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ConsoleMD
This commit is contained in:
parent
cefb199ff8
commit
743c48d6c6
165 changed files with 42237 additions and 10 deletions
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@ -19,7 +19,7 @@ Brightness: PlatinumSlew, DeBess, GoldenSlew, Sinew, SlewSonic, Acceleration2, D
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Clipping: ClipOnly2, ClipSoftly, OneCornerClip, ADClip7, AQuickVoiceClip, ClipOnly
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Consoles: ConsoleMCBuss, ConsoleMCChannel, Console8LiteChannel, Console8LiteBuss, Console8BussHype, Console8BussIn, Console8BussOut, Console8ChannelHype, Console8ChannelIn, Console8ChannelOut, Console8SubHype, Console8SubIn, Console8SubOut, Console0Channel, Console0Buss, PurestConsole3Buss, PurestConsole3Channel, PurestConsole2Buss, PurestConsole2Channel, Console7Buss, Console7Channel, Console7Cascade, Console7Crunch, PurestConsoleBuss, PurestConsoleChannel,Console6Buss, Console6Channel, PDBuss, PDChannel, Console5Buss, Console5Channel, Console5DarkCh, C5RawBuss, C5RawChannel, AtmosphereBuss, AtmosphereChannel, Console4Buss, Console4Channel, EveryConsole
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Consoles: ConsoleMDBuss, ConsoleMDChannel, Console8LiteChannel, Console8LiteBuss, Console8BussHype, Console8BussIn, Console8BussOut, Console8ChannelHype, Console8ChannelIn, Console8ChannelOut, Console8SubHype, Console8SubIn, Console8SubOut, Console0Channel, Console0Buss, PurestConsole3Buss, PurestConsole3Channel, PurestConsole2Buss, PurestConsole2Channel, Console7Buss, Console7Channel, Console7Cascade, Console7Crunch, PurestConsoleBuss, PurestConsoleChannel,Console6Buss, Console6Channel, PDBuss, PDChannel, Console5Buss, Console5Channel, Console5DarkCh, C5RawBuss, C5RawChannel, AtmosphereBuss, AtmosphereChannel, ConsoleMCBuss, ConsoleMCChannel, Console4Buss, Console4Channel, EveryConsole
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Distortion: Distortion, Edge, Dirt, Mackity, Density2, Density, Drive, Loud, Hard Vacuum, HighImpact, MultiBandDistortion
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@ -982,20 +982,31 @@ When using it, set it up like any pre-8 version of Console. Use it as a replacem
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Hope you like the new, simpler and more direct Console8Lite :)
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############ ConsoleMCBuss goes for the tone shaping of the classic MCI console!
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############ ConsoleMCChannel goes for the tone shaping of the classic MCI console!
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############ ConsoleMCBuss is the initial, bright take on the MCI console.
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############ ConsoleMCChannel is the initial, bright take on the MCI console.
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This has been a real journey, to get to this point.
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ConsoleMC is the pre-zero-day-patch of what became ConsoleMD. ConsoleMC was designed to sound like the classic MCI console, but some of my more nefarious algorithms got together and got out of control on me. Specifically, the whole thing worked except that SubTight, which I was using to put a special kind of highpass on channels and the 2-buss, threw me a curveball. It wasn't just cutting subs: it threw a huge tilt EQ on everything, and people were asking 'that's great, but isn't it kind of bright?'
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ConsoleMC is replacing my fully analog mixing system, which I'm now looking to sell off. Technically, just the mixer, as I can re-use the Lavry for tracking, where I used to have it dedicated to re-capturing the mixdown from the Heritage Audio mixer. This is what it took, to retire that glorious beast.
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It sure was. And it was delivering a fierce, hot intensity that was in line with what I'd been trying to accomplish… but not at that much of a cost! And so, ConsoleMD was out the very next day, after far too many espressos and frantic code-hackings, and I could rest, swearing that the zero-day patch of ConsoleMD counted as next Sunday's plugin and that I was going to go sleep.
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But you never know… so you can still have and use ConsoleMC, as it came out. Maybe its ferocity works for some unusual project. And ConsoleMD becomes 'what I Meant to Do', one more in the list of what D might stand for (Deep, Dense, Dynamic, Devastating, Dude-that's-awesome, Desperately-hacking-on-into-the-night, or indeed Done) if it's no longer M C (i) to represent the big analog console of so many famed hit records.
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Love you all, talk to you later.
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############ ConsoleMDBuss goes for the tone shaping of the classic MCI console!
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############ ConsoleMDChannel goes for the tone shaping of the classic MCI console!
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This has been a real journey, to get to this point. (see 'ConsoleMC' for more on that subject)
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ConsoleMD is replacing my fully analog mixing system, which I'm now looking to sell off. Technically, just the mixer, as I can re-use the Lavry for tracking, where I used to have it dedicated to re-capturing the mixdown from the Heritage Audio mixer. This is what it took, to retire that glorious beast.
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It's a channel strip that functions like a normal Console Channel, except it's got treble, a sweepable mid that only boosts (like the classic MCI mid boost), bass, a fader that runs before the EQ section like the classic MCI, and a special pan switching network that's like an evil cousin of LCR panning. And it's a summing buss that brings the summing character of the big MCI desks with a gnarly analog dirtiness that's not simply 'add a distortion box' but is actually a modification of other recent and unique work I've put out.
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ConsoleMC draws on the following recent plugins: Creature. SubTight. Sinew. ResEQ2. Pear. BitShiftPan. There is not a single normal DSP algorithm in this thing unless you count sin() and asin() functions. It is ALL built out of current, 2023 Airwindows plugins that have all been pretty well received, sometimes with a fair bit of excitement. I told you all this was working up to something. This is it.
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ConsoleMC draws on the following recent plugins: Creature. NOT SubTight. Sinew. ResEQ2. Pear. BitShiftPan. There is not a single normal DSP algorithm in this thing unless you count sin() and asin() functions. It is ALL built out of current, 2023 Airwindows plugins that have all been pretty well received, sometimes with a fair bit of excitement. I told you all this was working up to something. This is it.
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Specifically, this is the first 'it' to come together: I've got at least five other big console concepts that deserve this treatment, but ConsoleMC is right here for you to jump into, right now. There's a couple reverbs in the demo, including kCathedral which is a call-out to the corresponding Bricasti patch. Those are for later.
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Specifically, this is the first 'it' to come together: I've got at least five other big console concepts that deserve this treatment, but ConsoleMD is right here for you to jump into, right now. There's a couple reverbs in the demo, including kCathedral which is a call-out to the corresponding Bricasti patch. Those are for later.
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ConsoleMC is designed around running at 96k (or possibly 192k if you're so inclined) but ought to work at 44.1k. If you're at low sample rate and seek to oversample it 2x or 4x it shouldn't do it any harm but try running it at 1x to see if you get more immediacy, as it learns from Console Zero and can put across a very clean signal path.
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ConsoleMD is designed around running at 96k (or possibly 192k if you're so inclined) but ought to work at 44.1k. If you're at low sample rate and seek to oversample it 2x or 4x it shouldn't do it any harm.
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All of the EQ options are designed to be pristine when flat (mids, being boost only, are flat at 0.0 boost, not 0.5) and bring in multiple stages as you crank them harder and harder, whether it's the highs and mids getting increasingly saturated or the mids getting increasingly high-Q, allowing for everything from clarity to tonal extremeness thoroughly beyond what any real MCI console would do. This is not a clone, it's a tone in its own right, that tries to do the same job as some of the greatest big analog consoles ever to exist, but does it by the unforgiving and touchy rules of digital.
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@ -98,6 +98,8 @@ add_airwindows_plugin(Console8SubIn)
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add_airwindows_plugin(Console8SubOut)
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add_airwindows_plugin(ConsoleMCBuss)
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add_airwindows_plugin(ConsoleMCChannel)
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add_airwindows_plugin(ConsoleMDBuss)
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add_airwindows_plugin(ConsoleMDChannel)
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add_airwindows_plugin(Creature)
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add_airwindows_plugin(CrickBass)
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add_airwindows_plugin(CrunchyGrooveWear)
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120
plugins/LinuxVST/src/ConsoleMDBuss/ConsoleMDBuss.cpp
Executable file
120
plugins/LinuxVST/src/ConsoleMDBuss/ConsoleMDBuss.cpp
Executable file
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@ -0,0 +1,120 @@
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/* ========================================
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* ConsoleMDBuss - ConsoleMDBuss.h
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* Copyright (c) airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __ConsoleMDBuss_H
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#include "ConsoleMDBuss.h"
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#endif
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AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new ConsoleMDBuss(audioMaster);}
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ConsoleMDBuss::ConsoleMDBuss(audioMasterCallback audioMaster) :
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AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
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{
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A = 1.0;
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lastSinewL = lastSinewR = 0.0;
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gainA = gainB = 1.0;
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fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
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fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
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//this is reset: values being initialized only once. Startup values, whatever they are.
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_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
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_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
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_canDo.insert("x2in2out");
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setNumInputs(kNumInputs);
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setNumOutputs(kNumOutputs);
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setUniqueID(kUniqueId);
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canProcessReplacing(); // supports output replacing
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canDoubleReplacing(); // supports double precision processing
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programsAreChunks(true);
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vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
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}
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ConsoleMDBuss::~ConsoleMDBuss() {}
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VstInt32 ConsoleMDBuss::getVendorVersion () {return 1000;}
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void ConsoleMDBuss::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
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void ConsoleMDBuss::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
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//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
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//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
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static float pinParameter(float data)
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{
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if (data < 0.0f) return 0.0f;
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if (data > 1.0f) return 1.0f;
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return data;
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}
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VstInt32 ConsoleMDBuss::getChunk (void** data, bool isPreset)
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{
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float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
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chunkData[0] = A;
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*data = chunkData;
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return kNumParameters * sizeof(float);
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}
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VstInt32 ConsoleMDBuss::setChunk (void* data, VstInt32 byteSize, bool isPreset)
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{
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float *chunkData = (float *)data;
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A = pinParameter(chunkData[0]);
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/* We're ignoring byteSize as we found it to be a filthy liar */
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/* calculate any other fields you need here - you could copy in
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code from setParameter() here. */
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return 0;
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}
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void ConsoleMDBuss::setParameter(VstInt32 index, float value) {
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switch (index) {
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case kParamA: A = value; break;
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default: throw; // unknown parameter, shouldn't happen!
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}
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}
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float ConsoleMDBuss::getParameter(VstInt32 index) {
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switch (index) {
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case kParamA: return A; break;
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default: break; // unknown parameter, shouldn't happen!
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} return 0.0; //we only need to update the relevant name, this is simple to manage
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}
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void ConsoleMDBuss::getParameterName(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: vst_strncpy (text, "Master", kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} //this is our labels for displaying in the VST host
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}
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void ConsoleMDBuss::getParameterDisplay(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} //this displays the values and handles 'popups' where it's discrete choices
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}
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void ConsoleMDBuss::getParameterLabel(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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}
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}
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VstInt32 ConsoleMDBuss::canDo(char *text)
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{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
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bool ConsoleMDBuss::getEffectName(char* name) {
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vst_strncpy(name, "ConsoleMDBuss", kVstMaxProductStrLen); return true;
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}
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VstPlugCategory ConsoleMDBuss::getPlugCategory() {return kPlugCategEffect;}
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bool ConsoleMDBuss::getProductString(char* text) {
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vst_strncpy (text, "airwindows ConsoleMDBuss", kVstMaxProductStrLen); return true;
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}
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bool ConsoleMDBuss::getVendorString(char* text) {
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vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
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}
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68
plugins/LinuxVST/src/ConsoleMDBuss/ConsoleMDBuss.h
Executable file
68
plugins/LinuxVST/src/ConsoleMDBuss/ConsoleMDBuss.h
Executable file
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@ -0,0 +1,68 @@
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/* ========================================
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* ConsoleMDBuss - ConsoleMDBuss.h
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* Created 8/12/11 by SPIAdmin
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* Copyright (c) Airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __ConsoleMDBuss_H
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#define __ConsoleMDBuss_H
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#ifndef __audioeffect__
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#include "audioeffectx.h"
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#endif
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#include <set>
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#include <string>
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#include <math.h>
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enum {
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kParamA = 0,
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kNumParameters = 1
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}; //
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const int kNumPrograms = 0;
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const int kNumInputs = 2;
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const int kNumOutputs = 2;
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const unsigned long kUniqueId = 'cmcd'; //Change this to what the AU identity is!
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class ConsoleMDBuss :
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public AudioEffectX
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{
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public:
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ConsoleMDBuss(audioMasterCallback audioMaster);
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~ConsoleMDBuss();
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virtual bool getEffectName(char* name); // The plug-in name
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virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
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virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
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virtual bool getVendorString(char* text); // Vendor info
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virtual VstInt32 getVendorVersion(); // Version number
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virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
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virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
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virtual void getProgramName(char *name); // read the name from the host
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virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
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virtual VstInt32 getChunk (void** data, bool isPreset);
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virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
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virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
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virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
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virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
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virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
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virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
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virtual VstInt32 canDo(char *text);
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private:
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char _programName[kVstMaxProgNameLen + 1];
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std::set< std::string > _canDo;
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double lastSinewL;
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double lastSinewR;
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double gainA;
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double gainB; //smoothed master fader for channel, from Z2 series filter code
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uint32_t fpdL;
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uint32_t fpdR;
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//default stuff
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float A;
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};
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#endif
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206
plugins/LinuxVST/src/ConsoleMDBuss/ConsoleMDBussProc.cpp
Executable file
206
plugins/LinuxVST/src/ConsoleMDBuss/ConsoleMDBussProc.cpp
Executable file
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/* ========================================
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* ConsoleMDBuss - ConsoleMDBuss.h
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* Copyright (c) airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __ConsoleMDBuss_H
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#include "ConsoleMDBuss.h"
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#endif
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void ConsoleMDBuss::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
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{
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float* in1 = inputs[0];
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float* in2 = inputs[1];
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float* out1 = outputs[0];
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float* out2 = outputs[1];
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VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it
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double overallscale = 1.0;
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overallscale /= 44100.0;
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overallscale *= getSampleRate();
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gainA = gainB;
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gainB = sqrt(A); //smoothed master fader from Z2 filters
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//this will be applied three times: this is to make the various tone alterations
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//hit differently at different master fader drive levels.
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//in particular, backing off the master fader tightens the super lows
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//but opens up the modified Sinew, because more of the attentuation happens before
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//you even get to slew clipping :) and if the fader is not active, it bypasses completely.
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double threshSinew = 0.5171104/overallscale;
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while (--sampleFrames >= 0)
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{
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double inputSampleL = *in1;
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double inputSampleR = *in2;
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if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
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if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
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double temp = (double)sampleFrames/inFramesToProcess;
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double gain = (gainA*temp)+(gainB*(1.0-temp));
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//setting up smoothed master fader
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if (gain < 1.0) {
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inputSampleL *= gain;
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inputSampleR *= gain;
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} //if using the master fader, we are going to attenuate three places.
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//subtight is always fully engaged: tighten response when restraining full console
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//begin Console7Buss which is the one we choose for ConsoleMC
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if (inputSampleL > 1.0) inputSampleL = 1.0;
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if (inputSampleL < -1.0) inputSampleL = -1.0;
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inputSampleL = ((asin(inputSampleL*fabs(inputSampleL))/((fabs(inputSampleL) == 0.0) ?1:fabs(inputSampleL)))*0.618033988749894848204586)+(asin(inputSampleL)*0.381966011250105);
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if (inputSampleR > 1.0) inputSampleR = 1.0;
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if (inputSampleR < -1.0) inputSampleR = -1.0;
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inputSampleR = ((asin(inputSampleR*fabs(inputSampleR))/((fabs(inputSampleR) == 0.0) ?1:fabs(inputSampleR)))*0.618033988749894848204586)+(asin(inputSampleR)*0.381966011250105);
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//this is an asin version of Spiral blended with regular asin ConsoleBuss.
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//It's blending between two different harmonics in the overtones of the algorithm
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if (gain < 1.0) {
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inputSampleL *= gain;
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inputSampleR *= gain;
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} //if using the master fader, we are going to attenuate three places.
