDefaultValue_ParamF );
|
||||
SetParameter(kParam_G, kDefaultValue_ParamG );
|
||||
SetParameter(kParam_H, kDefaultValue_ParamH );
|
||||
SetParameter(kParam_I, kDefaultValue_ParamI );
|
||||
SetParameter(kParam_J, kDefaultValue_ParamJ );
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
mDebugDispatcher = new AUDebugDispatcher (this);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// PunchyGuitar::GetParameterValueStrings
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult PunchyGuitar::GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings)
|
||||
{
|
||||
|
||||
return kAudioUnitErr_InvalidProperty;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// PunchyGuitar::GetParameterInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult PunchyGuitar::GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo )
|
||||
{
|
||||
ComponentResult result = noErr;
|
||||
|
||||
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
|
||||
| kAudioUnitParameterFlag_IsReadable;
|
||||
|
||||
if (inScope == kAudioUnitScope_Global) {
|
||||
switch(inParameterID)
|
||||
{
|
||||
case kParam_A:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamA;
|
||||
break;
|
||||
case kParam_B:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamB;
|
||||
break;
|
||||
case kParam_C:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterCName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamC;
|
||||
break;
|
||||
case kParam_D:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterDName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamD;
|
||||
break;
|
||||
case kParam_E:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterEName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamE;
|
||||
break;
|
||||
case kParam_F:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterFName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamF;
|
||||
break;
|
||||
case kParam_G:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterGName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamG;
|
||||
break;
|
||||
case kParam_H:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterHName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamH;
|
||||
break;
|
||||
case kParam_I:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterIName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamI;
|
||||
break;
|
||||
case kParam_J:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterJName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamJ;
|
||||
break;
|
||||
default:
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
}
|
||||
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// PunchyGuitar::GetPropertyInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult PunchyGuitar::GetPropertyInfo (AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable)
|
||||
{
|
||||
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// PunchyGuitar::GetProperty
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult PunchyGuitar::GetProperty( AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData )
|
||||
{
|
||||
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
|
||||
}
|
||||
|
||||
// PunchyGuitar::Initialize
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult PunchyGuitar::Initialize()
|
||||
{
|
||||
ComponentResult result = AUEffectBase::Initialize();
|
||||
if (result == noErr)
|
||||
Reset(kAudioUnitScope_Global, 0);
|
||||
return result;
|
||||
}
|
||||
|
||||
#pragma mark ____PunchyGuitarEffectKernel
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// PunchyGuitar::PunchyGuitarKernel::Reset()
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
void PunchyGuitar::PunchyGuitarKernel::Reset()
|
||||
{
|
||||
for(int x=0; x<17; x++) {
|
||||
for(int y=0; y<11; y++) {
|
||||
angS[x][y] = 0.0;angA[x][y] = 0.0;
|
||||
}
|
||||
}
|
||||
for(int y=0; y<11; y++) angG[y] = 0.0;
|
||||
for(int count = 0; count < 36; count++) {
|
||||
iirHPosition[count] = 0.0;
|
||||
iirHAngle[count] = 0.0;
|
||||
iirBPosition[count] = 0.0;
|
||||
iirBAngle[count] = 0.0;
|
||||
}
|
||||
WasNegative = false;
|
||||
ZeroCross = 0;
|
||||
gateroller = 0.0;
|
||||
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// PunchyGuitar::PunchyGuitarKernel::Process
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
void PunchyGuitar::PunchyGuitarKernel::Process( const Float32 *inSourceP,
|
||||
Float32 *inDestP,
|
||||
UInt32 inFramesToProcess,
|
||||
UInt32 inNumChannels,
|
||||
bool &ioSilence )
|
||||
{
|
||||
UInt32 nSampleFrames = inFramesToProcess;
|
||||
const Float32 *sourceP = inSourceP;
|
||||
Float32 *destP = inDestP;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= GetSampleRate();
|
||||
|
||||
double drive = GetParameter( kParam_A )+0.618033988749894;
|
||||
angG[0] = sqrt(GetParameter( kParam_B )*2.0);
|
||||
angG[2] = sqrt(GetParameter( kParam_C )*2.0);
|
||||
angG[4] = sqrt(GetParameter( kParam_D )*2.0);
|
||||
angG[6] = sqrt(GetParameter( kParam_E )*2.0);
|
||||
angG[8] = sqrt(GetParameter( kParam_F )*2.0);
|
||||
angG[1] = (angG[0]+angG[2])*0.5;
|
||||
angG[3] = (angG[2]+angG[4])*0.5;
|
||||
angG[5] = (angG[4]+angG[6])*0.5;
|
||||
angG[7] = (angG[6]+angG[8])*0.5;
|
||||
angG[9] = angG[8];
|
||||
int poles = (int)(drive*10.0);
|
||||
double hFreq = pow(GetParameter( kParam_G ),overallscale);
|
||||
double lFreq = pow(GetParameter( kParam_H ),overallscale+3.0);
|
||||
//begin Gate
|
||||
double onthreshold = (pow(GetParameter( kParam_I ),3)/3)+0.00018;
|
||||
double offthreshold = onthreshold * 1.1;
|
||||
double release = 0.028331119964586;
|
||||
double absmax = 220.9;
|
||||
//end Gate
|
||||
double output = GetParameter( kParam_J );
|
||||
|
||||
while (nSampleFrames-- > 0) {
|
||||
double inputSample = *sourceP;
|
||||
if (fabs(inputSample)<1.18e-23) inputSample = fpd * 1.18e-17;
|
||||
|
||||
//begin Gate
|
||||
if (inputSample > 0.0)
|
||||
{
|
||||
if (WasNegative == true) ZeroCross = absmax * 0.3;
|
||||
WasNegative = false;
|
||||
} else {
|
||||
ZeroCross += 1; WasNegative = true;
|
||||
}
|
||||
if (ZeroCross > absmax) ZeroCross = absmax;
|
||||
if (gate == 0.0)
|
||||
{
|
||||
//if gate is totally silent
|
||||
if (fabs(inputSample) > onthreshold)
|
||||
{
|
||||
if (gateroller == 0.0) gateroller = ZeroCross;
|
||||
else gateroller -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gateroller -= release;
|
||||
} else {
|
||||
//gate is not silent but closing
|
||||
if (fabs(inputSample) > offthreshold)
|
||||
{
|
||||
if (gateroller < ZeroCross) gateroller = ZeroCross;
|
||||
else gateroller -= release;
|
||||
//always trigger if gate is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gateroller -= release;
|
||||
}
|
||||
if (gateroller < 0.0) gateroller = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSample; inputSample = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angA[x][y] = (angA[x][y]*(1.0-fr)) + ((band-angS[x][y])*fr);
|
||||
double temp = band; band = ((angS[x][y]+(angA[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angS[x][y] = ((angS[x][y]+(angA[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSample += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSample += (band*angG[9]);
|
||||
inputSample *= drive;
|
||||
inputSample = sin(fmin(fmax(inputSample,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gateroller < 1.0)
|
||||
{
|
||||
gate = gateroller;
|
||||
double bridgerectifier = 1-cos(fabs(inputSample));
|
||||
if (inputSample > 0) inputSample = (inputSample*gate)+(bridgerectifier*(1.0-gate));
|
||||
else inputSample = (inputSample*gate)-(bridgerectifier*(1.0-gate));
|
||||
if (gate == 0.0) inputSample = 0.0;
|
||||
} else gate = 1.0;
|
||||
//end Gate
|
||||
|
||||
double lowSample = inputSample;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngle[count] = (iirBAngle[count]*(1.0-lFreq))+((lowSample-iirBPosition[count])*lFreq);
|
||||
lowSample = ((iirBPosition[count]+(iirBAngle[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPosition[count] = ((iirBPosition[count]+(iirBAngle[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSample -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngle[count] = (iirHAngle[count]*(1.0-hFreq))+((inputSample-iirHPosition[count])*hFreq);
|
||||
inputSample = ((iirHPosition[count]+(iirHAngle[count]*hFreq))*(1.0-hFreq))+(inputSample*hFreq);
|
||||
iirHPosition[count] = ((iirHPosition[count]+(iirHAngle[count]*hFreq))*(1.0-hFreq))+(inputSample*hFreq);
|
||||
} //the lowpass
|
||||
inputSample *= output;
|
||||
|
||||
//begin 32 bit floating point dither
|
||||
int expon; frexpf((float)inputSample, &expon);
|
||||
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
|
||||
inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit floating point dither
|
||||
|
||||
*destP = inputSample;
|
||||
|
||||
sourceP += inNumChannels; destP += inNumChannels;
|
||||
}
|
||||
}
|
||||
|
||||
1
plugins/MacSignedAU/PunchyGuitar/PunchyGuitar.exp
Executable file
1
plugins/MacSignedAU/PunchyGuitar/PunchyGuitar.exp
Executable file
|
|
@ -0,0 +1 @@
|
|||
_PunchyGuitarEntry
|
||||
172
plugins/MacSignedAU/PunchyGuitar/PunchyGuitar.h
Executable file
172
plugins/MacSignedAU/PunchyGuitar/PunchyGuitar.h
Executable file
|
|
@ -0,0 +1,172 @@
|
|||
/*
|
||||
* File: PunchyGuitar.h
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 5/19/25
|
||||
*
|
||||
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include "AUEffectBase.h"
|
||||
#include "PunchyGuitarVersion.h"
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
#include "AUDebugDispatcher.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef __PunchyGuitar_h__
|
||||
#define __PunchyGuitar_h__
|
||||
|
||||
|
||||
#pragma mark ____PunchyGuitar Parameters
|
||||
|
||||
// parameters
|
||||
static const float kDefaultValue_ParamA = 0.7;
|
||||
static const float kDefaultValue_ParamB = 0.1;
|
||||
static const float kDefaultValue_ParamC = 0.8;
|
||||
static const float kDefaultValue_ParamD = 0.6;
|
||||
static const float kDefaultValue_ParamE = 0.4;
|
||||
static const float kDefaultValue_ParamF = 0.1;
|
||||
static const float kDefaultValue_ParamG = 0.8;
|
||||
static const float kDefaultValue_ParamH = 0.5;
|
||||
static const float kDefaultValue_ParamI = 0.0;
|
||||
static const float kDefaultValue_ParamJ = 0.3;
|
||||
|
||||
static CFStringRef kParameterAName = CFSTR("Drive");
|
||||
static CFStringRef kParameterBName = CFSTR("Presnce");
|
||||
static CFStringRef kParameterCName = CFSTR("High");
|
||||
static CFStringRef kParameterDName = CFSTR("Mid");
|
||||
static CFStringRef kParameterEName = CFSTR("Low");
|
||||
static CFStringRef kParameterFName = CFSTR("Sub");
|
||||
static CFStringRef kParameterGName = CFSTR("HSpeakr");
|
||||
static CFStringRef kParameterHName = CFSTR("LSpeakr");
|
||||
static CFStringRef kParameterIName = CFSTR("Gate");
|
||||
static CFStringRef kParameterJName = CFSTR("Output");
|
||||
|
||||
enum {
|
||||
kParam_A =0,
|
||||
kParam_B =1,
|
||||
kParam_C =2,
|
||||
kParam_D =3,
|
||||
kParam_E =4,
|
||||
kParam_F =5,
|
||||
kParam_G =6,
|
||||
kParam_H =7,
|
||||
kParam_I =8,
|
||||
kParam_J =9,
|
||||
//Add your parameters here...
|
||||
kNumberOfParameters=10
|
||||
};
|
||||
|
||||
#pragma mark ____PunchyGuitar
|
||||
class PunchyGuitar : public AUEffectBase
|
||||
{
|
||||
public:
|
||||
PunchyGuitar(AudioUnit component);
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
virtual ~PunchyGuitar () { delete mDebugDispatcher; }
|
||||
#endif
|
||||
|
||||
virtual AUKernelBase * NewKernel() { return new PunchyGuitarKernel(this); }
|
||||
|
||||
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings);
|
||||
|
||||
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo);
|
||||
|
||||
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable );
|
||||
|
||||
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData);
|
||||
|
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virtual ComponentResult Initialize();
|
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virtual bool SupportsTail () { return true; }
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virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
|
||||
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
|
||||
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||||
/*! @method Version */
|
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virtual ComponentResult Version() { return kPunchyGuitarVersion; }
|
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protected:
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class PunchyGuitarKernel : public AUKernelBase // most of the real work happens here
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{
|
||||
public:
|
||||
PunchyGuitarKernel(AUEffectBase *inAudioUnit )
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: AUKernelBase(inAudioUnit)
|
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{
|
||||
}
|
||||
|
||||
// *Required* overides for the process method for this effect
|
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// processes one channel of interleaved samples
|
||||
virtual void Process( const Float32 *inSourceP,
|
||||
Float32 *inDestP,
|
||||
UInt32 inFramesToProcess,
|
||||
UInt32 inNumChannels,
|
||||
bool &ioSilence);
|
||||
|
||||
virtual void Reset();
|
||||
|
||||
private:
|
||||
double angS[18][12];
|
||||
double angA[18][12];
|
||||
double angG[12];
|
||||
double iirHPosition[37];
|
||||
double iirHAngle[37];
|
||||
double iirBPosition[37];
|
||||
double iirBAngle[37];
|
||||
bool WasNegative;
|
||||
int ZeroCross;
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||||
double gateroller;
|
||||
double gate;
|
||||
uint32_t fpd;
|
||||
};
|
||||
};
|
||||
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
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#endif
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61
plugins/MacSignedAU/PunchyGuitar/PunchyGuitar.r
Executable file
61
plugins/MacSignedAU/PunchyGuitar/PunchyGuitar.r
Executable file
|
|
@ -0,0 +1,61 @@
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/*
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||||
* File: PunchyGuitar.r
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*
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||||
* Version: 1.0
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*
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||||
* Created: 5/19/25
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||||
*
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||||
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
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||||
*
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||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
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* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
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* notice and the following text and disclaimers in all such redistributions of the Apple Software.