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//after C7Buss but before EverySlew: allow highs to come out a bit more
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//when pulling back master fader. Less drive equals more open
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temp = inputSampleL;
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double clamp = inputSampleL - lastSinewL;
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if (lastSinewL > 1.0) lastSinewL = 1.0;
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if (lastSinewL < -1.0) lastSinewL = -1.0;
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double sinew = threshSinew * cos(lastSinewL);
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if (clamp > sinew) temp = lastSinewL + sinew;
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if (-clamp > sinew) temp = lastSinewL - sinew;
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inputSampleL = lastSinewL = temp;
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temp = inputSampleR;
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clamp = inputSampleR - lastSinewR;
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if (lastSinewR > 1.0) lastSinewR = 1.0;
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if (lastSinewR < -1.0) lastSinewR = -1.0;
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sinew = threshSinew * cos(lastSinewR);
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if (clamp > sinew) temp = lastSinewR + sinew;
|
||||
if (-clamp > sinew) temp = lastSinewR - sinew;
|
||||
inputSampleR = lastSinewR = temp;
|
||||
|
||||
if (gain < 1.0) {
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
} //if using the master fader, we are going to attenuate three places.
|
||||
//after EverySlew fades the total output sound: least change in tone here.
|
||||
|
||||
//begin 32 bit stereo floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
void ConsoleMDBuss::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
double* in1 = inputs[0];
|
||||
double* in2 = inputs[1];
|
||||
double* out1 = outputs[0];
|
||||
double* out2 = outputs[1];
|
||||
|
||||
VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate();
|
||||
|
||||
gainA = gainB;
|
||||
gainB = sqrt(A); //smoothed master fader from Z2 filters
|
||||
//this will be applied three times: this is to make the various tone alterations
|
||||
//hit differently at different master fader drive levels.
|
||||
//in particular, backing off the master fader tightens the super lows
|
||||
//but opens up the modified Sinew, because more of the attentuation happens before
|
||||
//you even get to slew clipping :) and if the fader is not active, it bypasses completely.
|
||||
|
||||
double threshSinew = 0.5171104/overallscale;
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
double temp = (double)sampleFrames/inFramesToProcess;
|
||||
double gain = (gainA*temp)+(gainB*(1.0-temp));
|
||||
//setting up smoothed master fader
|
||||
|
||||
if (gain < 1.0) {
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
} //if using the master fader, we are going to attenuate three places.
|
||||
//subtight is always fully engaged: tighten response when restraining full console
|
||||
|
||||
//begin Console7Buss which is the one we choose for ConsoleMC
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
inputSampleL = ((asin(inputSampleL*fabs(inputSampleL))/((fabs(inputSampleL) == 0.0) ?1:fabs(inputSampleL)))*0.618033988749894848204586)+(asin(inputSampleL)*0.381966011250105);
|
||||
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
inputSampleR = ((asin(inputSampleR*fabs(inputSampleR))/((fabs(inputSampleR) == 0.0) ?1:fabs(inputSampleR)))*0.618033988749894848204586)+(asin(inputSampleR)*0.381966011250105);
|
||||
//this is an asin version of Spiral blended with regular asin ConsoleBuss.
|
||||
//It's blending between two different harmonics in the overtones of the algorithm
|
||||
|
||||
if (gain < 1.0) {
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
} //if using the master fader, we are going to attenuate three places.
|
||||
//after C7Buss but before EverySlew: allow highs to come out a bit more
|
||||
//when pulling back master fader. Less drive equals more open
|
||||
|
||||
temp = inputSampleL;
|
||||
double clamp = inputSampleL - lastSinewL;
|
||||
if (lastSinewL > 1.0) lastSinewL = 1.0;
|
||||
if (lastSinewL < -1.0) lastSinewL = -1.0;
|
||||
double sinew = threshSinew * cos(lastSinewL);
|
||||
if (clamp > sinew) temp = lastSinewL + sinew;
|
||||
if (-clamp > sinew) temp = lastSinewL - sinew;
|
||||
inputSampleL = lastSinewL = temp;
|
||||
temp = inputSampleR;
|
||||
clamp = inputSampleR - lastSinewR;
|
||||
if (lastSinewR > 1.0) lastSinewR = 1.0;
|
||||
if (lastSinewR < -1.0) lastSinewR = -1.0;
|
||||
sinew = threshSinew * cos(lastSinewR);
|
||||
if (clamp > sinew) temp = lastSinewR + sinew;
|
||||
if (-clamp > sinew) temp = lastSinewR - sinew;
|
||||
inputSampleR = lastSinewR = temp;
|
||||
|
||||
if (gain < 1.0) {
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
} //if using the master fader, we are going to attenuate three places.
|
||||
//after EverySlew fades the total output sound: least change in tone here.
|
||||
|
||||
//begin 64 bit stereo floating point dither
|
||||
//int expon; frexp((double)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//end 64 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
170
plugins/LinuxVST/src/ConsoleMDChannel/ConsoleMDChannel.cpp
Executable file
170
plugins/LinuxVST/src/ConsoleMDChannel/ConsoleMDChannel.cpp
Executable file
|
|
@ -0,0 +1,170 @@
|
|||
/* ========================================
|
||||
* ConsoleMDChannel - ConsoleMDChannel.h
|
||||
* Copyright (c) airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __ConsoleMDChannel_H
|
||||
#include "ConsoleMDChannel.h"
|
||||
#endif
|
||||
|
||||
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new ConsoleMDChannel(audioMaster);}
|
||||
|
||||
ConsoleMDChannel::ConsoleMDChannel(audioMasterCallback audioMaster) :
|
||||
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
|
||||
{
|
||||
A = 0.5;
|
||||
B = 0.25;
|
||||
C = 0.0;
|
||||
D = 0.5;
|
||||
E = 0.5;
|
||||
F = 0.5;
|
||||
|
||||
for (int x = 0; x < 17; x++) pearA[x] = 0.0;
|
||||
for (int x = 0; x < 21; x++) pearB[x] = 0.0;
|
||||
for(int count = 0; count < 2004; count++) {mpkL[count] = 0.0; mpkR[count] = 0.0;}
|
||||
for(int count = 0; count < 65; count++) {f[count] = 0.0;}
|
||||
prevfreqMPeak = -1;
|
||||
prevamountMPeak = -1;
|
||||
mpc = 1;
|
||||
bassA = bassB = 0.0;
|
||||
gainA = gainB = 1.0;
|
||||
|
||||
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
|
||||
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
|
||||
//this is reset: values being initialized only once. Startup values, whatever they are.
|
||||
|
||||
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
|
||||
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
|
||||
_canDo.insert("x2in2out");
|
||||
setNumInputs(kNumInputs);
|
||||
setNumOutputs(kNumOutputs);
|
||||
setUniqueID(kUniqueId);
|
||||
canProcessReplacing(); // supports output replacing
|
||||
canDoubleReplacing(); // supports double precision processing
|
||||
programsAreChunks(true);
|
||||
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
|
||||
}
|
||||
|
||||
ConsoleMDChannel::~ConsoleMDChannel() {}
|
||||
VstInt32 ConsoleMDChannel::getVendorVersion () {return 1000;}
|
||||
void ConsoleMDChannel::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
|
||||
void ConsoleMDChannel::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
|
||||
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
|
||||
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
|
||||
|
||||
static float pinParameter(float data)
|
||||
{
|
||||
if (data < 0.0f) return 0.0f;
|
||||
if (data > 1.0f) return 1.0f;
|
||||
return data;
|
||||
}
|
||||
|
||||
VstInt32 ConsoleMDChannel::getChunk (void** data, bool isPreset)
|
||||
{
|
||||
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
|
||||
chunkData[0] = A;
|
||||
chunkData[1] = B;
|
||||
chunkData[2] = C;
|
||||
chunkData[3] = D;
|
||||
chunkData[4] = E;
|
||||
chunkData[5] = F;
|
||||
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
|
||||
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
|
||||
started with. */
|
||||
|
||||
*data = chunkData;
|
||||
return kNumParameters * sizeof(float);
|
||||
}
|
||||
|
||||
VstInt32 ConsoleMDChannel::setChunk (void* data, VstInt32 byteSize, bool isPreset)
|
||||
{
|
||||
float *chunkData = (float *)data;
|
||||
A = pinParameter(chunkData[0]);
|
||||
B = pinParameter(chunkData[1]);
|
||||
C = pinParameter(chunkData[2]);
|
||||
D = pinParameter(chunkData[3]);
|
||||
E = pinParameter(chunkData[4]);
|
||||
F = pinParameter(chunkData[5]);
|
||||
/* We're ignoring byteSize as we found it to be a filthy liar */
|
||||
|
||||
/* calculate any other fields you need here - you could copy in
|
||||
code from setParameter() here. */
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ConsoleMDChannel::setParameter(VstInt32 index, float value) {
|
||||
switch (index) {
|
||||
case kParamA: A = value; break;
|
||||
case kParamB: B = value; break;
|
||||
case kParamC: C = value; break;
|
||||
case kParamD: D = value; break;
|
||||
case kParamE: E = value; break;
|
||||
case kParamF: F = value; break;
|
||||
default: throw; // unknown parameter, shouldn't happen!
|
||||
}
|
||||
}
|
||||
|
||||
float ConsoleMDChannel::getParameter(VstInt32 index) {
|
||||
switch (index) {
|
||||
case kParamA: return A; break;
|
||||
case kParamB: return B; break;
|
||||
case kParamC: return C; break;
|
||||
case kParamD: return D; break;
|
||||
case kParamE: return E; break;
|
||||
case kParamF: return F; break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} return 0.0; //we only need to update the relevant name, this is simple to manage
|
||||
}
|
||||
|
||||
void ConsoleMDChannel::getParameterName(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: vst_strncpy (text, "Treble", kVstMaxParamStrLen); break;
|
||||
case kParamB: vst_strncpy (text, "MidFreq", kVstMaxParamStrLen); break;
|
||||
case kParamC: vst_strncpy (text, "MidPeak", kVstMaxParamStrLen); break;
|
||||
case kParamD: vst_strncpy (text, "Bass", kVstMaxParamStrLen); break;
|
||||
case kParamE: vst_strncpy (text, "Pan", kVstMaxParamStrLen); break;
|
||||
case kParamF: vst_strncpy (text, "Fader", kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} //this is our labels for displaying in the VST host
|
||||
}
|
||||
|
||||
void ConsoleMDChannel::getParameterDisplay(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
|
||||
case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
|
||||
case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
|
||||
case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
|
||||
case kParamE: float2string (E, text, kVstMaxParamStrLen); break;
|
||||
case kParamF: float2string (F, text, kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} //this displays the values and handles 'popups' where it's discrete choices
|
||||
}
|
||||
|
||||
void ConsoleMDChannel::getParameterLabel(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamE: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
case kParamF: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
}
|
||||
}
|
||||
|
||||
VstInt32 ConsoleMDChannel::canDo(char *text)
|
||||
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
|
||||
|
||||
bool ConsoleMDChannel::getEffectName(char* name) {
|
||||
vst_strncpy(name, "ConsoleMDChannel", kVstMaxProductStrLen); return true;
|
||||
}
|
||||
|
||||
VstPlugCategory ConsoleMDChannel::getPlugCategory() {return kPlugCategEffect;}
|
||||
|
||||
bool ConsoleMDChannel::getProductString(char* text) {
|
||||
vst_strncpy (text, "airwindows ConsoleMDChannel", kVstMaxProductStrLen); return true;
|
||||
}
|
||||
|
||||
bool ConsoleMDChannel::getVendorString(char* text) {
|
||||
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
|
||||
}
|
||||
86
plugins/LinuxVST/src/ConsoleMDChannel/ConsoleMDChannel.h
Executable file
86
plugins/LinuxVST/src/ConsoleMDChannel/ConsoleMDChannel.h
Executable file
|
|
@ -0,0 +1,86 @@
|
|||
/* ========================================
|
||||
* ConsoleMDChannel - ConsoleMDChannel.h
|
||||
* Created 8/12/11 by SPIAdmin
|
||||
* Copyright (c) Airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __ConsoleMDChannel_H
|
||||
#define __ConsoleMDChannel_H
|
||||
|
||||
#ifndef __audioeffect__
|
||||
#include "audioeffectx.h"
|
||||
#endif
|
||||
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <math.h>
|
||||
|
||||
enum {
|
||||
kParamA = 0,
|
||||
kParamB = 1,
|
||||
kParamC = 2,
|
||||
kParamD = 3,
|
||||
kParamE = 4,
|
||||
kParamF = 5,
|
||||
kNumParameters = 6
|
||||
}; //
|
||||
|
||||
const int kNumPrograms = 0;
|
||||
const int kNumInputs = 2;
|
||||
const int kNumOutputs = 2;
|
||||
const unsigned long kUniqueId = 'cmce'; //Change this to what the AU identity is!
|
||||
|
||||
class ConsoleMDChannel :
|
||||
public AudioEffectX
|
||||
{
|
||||
public:
|
||||
ConsoleMDChannel(audioMasterCallback audioMaster);
|
||||
~ConsoleMDChannel();
|
||||
virtual bool getEffectName(char* name); // The plug-in name
|
||||
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
|
||||
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
|
||||
virtual bool getVendorString(char* text); // Vendor info
|
||||
virtual VstInt32 getVendorVersion(); // Version number
|
||||
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
|
||||
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
|
||||
virtual void getProgramName(char *name); // read the name from the host
|
||||
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
|
||||
virtual VstInt32 getChunk (void** data, bool isPreset);
|
||||
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
|
||||
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
|
||||
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
|
||||
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
|
||||
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
|
||||
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
|
||||
virtual VstInt32 canDo(char *text);
|
||||
private:
|
||||
char _programName[kVstMaxProgNameLen + 1];
|
||||
std::set< std::string > _canDo;
|
||||
|
||||
double pearA[18];
|
||||
double pearB[22];
|
||||
double mpkL[2005];
|
||||
double mpkR[2005];
|
||||
double f[66];
|
||||
double prevfreqMPeak;
|
||||
double prevamountMPeak;
|
||||
int mpc;
|
||||
double bassA;
|
||||
double bassB;
|
||||
double gainA;
|
||||
double gainB; //smoothed master fader for channel, from Z2 series filter code
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
//default stuff
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float C;
|
||||
float D;
|
||||
float E;
|
||||
float F;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
602
plugins/LinuxVST/src/ConsoleMDChannel/ConsoleMDChannelProc.cpp
Executable file
602
plugins/LinuxVST/src/ConsoleMDChannel/ConsoleMDChannelProc.cpp
Executable file
|
|
@ -0,0 +1,602 @@
|
|||
/* ========================================
|
||||
* ConsoleMDChannel - ConsoleMDChannel.h
|
||||
* Copyright (c) airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __ConsoleMDChannel_H
|
||||
#include "ConsoleMDChannel.h"
|
||||
#endif
|
||||
|
||||
void ConsoleMDChannel::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
float* in1 = inputs[0];
|
||||
float* in2 = inputs[1];
|
||||
float* out1 = outputs[0];
|
||||
float* out2 = outputs[1];
|
||||
|
||||
VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate(); //will be over 1.0848 when over 48k
|
||||
int cycleEnd = floor(overallscale);
|
||||
if (cycleEnd < 1) cycleEnd = 1;
|
||||
if (cycleEnd > 3) cycleEnd = 3;
|
||||
|
||||
double fatTreble = (A*6.0)-3.0;
|
||||
bassA = bassB;
|
||||
bassB = (D*6.0)-3.0;
|
||||
//these should stack to go up to -3.0 to 3.0
|
||||
if (fatTreble < 0.0) fatTreble /= 3.0;
|
||||
if (bassB < 0.0) bassB /= 3.0;
|
||||
//and then become -1.0 to 3.0;
|
||||
//there will be successive sin/cos stages w. dry/wet in these
|
||||
double freqTreble = 0.853;
|
||||
double freqMid = 0.026912;
|
||||
switch (cycleEnd)
|
||||
{
|
||||
case 1: //base sample rate, no change
|
||||
break;
|
||||
case 2: //96k tier
|
||||
freqTreble = 0.4265;
|
||||
freqMid = 0.013456;
|
||||
break;
|
||||
case 3: //192k tier
|
||||
freqTreble = 0.21325;
|
||||
freqMid = 0.006728;
|
||||
break;
|
||||
}
|
||||
|
||||
//begin ResEQ2 Mid Boost
|
||||
double freqMPeak = pow(B+0.16,3);
|
||||
double amountMPeak = pow(C,2);
|
||||
int maxMPeak = (amountMPeak*63.0)+1;
|
||||
if ((freqMPeak != prevfreqMPeak)||(amountMPeak != prevamountMPeak)) {
|
||||
for (int x = 0; x < maxMPeak; x++) {
|
||||
if (((double)x*freqMPeak) < M_PI_4) f[x] = sin(((double)x*freqMPeak)*4.0)*freqMPeak*sin(((double)(maxMPeak-x)/(double)maxMPeak)*M_PI_2);
|
||||
else f[x] = cos((double)x*freqMPeak)*freqMPeak*sin(((double)(maxMPeak-x)/(double)maxMPeak)*M_PI_2);
|
||||
}
|
||||
prevfreqMPeak = freqMPeak; prevamountMPeak = amountMPeak;
|
||||
}//end ResEQ2 Mid Boost
|
||||
|
||||
int bitshiftL = 0;
|
||||
int bitshiftR = 0;
|
||||
double panControl = (E*2.0)-1.0; //-1.0 to 1.0
|
||||
double panAttenuation = (1.0-fabs(panControl));
|
||||
int panBits = 20; //start centered
|
||||
if (panAttenuation > 0.0) panBits = floor(1.0 / panAttenuation);
|
||||
if (panControl > 0.25) bitshiftL += panBits;
|
||||
if (panControl < -0.25) bitshiftR += panBits;
|
||||
if (bitshiftL < 0) bitshiftL = 0; if (bitshiftL > 17) bitshiftL = 17;
|
||||
if (bitshiftR < 0) bitshiftR = 0; if (bitshiftR > 17) bitshiftR = 17;
|
||||
double gainL = 1.0;
|
||||
double gainR = 1.0;
|
||||
switch (bitshiftL)
|
||||
{
|
||||
case 17: gainL = 0.0; break;
|
||||
case 16: gainL = 0.0000152587890625; break;
|
||||
case 15: gainL = 0.000030517578125; break;
|
||||
case 14: gainL = 0.00006103515625; break;
|
||||
case 13: gainL = 0.0001220703125; break;
|
||||
case 12: gainL = 0.000244140625; break;
|
||||
case 11: gainL = 0.00048828125; break;
|
||||
case 10: gainL = 0.0009765625; break;
|
||||
case 9: gainL = 0.001953125; break;
|
||||
case 8: gainL = 0.00390625; break;
|
||||
case 7: gainL = 0.0078125; break;
|
||||
case 6: gainL = 0.015625; break;
|
||||
case 5: gainL = 0.03125; break;
|
||||
case 4: gainL = 0.0625; break;
|
||||
case 3: gainL = 0.125; break;
|
||||
case 2: gainL = 0.25; break;
|
||||
case 1: gainL = 0.5; break;
|
||||
case 0: break;
|
||||
}
|
||||
switch (bitshiftR)
|
||||
{
|
||||
case 17: gainR = 0.0; break;
|
||||
case 16: gainR = 0.0000152587890625; break;
|
||||
case 15: gainR = 0.000030517578125; break;
|
||||
case 14: gainR = 0.00006103515625; break;
|
||||
case 13: gainR = 0.0001220703125; break;
|
||||
case 12: gainR = 0.000244140625; break;
|
||||
case 11: gainR = 0.00048828125; break;
|
||||
case 10: gainR = 0.0009765625; break;
|
||||
case 9: gainR = 0.001953125; break;
|
||||
case 8: gainR = 0.00390625; break;
|
||||
case 7: gainR = 0.0078125; break;
|
||||
case 6: gainR = 0.015625; break;
|
||||
case 5: gainR = 0.03125; break;
|
||||
case 4: gainR = 0.0625; break;
|
||||
case 3: gainR = 0.125; break;
|
||||
case 2: gainR = 0.25; break;
|
||||
case 1: gainR = 0.5; break;
|
||||
case 0: break;
|
||||
}
|
||||
|
||||
gainA = gainB;
|
||||
gainB = F*2.0; //smoothed master fader from Z2 filters
|
||||
//BitShiftGain pre gain trim goes here
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
double temp = (double)sampleFrames/inFramesToProcess;
|
||||
double gain = (gainA*temp)+(gainB*(1.0-temp));
|
||||
double bass = (bassA*temp)+(bassB*(1.0-temp));
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
//for MCI consoles, the fader is before the EQ, which overdrives easily.
|
||||
//so we put the main fader here.