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*
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* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
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*
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* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
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* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
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*
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*/
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#include <AudioUnit/AudioUnit.r>
|
||||
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||||
#include "PunchyGuitarVersion.h"
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||||
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||||
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
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#define kAudioUnitResID_PunchyGuitar 1000
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PunchyGuitar~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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#define RES_ID kAudioUnitResID_PunchyGuitar
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||||
#define COMP_TYPE kAudioUnitType_Effect
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#define COMP_SUBTYPE PunchyGuitar_COMP_SUBTYPE
|
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#define COMP_MANUF PunchyGuitar_COMP_MANF
|
||||
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||||
#define VERSION kPunchyGuitarVersion
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||||
#define NAME "Airwindows: PunchyGuitar"
|
||||
#define DESCRIPTION "PunchyGuitar AU"
|
||||
#define ENTRY_POINT "PunchyGuitarEntry"
|
||||
|
||||
#include "AUResources.r"
|
||||
1358
plugins/MacSignedAU/PunchyGuitar/PunchyGuitar.xcodeproj/christopherjohnson.mode1v3
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1358
plugins/MacSignedAU/PunchyGuitar/PunchyGuitar.xcodeproj/christopherjohnson.mode1v3
Executable file
File diff suppressed because it is too large
Load diff
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PBXFileDataSource_ObjectSize_ColumnID,
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File diff suppressed because it is too large
Load diff
490
plugins/MacSignedAU/PunchyGuitar/PunchyGuitar.xcodeproj/project.pbxproj
Executable file
490
plugins/MacSignedAU/PunchyGuitar/PunchyGuitar.xcodeproj/project.pbxproj
Executable file
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File diff suppressed because it is too large
Load diff
2201
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2201
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File diff suppressed because it is too large
Load diff
7
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1372
plugins/MacSignedVST/PunchyGuitar/PunchyGuitar.xcodeproj/spiadmin.mode1v3
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1372
plugins/MacSignedVST/PunchyGuitar/PunchyGuitar.xcodeproj/spiadmin.mode1v3
Executable file
File diff suppressed because it is too large
Load diff
143
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24
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1
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BNDL????
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17
plugins/MacSignedVST/PunchyGuitar/mac/xcode_vst_prefix.h
Executable file
17
plugins/MacSignedVST/PunchyGuitar/mac/xcode_vst_prefix.h
Executable file
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216
plugins/MacSignedVST/PunchyGuitar/source/PunchyGuitar.cpp
Executable file
216
plugins/MacSignedVST/PunchyGuitar/source/PunchyGuitar.cpp
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/* ========================================
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* PunchyGuitar - PunchyGuitar.h
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* Copyright (c) airwindows, Airwindows uses the MIT license
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* ======================================== */
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AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new PunchyGuitar(audioMaster);}
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PunchyGuitar::PunchyGuitar(audioMasterCallback audioMaster) :
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AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
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{
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C = 0.8;
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D = 0.6;
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E = 0.4;
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J = 0.3;
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angSL[x][y] = 0.0;angAL[x][y] = 0.0;
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angSR[x][y] = 0.0;angAR[x][y] = 0.0;
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}
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}
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WasNegativeL = false;
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gaterollerL = 0.0;
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WasNegativeR = false;
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ZeroCrossR = 0;
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gaterollerR = 0.0;
|
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fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
|
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fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
|
||||
//this is reset: values being initialized only once. Startup values, whatever they are.
|
||||
|
||||
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
|
||||
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
|
||||
_canDo.insert("x2in2out");
|
||||
setNumInputs(kNumInputs);
|
||||
setNumOutputs(kNumOutputs);
|
||||
setUniqueID(kUniqueId);
|
||||
canProcessReplacing(); // supports output replacing
|
||||
canDoubleReplacing(); // supports double precision processing
|
||||
programsAreChunks(true);
|
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vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
|
||||
}
|
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|
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PunchyGuitar::~PunchyGuitar() {}
|
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VstInt32 PunchyGuitar::getVendorVersion () {return 1000;}
|
||||
void PunchyGuitar::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
|
||||
void PunchyGuitar::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
|
||||
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
|
||||
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
|
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|
||||
static float pinParameter(float data)
|
||||
{
|
||||
if (data < 0.0f) return 0.0f;
|
||||
if (data > 1.0f) return 1.0f;
|
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return data;
|
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}
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VstInt32 PunchyGuitar::getChunk (void** data, bool isPreset)
|
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{
|
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float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
|
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chunkData[0] = A;
|
||||
chunkData[1] = B;
|
||||
chunkData[2] = C;
|
||||
chunkData[3] = D;
|
||||
chunkData[4] = E;
|
||||
chunkData[5] = F;
|
||||
chunkData[6] = G;
|
||||
chunkData[7] = H;
|
||||
chunkData[8] = I;
|
||||
chunkData[9] = J;
|
||||
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
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machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
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started with. */
|
||||
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||||
*data = chunkData;
|
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return kNumParameters * sizeof(float);
|
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}
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VstInt32 PunchyGuitar::setChunk (void* data, VstInt32 byteSize, bool isPreset)
|
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{
|
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float *chunkData = (float *)data;
|
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A = pinParameter(chunkData[0]);
|
||||
B = pinParameter(chunkData[1]);
|
||||
C = pinParameter(chunkData[2]);
|
||||
D = pinParameter(chunkData[3]);
|
||||
E = pinParameter(chunkData[4]);
|
||||
F = pinParameter(chunkData[5]);
|
||||
G = pinParameter(chunkData[6]);
|
||||
H = pinParameter(chunkData[7]);
|
||||
I = pinParameter(chunkData[8]);
|
||||
J = pinParameter(chunkData[9]);
|
||||
/* We're ignoring byteSize as we found it to be a filthy liar */
|
||||
|
||||
/* calculate any other fields you need here - you could copy in
|
||||
code from setParameter() here. */
|
||||
return 0;
|
||||
}
|
||||
|
||||
void PunchyGuitar::setParameter(VstInt32 index, float value) {
|
||||
switch (index) {
|
||||
case kParamA: A = value; break;
|
||||
case kParamB: B = value; break;
|
||||
case kParamC: C = value; break;
|
||||
case kParamD: D = value; break;
|
||||
case kParamE: E = value; break;
|
||||
case kParamF: F = value; break;
|
||||
case kParamG: G = value; break;
|
||||
case kParamH: H = value; break;
|
||||
case kParamI: I = value; break;
|
||||
case kParamJ: J = value; break;
|
||||
default: throw; // unknown parameter, shouldn't happen!
|
||||
}
|
||||
}
|
||||
|
||||
float PunchyGuitar::getParameter(VstInt32 index) {
|
||||
switch (index) {
|
||||
case kParamA: return A; break;
|
||||
case kParamB: return B; break;
|
||||
case kParamC: return C; break;
|
||||
case kParamD: return D; break;
|
||||
case kParamE: return E; break;
|
||||
case kParamF: return F; break;
|
||||
case kParamG: return G; break;
|
||||
case kParamH: return H; break;
|
||||
case kParamI: return I; break;
|
||||
case kParamJ: return J; break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} return 0.0; //we only need to update the relevant name, this is simple to manage
|
||||
}
|
||||
|
||||
void PunchyGuitar::getParameterName(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: vst_strncpy (text, "Drive", kVstMaxParamStrLen); break;
|
||||
case kParamB: vst_strncpy (text, "Presnce", kVstMaxParamStrLen); break;
|
||||
case kParamC: vst_strncpy (text, "High", kVstMaxParamStrLen); break;
|
||||
case kParamD: vst_strncpy (text, "Mid", kVstMaxParamStrLen); break;
|
||||
case kParamE: vst_strncpy (text, "Low", kVstMaxParamStrLen); break;
|
||||
case kParamF: vst_strncpy (text, "Sub", kVstMaxParamStrLen); break;
|
||||
case kParamG: vst_strncpy (text, "HSpeakr", kVstMaxParamStrLen); break;
|
||||
case kParamH: vst_strncpy (text, "LSpeakr", kVstMaxParamStrLen); break;
|
||||
case kParamI: vst_strncpy (text, "Gate", kVstMaxParamStrLen); break;
|
||||
case kParamJ: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} //this is our labels for displaying in the VST host
|
||||
}
|
||||
|
||||
void PunchyGuitar::getParameterDisplay(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
|
||||
case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
|
||||
case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
|
||||
case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
|
||||
case kParamE: float2string (E, text, kVstMaxParamStrLen); break;
|
||||
case kParamF: float2string (F, text, kVstMaxParamStrLen); break;
|
||||
case kParamG: float2string (G, text, kVstMaxParamStrLen); break;
|
||||
case kParamH: float2string (H, text, kVstMaxParamStrLen); break;
|
||||
case kParamI: float2string (I, text, kVstMaxParamStrLen); break;
|
||||
case kParamJ: float2string (J, text, kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} //this displays the values and handles 'popups' where it's discrete choices
|
||||
}
|
||||
|
||||
void PunchyGuitar::getParameterLabel(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamE: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamF: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamG: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamH: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamI: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamJ: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
}
|
||||
}
|
||||
|
||||
VstInt32 PunchyGuitar::canDo(char *text)
|
||||
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
|
||||
|
||||
bool PunchyGuitar::getEffectName(char* name) {
|
||||
vst_strncpy(name, "PunchyGuitar", kVstMaxProductStrLen); return true;
|
||||
}
|
||||
|
||||
VstPlugCategory PunchyGuitar::getPlugCategory() {return kPlugCategEffect;}
|
||||
|
||||
bool PunchyGuitar::getProductString(char* text) {
|
||||
vst_strncpy (text, "airwindows PunchyGuitar", kVstMaxProductStrLen); return true;
|
||||
}
|
||||
|
||||
bool PunchyGuitar::getVendorString(char* text) {
|
||||
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
|
||||
}
|
||||
104
plugins/MacSignedVST/PunchyGuitar/source/PunchyGuitar.h
Executable file
104
plugins/MacSignedVST/PunchyGuitar/source/PunchyGuitar.h
Executable file
|
|
@ -0,0 +1,104 @@
|
|||
/* ========================================
|
||||
* PunchyGuitar - PunchyGuitar.h
|
||||
* Created 8/12/11 by SPIAdmin
|
||||
* Copyright (c) Airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __PunchyGuitar_H
|
||||
#define __PunchyGuitar_H
|
||||
|
||||
#ifndef __audioeffect__
|
||||
#include "audioeffectx.h"
|
||||
#endif
|
||||
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <math.h>
|
||||
|
||||
enum {
|
||||
kParamA =0,
|
||||
kParamB =1,
|
||||
kParamC =2,
|
||||
kParamD =3,
|
||||
kParamE =4,
|
||||
kParamF =5,
|
||||
kParamG =6,
|
||||
kParamH =7,
|
||||
kParamI =8,
|
||||
kParamJ =9,
|
||||
kNumParameters = 10
|
||||
}; //
|
||||
|
||||
const int kNumPrograms = 0;
|
||||
const int kNumInputs = 2;
|
||||
const int kNumOutputs = 2;
|
||||
const unsigned long kUniqueId = 'pugt'; //Change this to what the AU identity is!