|
||||
|
||||
//begin Pear filter stages
|
||||
double bassL = inputSampleL;
|
||||
double bassR = inputSampleR;
|
||||
double slew = ((bassL - pearA[0]) + pearA[1])*freqTreble*0.5;
|
||||
pearA[0] = bassL = (freqTreble * bassL) + ((1.0-freqTreble) * (pearA[0] + pearA[1]));
|
||||
pearA[1] = slew; slew = ((bassR - pearA[2]) + pearA[3])*freqTreble*0.5;
|
||||
pearA[2] = bassR = (freqTreble * bassR) + ((1.0-freqTreble) * (pearA[2] + pearA[3]));
|
||||
pearA[3] = slew; slew = ((bassL - pearA[4]) + pearA[5])*freqTreble*0.5;
|
||||
pearA[4] = bassL = (freqTreble * bassL) + ((1.0-freqTreble) * (pearA[4] + pearA[5]));
|
||||
pearA[5] = slew; slew = ((bassR - pearA[6]) + pearA[7])*freqTreble*0.5;
|
||||
pearA[6] = bassR = (freqTreble * bassR) + ((1.0-freqTreble) * (pearA[6] + pearA[7]));
|
||||
pearA[7] = slew; slew = ((bassL - pearA[8]) + pearA[9])*freqTreble*0.5;
|
||||
pearA[8] = bassL = (freqTreble * bassL) + ((1.0-freqTreble) * (pearA[8] + pearA[9]));
|
||||
pearA[9] = slew; slew = ((bassR - pearA[10]) + pearA[11])*freqTreble*0.5;
|
||||
pearA[10] = bassR = (freqTreble * bassR) + ((1.0-freqTreble) * (pearA[10] + pearA[11]));
|
||||
pearA[11] = slew; slew = ((bassL - pearA[12]) + pearA[13])*freqTreble*0.5;
|
||||
pearA[12] = bassL = (freqTreble * bassL) + ((1.0-freqTreble) * (pearA[12] + pearA[13]));
|
||||
pearA[13] = slew; slew = ((bassR - pearA[14]) + pearA[15])*freqTreble*0.5;
|
||||
pearA[14] = bassR = (freqTreble * bassR) + ((1.0-freqTreble) * (pearA[14] + pearA[15]));
|
||||
pearA[15] = slew;
|
||||
//unrolled mid/treble crossover (called bass to use fewer variables)
|
||||
double trebleL = inputSampleL - bassL; inputSampleL = bassL;
|
||||
double trebleR = inputSampleR - bassR; inputSampleR = bassR;
|
||||
//at this point 'bass' is actually still mid and bass
|
||||
slew = ((bassL - pearB[0]) + pearB[1])*freqMid*0.5;
|
||||
pearB[0] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[0] + pearB[1]));
|
||||
pearB[1] = slew; slew = ((bassR - pearB[2]) + pearB[3])*freqMid*0.5;
|
||||
pearB[2] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[2] + pearB[3]));
|
||||
pearB[3] = slew; slew = ((bassL - pearB[4]) + pearB[5])*freqMid*0.5;
|
||||
pearB[4] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[4] + pearB[5]));
|
||||
pearB[5] = slew; slew = ((bassR - pearB[6]) + pearB[7])*freqMid*0.5;
|
||||
pearB[6] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[6] + pearB[7]));
|
||||
pearB[7] = slew; slew = ((bassL - pearB[8]) + pearB[9])*freqMid*0.5;
|
||||
pearB[8] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[8] + pearB[9]));
|
||||
pearB[9] = slew; slew = ((bassR - pearB[10]) + pearB[11])*freqMid*0.5;
|
||||
pearB[10] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[10] + pearB[11]));
|
||||
pearB[11] = slew; slew = ((bassL - pearB[12]) + pearB[13])*freqMid*0.5;
|
||||
pearB[12] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[12] + pearB[13]));
|
||||
pearB[13] = slew; slew = ((bassR - pearB[14]) + pearB[15])*freqMid*0.5;
|
||||
pearB[14] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[14] + pearB[15]));
|
||||
pearB[15] = slew; slew = ((bassL - pearB[16]) + pearB[17])*freqMid*0.5;
|
||||
pearB[16] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[16] + pearB[17]));
|
||||
pearB[17] = slew; slew = ((bassR - pearB[18]) + pearB[19])*freqMid*0.5;
|
||||
pearB[18] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[18] + pearB[19]));
|
||||
pearB[19] = slew;
|
||||
double midL = inputSampleL - bassL;
|
||||
double midR = inputSampleR - bassR;
|
||||
//we now have three bands out of two pear filters
|
||||
|
||||
double w = 0.0; //filter into bands, apply the sin/cos to each band
|
||||
if (fatTreble > 0.0) {
|
||||
w = fatTreble; if (w > 1.0) w = 1.0;
|
||||
trebleL = (trebleL*(1.0-w)) + (sin(trebleL*M_PI_2)*w);
|
||||
trebleR = (trebleR*(1.0-w)) + (sin(trebleR*M_PI_2)*w);
|
||||
if (fatTreble > 1.0) {
|
||||
w = fatTreble-1.0; if (w > 1.0) w = 1.0;
|
||||
trebleL = (trebleL*(1.0-w)) + (sin(trebleL*M_PI_2)*w);
|
||||
trebleR = (trebleR*(1.0-w)) + (sin(trebleR*M_PI_2)*w);
|
||||
if (fatTreble > 2.0) {
|
||||
w = fatTreble-2.0;
|
||||
trebleL = (trebleL*(1.0-w)) + (sin(trebleL*M_PI_2)*w);
|
||||
trebleR = (trebleR*(1.0-w)) + (sin(trebleR*M_PI_2)*w);
|
||||
} //sine stages for EQ or compression
|
||||
}
|
||||
}
|
||||
if (fatTreble < 0.0) {
|
||||
if (trebleL > 1.0) trebleL = 1.0; if (trebleL < -1.0) trebleL = -1.0;
|
||||
if (trebleR > 1.0) trebleR = 1.0; if (trebleR < -1.0) trebleR = -1.0;
|
||||
w = -fatTreble; if (w > 1.0) w = 1.0;
|
||||
if (trebleL > 0) trebleL = (trebleL*(1.0-w))+((1.0-cos(trebleL))*sin(w));
|
||||
else trebleL = (trebleL*(1.0-w))+((-1.0+cos(-trebleL))*sin(w));
|
||||
if (trebleR > 0) trebleR = (trebleR*(1.0-w))+((1.0-cos(trebleR))*sin(w));
|
||||
else trebleR = (trebleR*(1.0-w))+((-1.0+cos(-trebleR))*sin(w));
|
||||
} //cosine stages for EQ or expansion
|
||||
|
||||
//begin ResEQ2 Mid Boost
|
||||
mpc++; if (mpc < 1 || mpc > 2001) mpc = 1;
|
||||
mpkL[mpc] = midL;
|
||||
mpkR[mpc] = midR;
|
||||
double midMPeakL = 0.0;
|
||||
double midMPeakR = 0.0;
|
||||
for (int x = 0; x < maxMPeak; x++) {
|
||||
int y = x*cycleEnd;
|
||||
switch (cycleEnd)
|
||||
{
|
||||
case 1:
|
||||
midMPeakL += (mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x]);
|
||||
midMPeakR += (mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x]); break;
|
||||
case 2:
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.5);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.5); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.5);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.5); break;
|
||||
case 3:
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333); break;
|
||||
case 4:
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25); //break
|
||||
}
|
||||
}
|
||||
midL = (midMPeakL*amountMPeak)+((1.5-amountMPeak>1.0)?midL:midL*(1.5-amountMPeak));
|
||||
midR = (midMPeakR*amountMPeak)+((1.5-amountMPeak>1.0)?midR:midR*(1.5-amountMPeak));
|
||||
//end ResEQ2 Mid Boost
|
||||
|
||||
if (bassL > 1.0) bassL = 1.0; if (bassL < -1.0) bassL = -1.0;
|
||||
if (bassR > 1.0) bassR = 1.0; if (bassR < -1.0) bassR = -1.0;
|
||||
if (bass > 0.0) {
|
||||
w = bass; if (w > 1.0) w = 1.0;
|
||||
bassL = (bassL*(1.0-w)) + (sin(bassL*M_PI_2)*w*1.6);
|
||||
bassR = (bassR*(1.0-w)) + (sin(bassR*M_PI_2)*w*1.6);
|
||||
if (bass > 1.0) {
|
||||
w = bass-1.0; if (w > 1.0) w = 1.0;
|
||||
bassL = (bassL*(1.0-w)) + (sin(bassL*M_PI_2)*w*1.4);
|
||||
bassR = (bassR*(1.0-w)) + (sin(bassR*M_PI_2)*w*1.4);
|
||||
if (bass > 2.0) {
|
||||
w = bass-2.0;
|
||||
bassL = (bassL*(1.0-w)) + (sin(bassL*M_PI_2)*w*1.2);
|
||||
bassR = (bassR*(1.0-w)) + (sin(bassR*M_PI_2)*w*1.2);
|
||||
} //sine stages for EQ or compression
|
||||
}
|
||||
}
|
||||
if (bass < 0.0) {
|
||||
w = -bass; if (w > 1.0) w = 1.0;
|
||||
if (bassL > 0) bassL = (bassL*(1.0-w))+((1.0-cos(bassL))*sin(w));
|
||||
else bassL = (bassL*(1.0-w))+((-1.0+cos(-bassL))*sin(w));
|
||||
if (bassR > 0) bassR = (bassR*(1.0-w))+((1.0-cos(bassR))*sin(w));
|
||||
else bassR = (bassR*(1.0-w))+((-1.0+cos(-bassR))*sin(w));
|
||||
} //cosine stages for EQ or expansion
|
||||
//the sin() is further restricting output when fully attenuated
|
||||
|
||||
inputSampleL = (bassL + midL + trebleL)*gainL;
|
||||
inputSampleR = (bassR + midR + trebleR)*gainR;
|
||||
//applies BitShiftPan pan section
|
||||
|
||||
//begin sin() style Channel processing
|
||||
if (inputSampleL > 1.57079633) inputSampleL = 1.57079633;
|
||||
if (inputSampleL < -1.57079633) inputSampleL = -1.57079633;
|
||||
if (inputSampleR > 1.57079633) inputSampleR = 1.57079633;
|
||||
if (inputSampleR < -1.57079633) inputSampleR = -1.57079633;
|
||||
inputSampleL = sin(inputSampleL);
|
||||
inputSampleR = sin(inputSampleR);
|
||||
|
||||
//begin 32 bit stereo floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
void ConsoleMDChannel::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
double* in1 = inputs[0];
|
||||
double* in2 = inputs[1];
|
||||
double* out1 = outputs[0];
|
||||
double* out2 = outputs[1];
|
||||
|
||||
VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate(); //will be over 1.0848 when over 48k
|
||||
int cycleEnd = floor(overallscale);
|
||||
if (cycleEnd < 1) cycleEnd = 1;
|
||||
if (cycleEnd > 3) cycleEnd = 3;
|
||||
|
||||
double fatTreble = (A*6.0)-3.0;
|
||||
bassA = bassB;
|
||||
bassB = (D*6.0)-3.0;
|
||||
//these should stack to go up to -3.0 to 3.0
|
||||
if (fatTreble < 0.0) fatTreble /= 3.0;
|
||||
if (bassB < 0.0) bassB /= 3.0;
|
||||
//and then become -1.0 to 3.0;
|
||||
//there will be successive sin/cos stages w. dry/wet in these
|
||||
double freqTreble = 0.853;
|
||||
double freqMid = 0.026912;
|
||||
switch (cycleEnd)
|
||||
{
|
||||
case 1: //base sample rate, no change
|
||||
break;
|
||||
case 2: //96k tier
|
||||
freqTreble = 0.4265;
|
||||
freqMid = 0.013456;
|
||||
break;
|
||||
case 3: //192k tier
|
||||
freqTreble = 0.21325;
|
||||
freqMid = 0.006728;
|
||||
break;
|
||||
}
|
||||
|
||||
//begin ResEQ2 Mid Boost
|
||||
double freqMPeak = pow(B+0.16,3);
|
||||
double amountMPeak = pow(C,2);
|
||||
int maxMPeak = (amountMPeak*63.0)+1;
|
||||
if ((freqMPeak != prevfreqMPeak)||(amountMPeak != prevamountMPeak)) {
|
||||
for (int x = 0; x < maxMPeak; x++) {
|
||||
if (((double)x*freqMPeak) < M_PI_4) f[x] = sin(((double)x*freqMPeak)*4.0)*freqMPeak*sin(((double)(maxMPeak-x)/(double)maxMPeak)*M_PI_2);
|
||||
else f[x] = cos((double)x*freqMPeak)*freqMPeak*sin(((double)(maxMPeak-x)/(double)maxMPeak)*M_PI_2);
|
||||
}
|
||||
prevfreqMPeak = freqMPeak; prevamountMPeak = amountMPeak;
|
||||
}//end ResEQ2 Mid Boost
|
||||
|
||||
int bitshiftL = 0;
|
||||
int bitshiftR = 0;
|
||||
double panControl = (E*2.0)-1.0; //-1.0 to 1.0
|
||||
double panAttenuation = (1.0-fabs(panControl));
|
||||
int panBits = 20; //start centered
|
||||
if (panAttenuation > 0.0) panBits = floor(1.0 / panAttenuation);
|
||||
if (panControl > 0.25) bitshiftL += panBits;
|
||||
if (panControl < -0.25) bitshiftR += panBits;
|
||||
if (bitshiftL < 0) bitshiftL = 0; if (bitshiftL > 17) bitshiftL = 17;
|
||||
if (bitshiftR < 0) bitshiftR = 0; if (bitshiftR > 17) bitshiftR = 17;
|
||||
double gainL = 1.0;
|
||||
double gainR = 1.0;
|
||||
switch (bitshiftL)
|
||||
{
|
||||
case 17: gainL = 0.0; break;
|
||||
case 16: gainL = 0.0000152587890625; break;
|
||||
case 15: gainL = 0.000030517578125; break;
|
||||
case 14: gainL = 0.00006103515625; break;
|
||||
case 13: gainL = 0.0001220703125; break;
|
||||
case 12: gainL = 0.000244140625; break;
|
||||
case 11: gainL = 0.00048828125; break;
|
||||
case 10: gainL = 0.0009765625; break;
|
||||
case 9: gainL = 0.001953125; break;
|
||||
case 8: gainL = 0.00390625; break;
|
||||
case 7: gainL = 0.0078125; break;
|
||||
case 6: gainL = 0.015625; break;
|
||||
case 5: gainL = 0.03125; break;
|
||||
case 4: gainL = 0.0625; break;
|
||||
case 3: gainL = 0.125; break;
|
||||
case 2: gainL = 0.25; break;
|
||||
case 1: gainL = 0.5; break;
|
||||
case 0: break;
|
||||
}
|
||||
switch (bitshiftR)
|
||||
{
|
||||
case 17: gainR = 0.0; break;
|
||||
case 16: gainR = 0.0000152587890625; break;
|
||||
case 15: gainR = 0.000030517578125; break;
|
||||
case 14: gainR = 0.00006103515625; break;
|
||||
case 13: gainR = 0.0001220703125; break;
|
||||
case 12: gainR = 0.000244140625; break;
|
||||
case 11: gainR = 0.00048828125; break;
|
||||
case 10: gainR = 0.0009765625; break;
|
||||
case 9: gainR = 0.001953125; break;
|
||||
case 8: gainR = 0.00390625; break;
|
||||
case 7: gainR = 0.0078125; break;
|
||||
case 6: gainR = 0.015625; break;
|
||||
case 5: gainR = 0.03125; break;
|
||||
case 4: gainR = 0.0625; break;
|
||||
case 3: gainR = 0.125; break;
|
||||
case 2: gainR = 0.25; break;
|
||||
case 1: gainR = 0.5; break;
|
||||
case 0: break;
|
||||
}
|
||||
|
||||
gainA = gainB;
|
||||
gainB = F*2.0; //smoothed master fader from Z2 filters
|
||||
//BitShiftGain pre gain trim goes here
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
double temp = (double)sampleFrames/inFramesToProcess;
|
||||
double gain = (gainA*temp)+(gainB*(1.0-temp));
|
||||
double bass = (bassA*temp)+(bassB*(1.0-temp));
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
//for MCI consoles, the fader is before the EQ, which overdrives easily.
|
||||
//so we put the main fader here.