|
||||
|
||||
class PunchyGuitar :
|
||||
public AudioEffectX
|
||||
{
|
||||
public:
|
||||
PunchyGuitar(audioMasterCallback audioMaster);
|
||||
~PunchyGuitar();
|
||||
virtual bool getEffectName(char* name); // The plug-in name
|
||||
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
|
||||
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
|
||||
virtual bool getVendorString(char* text); // Vendor info
|
||||
virtual VstInt32 getVendorVersion(); // Version number
|
||||
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
|
||||
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
|
||||
virtual void getProgramName(char *name); // read the name from the host
|
||||
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
|
||||
virtual VstInt32 getChunk (void** data, bool isPreset);
|
||||
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
|
||||
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
|
||||
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
|
||||
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
|
||||
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
|
||||
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
|
||||
virtual VstInt32 canDo(char *text);
|
||||
private:
|
||||
char _programName[kVstMaxProgNameLen + 1];
|
||||
std::set< std::string > _canDo;
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float C;
|
||||
float D;
|
||||
float E;
|
||||
float F;
|
||||
float G;
|
||||
float H;
|
||||
float I;
|
||||
float J;
|
||||
|
||||
double angSL[18][12];
|
||||
double angAL[18][12];
|
||||
double iirHPositionL[37];
|
||||
double iirHAngleL[37];
|
||||
double iirBPositionL[37];
|
||||
double iirBAngleL[37];
|
||||
bool WasNegativeL;
|
||||
int ZeroCrossL;
|
||||
double gaterollerL;
|
||||
double gateL;
|
||||
|
||||
double angSR[18][12];
|
||||
double angAR[18][12];
|
||||
double iirHPositionR[37];
|
||||
double iirHAngleR[37];
|
||||
double iirBPositionR[37];
|
||||
double iirBAngleR[37];
|
||||
bool WasNegativeR;
|
||||
int ZeroCrossR;
|
||||
double gaterollerR;
|
||||
double gateR;
|
||||
|
||||
double angG[12];
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
//default stuff
|
||||
};
|
||||
|
||||
#endif
|
||||
410
plugins/MacSignedVST/PunchyGuitar/source/PunchyGuitarProc.cpp
Executable file
410
plugins/MacSignedVST/PunchyGuitar/source/PunchyGuitarProc.cpp
Executable file
|
|
@ -0,0 +1,410 @@
|
|||
/* ========================================
|
||||
* PunchyGuitar - PunchyGuitar.h
|
||||
* Copyright (c) airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __PunchyGuitar_H
|
||||
#include "PunchyGuitar.h"
|
||||
#endif
|
||||
|
||||
void PunchyGuitar::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
float* in1 = inputs[0];
|
||||
float* in2 = inputs[1];
|
||||
float* out1 = outputs[0];
|
||||
float* out2 = outputs[1];
|
||||
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate();
|
||||
|
||||
double drive = A+0.618033988749894;
|
||||
angG[0] = sqrt(B*2.0);
|
||||
angG[2] = sqrt(C*2.0);
|
||||
angG[4] = sqrt(D*2.0);
|
||||
angG[6] = sqrt(E*2.0);
|
||||
angG[8] = sqrt(F*2.0);
|
||||
angG[1] = (angG[0]+angG[2])*0.5;
|
||||
angG[3] = (angG[2]+angG[4])*0.5;
|
||||
angG[5] = (angG[4]+angG[6])*0.5;
|
||||
angG[7] = (angG[6]+angG[8])*0.5;
|
||||
angG[9] = angG[8];
|
||||
int poles = (int)(drive*10.0);
|
||||
double hFreq = pow(G,overallscale);
|
||||
double lFreq = pow(H,overallscale+3.0);
|
||||
//begin Gate
|
||||
double onthreshold = (pow(I,3)/3)+0.00018;
|
||||
double offthreshold = onthreshold * 1.1;
|
||||
double release = 0.028331119964586;
|
||||
double absmax = 220.9;
|
||||
//end Gate
|
||||
double output = J;
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
//begin Gate
|
||||
if (inputSampleL > 0.0)
|
||||
{
|
||||
if (WasNegativeL == true) ZeroCrossL = absmax * 0.3;
|
||||
WasNegativeL = false;
|
||||
} else {
|
||||
ZeroCrossL += 1; WasNegativeL = true;
|
||||
}
|
||||
if (ZeroCrossL > absmax) ZeroCrossL = absmax;
|
||||
if (gateL == 0.0)
|
||||
{
|
||||
//if gateL is totally silent
|
||||
if (fabs(inputSampleL) > onthreshold)
|
||||
{
|
||||
if (gaterollerL == 0.0) gaterollerL = ZeroCrossL;
|
||||
else gaterollerL -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gaterollerL -= release;
|
||||
} else {
|
||||
//gateL is not silent but closing
|
||||
if (fabs(inputSampleL) > offthreshold)
|
||||
{
|
||||
if (gaterollerL < ZeroCrossL) gaterollerL = ZeroCrossL;
|
||||
else gaterollerL -= release;
|
||||
//always trigger if gateL is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gaterollerL -= release;
|
||||
}
|
||||
if (gaterollerL < 0.0) gaterollerL = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSampleL; inputSampleL = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angAL[x][y] = (angAL[x][y]*(1.0-fr)) + ((band-angSL[x][y])*fr);
|
||||
double temp = band; band = ((angSL[x][y]+(angAL[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angSL[x][y] = ((angSL[x][y]+(angAL[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSampleL += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSampleL += (band*angG[9]);
|
||||
inputSampleL *= drive;
|
||||
inputSampleL = sin(fmin(fmax(inputSampleL,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gaterollerL < 1.0)
|
||||
{
|
||||
gateL = gaterollerL;
|
||||
double bridgerectifier = 1-cos(fabs(inputSampleL));
|
||||
if (inputSampleL > 0) inputSampleL = (inputSampleL*gateL)+(bridgerectifier*(1.0-gateL));
|
||||
else inputSampleL = (inputSampleL*gateL)-(bridgerectifier*(1.0-gateL));
|
||||
if (gateL == 0.0) inputSampleL = 0.0;
|
||||
} else gateL = 1.0;
|
||||
//end Gate
|
||||
|
||||
double lowSample = inputSampleL;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngleL[count] = (iirBAngleL[count]*(1.0-lFreq))+((lowSample-iirBPositionL[count])*lFreq);
|
||||
lowSample = ((iirBPositionL[count]+(iirBAngleL[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPositionL[count] = ((iirBPositionL[count]+(iirBAngleL[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSampleL -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngleL[count] = (iirHAngleL[count]*(1.0-hFreq))+((inputSampleL-iirHPositionL[count])*hFreq);
|
||||
inputSampleL = ((iirHPositionL[count]+(iirHAngleL[count]*hFreq))*(1.0-hFreq))+(inputSampleL*hFreq);
|
||||
iirHPositionL[count] = ((iirHPositionL[count]+(iirHAngleL[count]*hFreq))*(1.0-hFreq))+(inputSampleL*hFreq);
|
||||
} //the lowpass
|
||||
inputSampleL *= output;
|
||||
|
||||
//begin Gate
|
||||
if (inputSampleR > 0.0)
|
||||
{
|
||||
if (WasNegativeR == true) ZeroCrossR = absmax * 0.3;
|
||||
WasNegativeR = false;
|
||||
} else {
|
||||
ZeroCrossR += 1; WasNegativeR = true;
|
||||
}
|
||||
if (ZeroCrossR > absmax) ZeroCrossR = absmax;
|
||||
if (gateR == 0.0)
|
||||
{
|
||||
//if gateR is totally silent
|
||||
if (fabs(inputSampleR) > onthreshold)
|
||||
{
|
||||
if (gaterollerR == 0.0) gaterollerR = ZeroCrossR;
|
||||
else gaterollerR -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gaterollerR -= release;
|
||||
} else {
|
||||
//gateR is not silent but closing
|
||||
if (fabs(inputSampleR) > offthreshold)
|
||||
{
|
||||
if (gaterollerR < ZeroCrossR) gaterollerR = ZeroCrossR;
|
||||
else gaterollerR -= release;
|
||||
//always trigger if gateR is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gaterollerR -= release;
|
||||
}
|
||||
if (gaterollerR < 0.0) gaterollerR = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSampleR; inputSampleR = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angAR[x][y] = (angAR[x][y]*(1.0-fr)) + ((band-angSR[x][y])*fr);
|
||||
double temp = band; band = ((angSR[x][y]+(angAR[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angSR[x][y] = ((angSR[x][y]+(angAR[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSampleR += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSampleR += (band*angG[9]);
|
||||
inputSampleR *= drive;
|
||||
inputSampleR = sin(fmin(fmax(inputSampleR,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gaterollerR < 1.0)
|
||||
{
|
||||
gateR = gaterollerR;
|
||||
double bridgerectifier = 1-cos(fabs(inputSampleR));
|
||||
if (inputSampleR > 0) inputSampleR = (inputSampleR*gateR)+(bridgerectifier*(1.0-gateR));
|
||||
else inputSampleR = (inputSampleR*gateR)-(bridgerectifier*(1.0-gateR));
|
||||
if (gateR == 0.0) inputSampleR = 0.0;
|
||||
} else gateR = 1.0;
|
||||
//end Gate
|
||||
|
||||
lowSample = inputSampleR;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngleR[count] = (iirBAngleR[count]*(1.0-lFreq))+((lowSample-iirBPositionR[count])*lFreq);
|
||||
lowSample = ((iirBPositionR[count]+(iirBAngleR[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPositionR[count] = ((iirBPositionR[count]+(iirBAngleR[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSampleR -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngleR[count] = (iirHAngleR[count]*(1.0-hFreq))+((inputSampleR-iirHPositionR[count])*hFreq);
|
||||
inputSampleR = ((iirHPositionR[count]+(iirHAngleR[count]*hFreq))*(1.0-hFreq))+(inputSampleR*hFreq);
|
||||
iirHPositionR[count] = ((iirHPositionR[count]+(iirHAngleR[count]*hFreq))*(1.0-hFreq))+(inputSampleR*hFreq);
|
||||
} //the lowpass
|
||||
inputSampleR *= output;
|
||||
|
||||
//begin 32 bit stereo floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
void PunchyGuitar::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
double* in1 = inputs[0];
|
||||
double* in2 = inputs[1];
|
||||
double* out1 = outputs[0];
|
||||
double* out2 = outputs[1];
|
||||
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate();
|
||||
|
||||
double drive = A+0.618033988749894;
|
||||
angG[0] = sqrt(B*2.0);
|
||||
angG[2] = sqrt(C*2.0);
|
||||
angG[4] = sqrt(D*2.0);
|
||||
angG[6] = sqrt(E*2.0);
|
||||
angG[8] = sqrt(F*2.0);
|
||||
angG[1] = (angG[0]+angG[2])*0.5;
|
||||
angG[3] = (angG[2]+angG[4])*0.5;
|
||||
angG[5] = (angG[4]+angG[6])*0.5;
|
||||
angG[7] = (angG[6]+angG[8])*0.5;
|
||||
angG[9] = angG[8];
|
||||
int poles = (int)(drive*10.0);
|
||||
double hFreq = pow(G,overallscale);
|
||||
double lFreq = pow(H,overallscale+3.0);
|
||||
//begin Gate
|
||||
double onthreshold = (pow(I,3)/3)+0.00018;
|
||||
double offthreshold = onthreshold * 1.1;
|
||||
double release = 0.028331119964586;
|
||||
double absmax = 220.9;
|
||||
//end Gate
|
||||
double output = J;
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
//begin Gate
|
||||
if (inputSampleL > 0.0)
|
||||
{
|
||||
if (WasNegativeL == true) ZeroCrossL = absmax * 0.3;
|
||||
WasNegativeL = false;
|
||||
} else {
|
||||
ZeroCrossL += 1; WasNegativeL = true;
|
||||
}
|
||||
if (ZeroCrossL > absmax) ZeroCrossL = absmax;
|
||||
if (gateL == 0.0)
|
||||
{
|
||||
//if gateL is totally silent
|
||||
if (fabs(inputSampleL) > onthreshold)
|
||||
{
|
||||
if (gaterollerL == 0.0) gaterollerL = ZeroCrossL;
|
||||
else gaterollerL -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gaterollerL -= release;
|
||||
} else {
|
||||
//gateL is not silent but closing
|
||||
if (fabs(inputSampleL) > offthreshold)
|
||||
{
|
||||
if (gaterollerL < ZeroCrossL) gaterollerL = ZeroCrossL;
|
||||
else gaterollerL -= release;
|
||||
//always trigger if gateL is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gaterollerL -= release;
|
||||
}
|
||||
if (gaterollerL < 0.0) gaterollerL = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSampleL; inputSampleL = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angAL[x][y] = (angAL[x][y]*(1.0-fr)) + ((band-angSL[x][y])*fr);
|
||||
double temp = band; band = ((angSL[x][y]+(angAL[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angSL[x][y] = ((angSL[x][y]+(angAL[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSampleL += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSampleL += (band*angG[9]);
|
||||
inputSampleL *= drive;
|
||||
inputSampleL = sin(fmin(fmax(inputSampleL,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gaterollerL < 1.0)
|
||||
{
|
||||
gateL = gaterollerL;
|
||||
double bridgerectifier = 1-cos(fabs(inputSampleL));
|
||||
if (inputSampleL > 0) inputSampleL = (inputSampleL*gateL)+(bridgerectifier*(1.0-gateL));
|
||||
else inputSampleL = (inputSampleL*gateL)-(bridgerectifier*(1.0-gateL));
|
||||
if (gateL == 0.0) inputSampleL = 0.0;
|
||||
} else gateL = 1.0;
|
||||
//end Gate
|
||||
|
||||
double lowSample = inputSampleL;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngleL[count] = (iirBAngleL[count]*(1.0-lFreq))+((lowSample-iirBPositionL[count])*lFreq);
|
||||
lowSample = ((iirBPositionL[count]+(iirBAngleL[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPositionL[count] = ((iirBPositionL[count]+(iirBAngleL[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSampleL -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngleL[count] = (iirHAngleL[count]*(1.0-hFreq))+((inputSampleL-iirHPositionL[count])*hFreq);
|
||||
inputSampleL = ((iirHPositionL[count]+(iirHAngleL[count]*hFreq))*(1.0-hFreq))+(inputSampleL*hFreq);
|
||||
iirHPositionL[count] = ((iirHPositionL[count]+(iirHAngleL[count]*hFreq))*(1.0-hFreq))+(inputSampleL*hFreq);
|
||||
} //the lowpass
|
||||
inputSampleL *= output;
|
||||
|
||||
//begin Gate
|
||||
if (inputSampleR > 0.0)
|
||||
{
|
||||
if (WasNegativeR == true) ZeroCrossR = absmax * 0.3;
|
||||
WasNegativeR = false;
|
||||
} else {
|
||||
ZeroCrossR += 1; WasNegativeR = true;
|
||||
}
|
||||
if (ZeroCrossR > absmax) ZeroCrossR = absmax;
|
||||
if (gateR == 0.0)
|
||||
{
|
||||
//if gateR is totally silent
|
||||
if (fabs(inputSampleR) > onthreshold)
|
||||
{
|
||||
if (gaterollerR == 0.0) gaterollerR = ZeroCrossR;
|
||||
else gaterollerR -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gaterollerR -= release;
|
||||
} else {
|
||||
//gateR is not silent but closing
|
||||
if (fabs(inputSampleR) > offthreshold)
|
||||
{
|
||||
if (gaterollerR < ZeroCrossR) gaterollerR = ZeroCrossR;
|
||||
else gaterollerR -= release;
|
||||
//always trigger if gateR is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gaterollerR -= release;
|
||||
}
|
||||
if (gaterollerR < 0.0) gaterollerR = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSampleR; inputSampleR = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angAR[x][y] = (angAR[x][y]*(1.0-fr)) + ((band-angSR[x][y])*fr);
|
||||
double temp = band; band = ((angSR[x][y]+(angAR[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angSR[x][y] = ((angSR[x][y]+(angAR[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSampleR += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSampleR += (band*angG[9]);
|
||||
inputSampleR *= drive;
|
||||
inputSampleR = sin(fmin(fmax(inputSampleR,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gaterollerR < 1.0)
|
||||
{
|
||||
gateR = gaterollerR;
|
||||
double bridgerectifier = 1-cos(fabs(inputSampleR));
|
||||
if (inputSampleR > 0) inputSampleR = (inputSampleR*gateR)+(bridgerectifier*(1.0-gateR));
|
||||
else inputSampleR = (inputSampleR*gateR)-(bridgerectifier*(1.0-gateR));
|
||||
if (gateR == 0.0) inputSampleR = 0.0;
|
||||
} else gateR = 1.0;
|
||||
//end Gate
|
||||
|
||||
lowSample = inputSampleR;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngleR[count] = (iirBAngleR[count]*(1.0-lFreq))+((lowSample-iirBPositionR[count])*lFreq);
|
||||
lowSample = ((iirBPositionR[count]+(iirBAngleR[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPositionR[count] = ((iirBPositionR[count]+(iirBAngleR[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSampleR -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngleR[count] = (iirHAngleR[count]*(1.0-hFreq))+((inputSampleR-iirHPositionR[count])*hFreq);
|
||||
inputSampleR = ((iirHPositionR[count]+(iirHAngleR[count]*hFreq))*(1.0-hFreq))+(inputSampleR*hFreq);
|
||||
iirHPositionR[count] = ((iirHPositionR[count]+(iirHAngleR[count]*hFreq))*(1.0-hFreq))+(inputSampleR*hFreq);
|
||||
} //the lowpass
|
||||
inputSampleR *= output;
|
||||
|
||||
//begin 64 bit stereo floating point dither
|
||||
//int expon; frexp((double)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//end 64 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
108
plugins/MacVST/PunchyGuitar/PunchyGuitar.xcodeproj/christopherjohnson.pbxuser
Executable file
108
plugins/MacVST/PunchyGuitar/PunchyGuitar.xcodeproj/christopherjohnson.pbxuser
Executable file
|
|
@ -0,0 +1,108 @@
|
|||
// !$*UTF8*$!
|
||||
{
|
||||
089C1669FE841209C02AAC07 /* Project object */ = {
|
||||
activeBuildConfigurationName = Release;
|
||||
activeTarget = 8D01CCC60486CAD60068D4B7 /* PunchyGuitar */;
|
||||
codeSenseManager = 8B02375F1D42B1C400E1E8C8 /* Code sense */;
|
||||
perUserDictionary = {
|
||||
PBXConfiguration.PBXFileTableDataSource3.PBXFileTableDataSource = {
|
||||
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
|
||||
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
|
||||
PBXFileTableDataSourceColumnWidthsKey = (
|
||||
20,
|
||||
364,
|
||||
20,
|
||||
48,
|
||||
43,
|
||||
43,
|
||||
20,
|
||||
);
|
||||
PBXFileTableDataSourceColumnsKey = (
|
||||
PBXFileDataSource_FiletypeID,
|
||||
PBXFileDataSource_Filename_ColumnID,
|
||||
PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
PBXFileDataSource_Target_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXConfiguration.PBXTargetDataSource.PBXTargetDataSource = {
|
||||
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
|
||||
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
|
||||
PBXFileTableDataSourceColumnWidthsKey = (
|
||||
20,
|
||||
324,
|
||||
60,
|
||||
20,
|
||||
48,
|
||||
43,
|
||||
43,
|
||||
);
|
||||
PBXFileTableDataSourceColumnsKey = (
|
||||
PBXFileDataSource_FiletypeID,
|
||||
PBXFileDataSource_Filename_ColumnID,
|
||||
PBXTargetDataSource_PrimaryAttribute,
|
||||
PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXPerProjectTemplateStateSaveDate = 769341306;
|
||||
PBXWorkspaceStateSaveDate = 769341306;
|
||||
};
|
||||
sourceControlManager = 8B02375E1D42B1C400E1E8C8 /* Source Control */;
|
||||
userBuildSettings = {
|
||||
};
|
||||
};
|
||||
2407DEB6089929BA00EB68BF /* PunchyGuitar.cpp */ = {
|
||||
uiCtxt = {
|
||||
sepNavIntBoundsRect = "{{0, 0}, {848, 3582}}";
|
||||
sepNavSelRange = "{577, 0}";
|
||||
sepNavVisRange = "{6460, 1845}";
|
||||
sepNavWindowFrame = "{{12, 47}, {895, 831}}";
|
||||
};
|
||||
};
|
||||
245463B80991757100464AD3 /* PunchyGuitar.h */ = {
|
||||
uiCtxt = {
|
||||
sepNavIntBoundsRect = "{{0, 0}, {1110, 1890}}";
|
||||
sepNavSelRange = "{2703, 0}";
|
||||
sepNavVisRange = "{2553, 631}";
|
||||
sepNavWindowFrame = "{{20, 47}, {895, 831}}";
|
||||
};
|
||||
};
|
||||
24A2FFDB0F90D1DD003BB5A7 /* audioeffectx.cpp */ = {
|
||||
uiCtxt = {
|
||||
sepNavIntBoundsRect = "{{0, 0}, {859, 20267}}";
|
||||
sepNavSelRange = "{10616, 0}";
|
||||
sepNavVisRange = "{9653, 2414}";
|
||||
sepNavWindowFrame = "{{15, 42}, {895, 831}}";
|
||||
};
|
||||
};
|
||||
24D8286F09A914000093AEF8 /* PunchyGuitarProc.cpp */ = {
|
||||
uiCtxt = {
|
||||
sepNavIntBoundsRect = "{{0, 0}, {1147, 7542}}";
|
||||
sepNavSelRange = "{12801, 0}";
|
||||
sepNavVisRange = "{0, 1138}";
|
||||
sepNavWindowFrame = "{{12, 61}, {1194, 813}}";
|
||||
};
|
||||
};
|
||||
8B02375E1D42B1C400E1E8C8 /* Source Control */ = {
|
||||
isa = PBXSourceControlManager;
|
||||
fallbackIsa = XCSourceControlManager;
|
||||
isSCMEnabled = 0;
|
||||
scmConfiguration = {
|
||||
repositoryNamesForRoots = {
|
||||
"" = "";
|
||||
};
|
||||
};
|
||||
};
|
||||
8B02375F1D42B1C400E1E8C8 /* Code sense */ = {
|
||||
isa = PBXCodeSenseManager;
|
||||
indexTemplatePath = "";
|
||||
};
|
||||
8D01CCC60486CAD60068D4B7 /* PunchyGuitar */ = {
|
||||
activeExec = 0;
|
||||
};
|
||||
}
|
||||
1503
plugins/MacVST/PunchyGuitar/PunchyGuitar.xcodeproj/christopherjohnson.perspectivev3
Executable file
1503
plugins/MacVST/PunchyGuitar/PunchyGuitar.xcodeproj/christopherjohnson.perspectivev3
Executable file
File diff suppressed because it is too large
Load diff
2201
plugins/MacVST/PunchyGuitar/PunchyGuitar.xcodeproj/project.pbxproj
Executable file
2201
plugins/MacVST/PunchyGuitar/PunchyGuitar.xcodeproj/project.pbxproj
Executable file
File diff suppressed because it is too large
Load diff
7
plugins/MacVST/PunchyGuitar/PunchyGuitar.xcodeproj/project.xcworkspace/contents.xcworkspacedata
generated
Executable file
7
plugins/MacVST/PunchyGuitar/PunchyGuitar.xcodeproj/project.xcworkspace/contents.xcworkspacedata
generated
Executable file
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Workspace
|
||||
version = "1.0">
|
||||
<FileRef
|
||||
location = "self:Sample.xcodeproj">
|
||||
</FileRef>
|
||||
</Workspace>
|
||||
Binary file not shown.
Binary file not shown.
1372
plugins/MacVST/PunchyGuitar/PunchyGuitar.xcodeproj/spiadmin.mode1v3
Executable file
1372
plugins/MacVST/PunchyGuitar/PunchyGuitar.xcodeproj/spiadmin.mode1v3
Executable file
File diff suppressed because it is too large
Load diff
143
plugins/MacVST/PunchyGuitar/PunchyGuitar.xcodeproj/spiadmin.pbxuser
Executable file
143
plugins/MacVST/PunchyGuitar/PunchyGuitar.xcodeproj/spiadmin.pbxuser
Executable file
|
|
@ -0,0 +1,143 @@
|
|||
// !$*UTF8*$!
|
||||
{
|
||||
089C1669FE841209C02AAC07 /* Project object */ = {
|
||||
activeBuildConfigurationName = Release;
|
||||
activeTarget = 8D01CCC60486CAD60068D4B7 /* Gain */;
|
||||
codeSenseManager = 91857D95148EF55400AAA11B /* Code sense */;
|
||||
perUserDictionary = {
|
||||
PBXConfiguration.PBXFileTableDataSource3.PBXFileTableDataSource = {
|
||||
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
|
||||
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
|
||||
PBXFileTableDataSourceColumnWidthsKey = (
|
||||
20,
|
||||
829,
|
||||
20,
|
||||
48,
|
||||
43,
|
||||
43,
|
||||
20,
|
||||
);
|
||||
PBXFileTableDataSourceColumnsKey = (
|
||||
PBXFileDataSource_FiletypeID,
|
||||
PBXFileDataSource_Filename_ColumnID,
|
||||
PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
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plugins/MacVST/PunchyGuitar/mac/xcode_vst_prefix.h
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/* ========================================
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AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new PunchyGuitar(audioMaster);}
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|
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fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
|
||||
//this is reset: values being initialized only once. Startup values, whatever they are.
|
||||
|
||||
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
|
||||
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
|
||||
_canDo.insert("x2in2out");
|
||||
setNumInputs(kNumInputs);
|
||||
setNumOutputs(kNumOutputs);
|
||||
setUniqueID(kUniqueId);
|
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canProcessReplacing(); // supports output replacing
|
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canDoubleReplacing(); // supports double precision processing
|
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programsAreChunks(true);
|
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vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
|
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}
|
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PunchyGuitar::~PunchyGuitar() {}
|
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VstInt32 PunchyGuitar::getVendorVersion () {return 1000;}
|
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void PunchyGuitar::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
|
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void PunchyGuitar::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
|
||||
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
|
||||
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
|
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|
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static float pinParameter(float data)
|
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{
|
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if (data < 0.0f) return 0.0f;
|
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if (data > 1.0f) return 1.0f;
|
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return data;
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VstInt32 PunchyGuitar::getChunk (void** data, bool isPreset)
|
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{
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float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
|
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chunkData[0] = A;
|
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chunkData[1] = B;
|
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chunkData[2] = C;
|
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chunkData[3] = D;
|
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chunkData[4] = E;
|
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chunkData[5] = F;
|
||||
chunkData[6] = G;
|
||||
chunkData[7] = H;
|
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chunkData[8] = I;
|
||||
chunkData[9] = J;
|
||||
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
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machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
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started with. */
|
||||
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||||
*data = chunkData;
|
||||
return kNumParameters * sizeof(float);
|
||||
}
|
||||
|
||||
VstInt32 PunchyGuitar::setChunk (void* data, VstInt32 byteSize, bool isPreset)
|
||||
{
|
||||
float *chunkData = (float *)data;
|
||||
A = pinParameter(chunkData[0]);
|
||||
B = pinParameter(chunkData[1]);
|
||||
C = pinParameter(chunkData[2]);
|
||||
D = pinParameter(chunkData[3]);
|
||||
E = pinParameter(chunkData[4]);
|
||||
F = pinParameter(chunkData[5]);
|
||||
G = pinParameter(chunkData[6]);
|
||||
H = pinParameter(chunkData[7]);
|
||||
I = pinParameter(chunkData[8]);
|
||||
J = pinParameter(chunkData[9]);
|
||||
/* We're ignoring byteSize as we found it to be a filthy liar */
|
||||
|
||||
/* calculate any other fields you need here - you could copy in
|
||||
code from setParameter() here. */
|
||||
return 0;
|
||||
}
|
||||
|
||||
void PunchyGuitar::setParameter(VstInt32 index, float value) {
|
||||
switch (index) {
|
||||
case kParamA: A = value; break;
|
||||
case kParamB: B = value; break;
|
||||
case kParamC: C = value; break;
|
||||
case kParamD: D = value; break;
|
||||
case kParamE: E = value; break;
|
||||
case kParamF: F = value; break;
|
||||
case kParamG: G = value; break;
|
||||
case kParamH: H = value; break;
|
||||
case kParamI: I = value; break;
|
||||
case kParamJ: J = value; break;
|
||||
default: throw; // unknown parameter, shouldn't happen!