|
||||
|
||||
//begin Pear filter stages
|
||||
double bassL = inputSampleL;
|
||||
double bassR = inputSampleR;
|
||||
double slew = ((bassL - pearA[0]) + pearA[1])*freqTreble*0.5;
|
||||
pearA[0] = bassL = (freqTreble * bassL) + ((1.0-freqTreble) * (pearA[0] + pearA[1]));
|
||||
pearA[1] = slew; slew = ((bassR - pearA[2]) + pearA[3])*freqTreble*0.5;
|
||||
pearA[2] = bassR = (freqTreble * bassR) + ((1.0-freqTreble) * (pearA[2] + pearA[3]));
|
||||
pearA[3] = slew; slew = ((bassL - pearA[4]) + pearA[5])*freqTreble*0.5;
|
||||
pearA[4] = bassL = (freqTreble * bassL) + ((1.0-freqTreble) * (pearA[4] + pearA[5]));
|
||||
pearA[5] = slew; slew = ((bassR - pearA[6]) + pearA[7])*freqTreble*0.5;
|
||||
pearA[6] = bassR = (freqTreble * bassR) + ((1.0-freqTreble) * (pearA[6] + pearA[7]));
|
||||
pearA[7] = slew; slew = ((bassL - pearA[8]) + pearA[9])*freqTreble*0.5;
|
||||
pearA[8] = bassL = (freqTreble * bassL) + ((1.0-freqTreble) * (pearA[8] + pearA[9]));
|
||||
pearA[9] = slew; slew = ((bassR - pearA[10]) + pearA[11])*freqTreble*0.5;
|
||||
pearA[10] = bassR = (freqTreble * bassR) + ((1.0-freqTreble) * (pearA[10] + pearA[11]));
|
||||
pearA[11] = slew; slew = ((bassL - pearA[12]) + pearA[13])*freqTreble*0.5;
|
||||
pearA[12] = bassL = (freqTreble * bassL) + ((1.0-freqTreble) * (pearA[12] + pearA[13]));
|
||||
pearA[13] = slew; slew = ((bassR - pearA[14]) + pearA[15])*freqTreble*0.5;
|
||||
pearA[14] = bassR = (freqTreble * bassR) + ((1.0-freqTreble) * (pearA[14] + pearA[15]));
|
||||
pearA[15] = slew;
|
||||
//unrolled mid/treble crossover (called bass to use fewer variables)
|
||||
double trebleL = inputSampleL - bassL; inputSampleL = bassL;
|
||||
double trebleR = inputSampleR - bassR; inputSampleR = bassR;
|
||||
//at this point 'bass' is actually still mid and bass
|
||||
slew = ((bassL - pearB[0]) + pearB[1])*freqMid*0.5;
|
||||
pearB[0] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[0] + pearB[1]));
|
||||
pearB[1] = slew; slew = ((bassR - pearB[2]) + pearB[3])*freqMid*0.5;
|
||||
pearB[2] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[2] + pearB[3]));
|
||||
pearB[3] = slew; slew = ((bassL - pearB[4]) + pearB[5])*freqMid*0.5;
|
||||
pearB[4] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[4] + pearB[5]));
|
||||
pearB[5] = slew; slew = ((bassR - pearB[6]) + pearB[7])*freqMid*0.5;
|
||||
pearB[6] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[6] + pearB[7]));
|
||||
pearB[7] = slew; slew = ((bassL - pearB[8]) + pearB[9])*freqMid*0.5;
|
||||
pearB[8] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[8] + pearB[9]));
|
||||
pearB[9] = slew; slew = ((bassR - pearB[10]) + pearB[11])*freqMid*0.5;
|
||||
pearB[10] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[10] + pearB[11]));
|
||||
pearB[11] = slew; slew = ((bassL - pearB[12]) + pearB[13])*freqMid*0.5;
|
||||
pearB[12] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[12] + pearB[13]));
|
||||
pearB[13] = slew; slew = ((bassR - pearB[14]) + pearB[15])*freqMid*0.5;
|
||||
pearB[14] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[14] + pearB[15]));
|
||||
pearB[15] = slew; slew = ((bassL - pearB[16]) + pearB[17])*freqMid*0.5;
|
||||
pearB[16] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[16] + pearB[17]));
|
||||
pearB[17] = slew; slew = ((bassR - pearB[18]) + pearB[19])*freqMid*0.5;
|
||||
pearB[18] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[18] + pearB[19]));
|
||||
pearB[19] = slew;
|
||||
double midL = inputSampleL - bassL;
|
||||
double midR = inputSampleR - bassR;
|
||||
//we now have three bands out of two pear filters
|
||||
|
||||
double w = 0.0; //filter into bands, apply the sin/cos to each band
|
||||
if (fatTreble > 0.0) {
|
||||
w = fatTreble; if (w > 1.0) w = 1.0;
|
||||
trebleL = (trebleL*(1.0-w)) + (sin(trebleL*M_PI_2)*w);
|
||||
trebleR = (trebleR*(1.0-w)) + (sin(trebleR*M_PI_2)*w);
|
||||
if (fatTreble > 1.0) {
|
||||
w = fatTreble-1.0; if (w > 1.0) w = 1.0;
|
||||
trebleL = (trebleL*(1.0-w)) + (sin(trebleL*M_PI_2)*w);
|
||||
trebleR = (trebleR*(1.0-w)) + (sin(trebleR*M_PI_2)*w);
|
||||
if (fatTreble > 2.0) {
|
||||
w = fatTreble-2.0;
|
||||
trebleL = (trebleL*(1.0-w)) + (sin(trebleL*M_PI_2)*w);
|
||||
trebleR = (trebleR*(1.0-w)) + (sin(trebleR*M_PI_2)*w);
|
||||
} //sine stages for EQ or compression
|
||||
}
|
||||
}
|
||||
if (fatTreble < 0.0) {
|
||||
if (trebleL > 1.0) trebleL = 1.0; if (trebleL < -1.0) trebleL = -1.0;
|
||||
if (trebleR > 1.0) trebleR = 1.0; if (trebleR < -1.0) trebleR = -1.0;
|
||||
w = -fatTreble; if (w > 1.0) w = 1.0;
|
||||
if (trebleL > 0) trebleL = (trebleL*(1.0-w))+((1.0-cos(trebleL))*sin(w));
|
||||
else trebleL = (trebleL*(1.0-w))+((-1.0+cos(-trebleL))*sin(w));
|
||||
if (trebleR > 0) trebleR = (trebleR*(1.0-w))+((1.0-cos(trebleR))*sin(w));
|
||||
else trebleR = (trebleR*(1.0-w))+((-1.0+cos(-trebleR))*sin(w));
|
||||
} //cosine stages for EQ or expansion
|
||||
|
||||
//begin ResEQ2 Mid Boost
|
||||
mpc++; if (mpc < 1 || mpc > 2001) mpc = 1;
|
||||
mpkL[mpc] = midL;
|
||||
mpkR[mpc] = midR;
|
||||
double midMPeakL = 0.0;
|
||||
double midMPeakR = 0.0;
|
||||
for (int x = 0; x < maxMPeak; x++) {
|
||||
int y = x*cycleEnd;
|
||||
switch (cycleEnd)
|
||||
{
|
||||
case 1:
|
||||
midMPeakL += (mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x]);
|
||||
midMPeakR += (mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x]); break;
|
||||
case 2:
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.5);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.5); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.5);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.5); break;
|
||||
case 3:
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333); break;
|
||||
case 4:
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25); //break
|
||||
}
|
||||
}
|
||||
midL = (midMPeakL*amountMPeak)+((1.5-amountMPeak>1.0)?midL:midL*(1.5-amountMPeak));
|
||||
midR = (midMPeakR*amountMPeak)+((1.5-amountMPeak>1.0)?midR:midR*(1.5-amountMPeak));
|
||||
//end ResEQ2 Mid Boost
|
||||
|
||||
if (bassL > 1.0) bassL = 1.0; if (bassL < -1.0) bassL = -1.0;
|
||||
if (bassR > 1.0) bassR = 1.0; if (bassR < -1.0) bassR = -1.0;
|
||||
if (bass > 0.0) {
|
||||
w = bass; if (w > 1.0) w = 1.0;
|
||||
bassL = (bassL*(1.0-w)) + (sin(bassL*M_PI_2)*w*1.6);
|
||||
bassR = (bassR*(1.0-w)) + (sin(bassR*M_PI_2)*w*1.6);
|
||||
if (bass > 1.0) {
|
||||
w = bass-1.0; if (w > 1.0) w = 1.0;
|
||||
bassL = (bassL*(1.0-w)) + (sin(bassL*M_PI_2)*w*1.4);
|
||||
bassR = (bassR*(1.0-w)) + (sin(bassR*M_PI_2)*w*1.4);
|
||||
if (bass > 2.0) {
|
||||
w = bass-2.0;
|
||||
bassL = (bassL*(1.0-w)) + (sin(bassL*M_PI_2)*w*1.2);
|
||||
bassR = (bassR*(1.0-w)) + (sin(bassR*M_PI_2)*w*1.2);
|
||||
} //sine stages for EQ or compression
|
||||
}
|
||||
}
|
||||
if (bass < 0.0) {
|
||||
w = -bass; if (w > 1.0) w = 1.0;
|
||||
if (bassL > 0) bassL = (bassL*(1.0-w))+((1.0-cos(bassL))*sin(w));
|
||||
else bassL = (bassL*(1.0-w))+((-1.0+cos(-bassL))*sin(w));
|
||||
if (bassR > 0) bassR = (bassR*(1.0-w))+((1.0-cos(bassR))*sin(w));
|
||||
else bassR = (bassR*(1.0-w))+((-1.0+cos(-bassR))*sin(w));
|
||||
} //cosine stages for EQ or expansion
|
||||
//the sin() is further restricting output when fully attenuated
|
||||
|
||||
inputSampleL = (bassL + midL + trebleL)*gainL;
|
||||
inputSampleR = (bassR + midR + trebleR)*gainR;
|
||||
//applies BitShiftPan pan section
|
||||
|
||||
//begin sin() style Channel processing
|
||||
if (inputSampleL > 1.57079633) inputSampleL = 1.57079633;
|
||||
if (inputSampleL < -1.57079633) inputSampleL = -1.57079633;
|
||||
if (inputSampleR > 1.57079633) inputSampleR = 1.57079633;
|
||||
if (inputSampleR < -1.57079633) inputSampleR = -1.57079633;
|
||||
inputSampleL = sin(inputSampleL);
|
||||
inputSampleR = sin(inputSampleR);
|
||||
|
||||
//begin 64 bit stereo floating point dither
|
||||
//int expon; frexp((double)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//end 64 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
287
plugins/MacAU/ConsoleMDBuss/ConsoleMDBuss.cpp
Executable file
287
plugins/MacAU/ConsoleMDBuss/ConsoleMDBuss.cpp
Executable file
|
|
@ -0,0 +1,287 @@
|
|||
/*
|
||||
* File: ConsoleMDBuss.cpp
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 10/30/23
|
||||
*
|
||||
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/*=============================================================================
|
||||
ConsoleMDBuss.cpp
|
||||
|
||||
=============================================================================*/
|
||||
#include "ConsoleMDBuss.h"
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
COMPONENT_ENTRY(ConsoleMDBuss)
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDBuss::ConsoleMDBuss
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ConsoleMDBuss::ConsoleMDBuss(AudioUnit component)
|
||||
: AUEffectBase(component)
|
||||
{
|
||||
CreateElements();
|
||||
Globals()->UseIndexedParameters(kNumberOfParameters);
|
||||
SetParameter(kParam_One, kDefaultValue_ParamOne );
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
mDebugDispatcher = new AUDebugDispatcher (this);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDBuss::GetParameterValueStrings
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDBuss::GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings)
|
||||
{
|
||||
|
||||
return kAudioUnitErr_InvalidProperty;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDBuss::GetParameterInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDBuss::GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo )
|
||||
{
|
||||
ComponentResult result = noErr;
|
||||
|
||||
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
|
||||
| kAudioUnitParameterFlag_IsReadable;
|
||||
|
||||
if (inScope == kAudioUnitScope_Global) {
|
||||
switch(inParameterID)
|
||||
{
|
||||
case kParam_One:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
|
||||
break;
|
||||
default:
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
}
|
||||
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDBuss::GetPropertyInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDBuss::GetPropertyInfo (AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable)
|
||||
{
|
||||
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// state that plugin supports only stereo-in/stereo-out processing
|
||||
UInt32 ConsoleMDBuss::SupportedNumChannels(const AUChannelInfo ** outInfo)
|
||||
{
|
||||
if (outInfo != NULL)
|
||||
{
|
||||
static AUChannelInfo info;
|
||||
info.inChannels = 2;
|
||||
info.outChannels = 2;
|
||||
*outInfo = &info;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDBuss::GetProperty
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDBuss::GetProperty( AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData )
|
||||
{
|
||||
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
|
||||
}
|
||||
|
||||
// ConsoleMDBuss::Initialize
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDBuss::Initialize()
|
||||
{
|
||||
ComponentResult result = AUEffectBase::Initialize();
|
||||
if (result == noErr)
|
||||
Reset(kAudioUnitScope_Global, 0);
|
||||
return result;
|
||||
}
|
||||
|
||||
#pragma mark ____ConsoleMDBussEffectKernel
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDBuss::ConsoleMDBussKernel::Reset()
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDBuss::Reset(AudioUnitScope inScope, AudioUnitElement inElement)
|
||||
{
|
||||
lastSinewL = lastSinewR = 0.0;
|
||||
gainA = gainB = 1.0;
|
||||
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
|
||||
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
|
||||
return noErr;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDBuss::ProcessBufferLists
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
OSStatus ConsoleMDBuss::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
|
||||
const AudioBufferList & inBuffer,
|
||||
AudioBufferList & outBuffer,
|
||||
UInt32 inFramesToProcess)
|
||||
{
|
||||
Float32 * inputL = (Float32*)(inBuffer.mBuffers[0].mData);
|
||||
Float32 * inputR = (Float32*)(inBuffer.mBuffers[1].mData);
|
||||
Float32 * outputL = (Float32*)(outBuffer.mBuffers[0].mData);
|
||||
Float32 * outputR = (Float32*)(outBuffer.mBuffers[1].mData);
|
||||
UInt32 nSampleFrames = inFramesToProcess;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= GetSampleRate();
|
||||
|
||||
gainA = gainB;
|
||||
gainB = sqrt(GetParameter( kParam_One )); //smoothed master fader from Z2 filters
|
||||
//this will be applied three times: this is to make the various tone alterations
|
||||
//hit differently at different master fader drive levels.
|
||||
//in particular, backing off the master fader tightens the super lows
|
||||
//but opens up the modified Sinew, because more of the attentuation happens before
|
||||
//you even get to slew clipping :) and if the fader is not active, it bypasses completely.
|
||||
|
||||
double threshSinew = 0.5171104/overallscale;
|
||||
|
||||
while (nSampleFrames-- > 0) {
|
||||
double inputSampleL = *inputL;
|
||||
double inputSampleR = *inputR;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
double temp = (double)nSampleFrames/inFramesToProcess;
|
||||
double gain = (gainA*temp)+(gainB*(1.0-temp));
|
||||
//setting up smoothed master fader
|
||||
|
||||
if (gain < 1.0) {
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
} //if using the master fader, we are going to attenuate three places.
|
||||
//subtight is always fully engaged: tighten response when restraining full console
|
||||
|
||||
//begin Console7Buss which is the one we choose for ConsoleMC
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
inputSampleL = ((asin(inputSampleL*fabs(inputSampleL))/((fabs(inputSampleL) == 0.0) ?1:fabs(inputSampleL)))*0.618033988749894848204586)+(asin(inputSampleL)*0.381966011250105);
|
||||
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
inputSampleR = ((asin(inputSampleR*fabs(inputSampleR))/((fabs(inputSampleR) == 0.0) ?1:fabs(inputSampleR)))*0.618033988749894848204586)+(asin(inputSampleR)*0.381966011250105);
|
||||
//this is an asin version of Spiral blended with regular asin ConsoleBuss.
|
||||
//It's blending between two different harmonics in the overtones of the algorithm
|
||||
|
||||
if (gain < 1.0) {
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
} //if using the master fader, we are going to attenuate three places.
|
||||
//after C7Buss but before EverySlew: allow highs to come out a bit more
|
||||
//when pulling back master fader. Less drive equals more open
|
||||
|
||||
temp = inputSampleL;
|
||||
double clamp = inputSampleL - lastSinewL;
|
||||
if (lastSinewL > 1.0) lastSinewL = 1.0;
|
||||
if (lastSinewL < -1.0) lastSinewL = -1.0;
|
||||
double sinew = threshSinew * cos(lastSinewL);
|
||||
if (clamp > sinew) temp = lastSinewL + sinew;
|
||||
if (-clamp > sinew) temp = lastSinewL - sinew;
|
||||
inputSampleL = lastSinewL = temp;
|
||||
temp = inputSampleR;
|
||||
clamp = inputSampleR - lastSinewR;
|
||||
if (lastSinewR > 1.0) lastSinewR = 1.0;
|
||||
if (lastSinewR < -1.0) lastSinewR = -1.0;
|
||||
sinew = threshSinew * cos(lastSinewR);
|
||||
if (clamp > sinew) temp = lastSinewR + sinew;
|
||||
if (-clamp > sinew) temp = lastSinewR - sinew;
|
||||
inputSampleR = lastSinewR = temp;
|
||||
|
||||
if (gain < 1.0) {
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
} //if using the master fader, we are going to attenuate three places.
|
||||
//after EverySlew fades the total output sound: least change in tone here.
|
||||
|
||||
//begin 32 bit stereo floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit stereo floating point dither
|
||||
|
||||
*outputL = inputSampleL;
|
||||
*outputR = inputSampleR;
|
||||
//direct stereo out
|
||||
|
||||
inputL += 1;
|
||||
inputR += 1;
|
||||
outputL += 1;
|
||||
outputR += 1;
|
||||
}
|
||||
return noErr;
|
||||
}
|
||||
|
||||
1
plugins/MacAU/ConsoleMDBuss/ConsoleMDBuss.exp
Executable file
1
plugins/MacAU/ConsoleMDBuss/ConsoleMDBuss.exp
Executable file
|
|
@ -0,0 +1 @@
|
|||
_ConsoleMDBussEntry
|
||||
124
plugins/MacAU/ConsoleMDBuss/ConsoleMDBuss.h
Executable file
124
plugins/MacAU/ConsoleMDBuss/ConsoleMDBuss.h
Executable file
|
|
@ -0,0 +1,124 @@
|
|||
/*
|
||||
* File: ConsoleMDBuss.h
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 10/30/23
|
||||
*
|
||||
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include "AUEffectBase.h"
|
||||
#include "ConsoleMDBussVersion.h"
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
#include "AUDebugDispatcher.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef __ConsoleMDBuss_h__
|
||||
#define __ConsoleMDBuss_h__
|
||||
|
||||
|
||||
#pragma mark ____ConsoleMDBuss Parameters
|
||||
|
||||
// parameters
|
||||
static const float kDefaultValue_ParamOne = 1.0;
|
||||
static CFStringRef kParameterOneName = CFSTR("Master");
|
||||
//Alter the name if desired, but using the plugin name is a start
|
||||
|
||||
enum {
|
||||
kParam_One =0,
|
||||
//Add your parameters here...
|
||||
kNumberOfParameters=1
|
||||
};
|
||||
|
||||
#pragma mark ____ConsoleMDBuss
|
||||
class ConsoleMDBuss : public AUEffectBase
|
||||
{
|
||||
public:
|
||||
ConsoleMDBuss(AudioUnit component);
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
virtual ~ConsoleMDBuss () { delete mDebugDispatcher; }
|
||||
#endif
|
||||
|
||||
virtual ComponentResult Reset(AudioUnitScope inScope, AudioUnitElement inElement);
|
||||
|
||||
virtual OSStatus ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
|
||||
const AudioBufferList & inBuffer, AudioBufferList & outBuffer,
|
||||
UInt32 inFramesToProcess);
|
||||
virtual UInt32 SupportedNumChannels(const AUChannelInfo ** outInfo);
|
||||
|
||||
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings);
|
||||
|
||||
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo);
|
||||
|
||||
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable );
|
||||
|
||||
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData);
|
||||
|
||||
virtual ComponentResult Initialize();
|
||||
virtual bool SupportsTail () { return true; }
|
||||
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
|
||||
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
|
||||
|
||||
/*! @method Version */
|
||||
virtual ComponentResult Version() { return kConsoleMDBussVersion; }
|
||||
|
||||
private:
|
||||
double lastSinewL;
|
||||
double lastSinewR;
|
||||
|
||||
double gainA;
|
||||
double gainB; //smoothed master fader for channel, from Z2 series filter code
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
#endif
|
||||
61
plugins/MacAU/ConsoleMDBuss/ConsoleMDBuss.r
Executable file
61
plugins/MacAU/ConsoleMDBuss/ConsoleMDBuss.r
Executable file
|
|
@ -0,0 +1,61 @@
|
|||
/*
|
||||
* File: ConsoleMDBuss.r
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 10/30/23
|
||||
*
|
||||
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include <AudioUnit/AudioUnit.r>
|
||||
|
||||
#include "ConsoleMDBussVersion.h"
|
||||
|
||||
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
|
||||
#define kAudioUnitResID_ConsoleMDBuss 1000
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ConsoleMDBuss~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
#define RES_ID kAudioUnitResID_ConsoleMDBuss
|
||||
#define COMP_TYPE kAudioUnitType_Effect
|
||||
#define COMP_SUBTYPE ConsoleMDBuss_COMP_SUBTYPE
|
||||
#define COMP_MANUF ConsoleMDBuss_COMP_MANF
|
||||
|
||||
#define VERSION kConsoleMDBussVersion
|
||||
#define NAME "Airwindows: ConsoleMDBuss"
|
||||
#define DESCRIPTION "ConsoleMDBuss AU"
|
||||
#define ENTRY_POINT "ConsoleMDBussEntry"
|
||||
|
||||
#include "AUResources.r"
|
||||
1359
plugins/MacAU/ConsoleMDBuss/ConsoleMDBuss.xcodeproj/christopherjohnson.mode1v3
Executable file
1359
plugins/MacAU/ConsoleMDBuss/ConsoleMDBuss.xcodeproj/christopherjohnson.mode1v3
Executable file
File diff suppressed because it is too large
Load diff
107
plugins/MacAU/ConsoleMDBuss/ConsoleMDBuss.xcodeproj/christopherjohnson.pbxuser
Executable file
107
plugins/MacAU/ConsoleMDBuss/ConsoleMDBuss.xcodeproj/christopherjohnson.pbxuser
Executable file
|
|
@ -0,0 +1,107 @@
|
|||
// !$*UTF8*$!