|
||||
}
|
||||
}
|
||||
|
||||
float PunchyGuitar::getParameter(VstInt32 index) {
|
||||
switch (index) {
|
||||
case kParamA: return A; break;
|
||||
case kParamB: return B; break;
|
||||
case kParamC: return C; break;
|
||||
case kParamD: return D; break;
|
||||
case kParamE: return E; break;
|
||||
case kParamF: return F; break;
|
||||
case kParamG: return G; break;
|
||||
case kParamH: return H; break;
|
||||
case kParamI: return I; break;
|
||||
case kParamJ: return J; break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} return 0.0; //we only need to update the relevant name, this is simple to manage
|
||||
}
|
||||
|
||||
void PunchyGuitar::getParameterName(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: vst_strncpy (text, "Drive", kVstMaxParamStrLen); break;
|
||||
case kParamB: vst_strncpy (text, "Presnce", kVstMaxParamStrLen); break;
|
||||
case kParamC: vst_strncpy (text, "High", kVstMaxParamStrLen); break;
|
||||
case kParamD: vst_strncpy (text, "Mid", kVstMaxParamStrLen); break;
|
||||
case kParamE: vst_strncpy (text, "Low", kVstMaxParamStrLen); break;
|
||||
case kParamF: vst_strncpy (text, "Sub", kVstMaxParamStrLen); break;
|
||||
case kParamG: vst_strncpy (text, "HSpeakr", kVstMaxParamStrLen); break;
|
||||
case kParamH: vst_strncpy (text, "LSpeakr", kVstMaxParamStrLen); break;
|
||||
case kParamI: vst_strncpy (text, "Gate", kVstMaxParamStrLen); break;
|
||||
case kParamJ: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} //this is our labels for displaying in the VST host
|
||||
}
|
||||
|
||||
void PunchyGuitar::getParameterDisplay(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
|
||||
case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
|
||||
case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
|
||||
case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
|
||||
case kParamE: float2string (E, text, kVstMaxParamStrLen); break;
|
||||
case kParamF: float2string (F, text, kVstMaxParamStrLen); break;
|
||||
case kParamG: float2string (G, text, kVstMaxParamStrLen); break;
|
||||
case kParamH: float2string (H, text, kVstMaxParamStrLen); break;
|
||||
case kParamI: float2string (I, text, kVstMaxParamStrLen); break;
|
||||
case kParamJ: float2string (J, text, kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} //this displays the values and handles 'popups' where it's discrete choices
|
||||
}
|
||||
|
||||
void PunchyGuitar::getParameterLabel(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamE: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamF: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamG: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamH: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamI: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamJ: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
}
|
||||
}
|
||||
|
||||
VstInt32 PunchyGuitar::canDo(char *text)
|
||||
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
|
||||
|
||||
bool PunchyGuitar::getEffectName(char* name) {
|
||||
vst_strncpy(name, "PunchyGuitar", kVstMaxProductStrLen); return true;
|
||||
}
|
||||
|
||||
VstPlugCategory PunchyGuitar::getPlugCategory() {return kPlugCategEffect;}
|
||||
|
||||
bool PunchyGuitar::getProductString(char* text) {
|
||||
vst_strncpy (text, "airwindows PunchyGuitar", kVstMaxProductStrLen); return true;
|
||||
}
|
||||
|
||||
bool PunchyGuitar::getVendorString(char* text) {
|
||||
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
|
||||
}
|
||||
104
plugins/MacVST/PunchyGuitar/source/PunchyGuitar.h
Executable file
104
plugins/MacVST/PunchyGuitar/source/PunchyGuitar.h
Executable file
|
|
@ -0,0 +1,104 @@
|
|||
/* ========================================
|
||||
* PunchyGuitar - PunchyGuitar.h
|
||||
* Created 8/12/11 by SPIAdmin
|
||||
* Copyright (c) Airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __PunchyGuitar_H
|
||||
#define __PunchyGuitar_H
|
||||
|
||||
#ifndef __audioeffect__
|
||||
#include "audioeffectx.h"
|
||||
#endif
|
||||
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <math.h>
|
||||
|
||||
enum {
|
||||
kParamA =0,
|
||||
kParamB =1,
|
||||
kParamC =2,
|
||||
kParamD =3,
|
||||
kParamE =4,
|
||||
kParamF =5,
|
||||
kParamG =6,
|
||||
kParamH =7,
|
||||
kParamI =8,
|
||||
kParamJ =9,
|
||||
kNumParameters = 10
|
||||
}; //
|
||||
|
||||
const int kNumPrograms = 0;
|
||||
const int kNumInputs = 2;
|
||||
const int kNumOutputs = 2;
|
||||
const unsigned long kUniqueId = 'pugt'; //Change this to what the AU identity is!
|
||||
|
||||
class PunchyGuitar :
|
||||
public AudioEffectX
|
||||
{
|
||||
public:
|
||||
PunchyGuitar(audioMasterCallback audioMaster);
|
||||
~PunchyGuitar();
|
||||
virtual bool getEffectName(char* name); // The plug-in name
|
||||
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
|
||||
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
|
||||
virtual bool getVendorString(char* text); // Vendor info
|
||||
virtual VstInt32 getVendorVersion(); // Version number
|
||||
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
|
||||
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
|
||||
virtual void getProgramName(char *name); // read the name from the host
|
||||
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
|
||||
virtual VstInt32 getChunk (void** data, bool isPreset);
|
||||
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
|
||||
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
|
||||
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
|
||||
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
|
||||
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
|
||||
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
|
||||
virtual VstInt32 canDo(char *text);
|
||||
private:
|
||||
char _programName[kVstMaxProgNameLen + 1];
|
||||
std::set< std::string > _canDo;
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float C;
|
||||
float D;
|
||||
float E;
|
||||
float F;
|
||||
float G;
|
||||
float H;
|
||||
float I;
|
||||
float J;
|
||||
|
||||
double angSL[18][12];
|
||||
double angAL[18][12];
|
||||
double iirHPositionL[37];
|
||||
double iirHAngleL[37];
|
||||
double iirBPositionL[37];
|
||||
double iirBAngleL[37];
|
||||
bool WasNegativeL;
|
||||
int ZeroCrossL;
|
||||
double gaterollerL;
|
||||
double gateL;
|
||||
|
||||
double angSR[18][12];
|
||||
double angAR[18][12];
|
||||
double iirHPositionR[37];
|
||||
double iirHAngleR[37];
|
||||
double iirBPositionR[37];
|
||||
double iirBAngleR[37];
|
||||
bool WasNegativeR;
|
||||
int ZeroCrossR;
|
||||
double gaterollerR;
|
||||
double gateR;
|
||||
|
||||
double angG[12];
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
//default stuff
|
||||
};
|
||||
|
||||
#endif
|
||||
410
plugins/MacVST/PunchyGuitar/source/PunchyGuitarProc.cpp
Executable file
410
plugins/MacVST/PunchyGuitar/source/PunchyGuitarProc.cpp
Executable file
|
|
@ -0,0 +1,410 @@
|
|||
/* ========================================
|
||||
* PunchyGuitar - PunchyGuitar.h
|
||||
* Copyright (c) airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __PunchyGuitar_H
|
||||
#include "PunchyGuitar.h"
|
||||
#endif
|
||||
|
||||
void PunchyGuitar::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
float* in1 = inputs[0];
|
||||
float* in2 = inputs[1];
|
||||
float* out1 = outputs[0];
|
||||
float* out2 = outputs[1];
|
||||
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate();
|
||||
|
||||
double drive = A+0.618033988749894;
|
||||
angG[0] = sqrt(B*2.0);
|
||||
angG[2] = sqrt(C*2.0);
|
||||
angG[4] = sqrt(D*2.0);
|
||||
angG[6] = sqrt(E*2.0);
|
||||
angG[8] = sqrt(F*2.0);
|
||||
angG[1] = (angG[0]+angG[2])*0.5;
|
||||
angG[3] = (angG[2]+angG[4])*0.5;
|
||||
angG[5] = (angG[4]+angG[6])*0.5;
|
||||
angG[7] = (angG[6]+angG[8])*0.5;
|
||||
angG[9] = angG[8];
|
||||
int poles = (int)(drive*10.0);
|
||||
double hFreq = pow(G,overallscale);
|
||||
double lFreq = pow(H,overallscale+3.0);
|
||||
//begin Gate
|
||||
double onthreshold = (pow(I,3)/3)+0.00018;
|
||||
double offthreshold = onthreshold * 1.1;
|
||||
double release = 0.028331119964586;
|
||||
double absmax = 220.9;
|
||||
//end Gate
|
||||
double output = J;
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
//begin Gate
|
||||
if (inputSampleL > 0.0)
|
||||
{
|
||||
if (WasNegativeL == true) ZeroCrossL = absmax * 0.3;
|
||||
WasNegativeL = false;
|
||||
} else {
|
||||
ZeroCrossL += 1; WasNegativeL = true;
|
||||
}
|
||||
if (ZeroCrossL > absmax) ZeroCrossL = absmax;
|
||||
if (gateL == 0.0)
|
||||
{
|
||||
//if gateL is totally silent
|
||||
if (fabs(inputSampleL) > onthreshold)
|
||||
{
|
||||
if (gaterollerL == 0.0) gaterollerL = ZeroCrossL;
|
||||
else gaterollerL -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gaterollerL -= release;
|
||||
} else {
|
||||
//gateL is not silent but closing
|
||||
if (fabs(inputSampleL) > offthreshold)
|
||||
{
|
||||
if (gaterollerL < ZeroCrossL) gaterollerL = ZeroCrossL;
|
||||
else gaterollerL -= release;
|
||||
//always trigger if gateL is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gaterollerL -= release;
|
||||
}
|
||||
if (gaterollerL < 0.0) gaterollerL = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSampleL; inputSampleL = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angAL[x][y] = (angAL[x][y]*(1.0-fr)) + ((band-angSL[x][y])*fr);
|
||||
double temp = band; band = ((angSL[x][y]+(angAL[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angSL[x][y] = ((angSL[x][y]+(angAL[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSampleL += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSampleL += (band*angG[9]);
|
||||
inputSampleL *= drive;
|
||||
inputSampleL = sin(fmin(fmax(inputSampleL,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gaterollerL < 1.0)
|
||||
{
|
||||
gateL = gaterollerL;
|
||||
double bridgerectifier = 1-cos(fabs(inputSampleL));
|
||||
if (inputSampleL > 0) inputSampleL = (inputSampleL*gateL)+(bridgerectifier*(1.0-gateL));
|
||||
else inputSampleL = (inputSampleL*gateL)-(bridgerectifier*(1.0-gateL));
|
||||
if (gateL == 0.0) inputSampleL = 0.0;
|
||||
} else gateL = 1.0;
|
||||
//end Gate
|
||||
|
||||
double lowSample = inputSampleL;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngleL[count] = (iirBAngleL[count]*(1.0-lFreq))+((lowSample-iirBPositionL[count])*lFreq);
|
||||
lowSample = ((iirBPositionL[count]+(iirBAngleL[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPositionL[count] = ((iirBPositionL[count]+(iirBAngleL[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSampleL -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngleL[count] = (iirHAngleL[count]*(1.0-hFreq))+((inputSampleL-iirHPositionL[count])*hFreq);
|
||||
inputSampleL = ((iirHPositionL[count]+(iirHAngleL[count]*hFreq))*(1.0-hFreq))+(inputSampleL*hFreq);
|
||||
iirHPositionL[count] = ((iirHPositionL[count]+(iirHAngleL[count]*hFreq))*(1.0-hFreq))+(inputSampleL*hFreq);
|
||||
} //the lowpass
|
||||
inputSampleL *= output;
|
||||
|
||||
//begin Gate
|
||||
if (inputSampleR > 0.0)
|
||||
{
|
||||
if (WasNegativeR == true) ZeroCrossR = absmax * 0.3;
|
||||
WasNegativeR = false;
|
||||
} else {
|
||||
ZeroCrossR += 1; WasNegativeR = true;
|
||||
}
|
||||
if (ZeroCrossR > absmax) ZeroCrossR = absmax;
|
||||
if (gateR == 0.0)
|
||||
{
|
||||
//if gateR is totally silent
|
||||
if (fabs(inputSampleR) > onthreshold)
|
||||
{
|
||||
if (gaterollerR == 0.0) gaterollerR = ZeroCrossR;
|
||||
else gaterollerR -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gaterollerR -= release;
|
||||
} else {
|
||||
//gateR is not silent but closing
|
||||
if (fabs(inputSampleR) > offthreshold)
|
||||
{
|
||||
if (gaterollerR < ZeroCrossR) gaterollerR = ZeroCrossR;
|
||||
else gaterollerR -= release;
|
||||
//always trigger if gateR is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gaterollerR -= release;
|
||||
}
|
||||
if (gaterollerR < 0.0) gaterollerR = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSampleR; inputSampleR = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angAR[x][y] = (angAR[x][y]*(1.0-fr)) + ((band-angSR[x][y])*fr);
|
||||
double temp = band; band = ((angSR[x][y]+(angAR[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angSR[x][y] = ((angSR[x][y]+(angAR[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSampleR += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSampleR += (band*angG[9]);
|
||||
inputSampleR *= drive;
|
||||
inputSampleR = sin(fmin(fmax(inputSampleR,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gaterollerR < 1.0)
|
||||
{
|
||||
gateR = gaterollerR;
|
||||
double bridgerectifier = 1-cos(fabs(inputSampleR));
|
||||
if (inputSampleR > 0) inputSampleR = (inputSampleR*gateR)+(bridgerectifier*(1.0-gateR));
|
||||
else inputSampleR = (inputSampleR*gateR)-(bridgerectifier*(1.0-gateR));
|
||||
if (gateR == 0.0) inputSampleR = 0.0;
|
||||
} else gateR = 1.0;
|
||||
//end Gate
|
||||
|
||||
lowSample = inputSampleR;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngleR[count] = (iirBAngleR[count]*(1.0-lFreq))+((lowSample-iirBPositionR[count])*lFreq);
|
||||
lowSample = ((iirBPositionR[count]+(iirBAngleR[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPositionR[count] = ((iirBPositionR[count]+(iirBAngleR[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSampleR -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngleR[count] = (iirHAngleR[count]*(1.0-hFreq))+((inputSampleR-iirHPositionR[count])*hFreq);
|
||||
inputSampleR = ((iirHPositionR[count]+(iirHAngleR[count]*hFreq))*(1.0-hFreq))+(inputSampleR*hFreq);
|
||||
iirHPositionR[count] = ((iirHPositionR[count]+(iirHAngleR[count]*hFreq))*(1.0-hFreq))+(inputSampleR*hFreq);
|
||||
} //the lowpass
|
||||
inputSampleR *= output;
|
||||
|
||||
//begin 32 bit stereo floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
void PunchyGuitar::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
double* in1 = inputs[0];
|
||||
double* in2 = inputs[1];
|
||||
double* out1 = outputs[0];
|
||||
double* out2 = outputs[1];
|
||||
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate();
|
||||
|
||||
double drive = A+0.618033988749894;
|
||||
angG[0] = sqrt(B*2.0);
|
||||
angG[2] = sqrt(C*2.0);
|
||||
angG[4] = sqrt(D*2.0);
|
||||
angG[6] = sqrt(E*2.0);
|
||||
angG[8] = sqrt(F*2.0);
|
||||
angG[1] = (angG[0]+angG[2])*0.5;
|
||||
angG[3] = (angG[2]+angG[4])*0.5;
|
||||
angG[5] = (angG[4]+angG[6])*0.5;
|
||||
angG[7] = (angG[6]+angG[8])*0.5;
|
||||
angG[9] = angG[8];
|
||||
int poles = (int)(drive*10.0);
|
||||
double hFreq = pow(G,overallscale);
|
||||
double lFreq = pow(H,overallscale+3.0);
|
||||
//begin Gate
|
||||
double onthreshold = (pow(I,3)/3)+0.00018;
|
||||
double offthreshold = onthreshold * 1.1;
|
||||
double release = 0.028331119964586;
|
||||
double absmax = 220.9;
|
||||
//end Gate
|
||||
double output = J;
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
//begin Gate
|
||||
if (inputSampleL > 0.0)
|
||||
{
|
||||
if (WasNegativeL == true) ZeroCrossL = absmax * 0.3;
|
||||
WasNegativeL = false;
|
||||
} else {
|
||||
ZeroCrossL += 1; WasNegativeL = true;
|
||||
}
|
||||
if (ZeroCrossL > absmax) ZeroCrossL = absmax;
|
||||
if (gateL == 0.0)
|
||||
{
|
||||
//if gateL is totally silent
|
||||
if (fabs(inputSampleL) > onthreshold)
|
||||
{
|
||||
if (gaterollerL == 0.0) gaterollerL = ZeroCrossL;
|
||||
else gaterollerL -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gaterollerL -= release;
|
||||
} else {
|
||||
//gateL is not silent but closing
|
||||
if (fabs(inputSampleL) > offthreshold)
|
||||
{
|
||||
if (gaterollerL < ZeroCrossL) gaterollerL = ZeroCrossL;
|
||||
else gaterollerL -= release;
|
||||
//always trigger if gateL is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gaterollerL -= release;
|
||||
}
|
||||
if (gaterollerL < 0.0) gaterollerL = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSampleL; inputSampleL = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angAL[x][y] = (angAL[x][y]*(1.0-fr)) + ((band-angSL[x][y])*fr);
|
||||
double temp = band; band = ((angSL[x][y]+(angAL[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angSL[x][y] = ((angSL[x][y]+(angAL[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSampleL += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSampleL += (band*angG[9]);
|
||||
inputSampleL *= drive;
|
||||
inputSampleL = sin(fmin(fmax(inputSampleL,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gaterollerL < 1.0)
|
||||
{
|
||||
gateL = gaterollerL;
|
||||
double bridgerectifier = 1-cos(fabs(inputSampleL));
|
||||
if (inputSampleL > 0) inputSampleL = (inputSampleL*gateL)+(bridgerectifier*(1.0-gateL));
|
||||
else inputSampleL = (inputSampleL*gateL)-(bridgerectifier*(1.0-gateL));
|
||||
if (gateL == 0.0) inputSampleL = 0.0;
|
||||
} else gateL = 1.0;
|
||||
//end Gate
|
||||
|
||||
double lowSample = inputSampleL;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngleL[count] = (iirBAngleL[count]*(1.0-lFreq))+((lowSample-iirBPositionL[count])*lFreq);
|
||||
lowSample = ((iirBPositionL[count]+(iirBAngleL[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPositionL[count] = ((iirBPositionL[count]+(iirBAngleL[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSampleL -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngleL[count] = (iirHAngleL[count]*(1.0-hFreq))+((inputSampleL-iirHPositionL[count])*hFreq);
|
||||
inputSampleL = ((iirHPositionL[count]+(iirHAngleL[count]*hFreq))*(1.0-hFreq))+(inputSampleL*hFreq);
|
||||
iirHPositionL[count] = ((iirHPositionL[count]+(iirHAngleL[count]*hFreq))*(1.0-hFreq))+(inputSampleL*hFreq);
|
||||
} //the lowpass
|
||||
inputSampleL *= output;
|
||||
|
||||
//begin Gate
|
||||
if (inputSampleR > 0.0)
|
||||
{
|
||||
if (WasNegativeR == true) ZeroCrossR = absmax * 0.3;
|
||||
WasNegativeR = false;
|
||||
} else {
|
||||
ZeroCrossR += 1; WasNegativeR = true;
|
||||
}
|
||||
if (ZeroCrossR > absmax) ZeroCrossR = absmax;
|
||||
if (gateR == 0.0)
|
||||
{
|
||||
//if gateR is totally silent
|
||||
if (fabs(inputSampleR) > onthreshold)
|
||||
{
|
||||
if (gaterollerR == 0.0) gaterollerR = ZeroCrossR;
|
||||
else gaterollerR -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gaterollerR -= release;
|
||||
} else {
|
||||
//gateR is not silent but closing
|
||||
if (fabs(inputSampleR) > offthreshold)
|
||||
{
|
||||
if (gaterollerR < ZeroCrossR) gaterollerR = ZeroCrossR;
|
||||
else gaterollerR -= release;
|
||||
//always trigger if gateR is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gaterollerR -= release;
|
||||
}
|
||||
if (gaterollerR < 0.0) gaterollerR = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSampleR; inputSampleR = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angAR[x][y] = (angAR[x][y]*(1.0-fr)) + ((band-angSR[x][y])*fr);
|
||||
double temp = band; band = ((angSR[x][y]+(angAR[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angSR[x][y] = ((angSR[x][y]+(angAR[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSampleR += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSampleR += (band*angG[9]);
|
||||
inputSampleR *= drive;
|
||||
inputSampleR = sin(fmin(fmax(inputSampleR,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gaterollerR < 1.0)
|
||||
{
|
||||
gateR = gaterollerR;
|
||||
double bridgerectifier = 1-cos(fabs(inputSampleR));
|
||||
if (inputSampleR > 0) inputSampleR = (inputSampleR*gateR)+(bridgerectifier*(1.0-gateR));
|
||||
else inputSampleR = (inputSampleR*gateR)-(bridgerectifier*(1.0-gateR));
|
||||
if (gateR == 0.0) inputSampleR = 0.0;
|
||||
} else gateR = 1.0;
|
||||
//end Gate
|
||||
|
||||
lowSample = inputSampleR;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngleR[count] = (iirBAngleR[count]*(1.0-lFreq))+((lowSample-iirBPositionR[count])*lFreq);
|
||||
lowSample = ((iirBPositionR[count]+(iirBAngleR[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPositionR[count] = ((iirBPositionR[count]+(iirBAngleR[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSampleR -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngleR[count] = (iirHAngleR[count]*(1.0-hFreq))+((inputSampleR-iirHPositionR[count])*hFreq);
|
||||
inputSampleR = ((iirHPositionR[count]+(iirHAngleR[count]*hFreq))*(1.0-hFreq))+(inputSampleR*hFreq);
|
||||
iirHPositionR[count] = ((iirHPositionR[count]+(iirHAngleR[count]*hFreq))*(1.0-hFreq))+(inputSampleR*hFreq);
|
||||
} //the lowpass
|
||||
inputSampleR *= output;
|
||||
|
||||
//begin 64 bit stereo floating point dither
|
||||
//int expon; frexp((double)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//end 64 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
BIN
plugins/WinVST/PunchyGuitar/.vs/Console4Channel64/v14/.suo
Executable file
BIN
plugins/WinVST/PunchyGuitar/.vs/Console4Channel64/v14/.suo
Executable file
Binary file not shown.
BIN
plugins/WinVST/PunchyGuitar/.vs/VSTProject/v14/.suo
Executable file
BIN
plugins/WinVST/PunchyGuitar/.vs/VSTProject/v14/.suo
Executable file
Binary file not shown.
216
plugins/WinVST/PunchyGuitar/PunchyGuitar.cpp
Executable file
216
plugins/WinVST/PunchyGuitar/PunchyGuitar.cpp
Executable file
|
|
@ -0,0 +1,216 @@
|
|||
/* ========================================
|
||||
* PunchyGuitar - PunchyGuitar.h
|
||||
* Copyright (c) airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __PunchyGuitar_H
|
||||
#include "PunchyGuitar.h"
|
||||
#endif
|
||||
|
||||
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new PunchyGuitar(audioMaster);}
|
||||
|
||||
PunchyGuitar::PunchyGuitar(audioMasterCallback audioMaster) :
|
||||
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
|
||||
{
|
||||
A = 0.7;
|
||||
B = 0.1;
|
||||
C = 0.8;
|
||||
D = 0.6;
|
||||
E = 0.4;
|
||||
F = 0.1;
|
||||
G = 0.8;
|
||||
H = 0.5;
|
||||
I = 0.0;
|
||||
J = 0.3;
|
||||
|
||||
for(int x=0; x<17; x++) {
|
||||
for(int y=0; y<11; y++) {
|
||||
angSL[x][y] = 0.0;angAL[x][y] = 0.0;
|
||||
angSR[x][y] = 0.0;angAR[x][y] = 0.0;
|
||||
}
|
||||
}
|
||||
for(int y=0; y<11; y++) angG[y] = 0.0;
|
||||
for(int count = 0; count < 36; count++) {
|
||||
iirHPositionL[count] = 0.0;
|
||||
iirHAngleL[count] = 0.0;
|
||||
iirBPositionL[count] = 0.0;
|
||||
iirBAngleL[count] = 0.0;
|
||||
iirHPositionR[count] = 0.0;
|
||||
iirHAngleR[count] = 0.0;
|
||||
iirBPositionR[count] = 0.0;
|
||||
iirBAngleR[count] = 0.0;
|
||||
}
|
||||
WasNegativeL = false;
|
||||
ZeroCrossL = 0;
|
||||
gaterollerL = 0.0;
|
||||
WasNegativeR = false;
|
||||
ZeroCrossR = 0;
|
||||
gaterollerR = 0.0;
|
||||
|
||||
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
|
||||
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
|
||||
//this is reset: values being initialized only once. Startup values, whatever they are.
|
||||
|
||||
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
|
||||
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
|
||||
_canDo.insert("x2in2out");
|
||||
setNumInputs(kNumInputs);
|
||||
setNumOutputs(kNumOutputs);
|
||||
setUniqueID(kUniqueId);
|
||||
canProcessReplacing(); // supports output replacing
|
||||
canDoubleReplacing(); // supports double precision processing
|
||||
programsAreChunks(true);
|
||||
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
|
||||
}
|
||||
|
||||
PunchyGuitar::~PunchyGuitar() {}
|
||||
VstInt32 PunchyGuitar::getVendorVersion () {return 1000;}
|
||||
void PunchyGuitar::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
|
||||
void PunchyGuitar::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
|
||||
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
|
||||
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
|
||||
|
||||
static float pinParameter(float data)
|
||||
{
|
||||
if (data < 0.0f) return 0.0f;
|
||||
if (data > 1.0f) return 1.0f;
|
||||
return data;
|
||||
}
|
||||
|
||||
VstInt32 PunchyGuitar::getChunk (void** data, bool isPreset)
|
||||
{
|
||||
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
|
||||
chunkData[0] = A;
|
||||
chunkData[1] = B;
|
||||
chunkData[2] = C;
|
||||
chunkData[3] = D;
|
||||
chunkData[4] = E;
|
||||
chunkData[5] = F;
|
||||
chunkData[6] = G;
|
||||
chunkData[7] = H;
|
||||
chunkData[8] = I;
|
||||
chunkData[9] = J;
|
||||
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
|
||||
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
|
||||
started with. */
|
||||
|
||||
*data = chunkData;
|
||||
return kNumParameters * sizeof(float);
|
||||
}
|
||||
|
||||
VstInt32 PunchyGuitar::setChunk (void* data, VstInt32 byteSize, bool isPreset)
|
||||
{
|
||||
float *chunkData = (float *)data;
|
||||
A = pinParameter(chunkData[0]);
|
||||
B = pinParameter(chunkData[1]);
|
||||
C = pinParameter(chunkData[2]);
|
||||
D = pinParameter(chunkData[3]);
|
||||
E = pinParameter(chunkData[4]);
|
||||
F = pinParameter(chunkData[5]);
|
||||
G = pinParameter(chunkData[6]);
|
||||
H = pinParameter(chunkData[7]);
|
||||
I = pinParameter(chunkData[8]);
|
||||
J = pinParameter(chunkData[9]);
|
||||
/* We're ignoring byteSize as we found it to be a filthy liar */
|
||||
|
||||
/* calculate any other fields you need here - you could copy in
|
||||
code from setParameter() here. */
|
||||
return 0;
|
||||
}
|
||||
|
||||
void PunchyGuitar::setParameter(VstInt32 index, float value) {
|
||||
switch (index) {
|
||||
case kParamA: A = value; break;
|
||||
case kParamB: B = value; break;
|
||||
case kParamC: C = value; break;
|
||||
case kParamD: D = value; break;
|
||||
case kParamE: E = value; break;
|
||||
case kParamF: F = value; break;
|
||||
case kParamG: G = value; break;
|
||||
case kParamH: H = value; break;
|
||||
case kParamI: I = value; break;
|
||||
case kParamJ: J = value; break;
|
||||
default: throw; // unknown parameter, shouldn't happen!