|
||||
{
|
||||
089C1669FE841209C02AAC07 /* Project object */ = {
|
||||
activeBuildConfigurationName = Release;
|
||||
activeTarget = 8D01CCC60486CAD60068D4B7 /* ConsoleMDBuss */;
|
||||
codeSenseManager = 8BD3CCB9148830B20062E48C /* Code sense */;
|
||||
perUserDictionary = {
|
||||
PBXConfiguration.PBXFileTableDataSource3.PBXFileTableDataSource = {
|
||||
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
|
||||
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
|
||||
PBXFileTableDataSourceColumnWidthsKey = (
|
||||
20,
|
||||
364,
|
||||
20,
|
||||
48,
|
||||
43,
|
||||
43,
|
||||
20,
|
||||
);
|
||||
PBXFileTableDataSourceColumnsKey = (
|
||||
PBXFileDataSource_FiletypeID,
|
||||
PBXFileDataSource_Filename_ColumnID,
|
||||
PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
PBXFileDataSource_Target_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXConfiguration.PBXTargetDataSource.PBXTargetDataSource = {
|
||||
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
|
||||
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
|
||||
PBXFileTableDataSourceColumnWidthsKey = (
|
||||
20,
|
||||
188,
|
||||
60,
|
||||
20,
|
||||
48,
|
||||
43,
|
||||
43,
|
||||
);
|
||||
PBXFileTableDataSourceColumnsKey = (
|
||||
PBXFileDataSource_FiletypeID,
|
||||
PBXFileDataSource_Filename_ColumnID,
|
||||
PBXTargetDataSource_PrimaryAttribute,
|
||||
PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXPerProjectTemplateStateSaveDate = 720389961;
|
||||
PBXWorkspaceStateSaveDate = 720389961;
|
||||
};
|
||||
sourceControlManager = 8BD3CCB8148830B20062E48C /* Source Control */;
|
||||
userBuildSettings = {
|
||||
};
|
||||
};
|
||||
8BA05A660720730100365D66 /* ConsoleMDBuss.cpp */ = {
|
||||
uiCtxt = {
|
||||
sepNavIntBoundsRect = "{{0, 0}, {1659, 5076}}";
|
||||
sepNavSelRange = "{9726, 0}";
|
||||
sepNavVisRange = "{9348, 1781}";
|
||||
sepNavWindowFrame = "{{38, 43}, {1039, 809}}";
|
||||
};
|
||||
};
|
||||
8BA05A690720730100365D66 /* ConsoleMDBussVersion.h */ = {
|
||||
uiCtxt = {
|
||||
sepNavIntBoundsRect = "{{0, 0}, {1056, 1062}}";
|
||||
sepNavSelRange = "{2935, 0}";
|
||||
sepNavVisRange = "{1074, 1924}";
|
||||
sepNavWindowFrame = "{{38, 43}, {1039, 809}}";
|
||||
};
|
||||
};
|
||||
8BA05A7F072073D200365D66 /* AUBase.cpp */ = {
|
||||
uiCtxt = {
|
||||
sepNavIntBoundsRect = "{{0, 0}, {516, 23430}}";
|
||||
sepNavSelRange = "{0, 0}";
|
||||
sepNavVisRange = "{0, 1336}";
|
||||
};
|
||||
};
|
||||
8BC6025B073B072D006C4272 /* ConsoleMDBuss.h */ = {
|
||||
uiCtxt = {
|
||||
sepNavIntBoundsRect = "{{0, 0}, {1146, 2376}}";
|
||||
sepNavSelRange = "{4880, 0}";
|
||||
sepNavVisRange = "{3831, 1284}";
|
||||
sepNavWindowFrame = "{{15, 64}, {1039, 809}}";
|
||||
};
|
||||
};
|
||||
8BD3CCB8148830B20062E48C /* Source Control */ = {
|
||||
isa = PBXSourceControlManager;
|
||||
fallbackIsa = XCSourceControlManager;
|
||||
isSCMEnabled = 0;
|
||||
scmConfiguration = {
|
||||
repositoryNamesForRoots = {
|
||||
"" = "";
|
||||
};
|
||||
};
|
||||
};
|
||||
8BD3CCB9148830B20062E48C /* Code sense */ = {
|
||||
isa = PBXCodeSenseManager;
|
||||
indexTemplatePath = "";
|
||||
};
|
||||
8D01CCC60486CAD60068D4B7 /* ConsoleMDBuss */ = {
|
||||
activeExec = 0;
|
||||
};
|
||||
}
|
||||
1474
plugins/MacAU/ConsoleMDBuss/ConsoleMDBuss.xcodeproj/christopherjohnson.perspectivev3
Executable file
1474
plugins/MacAU/ConsoleMDBuss/ConsoleMDBuss.xcodeproj/christopherjohnson.perspectivev3
Executable file
File diff suppressed because it is too large
Load diff
490
plugins/MacAU/ConsoleMDBuss/ConsoleMDBuss.xcodeproj/project.pbxproj
Executable file
490
plugins/MacAU/ConsoleMDBuss/ConsoleMDBuss.xcodeproj/project.pbxproj
Executable file
|
|
@ -0,0 +1,490 @@
|
|||
// !$*UTF8*$!
|
||||
{
|
||||
archiveVersion = 1;
|
||||
classes = {
|
||||
};
|
||||
objectVersion = 45;
|
||||
objects = {
|
||||
|
||||
/* Begin PBXBuildFile section */
|
||||
3EEA126E089847F5002C6BFC /* CAVectorUnit.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 3EEA126B089847F5002C6BFC /* CAVectorUnit.cpp */; };
|
||||
3EEA126F089847F5002C6BFC /* CAVectorUnit.h in Headers */ = {isa = PBXBuildFile; fileRef = 3EEA126C089847F5002C6BFC /* CAVectorUnit.h */; };
|
||||
3EEA1270089847F5002C6BFC /* CAVectorUnitTypes.h in Headers */ = {isa = PBXBuildFile; fileRef = 3EEA126D089847F5002C6BFC /* CAVectorUnitTypes.h */; };
|
||||
8B4119B70749654200361ABE /* ConsoleMDBuss.r in Rez */ = {isa = PBXBuildFile; fileRef = 8BA05A680720730100365D66 /* ConsoleMDBuss.r */; };
|
||||
8BA05A6B0720730100365D66 /* ConsoleMDBuss.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A660720730100365D66 /* ConsoleMDBuss.cpp */; };
|
||||
8BA05A6E0720730100365D66 /* ConsoleMDBussVersion.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05A690720730100365D66 /* ConsoleMDBussVersion.h */; };
|
||||
8BA05AAE072073D300365D66 /* AUBase.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A7F072073D200365D66 /* AUBase.cpp */; };
|
||||
8BA05AAF072073D300365D66 /* AUBase.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05A80072073D200365D66 /* AUBase.h */; };
|
||||
8BA05AB0072073D300365D66 /* AUDispatch.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A81072073D200365D66 /* AUDispatch.cpp */; };
|
||||
8BA05AB1072073D300365D66 /* AUDispatch.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05A82072073D200365D66 /* AUDispatch.h */; };
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||||
8BA05AB2072073D300365D66 /* AUInputElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A83072073D200365D66 /* AUInputElement.cpp */; };
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||||
8BA05AB4072073D300365D66 /* AUOutputElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A85072073D200365D66 /* AUOutputElement.cpp */; };
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||||
8BA05AB5072073D300365D66 /* AUOutputElement.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05A86072073D200365D66 /* AUOutputElement.h */; };
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||||
8BA05AB7072073D300365D66 /* AUScopeElement.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A88072073D200365D66 /* AUScopeElement.cpp */; };
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||||
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||||
8BA05AB9072073D300365D66 /* ComponentBase.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A8A072073D200365D66 /* ComponentBase.cpp */; };
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||||
8BA05ABA072073D300365D66 /* ComponentBase.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05A8B072073D200365D66 /* ComponentBase.h */; };
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||||
8BA05AC6072073D300365D66 /* AUEffectBase.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05A9A072073D200365D66 /* AUEffectBase.cpp */; };
|
||||
8BA05AC7072073D300365D66 /* AUEffectBase.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05A9B072073D200365D66 /* AUEffectBase.h */; };
|
||||
8BA05AD2072073D300365D66 /* AUBuffer.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05AA7072073D200365D66 /* AUBuffer.cpp */; };
|
||||
8BA05AD3072073D300365D66 /* AUBuffer.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05AA8072073D200365D66 /* AUBuffer.h */; };
|
||||
8BA05AD4072073D300365D66 /* AUDebugDispatcher.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05AA9072073D200365D66 /* AUDebugDispatcher.cpp */; };
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||||
8BA05AD5072073D300365D66 /* AUDebugDispatcher.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05AAA072073D200365D66 /* AUDebugDispatcher.h */; };
|
||||
8BA05AD6072073D300365D66 /* AUInputFormatConverter.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05AAB072073D200365D66 /* AUInputFormatConverter.h */; };
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
8BA05AE80720742100365D66 /* CAMutex.h in Headers */ = {isa = PBXBuildFile; fileRef = 8BA05AE20720742100365D66 /* CAMutex.h */; };
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8BA05AE90720742100365D66 /* CAStreamBasicDescription.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 8BA05AE30720742100365D66 /* CAStreamBasicDescription.cpp */; };
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||||
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||||
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||||
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||||
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/* End PBXBuildFile section */
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/* Begin PBXFileReference section */
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||||
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||||
buildSettings = {
|
||||
ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
|
||||
COPY_PHASE_STRIP = NO;
|
||||
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||
GCC_C_LANGUAGE_STANDARD = c99;
|
||||
SDKROOT = macosx10.6;
|
||||
WARNING_CFLAGS = (
|
||||
"-Wmost",
|
||||
"-Wno-four-char-constants",
|
||||
"-Wno-unknown-pragmas",
|
||||
);
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
3E4BA249089833B7007656EC /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
ARCHS = "$(ARCHS_STANDARD_32_64_BIT)";
|
||||
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||
GCC_C_LANGUAGE_STANDARD = c99;
|
||||
SDKROOT = macosx10.6;
|
||||
WARNING_CFLAGS = (
|
||||
"-Wmost",
|
||||
"-Wno-four-char-constants",
|
||||
"-Wno-unknown-pragmas",
|
||||
);
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
/* End XCBuildConfiguration section */
|
||||
|
||||
/* Begin XCConfigurationList section */
|
||||
3E4BA243089833B7007656EC /* Build configuration list for PBXNativeTarget "ConsoleMDBuss" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
3E4BA244089833B7007656EC /* Debug */,
|
||||
3E4BA245089833B7007656EC /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
3E4BA247089833B7007656EC /* Build configuration list for PBXProject "ConsoleMDBuss" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
3E4BA248089833B7007656EC /* Debug */,
|
||||
3E4BA249089833B7007656EC /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
/* End XCConfigurationList section */
|
||||
};
|
||||
rootObject = 089C1669FE841209C02AAC07 /* Project object */;
|
||||
}
|
||||
58
plugins/MacAU/ConsoleMDBuss/ConsoleMDBussVersion.h
Executable file
58
plugins/MacAU/ConsoleMDBuss/ConsoleMDBussVersion.h
Executable file
|
|
@ -0,0 +1,58 @@
|
|||
/*
|
||||
* File: ConsoleMDBussVersion.h
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 10/30/23
|
||||
*
|
||||
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#ifndef __ConsoleMDBussVersion_h__
|
||||
#define __ConsoleMDBussVersion_h__
|
||||
|
||||
|
||||
#ifdef DEBUG
|
||||
#define kConsoleMDBussVersion 0xFFFFFFFF
|
||||
#else
|
||||
#define kConsoleMDBussVersion 0x00010000
|
||||
#endif
|
||||
|
||||
//~~~~~~~~~~~~~~ Change!!! ~~~~~~~~~~~~~~~~~~~~~//
|
||||
#define ConsoleMDBuss_COMP_MANF 'Dthr'
|
||||
#define ConsoleMDBuss_COMP_SUBTYPE 'cmcd'
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
|
||||
|
||||
#endif
|
||||
|
||||
BIN
plugins/MacAU/ConsoleMDBuss/English.lproj/InfoPlist.strings
Executable file
BIN
plugins/MacAU/ConsoleMDBuss/English.lproj/InfoPlist.strings
Executable file
Binary file not shown.
28
plugins/MacAU/ConsoleMDBuss/Info.plist
Executable file
28
plugins/MacAU/ConsoleMDBuss/Info.plist
Executable file
|
|
@ -0,0 +1,28 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string></string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>com.airwindows.audiounit.${PRODUCT_NAME:identifier}</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>${PROJECTNAMEASIDENTIFIER}</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>BNDL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>Dthr</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
5
plugins/MacAU/ConsoleMDBuss/StarterAU_Prefix.pch
Executable file
5
plugins/MacAU/ConsoleMDBuss/StarterAU_Prefix.pch
Executable file
|
|
@ -0,0 +1,5 @@
|
|||
//
|
||||
// Prefix header for all source files of the '«PROJECTNAMEASIDENTIFIER»' target in the '«PROJECTNAMEASIDENTIFIER»' project.
|
||||
//
|
||||
|
||||
#include <CoreServices/CoreServices.h>
|
||||
16
plugins/MacAU/ConsoleMDBuss/version.plist
Executable file
16
plugins/MacAU/ConsoleMDBuss/version.plist
Executable file
|
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>BuildVersion</key>
|
||||
<string>3</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>ProjectName</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>SourceVersion</key>
|
||||
<string>590000</string>
|
||||
</dict>
|
||||
</plist>
|
||||
532
plugins/MacAU/ConsoleMDChannel/ConsoleMDChannel.cpp
Executable file
532
plugins/MacAU/ConsoleMDChannel/ConsoleMDChannel.cpp
Executable file
|
|
@ -0,0 +1,532 @@
|
|||
/*
|
||||
* File: ConsoleMDChannel.cpp
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 10/30/23
|
||||
*
|
||||
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/*=============================================================================
|
||||
ConsoleMDChannel.cpp
|
||||
|
||||
=============================================================================*/
|
||||
#include "ConsoleMDChannel.h"
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
COMPONENT_ENTRY(ConsoleMDChannel)
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDChannel::ConsoleMDChannel
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ConsoleMDChannel::ConsoleMDChannel(AudioUnit component)
|
||||
: AUEffectBase(component)
|
||||
{
|
||||
CreateElements();
|
||||
Globals()->UseIndexedParameters(kNumberOfParameters);
|
||||
SetParameter(kParam_One, kDefaultValue_ParamOne );
|
||||
SetParameter(kParam_Two, kDefaultValue_ParamTwo );
|
||||
SetParameter(kParam_Three, kDefaultValue_ParamThree );
|
||||
SetParameter(kParam_Four, kDefaultValue_ParamFour );
|
||||
SetParameter(kParam_Five, kDefaultValue_ParamFive );
|
||||
SetParameter(kParam_Six, kDefaultValue_ParamSix );
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
mDebugDispatcher = new AUDebugDispatcher (this);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDChannel::GetParameterValueStrings
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDChannel::GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings)
|
||||
{
|
||||
|
||||
return kAudioUnitErr_InvalidProperty;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDChannel::GetParameterInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDChannel::GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo )
|
||||
{
|
||||
ComponentResult result = noErr;
|
||||
|
||||
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
|
||||
| kAudioUnitParameterFlag_IsReadable;
|
||||
|
||||
if (inScope == kAudioUnitScope_Global) {
|
||||
switch(inParameterID)
|
||||
{
|
||||
case kParam_One:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
|
||||
break;
|
||||
case kParam_Two:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
|
||||
break;
|
||||
case kParam_Three:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamThree;
|
||||
break;
|
||||
case kParam_Four:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterFourName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamFour;
|
||||
break;
|
||||
case kParam_Five:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterFiveName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamFive;
|
||||
break;
|
||||
case kParam_Six:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterSixName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamSix;
|
||||
break;
|
||||
default:
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
}
|
||||
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDChannel::GetPropertyInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDChannel::GetPropertyInfo (AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable)
|
||||
{
|
||||
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// state that plugin supports only stereo-in/stereo-out processing
|
||||
UInt32 ConsoleMDChannel::SupportedNumChannels(const AUChannelInfo ** outInfo)
|
||||
{
|
||||
if (outInfo != NULL)
|
||||
{
|
||||
static AUChannelInfo info;
|
||||
info.inChannels = 2;
|
||||
info.outChannels = 2;
|
||||
*outInfo = &info;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDChannel::GetProperty
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDChannel::GetProperty( AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData )
|
||||
{
|
||||
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
|
||||
}
|
||||
|
||||
// ConsoleMDChannel::Initialize
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDChannel::Initialize()
|
||||
{
|
||||
ComponentResult result = AUEffectBase::Initialize();
|
||||
if (result == noErr)
|
||||
Reset(kAudioUnitScope_Global, 0);
|
||||
return result;
|
||||
}
|
||||
|
||||
#pragma mark ____ConsoleMDChannelEffectKernel
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDChannel::ConsoleMDChannelKernel::Reset()
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDChannel::Reset(AudioUnitScope inScope, AudioUnitElement inElement)
|
||||
{
|
||||
for (int x = 0; x < 17; x++) pearA[x] = 0.0;
|
||||
for (int x = 0; x < 21; x++) pearB[x] = 0.0;
|
||||
for(int count = 0; count < 2004; count++) {mpkL[count] = 0.0; mpkR[count] = 0.0;}
|
||||
for(int count = 0; count < 65; count++) {f[count] = 0.0;}
|
||||
prevfreqMPeak = -1;
|
||||
prevamountMPeak = -1;
|
||||
mpc = 1;
|
||||
bassA = bassB = 0.0;
|
||||
gainA = gainB = 1.0;
|
||||
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
|
||||
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
|
||||
return noErr;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDChannel::ProcessBufferLists
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
OSStatus ConsoleMDChannel::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
|
||||
const AudioBufferList & inBuffer,
|
||||
AudioBufferList & outBuffer,
|
||||
UInt32 inFramesToProcess)
|
||||
{
|
||||
Float32 * inputL = (Float32*)(inBuffer.mBuffers[0].mData);
|
||||
Float32 * inputR = (Float32*)(inBuffer.mBuffers[1].mData);
|
||||
Float32 * outputL = (Float32*)(outBuffer.mBuffers[0].mData);
|
||||
Float32 * outputR = (Float32*)(outBuffer.mBuffers[1].mData);
|
||||
UInt32 nSampleFrames = inFramesToProcess;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= GetSampleRate(); //will be over 1.0848 when over 48k
|
||||
int cycleEnd = floor(overallscale);
|
||||
if (cycleEnd < 1) cycleEnd = 1;
|
||||
if (cycleEnd > 3) cycleEnd = 3;
|
||||
|
||||
double fatTreble = (GetParameter( kParam_One )*6.0)-3.0;
|
||||
bassA = bassB;
|
||||
bassB = (GetParameter( kParam_Four )*6.0)-3.0;
|
||||
//these should stack to go up to -3.0 to 3.0
|
||||
if (fatTreble < 0.0) fatTreble /= 3.0;
|
||||
if (bassB < 0.0) bassB /= 3.0;
|
||||
//and then become -1.0 to 3.0;
|
||||
//there will be successive sin/cos stages w. dry/wet in these
|
||||
double freqTreble = 0.853;
|
||||
double freqMid = 0.026912;
|
||||
switch (cycleEnd)
|
||||
{
|
||||
case 1: //base sample rate, no change
|
||||
break;
|
||||
case 2: //96k tier
|
||||
freqTreble = 0.4265;
|
||||
freqMid = 0.013456;
|
||||
break;
|
||||
case 3: //192k tier
|
||||
freqTreble = 0.21325;
|
||||
freqMid = 0.006728;
|
||||
break;
|
||||
}
|
||||
|
||||
//begin ResEQ2 Mid Boost
|
||||
double freqMPeak = pow(GetParameter( kParam_Two )+0.16,3);
|
||||
double amountMPeak = pow(GetParameter( kParam_Three ),2);
|
||||
int maxMPeak = (amountMPeak*63.0)+1;
|
||||
if ((freqMPeak != prevfreqMPeak)||(amountMPeak != prevamountMPeak)) {
|
||||
for (int x = 0; x < maxMPeak; x++) {
|
||||
if (((double)x*freqMPeak) < M_PI_4) f[x] = sin(((double)x*freqMPeak)*4.0)*freqMPeak*sin(((double)(maxMPeak-x)/(double)maxMPeak)*M_PI_2);
|
||||
else f[x] = cos((double)x*freqMPeak)*freqMPeak*sin(((double)(maxMPeak-x)/(double)maxMPeak)*M_PI_2);
|
||||
}
|
||||
prevfreqMPeak = freqMPeak; prevamountMPeak = amountMPeak;
|
||||
}//end ResEQ2 Mid Boost
|
||||
|
||||
int bitshiftL = 0;
|
||||
int bitshiftR = 0;
|
||||
double panControl = (GetParameter( kParam_Five )*2.0)-1.0; //-1.0 to 1.0
|
||||
double panAttenuation = (1.0-fabs(panControl));
|
||||
int panBits = 20; //start centered
|
||||
if (panAttenuation > 0.0) panBits = floor(1.0 / panAttenuation);
|
||||
if (panControl > 0.25) bitshiftL += panBits;
|
||||
if (panControl < -0.25) bitshiftR += panBits;
|
||||
if (bitshiftL < 0) bitshiftL = 0; if (bitshiftL > 17) bitshiftL = 17;
|
||||
if (bitshiftR < 0) bitshiftR = 0; if (bitshiftR > 17) bitshiftR = 17;
|
||||
double gainL = 1.0;
|
||||
double gainR = 1.0;
|
||||
switch (bitshiftL)
|
||||
{
|
||||
case 17: gainL = 0.0; break;
|
||||
case 16: gainL = 0.0000152587890625; break;
|
||||
case 15: gainL = 0.000030517578125; break;
|
||||
case 14: gainL = 0.00006103515625; break;
|
||||
case 13: gainL = 0.0001220703125; break;
|
||||
case 12: gainL = 0.000244140625; break;
|
||||
case 11: gainL = 0.00048828125; break;
|
||||
case 10: gainL = 0.0009765625; break;
|
||||
case 9: gainL = 0.001953125; break;
|
||||
case 8: gainL = 0.00390625; break;
|
||||
case 7: gainL = 0.0078125; break;
|
||||
case 6: gainL = 0.015625; break;
|
||||
case 5: gainL = 0.03125; break;
|
||||
case 4: gainL = 0.0625; break;
|
||||
case 3: gainL = 0.125; break;
|
||||
case 2: gainL = 0.25; break;
|
||||
case 1: gainL = 0.5; break;
|
||||
case 0: break;
|
||||
}
|
||||
switch (bitshiftR)
|
||||
{
|
||||
case 17: gainR = 0.0; break;
|
||||
case 16: gainR = 0.0000152587890625; break;
|
||||
case 15: gainR = 0.000030517578125; break;
|
||||
case 14: gainR = 0.00006103515625; break;
|
||||
case 13: gainR = 0.0001220703125; break;
|
||||
case 12: gainR = 0.000244140625; break;
|
||||
case 11: gainR = 0.00048828125; break;
|
||||
case 10: gainR = 0.0009765625; break;
|
||||
case 9: gainR = 0.001953125; break;
|
||||
case 8: gainR = 0.00390625; break;
|
||||
case 7: gainR = 0.0078125; break;
|
||||
case 6: gainR = 0.015625; break;
|
||||
case 5: gainR = 0.03125; break;
|
||||
case 4: gainR = 0.0625; break;
|
||||
case 3: gainR = 0.125; break;
|
||||
case 2: gainR = 0.25; break;
|
||||
case 1: gainR = 0.5; break;
|
||||
case 0: break;
|
||||
}
|
||||
|
||||
gainA = gainB;
|
||||
gainB = GetParameter( kParam_Six )*2.0; //smoothed master fader from Z2 filters
|
||||
//BitShiftGain pre gain trim goes here
|
||||
|
||||
while (nSampleFrames-- > 0) {
|
||||
double inputSampleL = *inputL;
|
||||
double inputSampleR = *inputR;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
double temp = (double)nSampleFrames/inFramesToProcess;
|
||||
double gain = (gainA*temp)+(gainB*(1.0-temp));
|
||||
double bass = (bassA*temp)+(bassB*(1.0-temp));
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
//for MCI consoles, the fader is before the EQ, which overdrives easily.
|
||||
//so we put the main fader here.
|
||||
|
||||
//begin Pear filter stages
|
||||
double bassL = inputSampleL;
|
||||
double bassR = inputSampleR;
|
||||
double slew = ((bassL - pearA[0]) + pearA[1])*freqTreble*0.5;
|
||||
pearA[0] = bassL = (freqTreble * bassL) + ((1.0-freqTreble) * (pearA[0] + pearA[1]));
|
||||
pearA[1] = slew; slew = ((bassR - pearA[2]) + pearA[3])*freqTreble*0.5;
|
||||
pearA[2] = bassR = (freqTreble * bassR) + ((1.0-freqTreble) * (pearA[2] + pearA[3]));
|
||||
pearA[3] = slew; slew = ((bassL - pearA[4]) + pearA[5])*freqTreble*0.5;
|
||||
pearA[4] = bassL = (freqTreble * bassL) + ((1.0-freqTreble) * (pearA[4] + pearA[5]));
|
||||
pearA[5] = slew; slew = ((bassR - pearA[6]) + pearA[7])*freqTreble*0.5;
|
||||
pearA[6] = bassR = (freqTreble * bassR) + ((1.0-freqTreble) * (pearA[6] + pearA[7]));
|
||||
pearA[7] = slew; slew = ((bassL - pearA[8]) + pearA[9])*freqTreble*0.5;
|
||||
pearA[8] = bassL = (freqTreble * bassL) + ((1.0-freqTreble) * (pearA[8] + pearA[9]));
|
||||
pearA[9] = slew; slew = ((bassR - pearA[10]) + pearA[11])*freqTreble*0.5;
|
||||
pearA[10] = bassR = (freqTreble * bassR) + ((1.0-freqTreble) * (pearA[10] + pearA[11]));
|
||||
pearA[11] = slew; slew = ((bassL - pearA[12]) + pearA[13])*freqTreble*0.5;
|
||||
pearA[12] = bassL = (freqTreble * bassL) + ((1.0-freqTreble) * (pearA[12] + pearA[13]));
|
||||
pearA[13] = slew; slew = ((bassR - pearA[14]) + pearA[15])*freqTreble*0.5;
|
||||
pearA[14] = bassR = (freqTreble * bassR) + ((1.0-freqTreble) * (pearA[14] + pearA[15]));
|
||||
pearA[15] = slew;
|
||||
//unrolled mid/treble crossover (called bass to use fewer variables)
|
||||
double trebleL = inputSampleL - bassL; inputSampleL = bassL;
|
||||
double trebleR = inputSampleR - bassR; inputSampleR = bassR;
|
||||
//at this point 'bass' is actually still mid and bass
|
||||
slew = ((bassL - pearB[0]) + pearB[1])*freqMid*0.5;
|
||||
pearB[0] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[0] + pearB[1]));
|
||||
pearB[1] = slew; slew = ((bassR - pearB[2]) + pearB[3])*freqMid*0.5;
|
||||
pearB[2] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[2] + pearB[3]));
|
||||
pearB[3] = slew; slew = ((bassL - pearB[4]) + pearB[5])*freqMid*0.5;
|
||||
pearB[4] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[4] + pearB[5]));
|
||||
pearB[5] = slew; slew = ((bassR - pearB[6]) + pearB[7])*freqMid*0.5;
|
||||
pearB[6] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[6] + pearB[7]));
|
||||
pearB[7] = slew; slew = ((bassL - pearB[8]) + pearB[9])*freqMid*0.5;
|
||||
pearB[8] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[8] + pearB[9]));
|
||||
pearB[9] = slew; slew = ((bassR - pearB[10]) + pearB[11])*freqMid*0.5;
|
||||
pearB[10] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[10] + pearB[11]));
|
||||
pearB[11] = slew; slew = ((bassL - pearB[12]) + pearB[13])*freqMid*0.5;
|
||||
pearB[12] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[12] + pearB[13]));
|
||||
pearB[13] = slew; slew = ((bassR - pearB[14]) + pearB[15])*freqMid*0.5;
|
||||
pearB[14] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[14] + pearB[15]));
|
||||
pearB[15] = slew; slew = ((bassL - pearB[16]) + pearB[17])*freqMid*0.5;
|
||||
pearB[16] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[16] + pearB[17]));
|
||||
pearB[17] = slew; slew = ((bassR - pearB[18]) + pearB[19])*freqMid*0.5;
|
||||
pearB[18] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[18] + pearB[19]));
|
||||
pearB[19] = slew;
|
||||
double midL = inputSampleL - bassL;
|
||||
double midR = inputSampleR - bassR;
|
||||
//we now have three bands out of two pear filters
|
||||
|
||||
double w = 0.0; //filter into bands, apply the sin/cos to each band
|
||||
if (fatTreble > 0.0) {
|
||||
w = fatTreble; if (w > 1.0) w = 1.0;
|
||||
trebleL = (trebleL*(1.0-w)) + (sin(trebleL*M_PI_2)*w);
|
||||
trebleR = (trebleR*(1.0-w)) + (sin(trebleR*M_PI_2)*w);
|
||||
if (fatTreble > 1.0) {
|
||||
w = fatTreble-1.0; if (w > 1.0) w = 1.0;
|
||||
trebleL = (trebleL*(1.0-w)) + (sin(trebleL*M_PI_2)*w);
|
||||
trebleR = (trebleR*(1.0-w)) + (sin(trebleR*M_PI_2)*w);
|
||||
if (fatTreble > 2.0) {
|
||||
w = fatTreble-2.0;
|
||||
trebleL = (trebleL*(1.0-w)) + (sin(trebleL*M_PI_2)*w);
|
||||
trebleR = (trebleR*(1.0-w)) + (sin(trebleR*M_PI_2)*w);
|
||||
} //sine stages for EQ or compression
|
||||
}
|
||||
}
|
||||
if (fatTreble < 0.0) {
|
||||
if (trebleL > 1.0) trebleL = 1.0; if (trebleL < -1.0) trebleL = -1.0;
|
||||
if (trebleR > 1.0) trebleR = 1.0; if (trebleR < -1.0) trebleR = -1.0;
|
||||
w = -fatTreble; if (w > 1.0) w = 1.0;
|
||||
if (trebleL > 0) trebleL = (trebleL*(1.0-w))+((1.0-cos(trebleL))*sin(w));
|
||||
else trebleL = (trebleL*(1.0-w))+((-1.0+cos(-trebleL))*sin(w));
|
||||
if (trebleR > 0) trebleR = (trebleR*(1.0-w))+((1.0-cos(trebleR))*sin(w));
|
||||
else trebleR = (trebleR*(1.0-w))+((-1.0+cos(-trebleR))*sin(w));
|
||||
} //cosine stages for EQ or expansion
|
||||
|
||||
//begin ResEQ2 Mid Boost
|
||||
mpc++; if (mpc < 1 || mpc > 2001) mpc = 1;
|
||||
mpkL[mpc] = midL;
|
||||
mpkR[mpc] = midR;
|
||||
double midMPeakL = 0.0;
|
||||
double midMPeakR = 0.0;
|
||||
for (int x = 0; x < maxMPeak; x++) {
|
||||
int y = x*cycleEnd;
|
||||
switch (cycleEnd)
|
||||
{
|
||||
case 1:
|
||||
midMPeakL += (mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x]);
|
||||
midMPeakR += (mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x]); break;
|
||||
case 2:
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.5);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.5); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.5);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.5); break;
|
||||
case 3:
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333); break;
|
||||
case 4:
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25); //break
|
||||
}
|
||||
}
|
||||
midL = (midMPeakL*amountMPeak)+((1.5-amountMPeak>1.0)?midL:midL*(1.5-amountMPeak));
|
||||
midR = (midMPeakR*amountMPeak)+((1.5-amountMPeak>1.0)?midR:midR*(1.5-amountMPeak));
|
||||
//end ResEQ2 Mid Boost
|
||||
|
||||
if (bassL > 1.0) bassL = 1.0; if (bassL < -1.0) bassL = -1.0;
|
||||
if (bassR > 1.0) bassR = 1.0; if (bassR < -1.0) bassR = -1.0;
|
||||
if (bass > 0.0) {
|
||||
w = bass; if (w > 1.0) w = 1.0;
|
||||
bassL = (bassL*(1.0-w)) + (sin(bassL*M_PI_2)*w*1.6);
|
||||
bassR = (bassR*(1.0-w)) + (sin(bassR*M_PI_2)*w*1.6);
|
||||
if (bass > 1.0) {
|
||||
w = bass-1.0; if (w > 1.0) w = 1.0;
|
||||
bassL = (bassL*(1.0-w)) + (sin(bassL*M_PI_2)*w*1.4);
|
||||
bassR = (bassR*(1.0-w)) + (sin(bassR*M_PI_2)*w*1.4);
|
||||
if (bass > 2.0) {
|
||||
w = bass-2.0;
|
||||
bassL = (bassL*(1.0-w)) + (sin(bassL*M_PI_2)*w*1.2);
|
||||
bassR = (bassR*(1.0-w)) + (sin(bassR*M_PI_2)*w*1.2);
|
||||
} //sine stages for EQ or compression
|
||||
}
|
||||
}
|
||||
if (bass < 0.0) {
|
||||
w = -bass; if (w > 1.0) w = 1.0;
|
||||
if (bassL > 0) bassL = (bassL*(1.0-w))+((1.0-cos(bassL))*sin(w));
|
||||
else bassL = (bassL*(1.0-w))+((-1.0+cos(-bassL))*sin(w));
|
||||
if (bassR > 0) bassR = (bassR*(1.0-w))+((1.0-cos(bassR))*sin(w));
|
||||
else bassR = (bassR*(1.0-w))+((-1.0+cos(-bassR))*sin(w));
|
||||
} //cosine stages for EQ or expansion
|
||||
//the sin() is further restricting output when fully attenuated
|
||||
|
||||
inputSampleL = (bassL + midL + trebleL)*gainL;
|
||||
inputSampleR = (bassR + midR + trebleR)*gainR;
|
||||
//applies BitShiftPan pan section
|
||||
|
||||
//begin sin() style Channel processing
|
||||
if (inputSampleL > 1.57079633) inputSampleL = 1.57079633;
|
||||
if (inputSampleL < -1.57079633) inputSampleL = -1.57079633;
|
||||
if (inputSampleR > 1.57079633) inputSampleR = 1.57079633;
|
||||
if (inputSampleR < -1.57079633) inputSampleR = -1.57079633;
|
||||
inputSampleL = sin(inputSampleL);
|
||||
inputSampleR = sin(inputSampleR);
|
||||
|
||||
//begin 32 bit stereo floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit stereo floating point dither
|
||||
|
||||
*outputL = inputSampleL;
|
||||
*outputR = inputSampleR;
|
||||
//direct stereo out
|
||||
|
||||
inputL += 1;
|
||||
inputR += 1;
|
||||
outputL += 1;
|
||||
outputR += 1;
|
||||
}
|
||||
return noErr;
|
||||
}
|
||||
|
||||
1
plugins/MacAU/ConsoleMDChannel/ConsoleMDChannel.exp
Executable file
1
plugins/MacAU/ConsoleMDChannel/ConsoleMDChannel.exp
Executable file
|
|
@ -0,0 +1 @@
|
|||
_ConsoleMDChannelEntry
|
||||
146
plugins/MacAU/ConsoleMDChannel/ConsoleMDChannel.h
Executable file
146
plugins/MacAU/ConsoleMDChannel/ConsoleMDChannel.h
Executable file
|
|
@ -0,0 +1,146 @@
|
|||
/*
|
||||
* File: ConsoleMDChannel.h
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 10/30/23
|
||||
*
|
||||
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include "AUEffectBase.h"
|
||||
#include "ConsoleMDChannelVersion.h"
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
#include "AUDebugDispatcher.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef __ConsoleMDChannel_h__
|
||||
#define __ConsoleMDChannel_h__
|
||||
|
||||
|
||||
#pragma mark ____ConsoleMDChannel Parameters
|
||||
|
||||
// parameters
|
||||
static const float kDefaultValue_ParamOne = 0.5;
|
||||
static const float kDefaultValue_ParamTwo = 0.25;
|
||||
static const float kDefaultValue_ParamThree = 0.0;
|
||||
static const float kDefaultValue_ParamFour = 0.5;
|
||||
static const float kDefaultValue_ParamFive = 0.5;
|
||||
static const float kDefaultValue_ParamSix = 0.5;
|
||||
|
||||
static CFStringRef kParameterOneName = CFSTR("Treble");
|
||||
static CFStringRef kParameterTwoName = CFSTR("MidFreq");
|
||||
static CFStringRef kParameterThreeName = CFSTR("MidPeak");
|
||||
static CFStringRef kParameterFourName = CFSTR("Bass");
|
||||
static CFStringRef kParameterFiveName = CFSTR("Pan");
|
||||
static CFStringRef kParameterSixName = CFSTR("Fader");
|
||||
//Alter the name if desired, but using the plugin name is a start
|
||||
|
||||
enum {
|
||||
kParam_One =0,
|
||||
kParam_Two =1,
|
||||
kParam_Three =2,
|
||||
kParam_Four =3,
|
||||
kParam_Five =4,
|
||||
kParam_Six =5,
|
||||
//Add your parameters here...