|
||||
}
|
||||
}
|
||||
|
||||
float PunchyGuitar::getParameter(VstInt32 index) {
|
||||
switch (index) {
|
||||
case kParamA: return A; break;
|
||||
case kParamB: return B; break;
|
||||
case kParamC: return C; break;
|
||||
case kParamD: return D; break;
|
||||
case kParamE: return E; break;
|
||||
case kParamF: return F; break;
|
||||
case kParamG: return G; break;
|
||||
case kParamH: return H; break;
|
||||
case kParamI: return I; break;
|
||||
case kParamJ: return J; break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} return 0.0; //we only need to update the relevant name, this is simple to manage
|
||||
}
|
||||
|
||||
void PunchyGuitar::getParameterName(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: vst_strncpy (text, "Drive", kVstMaxParamStrLen); break;
|
||||
case kParamB: vst_strncpy (text, "Presnce", kVstMaxParamStrLen); break;
|
||||
case kParamC: vst_strncpy (text, "High", kVstMaxParamStrLen); break;
|
||||
case kParamD: vst_strncpy (text, "Mid", kVstMaxParamStrLen); break;
|
||||
case kParamE: vst_strncpy (text, "Low", kVstMaxParamStrLen); break;
|
||||
case kParamF: vst_strncpy (text, "Sub", kVstMaxParamStrLen); break;
|
||||
case kParamG: vst_strncpy (text, "HSpeakr", kVstMaxParamStrLen); break;
|
||||
case kParamH: vst_strncpy (text, "LSpeakr", kVstMaxParamStrLen); break;
|
||||
case kParamI: vst_strncpy (text, "Gate", kVstMaxParamStrLen); break;
|
||||
case kParamJ: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} //this is our labels for displaying in the VST host
|
||||
}
|
||||
|
||||
void PunchyGuitar::getParameterDisplay(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
|
||||
case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
|
||||
case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
|
||||
case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
|
||||
case kParamE: float2string (E, text, kVstMaxParamStrLen); break;
|
||||
case kParamF: float2string (F, text, kVstMaxParamStrLen); break;
|
||||
case kParamG: float2string (G, text, kVstMaxParamStrLen); break;
|
||||
case kParamH: float2string (H, text, kVstMaxParamStrLen); break;
|
||||
case kParamI: float2string (I, text, kVstMaxParamStrLen); break;
|
||||
case kParamJ: float2string (J, text, kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} //this displays the values and handles 'popups' where it's discrete choices
|
||||
}
|
||||
|
||||
void PunchyGuitar::getParameterLabel(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamE: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamF: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamG: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamH: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamI: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamJ: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
}
|
||||
}
|
||||
|
||||
VstInt32 PunchyGuitar::canDo(char *text)
|
||||
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
|
||||
|
||||
bool PunchyGuitar::getEffectName(char* name) {
|
||||
vst_strncpy(name, "PunchyGuitar", kVstMaxProductStrLen); return true;
|
||||
}
|
||||
|
||||
VstPlugCategory PunchyGuitar::getPlugCategory() {return kPlugCategEffect;}
|
||||
|
||||
bool PunchyGuitar::getProductString(char* text) {
|
||||
vst_strncpy (text, "airwindows PunchyGuitar", kVstMaxProductStrLen); return true;
|
||||
}
|
||||
|
||||
bool PunchyGuitar::getVendorString(char* text) {
|
||||
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
|
||||
}
|
||||
104
plugins/WinVST/PunchyGuitar/PunchyGuitar.h
Executable file
104
plugins/WinVST/PunchyGuitar/PunchyGuitar.h
Executable file
|
|
@ -0,0 +1,104 @@
|
|||
/* ========================================
|
||||
* PunchyGuitar - PunchyGuitar.h
|
||||
* Created 8/12/11 by SPIAdmin
|
||||
* Copyright (c) Airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __PunchyGuitar_H
|
||||
#define __PunchyGuitar_H
|
||||
|
||||
#ifndef __audioeffect__
|
||||
#include "audioeffectx.h"
|
||||
#endif
|
||||
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <math.h>
|
||||
|
||||
enum {
|
||||
kParamA =0,
|
||||
kParamB =1,
|
||||
kParamC =2,
|
||||
kParamD =3,
|
||||
kParamE =4,
|
||||
kParamF =5,
|
||||
kParamG =6,
|
||||
kParamH =7,
|
||||
kParamI =8,
|
||||
kParamJ =9,
|
||||
kNumParameters = 10
|
||||
}; //
|
||||
|
||||
const int kNumPrograms = 0;
|
||||
const int kNumInputs = 2;
|
||||
const int kNumOutputs = 2;
|
||||
const unsigned long kUniqueId = 'pugt'; //Change this to what the AU identity is!
|
||||
|
||||
class PunchyGuitar :
|
||||
public AudioEffectX
|
||||
{
|
||||
public:
|
||||
PunchyGuitar(audioMasterCallback audioMaster);
|
||||
~PunchyGuitar();
|
||||
virtual bool getEffectName(char* name); // The plug-in name
|
||||
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
|
||||
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
|
||||
virtual bool getVendorString(char* text); // Vendor info
|
||||
virtual VstInt32 getVendorVersion(); // Version number
|
||||
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
|
||||
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
|
||||
virtual void getProgramName(char *name); // read the name from the host
|
||||
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
|
||||
virtual VstInt32 getChunk (void** data, bool isPreset);
|
||||
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
|
||||
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
|
||||
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
|
||||
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
|
||||
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
|
||||
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
|
||||
virtual VstInt32 canDo(char *text);
|
||||
private:
|
||||
char _programName[kVstMaxProgNameLen + 1];
|
||||
std::set< std::string > _canDo;
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float C;
|
||||
float D;
|
||||
float E;
|
||||
float F;
|
||||
float G;
|
||||
float H;
|
||||
float I;
|
||||
float J;
|
||||
|
||||
double angSL[18][12];
|
||||
double angAL[18][12];
|
||||
double iirHPositionL[37];
|
||||
double iirHAngleL[37];
|
||||
double iirBPositionL[37];
|
||||
double iirBAngleL[37];
|
||||
bool WasNegativeL;
|
||||
int ZeroCrossL;
|
||||
double gaterollerL;
|
||||
double gateL;
|
||||
|
||||
double angSR[18][12];
|
||||
double angAR[18][12];
|
||||
double iirHPositionR[37];
|
||||
double iirHAngleR[37];
|
||||
double iirBPositionR[37];
|
||||
double iirBAngleR[37];
|
||||
bool WasNegativeR;
|
||||
int ZeroCrossR;
|
||||
double gaterollerR;
|
||||
double gateR;
|
||||
|
||||
double angG[12];
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
//default stuff
|
||||
};
|
||||
|
||||
#endif
|
||||
410
plugins/WinVST/PunchyGuitar/PunchyGuitarProc.cpp
Executable file
410
plugins/WinVST/PunchyGuitar/PunchyGuitarProc.cpp
Executable file
|
|
@ -0,0 +1,410 @@
|
|||
/* ========================================
|
||||
* PunchyGuitar - PunchyGuitar.h
|
||||
* Copyright (c) airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __PunchyGuitar_H
|
||||
#include "PunchyGuitar.h"
|
||||
#endif
|
||||
|
||||
void PunchyGuitar::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
float* in1 = inputs[0];
|
||||
float* in2 = inputs[1];
|
||||
float* out1 = outputs[0];
|
||||
float* out2 = outputs[1];
|
||||
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate();
|
||||
|
||||
double drive = A+0.618033988749894;
|
||||
angG[0] = sqrt(B*2.0);
|
||||
angG[2] = sqrt(C*2.0);
|
||||
angG[4] = sqrt(D*2.0);
|
||||
angG[6] = sqrt(E*2.0);
|
||||
angG[8] = sqrt(F*2.0);
|
||||
angG[1] = (angG[0]+angG[2])*0.5;
|
||||
angG[3] = (angG[2]+angG[4])*0.5;
|
||||
angG[5] = (angG[4]+angG[6])*0.5;
|
||||
angG[7] = (angG[6]+angG[8])*0.5;
|
||||
angG[9] = angG[8];
|
||||
int poles = (int)(drive*10.0);
|
||||
double hFreq = pow(G,overallscale);
|
||||
double lFreq = pow(H,overallscale+3.0);
|
||||
//begin Gate
|
||||
double onthreshold = (pow(I,3)/3)+0.00018;
|
||||
double offthreshold = onthreshold * 1.1;
|
||||
double release = 0.028331119964586;
|
||||
double absmax = 220.9;
|
||||
//end Gate
|
||||
double output = J;
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
//begin Gate
|
||||
if (inputSampleL > 0.0)
|
||||
{
|
||||
if (WasNegativeL == true) ZeroCrossL = absmax * 0.3;
|
||||
WasNegativeL = false;
|
||||
} else {
|
||||
ZeroCrossL += 1; WasNegativeL = true;
|
||||
}
|
||||
if (ZeroCrossL > absmax) ZeroCrossL = absmax;
|
||||
if (gateL == 0.0)
|
||||
{
|
||||
//if gateL is totally silent
|
||||
if (fabs(inputSampleL) > onthreshold)
|
||||
{
|
||||
if (gaterollerL == 0.0) gaterollerL = ZeroCrossL;
|
||||
else gaterollerL -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gaterollerL -= release;
|
||||
} else {
|
||||
//gateL is not silent but closing
|
||||
if (fabs(inputSampleL) > offthreshold)
|
||||
{
|
||||
if (gaterollerL < ZeroCrossL) gaterollerL = ZeroCrossL;
|
||||
else gaterollerL -= release;
|
||||
//always trigger if gateL is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gaterollerL -= release;
|
||||
}
|
||||
if (gaterollerL < 0.0) gaterollerL = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSampleL; inputSampleL = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angAL[x][y] = (angAL[x][y]*(1.0-fr)) + ((band-angSL[x][y])*fr);
|
||||
double temp = band; band = ((angSL[x][y]+(angAL[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angSL[x][y] = ((angSL[x][y]+(angAL[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSampleL += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSampleL += (band*angG[9]);
|
||||
inputSampleL *= drive;
|
||||
inputSampleL = sin(fmin(fmax(inputSampleL,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gaterollerL < 1.0)
|
||||
{
|
||||
gateL = gaterollerL;
|
||||
double bridgerectifier = 1-cos(fabs(inputSampleL));
|
||||
if (inputSampleL > 0) inputSampleL = (inputSampleL*gateL)+(bridgerectifier*(1.0-gateL));
|
||||
else inputSampleL = (inputSampleL*gateL)-(bridgerectifier*(1.0-gateL));
|
||||
if (gateL == 0.0) inputSampleL = 0.0;
|
||||
} else gateL = 1.0;
|
||||
//end Gate
|
||||
|
||||
double lowSample = inputSampleL;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngleL[count] = (iirBAngleL[count]*(1.0-lFreq))+((lowSample-iirBPositionL[count])*lFreq);
|
||||
lowSample = ((iirBPositionL[count]+(iirBAngleL[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPositionL[count] = ((iirBPositionL[count]+(iirBAngleL[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSampleL -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngleL[count] = (iirHAngleL[count]*(1.0-hFreq))+((inputSampleL-iirHPositionL[count])*hFreq);
|
||||
inputSampleL = ((iirHPositionL[count]+(iirHAngleL[count]*hFreq))*(1.0-hFreq))+(inputSampleL*hFreq);
|
||||
iirHPositionL[count] = ((iirHPositionL[count]+(iirHAngleL[count]*hFreq))*(1.0-hFreq))+(inputSampleL*hFreq);
|
||||
} //the lowpass
|
||||
inputSampleL *= output;
|
||||
|
||||
//begin Gate
|
||||
if (inputSampleR > 0.0)
|
||||
{
|
||||
if (WasNegativeR == true) ZeroCrossR = absmax * 0.3;
|
||||
WasNegativeR = false;
|
||||
} else {
|
||||
ZeroCrossR += 1; WasNegativeR = true;
|
||||
}
|
||||
if (ZeroCrossR > absmax) ZeroCrossR = absmax;
|
||||
if (gateR == 0.0)
|
||||
{
|
||||
//if gateR is totally silent
|
||||
if (fabs(inputSampleR) > onthreshold)
|
||||
{
|
||||
if (gaterollerR == 0.0) gaterollerR = ZeroCrossR;
|
||||
else gaterollerR -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gaterollerR -= release;
|
||||
} else {
|
||||
//gateR is not silent but closing
|
||||
if (fabs(inputSampleR) > offthreshold)
|
||||
{
|
||||
if (gaterollerR < ZeroCrossR) gaterollerR = ZeroCrossR;
|
||||
else gaterollerR -= release;
|
||||
//always trigger if gateR is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gaterollerR -= release;
|
||||
}
|
||||
if (gaterollerR < 0.0) gaterollerR = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSampleR; inputSampleR = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angAR[x][y] = (angAR[x][y]*(1.0-fr)) + ((band-angSR[x][y])*fr);
|
||||
double temp = band; band = ((angSR[x][y]+(angAR[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angSR[x][y] = ((angSR[x][y]+(angAR[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSampleR += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSampleR += (band*angG[9]);
|
||||
inputSampleR *= drive;
|
||||
inputSampleR = sin(fmin(fmax(inputSampleR,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gaterollerR < 1.0)
|
||||
{
|
||||
gateR = gaterollerR;
|
||||
double bridgerectifier = 1-cos(fabs(inputSampleR));
|
||||
if (inputSampleR > 0) inputSampleR = (inputSampleR*gateR)+(bridgerectifier*(1.0-gateR));
|
||||
else inputSampleR = (inputSampleR*gateR)-(bridgerectifier*(1.0-gateR));
|
||||
if (gateR == 0.0) inputSampleR = 0.0;
|
||||
} else gateR = 1.0;
|
||||
//end Gate
|
||||
|
||||
lowSample = inputSampleR;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngleR[count] = (iirBAngleR[count]*(1.0-lFreq))+((lowSample-iirBPositionR[count])*lFreq);
|
||||