|
||||
kNumberOfParameters=6
|
||||
};
|
||||
|
||||
#pragma mark ____ConsoleMDChannel
|
||||
class ConsoleMDChannel : public AUEffectBase
|
||||
{
|
||||
public:
|
||||
ConsoleMDChannel(AudioUnit component);
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
virtual ~ConsoleMDChannel () { delete mDebugDispatcher; }
|
||||
#endif
|
||||
|
||||
virtual ComponentResult Reset(AudioUnitScope inScope, AudioUnitElement inElement);
|
||||
|
||||
virtual OSStatus ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
|
||||
const AudioBufferList & inBuffer, AudioBufferList & outBuffer,
|
||||
UInt32 inFramesToProcess);
|
||||
virtual UInt32 SupportedNumChannels(const AUChannelInfo ** outInfo);
|
||||
|
||||
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings);
|
||||
|
||||
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo);
|
||||
|
||||
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable );
|
||||
|
||||
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData);
|
||||
|
||||
virtual ComponentResult Initialize();
|
||||
virtual bool SupportsTail () { return true; }
|
||||
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
|
||||
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
|
||||
|
||||
/*! @method Version */
|
||||
virtual ComponentResult Version() { return kConsoleMDChannelVersion; }
|
||||
|
||||
private:
|
||||
double pearA[18];
|
||||
double pearB[22];
|
||||
double mpkL[2005];
|
||||
double mpkR[2005];
|
||||
double f[66];
|
||||
double prevfreqMPeak;
|
||||
double prevamountMPeak;
|
||||
int mpc;
|
||||
double bassA;
|
||||
double bassB;
|
||||
double gainA;
|
||||
double gainB; //smoothed master fader for channel, from Z2 series filter code
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
#endif
|
||||
61
plugins/MacAU/ConsoleMDChannel/ConsoleMDChannel.r
Executable file
61
plugins/MacAU/ConsoleMDChannel/ConsoleMDChannel.r
Executable file
|
|
@ -0,0 +1,61 @@
|
|||
/*
|
||||
* File: ConsoleMDChannel.r
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 10/30/23
|
||||
*
|
||||
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include <AudioUnit/AudioUnit.r>
|
||||
|
||||
#include "ConsoleMDChannelVersion.h"
|
||||
|
||||
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
|
||||
#define kAudioUnitResID_ConsoleMDChannel 1000
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ConsoleMDChannel~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
#define RES_ID kAudioUnitResID_ConsoleMDChannel
|
||||
#define COMP_TYPE kAudioUnitType_Effect
|
||||
#define COMP_SUBTYPE ConsoleMDChannel_COMP_SUBTYPE
|
||||
#define COMP_MANUF ConsoleMDChannel_COMP_MANF
|
||||
|
||||
#define VERSION kConsoleMDChannelVersion
|
||||
#define NAME "Airwindows: ConsoleMDChannel"
|
||||
#define DESCRIPTION "ConsoleMDChannel AU"
|
||||
#define ENTRY_POINT "ConsoleMDChannelEntry"
|
||||
|
||||
#include "AUResources.r"
|
||||
1359
plugins/MacAU/ConsoleMDChannel/ConsoleMDChannel.xcodeproj/christopherjohnson.mode1v3
Executable file
1359
plugins/MacAU/ConsoleMDChannel/ConsoleMDChannel.xcodeproj/christopherjohnson.mode1v3
Executable file
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,131 @@
|
|||
// !$*UTF8*$!
|
||||
{
|
||||
089C1669FE841209C02AAC07 /* Project object */ = {
|
||||
activeBuildConfigurationName = Release;
|
||||
activeTarget = 8D01CCC60486CAD60068D4B7 /* ConsoleMDChannel */;
|
||||
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||||
perUserDictionary = {
|
||||
PBXConfiguration.PBXFileTableDataSource3.PBXFileTableDataSource = {
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||||
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
|
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PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
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PBXFileTableDataSourceColumnWidthsKey = (
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20,
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||||
48,
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||||
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|
||||
43,
|
||||
20,
|
||||
);
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||||
PBXFileTableDataSourceColumnsKey = (
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PBXFileDataSource_FiletypeID,
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PBXFileDataSource_Filename_ColumnID,
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PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
PBXFileDataSource_Target_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXConfiguration.PBXTargetDataSource.PBXTargetDataSource = {
|
||||
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
|
||||
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
|
||||
PBXFileTableDataSourceColumnWidthsKey = (
|
||||
20,
|
||||
188,
|
||||
60,
|
||||
20,
|
||||
48,
|
||||
43,
|
||||
43,
|
||||
);
|
||||
PBXFileTableDataSourceColumnsKey = (
|
||||
PBXFileDataSource_FiletypeID,
|
||||
PBXFileDataSource_Filename_ColumnID,
|
||||
PBXTargetDataSource_PrimaryAttribute,
|
||||
PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXPerProjectTemplateStateSaveDate = 720390743;
|
||||
PBXWorkspaceStateSaveDate = 720390743;
|
||||
};
|
||||
perUserProjectItems = {
|
||||
8B6528AD2AF04727005D5C8A /* PBXTextBookmark */ = 8B6528AD2AF04727005D5C8A /* PBXTextBookmark */;
|
||||
8B6528F72AF04AFD005D5C8A /* PBXTextBookmark */ = 8B6528F72AF04AFD005D5C8A /* PBXTextBookmark */;
|
||||
};
|
||||
sourceControlManager = 8BD3CCB8148830B20062E48C /* Source Control */;
|
||||
userBuildSettings = {
|
||||
};
|
||||
};
|
||||
8B6528AD2AF04727005D5C8A /* PBXTextBookmark */ = {
|
||||
isa = PBXTextBookmark;
|
||||
fRef = 8BA05A690720730100365D66 /* ConsoleMDChannelVersion.h */;
|
||||
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|
||||
rLen = 0;
|
||||
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|
||||
rType = 0;
|
||||
vrLen = 79;
|
||||
vrLoc = 0;
|
||||
};
|
||||
8B6528F72AF04AFD005D5C8A /* PBXTextBookmark */ = {
|
||||
isa = PBXTextBookmark;
|
||||
fRef = 8BA05A690720730100365D66 /* ConsoleMDChannelVersion.h */;
|
||||
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||||
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rLoc = 0;
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vrLen = 59;
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vrLoc = 0;
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};
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8BA05A660720730100365D66 /* ConsoleMDChannel.cpp */ = {
|
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {992, 9882}}";
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sepNavSelRange = "{9993, 0}";
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8BA05A690720730100365D66 /* ConsoleMDChannelVersion.h */ = {
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {948, 1188}}";
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sepNavSelRange = "{0, 0}";
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sepNavVisRange = "{0, 59}";
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sepNavWindowFrame = "{{15, 64}, {1039, 809}}";
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};
|
||||
};
|
||||
8BA05A7F072073D200365D66 /* AUBase.cpp */ = {
|
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {516, 23430}}";
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sepNavSelRange = "{0, 0}";
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sepNavVisRange = "{0, 1336}";
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8BC6025B073B072D006C4272 /* ConsoleMDChannel.h */ = {
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {1146, 3060}}";
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sepNavSelRange = "{5485, 0}";
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sepNavVisRange = "{4759, 1137}";
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sepNavWindowFrame = "{{38, 43}, {1039, 809}}";
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||||
};
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8BD3CCB8148830B20062E48C /* Source Control */ = {
|
||||
isa = PBXSourceControlManager;
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||||
fallbackIsa = XCSourceControlManager;
|
||||
isSCMEnabled = 0;
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scmConfiguration = {
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repositoryNamesForRoots = {
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||||
"" = "";
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||||
};
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||||
};
|
||||
};
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||||
8BD3CCB9148830B20062E48C /* Code sense */ = {
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||||
isa = PBXCodeSenseManager;
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||||
indexTemplatePath = "";
|
||||
};
|
||||
8D01CCC60486CAD60068D4B7 /* ConsoleMDChannel */ = {
|
||||
activeExec = 0;
|
||||
};
|
||||
}
|
||||
File diff suppressed because it is too large
Load diff
490
plugins/MacAU/ConsoleMDChannel/ConsoleMDChannel.xcodeproj/project.pbxproj
Executable file
490
plugins/MacAU/ConsoleMDChannel/ConsoleMDChannel.xcodeproj/project.pbxproj
Executable file
|
|
@ -0,0 +1,490 @@
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|||
// !$*UTF8*$!
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{
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classes = {
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objectVersion = 45;
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objects = {
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/* Begin PBXBuildFile section */
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3EEA126F089847F5002C6BFC /* CAVectorUnit.h in Headers */ = {isa = PBXBuildFile; fileRef = 3EEA126C089847F5002C6BFC /* CAVectorUnit.h */; };
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58
plugins/MacAU/ConsoleMDChannel/ConsoleMDChannelVersion.h
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
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BIN
plugins/MacAU/ConsoleMDChannel/English.lproj/InfoPlist.strings
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plugins/MacAU/ConsoleMDChannel/Info.plist
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plugins/MacAU/ConsoleMDChannel/Info.plist
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5
plugins/MacAU/ConsoleMDChannel/StarterAU_Prefix.pch
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5
plugins/MacAU/ConsoleMDChannel/StarterAU_Prefix.pch
Executable file
|
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16
plugins/MacAU/ConsoleMDChannel/version.plist
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plugins/MacAU/ConsoleMDChannel/version.plist
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|
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287
plugins/MacSignedAU/ConsoleMDBuss/ConsoleMDBuss.cpp
Executable file
287
plugins/MacSignedAU/ConsoleMDBuss/ConsoleMDBuss.cpp
Executable file
|
|
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|
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/*
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||||
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|
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*
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/*=============================================================================
|
||||
ConsoleMDBuss.cpp
|
||||
|
||||
=============================================================================*/
|
||||
#include "ConsoleMDBuss.h"
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
AUDIOCOMPONENT_ENTRY(AUBaseFactory, ConsoleMDBuss)
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDBuss::ConsoleMDBuss
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ConsoleMDBuss::ConsoleMDBuss(AudioUnit component)
|
||||
: AUEffectBase(component)
|
||||
{
|
||||
CreateElements();
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||||
Globals()->UseIndexedParameters(kNumberOfParameters);
|
||||
SetParameter(kParam_One, kDefaultValue_ParamOne );
|
||||
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||||
#if AU_DEBUG_DISPATCHER
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mDebugDispatcher = new AUDebugDispatcher (this);
|
||||
#endif
|
||||
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||||
}
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
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// ConsoleMDBuss::GetParameterValueStrings
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDBuss::GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings)
|
||||
{
|
||||
|
||||
return kAudioUnitErr_InvalidProperty;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDBuss::GetParameterInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDBuss::GetParameterInfo(AudioUnitScope inScope,
|
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AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo )
|
||||
{
|
||||
ComponentResult result = noErr;
|
||||
|
||||
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
|
||||
| kAudioUnitParameterFlag_IsReadable;
|
||||
|
||||
if (inScope == kAudioUnitScope_Global) {
|
||||
switch(inParameterID)
|
||||
{
|
||||
case kParam_One:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
|
||||
break;
|
||||
default:
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
}
|
||||
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDBuss::GetPropertyInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDBuss::GetPropertyInfo (AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable)
|
||||
{
|
||||
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// state that plugin supports only stereo-in/stereo-out processing
|
||||
UInt32 ConsoleMDBuss::SupportedNumChannels(const AUChannelInfo ** outInfo)
|
||||
{
|
||||
if (outInfo != NULL)
|
||||
{
|
||||
static AUChannelInfo info;
|
||||
info.inChannels = 2;
|
||||
info.outChannels = 2;
|
||||
*outInfo = &info;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDBuss::GetProperty
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDBuss::GetProperty( AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData )
|
||||
{
|
||||
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
|
||||
}
|
||||
|
||||
// ConsoleMDBuss::Initialize
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDBuss::Initialize()
|
||||
{
|
||||
ComponentResult result = AUEffectBase::Initialize();
|
||||
if (result == noErr)
|
||||
Reset(kAudioUnitScope_Global, 0);
|
||||
return result;
|
||||
}
|
||||
|
||||
#pragma mark ____ConsoleMDBussEffectKernel
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDBuss::ConsoleMDBussKernel::Reset()
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDBuss::Reset(AudioUnitScope inScope, AudioUnitElement inElement)
|
||||
{
|
||||
lastSinewL = lastSinewR = 0.0;
|
||||
gainA = gainB = 1.0;
|
||||
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
|
||||
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
|
||||
return noErr;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDBuss::ProcessBufferLists
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
OSStatus ConsoleMDBuss::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
|
||||
const AudioBufferList & inBuffer,
|
||||
AudioBufferList & outBuffer,
|
||||
UInt32 inFramesToProcess)
|
||||
{
|
||||
Float32 * inputL = (Float32*)(inBuffer.mBuffers[0].mData);
|
||||
Float32 * inputR = (Float32*)(inBuffer.mBuffers[1].mData);
|
||||
Float32 * outputL = (Float32*)(outBuffer.mBuffers[0].mData);
|
||||
Float32 * outputR = (Float32*)(outBuffer.mBuffers[1].mData);
|
||||
UInt32 nSampleFrames = inFramesToProcess;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= GetSampleRate();
|
||||
|
||||
gainA = gainB;
|
||||
gainB = sqrt(GetParameter( kParam_One )); //smoothed master fader from Z2 filters
|
||||
//this will be applied three times: this is to make the various tone alterations
|
||||
//hit differently at different master fader drive levels.
|
||||
//in particular, backing off the master fader tightens the super lows
|
||||
//but opens up the modified Sinew, because more of the attentuation happens before
|
||||
//you even get to slew clipping :) and if the fader is not active, it bypasses completely.
|
||||
|
||||
double threshSinew = 0.5171104/overallscale;
|
||||
|
||||
while (nSampleFrames-- > 0) {
|
||||
double inputSampleL = *inputL;
|
||||
double inputSampleR = *inputR;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
double temp = (double)nSampleFrames/inFramesToProcess;
|
||||
double gain = (gainA*temp)+(gainB*(1.0-temp));
|
||||
//setting up smoothed master fader
|
||||
|
||||
if (gain < 1.0) {
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
} //if using the master fader, we are going to attenuate three places.
|
||||
//subtight is always fully engaged: tighten response when restraining full console
|
||||
|
||||
//begin Console7Buss which is the one we choose for ConsoleMC
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
inputSampleL = ((asin(inputSampleL*fabs(inputSampleL))/((fabs(inputSampleL) == 0.0) ?1:fabs(inputSampleL)))*0.618033988749894848204586)+(asin(inputSampleL)*0.381966011250105);
|
||||
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
inputSampleR = ((asin(inputSampleR*fabs(inputSampleR))/((fabs(inputSampleR) == 0.0) ?1:fabs(inputSampleR)))*0.618033988749894848204586)+(asin(inputSampleR)*0.381966011250105);
|
||||
//this is an asin version of Spiral blended with regular asin ConsoleBuss.
|
||||
//It's blending between two different harmonics in the overtones of the algorithm
|
||||
|
||||
if (gain < 1.0) {
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
} //if using the master fader, we are going to attenuate three places.
|
||||
//after C7Buss but before EverySlew: allow highs to come out a bit more
|
||||
//when pulling back master fader. Less drive equals more open
|
||||
|
||||
temp = inputSampleL;
|
||||
double clamp = inputSampleL - lastSinewL;
|
||||
if (lastSinewL > 1.0) lastSinewL = 1.0;
|
||||
if (lastSinewL < -1.0) lastSinewL = -1.0;
|
||||
double sinew = threshSinew * cos(lastSinewL);
|
||||
if (clamp > sinew) temp = lastSinewL + sinew;
|
||||
if (-clamp > sinew) temp = lastSinewL - sinew;
|
||||
inputSampleL = lastSinewL = temp;
|
||||
temp = inputSampleR;
|
||||
clamp = inputSampleR - lastSinewR;
|
||||
if (lastSinewR > 1.0) lastSinewR = 1.0;
|
||||
if (lastSinewR < -1.0) lastSinewR = -1.0;
|
||||
sinew = threshSinew * cos(lastSinewR);
|
||||
if (clamp > sinew) temp = lastSinewR + sinew;
|
||||
if (-clamp > sinew) temp = lastSinewR - sinew;
|
||||
inputSampleR = lastSinewR = temp;
|
||||
|
||||
if (gain < 1.0) {
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
} //if using the master fader, we are going to attenuate three places.
|
||||
//after EverySlew fades the total output sound: least change in tone here.
|
||||
|
||||
//begin 32 bit stereo floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit stereo floating point dither
|
||||
|
||||
*outputL = inputSampleL;
|
||||
*outputR = inputSampleR;
|
||||
//direct stereo out
|
||||
|
||||
inputL += 1;
|
||||
inputR += 1;
|
||||
outputL += 1;
|
||||
outputR += 1;
|
||||
}
|
||||
return noErr;
|
||||
}
|
||||
|
||||
2
plugins/MacSignedAU/ConsoleMDBuss/ConsoleMDBuss.exp
Executable file
2
plugins/MacSignedAU/ConsoleMDBuss/ConsoleMDBuss.exp
Executable file
|
|
@ -0,0 +1,2 @@
|
|||
_ConsoleMDBussEntry
|
||||
_ConsoleMDBussFactory
|
||||
124
plugins/MacSignedAU/ConsoleMDBuss/ConsoleMDBuss.h
Executable file
124
plugins/MacSignedAU/ConsoleMDBuss/ConsoleMDBuss.h
Executable file
|
|
@ -0,0 +1,124 @@
|
|||
/*
|
||||
* File: ConsoleMDBuss.h
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 10/30/23
|
||||
*
|
||||
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include "AUEffectBase.h"
|
||||
#include "ConsoleMDBussVersion.h"
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
#include "AUDebugDispatcher.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef __ConsoleMDBuss_h__
|
||||
#define __ConsoleMDBuss_h__
|
||||
|
||||
|
||||
#pragma mark ____ConsoleMDBuss Parameters
|
||||
|
||||
// parameters
|
||||
static const float kDefaultValue_ParamOne = 1.0;
|
||||
static CFStringRef kParameterOneName = CFSTR("Master");
|
||||
//Alter the name if desired, but using the plugin name is a start
|
||||
|
||||
enum {
|
||||
kParam_One =0,
|
||||
//Add your parameters here...