lowSample = ((iirBPositionR[count]+(iirBAngleR[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPositionR[count] = ((iirBPositionR[count]+(iirBAngleR[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSampleR -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngleR[count] = (iirHAngleR[count]*(1.0-hFreq))+((inputSampleR-iirHPositionR[count])*hFreq);
|
||||
inputSampleR = ((iirHPositionR[count]+(iirHAngleR[count]*hFreq))*(1.0-hFreq))+(inputSampleR*hFreq);
|
||||
iirHPositionR[count] = ((iirHPositionR[count]+(iirHAngleR[count]*hFreq))*(1.0-hFreq))+(inputSampleR*hFreq);
|
||||
} //the lowpass
|
||||
inputSampleR *= output;
|
||||
|
||||
//begin 32 bit stereo floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
void PunchyGuitar::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
double* in1 = inputs[0];
|
||||
double* in2 = inputs[1];
|
||||
double* out1 = outputs[0];
|
||||
double* out2 = outputs[1];
|
||||
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate();
|
||||
|
||||
double drive = A+0.618033988749894;
|
||||
angG[0] = sqrt(B*2.0);
|
||||
angG[2] = sqrt(C*2.0);
|
||||
angG[4] = sqrt(D*2.0);
|
||||
angG[6] = sqrt(E*2.0);
|
||||
angG[8] = sqrt(F*2.0);
|
||||
angG[1] = (angG[0]+angG[2])*0.5;
|
||||
angG[3] = (angG[2]+angG[4])*0.5;
|
||||
angG[5] = (angG[4]+angG[6])*0.5;
|
||||
angG[7] = (angG[6]+angG[8])*0.5;
|
||||
angG[9] = angG[8];
|
||||
int poles = (int)(drive*10.0);
|
||||
double hFreq = pow(G,overallscale);
|
||||
double lFreq = pow(H,overallscale+3.0);
|
||||
//begin Gate
|
||||
double onthreshold = (pow(I,3)/3)+0.00018;
|
||||
double offthreshold = onthreshold * 1.1;
|
||||
double release = 0.028331119964586;
|
||||
double absmax = 220.9;
|
||||
//end Gate
|
||||
double output = J;
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
//begin Gate
|
||||
if (inputSampleL > 0.0)
|
||||
{
|
||||
if (WasNegativeL == true) ZeroCrossL = absmax * 0.3;
|
||||
WasNegativeL = false;
|
||||
} else {
|
||||
ZeroCrossL += 1; WasNegativeL = true;
|
||||
}
|
||||
if (ZeroCrossL > absmax) ZeroCrossL = absmax;
|
||||
if (gateL == 0.0)
|
||||
{
|
||||
//if gateL is totally silent
|
||||
if (fabs(inputSampleL) > onthreshold)
|
||||
{
|
||||
if (gaterollerL == 0.0) gaterollerL = ZeroCrossL;
|
||||
else gaterollerL -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gaterollerL -= release;
|
||||
} else {
|
||||
//gateL is not silent but closing
|
||||
if (fabs(inputSampleL) > offthreshold)
|
||||
{
|
||||
if (gaterollerL < ZeroCrossL) gaterollerL = ZeroCrossL;
|
||||
else gaterollerL -= release;
|
||||
//always trigger if gateL is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gaterollerL -= release;
|
||||
}
|
||||
if (gaterollerL < 0.0) gaterollerL = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSampleL; inputSampleL = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angAL[x][y] = (angAL[x][y]*(1.0-fr)) + ((band-angSL[x][y])*fr);
|
||||
double temp = band; band = ((angSL[x][y]+(angAL[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angSL[x][y] = ((angSL[x][y]+(angAL[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSampleL += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSampleL += (band*angG[9]);
|
||||
inputSampleL *= drive;
|
||||
inputSampleL = sin(fmin(fmax(inputSampleL,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gaterollerL < 1.0)
|
||||
{
|
||||
gateL = gaterollerL;
|
||||
double bridgerectifier = 1-cos(fabs(inputSampleL));
|
||||
if (inputSampleL > 0) inputSampleL = (inputSampleL*gateL)+(bridgerectifier*(1.0-gateL));
|
||||
else inputSampleL = (inputSampleL*gateL)-(bridgerectifier*(1.0-gateL));
|
||||
if (gateL == 0.0) inputSampleL = 0.0;
|
||||
} else gateL = 1.0;
|
||||
//end Gate
|
||||
|
||||
double lowSample = inputSampleL;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngleL[count] = (iirBAngleL[count]*(1.0-lFreq))+((lowSample-iirBPositionL[count])*lFreq);
|
||||
lowSample = ((iirBPositionL[count]+(iirBAngleL[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPositionL[count] = ((iirBPositionL[count]+(iirBAngleL[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSampleL -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngleL[count] = (iirHAngleL[count]*(1.0-hFreq))+((inputSampleL-iirHPositionL[count])*hFreq);
|
||||
inputSampleL = ((iirHPositionL[count]+(iirHAngleL[count]*hFreq))*(1.0-hFreq))+(inputSampleL*hFreq);
|
||||
iirHPositionL[count] = ((iirHPositionL[count]+(iirHAngleL[count]*hFreq))*(1.0-hFreq))+(inputSampleL*hFreq);
|
||||
} //the lowpass
|
||||
inputSampleL *= output;
|
||||
|
||||
//begin Gate
|
||||
if (inputSampleR > 0.0)
|
||||
{
|
||||
if (WasNegativeR == true) ZeroCrossR = absmax * 0.3;
|
||||
WasNegativeR = false;
|
||||
} else {
|
||||
ZeroCrossR += 1; WasNegativeR = true;
|
||||
}
|
||||
if (ZeroCrossR > absmax) ZeroCrossR = absmax;
|
||||
if (gateR == 0.0)
|
||||
{
|
||||
//if gateR is totally silent
|
||||
if (fabs(inputSampleR) > onthreshold)
|
||||
{
|
||||
if (gaterollerR == 0.0) gaterollerR = ZeroCrossR;
|
||||
else gaterollerR -= release;
|
||||
// trigger from total silence only- if we're active then signal must clear offthreshold
|
||||
}
|
||||
else gaterollerR -= release;
|
||||
} else {
|
||||
//gateR is not silent but closing
|
||||
if (fabs(inputSampleR) > offthreshold)
|
||||
{
|
||||
if (gaterollerR < ZeroCrossR) gaterollerR = ZeroCrossR;
|
||||
else gaterollerR -= release;
|
||||
//always trigger if gateR is over offthreshold, otherwise close anyway
|
||||
}
|
||||
else gaterollerR -= release;
|
||||
}
|
||||
if (gaterollerR < 0.0) gaterollerR = 0.0;
|
||||
|
||||
for (int x = 0; x < poles; x++) {
|
||||
double fr = 0.9/overallscale;
|
||||
double band = inputSampleR; inputSampleR = 0.0;
|
||||
for (int y = 0; y < 9; y++) {
|
||||
angAR[x][y] = (angAR[x][y]*(1.0-fr)) + ((band-angSR[x][y])*fr);
|
||||
double temp = band; band = ((angSR[x][y]+(angAR[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
angSR[x][y] = ((angSR[x][y]+(angAR[x][y]*fr)) * (1.0-fr))+(band*fr);
|
||||
inputSampleR += ((temp-band)*angG[y]);
|
||||
fr *= 0.618033988749894;
|
||||
}
|
||||
inputSampleR += (band*angG[9]);
|
||||
inputSampleR *= drive;
|
||||
inputSampleR = sin(fmin(fmax(inputSampleR,-M_PI),M_PI));
|
||||
}
|
||||
|
||||
if (gaterollerR < 1.0)
|
||||
{
|
||||
gateR = gaterollerR;
|
||||
double bridgerectifier = 1-cos(fabs(inputSampleR));
|
||||
if (inputSampleR > 0) inputSampleR = (inputSampleR*gateR)+(bridgerectifier*(1.0-gateR));
|
||||
else inputSampleR = (inputSampleR*gateR)-(bridgerectifier*(1.0-gateR));
|
||||
if (gateR == 0.0) inputSampleR = 0.0;
|
||||
} else gateR = 1.0;
|
||||
//end Gate
|
||||
|
||||
lowSample = inputSampleR;
|
||||
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
|
||||
iirBAngleR[count] = (iirBAngleR[count]*(1.0-lFreq))+((lowSample-iirBPositionR[count])*lFreq);
|
||||
lowSample = ((iirBPositionR[count]+(iirBAngleR[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
iirBPositionR[count] = ((iirBPositionR[count]+(iirBAngleR[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
|
||||
inputSampleR -= (lowSample * (1.0/(3.0+(lFreq*32.0))) );
|
||||
}
|
||||
|
||||
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
|
||||
iirHAngleR[count] = (iirHAngleR[count]*(1.0-hFreq))+((inputSampleR-iirHPositionR[count])*hFreq);
|
||||
inputSampleR = ((iirHPositionR[count]+(iirHAngleR[count]*hFreq))*(1.0-hFreq))+(inputSampleR*hFreq);
|
||||
iirHPositionR[count] = ((iirHPositionR[count]+(iirHAngleR[count]*hFreq))*(1.0-hFreq))+(inputSampleR*hFreq);
|
||||
} //the lowpass
|
||||
inputSampleR *= output;
|
||||
|
||||
//begin 64 bit stereo floating point dither
|
||||
//int expon; frexp((double)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//end 64 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
28
plugins/WinVST/PunchyGuitar/VSTProject.sln
Executable file
28
plugins/WinVST/PunchyGuitar/VSTProject.sln
Executable file
|
|
@ -0,0 +1,28 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 14
|
||||
VisualStudioVersion = 14.0.25420.1
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VSTProject", "VSTProject.vcxproj", "{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x64.Build.0 = Debug|x64
|
||||
{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Debug|x86.Build.0 = Debug|Win32
|
||||
{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x64.ActiveCfg = Release|x64
|
||||
{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x64.Build.0 = Release|x64
|
||||
{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x86.ActiveCfg = Release|Win32
|
||||
{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
183
plugins/WinVST/PunchyGuitar/VSTProject.vcxproj
Executable file
183
plugins/WinVST/PunchyGuitar/VSTProject.vcxproj
Executable file
|
|
@ -0,0 +1,183 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.cpp" />
|
||||
<ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.cpp" />
|
||||
<ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\vstplugmain.cpp" />
|
||||
<ClCompile Include="PunchyGuitar.cpp" />
|
||||
<ClCompile Include="PunchyGuitarProc.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\aeffeditor.h" />
|
||||
<ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.h" />
|
||||
<ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.h" />
|
||||
<ClInclude Include="PunchyGuitar.h" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{16F7AB3C-1AE0-4574-B60C-7B4DED82938C}</ProjectGuid>
|
||||
<RootNamespace>VSTProject</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||
<ProjectName>PunchyGuitar64</ProjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
<CharacterSet>NotSet</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<TargetExt>.dll</TargetExt>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir>$(Configuration)\</IntDir>
|
||||
<ExecutablePath>$(VC_ExecutablePath_x64);$(WindowsSDK_ExecutablePath);$(VS_ExecutablePath);$(MSBuild_ExecutablePath);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH)</ExecutablePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir>$(Configuration)\</IntDir>
|
||||
<ExecutablePath>$(VC_ExecutablePath_x64);$(WindowsSDK_ExecutablePath);$(VS_ExecutablePath);$(MSBuild_ExecutablePath);$(SystemRoot)\SysWow64;$(FxCopDir);$(PATH)</ExecutablePath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<FunctionLevelLinking>false</FunctionLevelLinking>
|
||||
<DebugInformationFormat>None</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
|
||||
<IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<FunctionLevelLinking>false</FunctionLevelLinking>
|
||||
<DebugInformationFormat>None</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>false</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>false</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>None</DebugInformationFormat>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;libc.lib;libcd.lib;libcmt.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<AdditionalDependencies>libcmt.lib;uuid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>false</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>false</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>C:\Users\christopherjohnson\Documents\Visual Studio 2015\Projects\VSTProject\vst2.x;C:\Users\christopherjohnson\Documents\vstsdk2.4;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<DebugInformationFormat>None</DebugInformationFormat>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<PreprocessorDefinitions>WINDOWS;_WINDOWS;WIN32;_USRDLL;_USE_MATH_DEFINES;_CRT_SECURE_NO_DEPRECATE;VST_FORCE_DEPRECATED;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<IgnoreSpecificDefaultLibraries>libcmt.dll;libcmtd.dll;msvcrt.lib;libc.lib;libcd.lib;libcmt.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<AdditionalDependencies>libcmt.lib;uuid.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ModuleDefinitionFile>vstplug.def</ModuleDefinitionFile>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
48
plugins/WinVST/PunchyGuitar/VSTProject.vcxproj.filters
Executable file
48
plugins/WinVST/PunchyGuitar/VSTProject.vcxproj.filters
Executable file
|
|
@ -0,0 +1,48 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\vstplugmain.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="PunchyGuitar.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="PunchyGuitarProc.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\aeffeditor.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffect.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\vstsdk2.4\public.sdk\source\vst2.x\audioeffectx.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="PunchyGuitar.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
19
plugins/WinVST/PunchyGuitar/VSTProject.vcxproj.user
Executable file
19
plugins/WinVST/PunchyGuitar/VSTProject.vcxproj.user
Executable file
|
|
@ -0,0 +1,19 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LocalDebuggerAmpDefaultAccelerator>{ADEFF70D-84BF-47A1-91C3-FF6B0FC71218}</LocalDebuggerAmpDefaultAccelerator>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
3
plugins/WinVST/PunchyGuitar/vstplug.def
Executable file
3
plugins/WinVST/PunchyGuitar/vstplug.def
Executable file
|
|
@ -0,0 +1,3 @@
|
|||
EXPORTS
|
||||
VSTPluginMain
|
||||
main=VSTPluginMain
|
||||
Loading…
Add table
Add a link
Reference in a new issue