|
||||
kNumberOfParameters=1
|
||||
};
|
||||
|
||||
#pragma mark ____ConsoleMDBuss
|
||||
class ConsoleMDBuss : public AUEffectBase
|
||||
{
|
||||
public:
|
||||
ConsoleMDBuss(AudioUnit component);
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
virtual ~ConsoleMDBuss () { delete mDebugDispatcher; }
|
||||
#endif
|
||||
|
||||
virtual ComponentResult Reset(AudioUnitScope inScope, AudioUnitElement inElement);
|
||||
|
||||
virtual OSStatus ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
|
||||
const AudioBufferList & inBuffer, AudioBufferList & outBuffer,
|
||||
UInt32 inFramesToProcess);
|
||||
virtual UInt32 SupportedNumChannels(const AUChannelInfo ** outInfo);
|
||||
|
||||
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings);
|
||||
|
||||
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo);
|
||||
|
||||
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable );
|
||||
|
||||
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData);
|
||||
|
||||
virtual ComponentResult Initialize();
|
||||
virtual bool SupportsTail () { return true; }
|
||||
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
|
||||
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
|
||||
|
||||
/*! @method Version */
|
||||
virtual ComponentResult Version() { return kConsoleMDBussVersion; }
|
||||
|
||||
private:
|
||||
double lastSinewL;
|
||||
double lastSinewR;
|
||||
|
||||
double gainA;
|
||||
double gainB; //smoothed master fader for channel, from Z2 series filter code
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
#endif
|
||||
61
plugins/MacSignedAU/ConsoleMDBuss/ConsoleMDBuss.r
Executable file
61
plugins/MacSignedAU/ConsoleMDBuss/ConsoleMDBuss.r
Executable file
|
|
@ -0,0 +1,61 @@
|
|||
/*
|
||||
* File: ConsoleMDBuss.r
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 10/30/23
|
||||
*
|
||||
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include <AudioUnit/AudioUnit.r>
|
||||
|
||||
#include "ConsoleMDBussVersion.h"
|
||||
|
||||
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
|
||||
#define kAudioUnitResID_ConsoleMDBuss 1000
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ConsoleMDBuss~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
#define RES_ID kAudioUnitResID_ConsoleMDBuss
|
||||
#define COMP_TYPE kAudioUnitType_Effect
|
||||
#define COMP_SUBTYPE ConsoleMDBuss_COMP_SUBTYPE
|
||||
#define COMP_MANUF ConsoleMDBuss_COMP_MANF
|
||||
|
||||
#define VERSION kConsoleMDBussVersion
|
||||
#define NAME "Airwindows: ConsoleMDBuss"
|
||||
#define DESCRIPTION "ConsoleMDBuss AU"
|
||||
#define ENTRY_POINT "ConsoleMDBussEntry"
|
||||
|
||||
#include "AUResources.r"
|
||||
1359
plugins/MacSignedAU/ConsoleMDBuss/ConsoleMDBuss.xcodeproj/christopherjohnson.mode1v3
Executable file
1359
plugins/MacSignedAU/ConsoleMDBuss/ConsoleMDBuss.xcodeproj/christopherjohnson.mode1v3
Executable file
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,107 @@
|
|||
// !$*UTF8*$!
|
||||
{
|
||||
089C1669FE841209C02AAC07 /* Project object */ = {
|
||||
activeBuildConfigurationName = Release;
|
||||
activeTarget = 8D01CCC60486CAD60068D4B7 /* ConsoleMDBuss */;
|
||||
codeSenseManager = 8BD3CCB9148830B20062E48C /* Code sense */;
|
||||
perUserDictionary = {
|
||||
PBXConfiguration.PBXFileTableDataSource3.PBXFileTableDataSource = {
|
||||
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
|
||||
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
|
||||
PBXFileTableDataSourceColumnWidthsKey = (
|
||||
20,
|
||||
364,
|
||||
20,
|
||||
48,
|
||||
43,
|
||||
43,
|
||||
20,
|
||||
);
|
||||
PBXFileTableDataSourceColumnsKey = (
|
||||
PBXFileDataSource_FiletypeID,
|
||||
PBXFileDataSource_Filename_ColumnID,
|
||||
PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
PBXFileDataSource_Target_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXConfiguration.PBXTargetDataSource.PBXTargetDataSource = {
|
||||
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
|
||||
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
|
||||
PBXFileTableDataSourceColumnWidthsKey = (
|
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|
||||
<key>description</key>
|
||||
<string>${PRODUCT_NAME:identifier} AU</string>
|
||||
<key>factoryFunction</key>
|
||||
<string>${PRODUCT_NAME:identifier}Factory</string>
|
||||
<key>manufacturer</key>
|
||||
<string>Dthr</string>
|
||||
<key>name</key>
|
||||
<string>Airwindows: ${PRODUCT_NAME:identifier}</string>
|
||||
<key>subtype</key>
|
||||
<string>cmcd</string>
|
||||
<key>type</key>
|
||||
<string>aufx</string>
|
||||
<key>version</key>
|
||||
<integer>65536</integer>
|
||||
</dict>
|
||||
</array>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
<string></string>
|
||||
<key>CFBundleIdentifier</key>
|
||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
|
||||
<key>CFBundleInfoDictionaryVersion</key>
|
||||
<string>6.0</string>
|
||||
<key>CFBundleName</key>
|
||||
<string>${PROJECTNAMEASIDENTIFIER}</string>
|
||||
<key>CFBundlePackageType</key>
|
||||
<string>BNDL</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>Dthr</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>CSResourcesFileMapped</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
5
plugins/MacSignedAU/ConsoleMDBuss/StarterAU_Prefix.pch
Executable file
5
plugins/MacSignedAU/ConsoleMDBuss/StarterAU_Prefix.pch
Executable file
|
|
@ -0,0 +1,5 @@
|
|||
//
|
||||
// Prefix header for all source files of the '«PROJECTNAMEASIDENTIFIER»' target in the '«PROJECTNAMEASIDENTIFIER»' project.
|
||||
//
|
||||
|
||||
#include <CoreServices/CoreServices.h>
|
||||
BIN
plugins/MacSignedAU/ConsoleMDBuss/en.lproj/InfoPlist.strings
Executable file
BIN
plugins/MacSignedAU/ConsoleMDBuss/en.lproj/InfoPlist.strings
Executable file
Binary file not shown.
16
plugins/MacSignedAU/ConsoleMDBuss/version.plist
Executable file
16
plugins/MacSignedAU/ConsoleMDBuss/version.plist
Executable file
|
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>BuildVersion</key>
|
||||
<string>3</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>ProjectName</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>SourceVersion</key>
|
||||
<string>590000</string>
|
||||
</dict>
|
||||
</plist>
|
||||
532
plugins/MacSignedAU/ConsoleMDChannel/ConsoleMDChannel.cpp
Executable file
532
plugins/MacSignedAU/ConsoleMDChannel/ConsoleMDChannel.cpp
Executable file
|
|
@ -0,0 +1,532 @@
|
|||
/*
|
||||
* File: ConsoleMDChannel.cpp
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 10/30/23
|
||||
*
|
||||
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
/*=============================================================================
|
||||
ConsoleMDChannel.cpp
|
||||
|
||||
=============================================================================*/
|
||||
#include "ConsoleMDChannel.h"
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
AUDIOCOMPONENT_ENTRY(AUBaseFactory, ConsoleMDChannel)
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDChannel::ConsoleMDChannel
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ConsoleMDChannel::ConsoleMDChannel(AudioUnit component)
|
||||
: AUEffectBase(component)
|
||||
{
|
||||
CreateElements();
|
||||
Globals()->UseIndexedParameters(kNumberOfParameters);
|
||||
SetParameter(kParam_One, kDefaultValue_ParamOne );
|
||||
SetParameter(kParam_Two, kDefaultValue_ParamTwo );
|
||||
SetParameter(kParam_Three, kDefaultValue_ParamThree );
|
||||
SetParameter(kParam_Four, kDefaultValue_ParamFour );
|
||||
SetParameter(kParam_Five, kDefaultValue_ParamFive );
|
||||
SetParameter(kParam_Six, kDefaultValue_ParamSix );
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
mDebugDispatcher = new AUDebugDispatcher (this);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDChannel::GetParameterValueStrings
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDChannel::GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings)
|
||||
{
|
||||
|
||||
return kAudioUnitErr_InvalidProperty;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDChannel::GetParameterInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDChannel::GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo )
|
||||
{
|
||||
ComponentResult result = noErr;
|
||||
|
||||
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
|
||||
| kAudioUnitParameterFlag_IsReadable;
|
||||
|
||||
if (inScope == kAudioUnitScope_Global) {
|
||||
switch(inParameterID)
|
||||
{
|
||||
case kParam_One:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
|
||||
break;
|
||||
case kParam_Two:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
|
||||
break;
|
||||
case kParam_Three:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamThree;
|
||||
break;
|
||||
case kParam_Four:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterFourName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamFour;
|
||||
break;
|
||||
case kParam_Five:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterFiveName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamFive;
|
||||
break;
|
||||
case kParam_Six:
|
||||
AUBase::FillInParameterName (outParameterInfo, kParameterSixName, false);
|
||||
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
|
||||
outParameterInfo.minValue = 0.0;
|
||||
outParameterInfo.maxValue = 1.0;
|
||||
outParameterInfo.defaultValue = kDefaultValue_ParamSix;
|
||||
break;
|
||||
default:
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
result = kAudioUnitErr_InvalidParameter;
|
||||
}
|
||||
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDChannel::GetPropertyInfo
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDChannel::GetPropertyInfo (AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable)
|
||||
{
|
||||
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// state that plugin supports only stereo-in/stereo-out processing
|
||||
UInt32 ConsoleMDChannel::SupportedNumChannels(const AUChannelInfo ** outInfo)
|
||||
{
|
||||
if (outInfo != NULL)
|
||||
{
|
||||
static AUChannelInfo info;
|
||||
info.inChannels = 2;
|
||||
info.outChannels = 2;
|
||||
*outInfo = &info;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDChannel::GetProperty
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDChannel::GetProperty( AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData )
|
||||
{
|
||||
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
|
||||
}
|
||||
|
||||
// ConsoleMDChannel::Initialize
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDChannel::Initialize()
|
||||
{
|
||||
ComponentResult result = AUEffectBase::Initialize();
|
||||
if (result == noErr)
|
||||
Reset(kAudioUnitScope_Global, 0);
|
||||
return result;
|
||||
}
|
||||
|
||||
#pragma mark ____ConsoleMDChannelEffectKernel
|
||||
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDChannel::ConsoleMDChannelKernel::Reset()
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
ComponentResult ConsoleMDChannel::Reset(AudioUnitScope inScope, AudioUnitElement inElement)
|
||||
{
|
||||
for (int x = 0; x < 17; x++) pearA[x] = 0.0;
|
||||
for (int x = 0; x < 21; x++) pearB[x] = 0.0;
|
||||
for(int count = 0; count < 2004; count++) {mpkL[count] = 0.0; mpkR[count] = 0.0;}
|
||||
for(int count = 0; count < 65; count++) {f[count] = 0.0;}
|
||||
prevfreqMPeak = -1;
|
||||
prevamountMPeak = -1;
|
||||
mpc = 1;
|
||||
bassA = bassB = 0.0;
|
||||
gainA = gainB = 1.0;
|
||||
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
|
||||
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
|
||||
return noErr;
|
||||
}
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// ConsoleMDChannel::ProcessBufferLists
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
OSStatus ConsoleMDChannel::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
|
||||
const AudioBufferList & inBuffer,
|
||||
AudioBufferList & outBuffer,
|
||||
UInt32 inFramesToProcess)
|
||||
{
|
||||
Float32 * inputL = (Float32*)(inBuffer.mBuffers[0].mData);
|
||||
Float32 * inputR = (Float32*)(inBuffer.mBuffers[1].mData);
|
||||
Float32 * outputL = (Float32*)(outBuffer.mBuffers[0].mData);
|
||||
Float32 * outputR = (Float32*)(outBuffer.mBuffers[1].mData);
|
||||
UInt32 nSampleFrames = inFramesToProcess;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= GetSampleRate(); //will be over 1.0848 when over 48k
|
||||
int cycleEnd = floor(overallscale);
|
||||
if (cycleEnd < 1) cycleEnd = 1;
|
||||
if (cycleEnd > 3) cycleEnd = 3;
|
||||
|
||||
double fatTreble = (GetParameter( kParam_One )*6.0)-3.0;
|
||||
bassA = bassB;
|
||||
bassB = (GetParameter( kParam_Four )*6.0)-3.0;
|
||||
//these should stack to go up to -3.0 to 3.0
|
||||
if (fatTreble < 0.0) fatTreble /= 3.0;
|
||||
if (bassB < 0.0) bassB /= 3.0;
|
||||
//and then become -1.0 to 3.0;
|
||||
//there will be successive sin/cos stages w. dry/wet in these
|
||||
double freqTreble = 0.853;
|
||||
double freqMid = 0.026912;
|
||||
switch (cycleEnd)
|
||||
{
|
||||
case 1: //base sample rate, no change
|
||||
break;
|
||||
case 2: //96k tier
|
||||
freqTreble = 0.4265;
|
||||
freqMid = 0.013456;
|
||||
break;
|
||||
case 3: //192k tier
|
||||
freqTreble = 0.21325;
|
||||
freqMid = 0.006728;
|
||||
break;
|
||||
}
|
||||
|
||||
//begin ResEQ2 Mid Boost
|
||||
double freqMPeak = pow(GetParameter( kParam_Two )+0.16,3);
|
||||
double amountMPeak = pow(GetParameter( kParam_Three ),2);
|
||||
int maxMPeak = (amountMPeak*63.0)+1;
|
||||
if ((freqMPeak != prevfreqMPeak)||(amountMPeak != prevamountMPeak)) {
|
||||
for (int x = 0; x < maxMPeak; x++) {
|
||||
if (((double)x*freqMPeak) < M_PI_4) f[x] = sin(((double)x*freqMPeak)*4.0)*freqMPeak*sin(((double)(maxMPeak-x)/(double)maxMPeak)*M_PI_2);
|
||||
else f[x] = cos((double)x*freqMPeak)*freqMPeak*sin(((double)(maxMPeak-x)/(double)maxMPeak)*M_PI_2);
|
||||
}
|
||||
prevfreqMPeak = freqMPeak; prevamountMPeak = amountMPeak;
|
||||
}//end ResEQ2 Mid Boost
|
||||
|
||||
int bitshiftL = 0;
|
||||
int bitshiftR = 0;
|
||||
double panControl = (GetParameter( kParam_Five )*2.0)-1.0; //-1.0 to 1.0
|
||||
double panAttenuation = (1.0-fabs(panControl));
|
||||
int panBits = 20; //start centered
|
||||
if (panAttenuation > 0.0) panBits = floor(1.0 / panAttenuation);
|
||||
if (panControl > 0.25) bitshiftL += panBits;
|
||||
if (panControl < -0.25) bitshiftR += panBits;
|
||||
if (bitshiftL < 0) bitshiftL = 0; if (bitshiftL > 17) bitshiftL = 17;
|
||||
if (bitshiftR < 0) bitshiftR = 0; if (bitshiftR > 17) bitshiftR = 17;
|
||||
double gainL = 1.0;
|
||||
double gainR = 1.0;
|
||||
switch (bitshiftL)
|
||||
{
|
||||
case 17: gainL = 0.0; break;
|
||||
case 16: gainL = 0.0000152587890625; break;
|
||||
case 15: gainL = 0.000030517578125; break;
|
||||
case 14: gainL = 0.00006103515625; break;
|
||||
case 13: gainL = 0.0001220703125; break;
|
||||
case 12: gainL = 0.000244140625; break;
|
||||
case 11: gainL = 0.00048828125; break;
|
||||
case 10: gainL = 0.0009765625; break;
|
||||
case 9: gainL = 0.001953125; break;
|
||||
case 8: gainL = 0.00390625; break;
|
||||
case 7: gainL = 0.0078125; break;
|
||||
case 6: gainL = 0.015625; break;
|
||||
case 5: gainL = 0.03125; break;
|
||||
case 4: gainL = 0.0625; break;
|
||||
case 3: gainL = 0.125; break;
|
||||
case 2: gainL = 0.25; break;
|
||||
case 1: gainL = 0.5; break;
|
||||
case 0: break;
|
||||
}
|
||||
switch (bitshiftR)
|
||||
{
|
||||
case 17: gainR = 0.0; break;
|
||||
case 16: gainR = 0.0000152587890625; break;
|
||||
case 15: gainR = 0.000030517578125; break;
|
||||
case 14: gainR = 0.00006103515625; break;
|
||||
case 13: gainR = 0.0001220703125; break;
|
||||
case 12: gainR = 0.000244140625; break;
|
||||
case 11: gainR = 0.00048828125; break;
|
||||
case 10: gainR = 0.0009765625; break;
|
||||
case 9: gainR = 0.001953125; break;
|
||||
case 8: gainR = 0.00390625; break;
|
||||
case 7: gainR = 0.0078125; break;
|
||||
case 6: gainR = 0.015625; break;
|
||||
case 5: gainR = 0.03125; break;
|
||||
case 4: gainR = 0.0625; break;
|
||||
case 3: gainR = 0.125; break;
|
||||
case 2: gainR = 0.25; break;
|
||||
case 1: gainR = 0.5; break;
|
||||
case 0: break;
|
||||
}
|
||||
|
||||
gainA = gainB;
|
||||
gainB = GetParameter( kParam_Six )*2.0; //smoothed master fader from Z2 filters
|
||||
//BitShiftGain pre gain trim goes here
|
||||
|
||||
while (nSampleFrames-- > 0) {
|
||||
double inputSampleL = *inputL;
|
||||
double inputSampleR = *inputR;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
double temp = (double)nSampleFrames/inFramesToProcess;
|
||||
double gain = (gainA*temp)+(gainB*(1.0-temp));
|
||||
double bass = (bassA*temp)+(bassB*(1.0-temp));
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
//for MCI consoles, the fader is before the EQ, which overdrives easily.
|
||||
//so we put the main fader here.
|
||||
|
||||
//begin Pear filter stages
|
||||
double bassL = inputSampleL;
|
||||
double bassR = inputSampleR;
|
||||
double slew = ((bassL - pearA[0]) + pearA[1])*freqTreble*0.5;
|
||||
pearA[0] = bassL = (freqTreble * bassL) + ((1.0-freqTreble) * (pearA[0] + pearA[1]));
|
||||
pearA[1] = slew; slew = ((bassR - pearA[2]) + pearA[3])*freqTreble*0.5;
|
||||
pearA[2] = bassR = (freqTreble * bassR) + ((1.0-freqTreble) * (pearA[2] + pearA[3]));
|
||||
pearA[3] = slew; slew = ((bassL - pearA[4]) + pearA[5])*freqTreble*0.5;
|
||||
pearA[4] = bassL = (freqTreble * bassL) + ((1.0-freqTreble) * (pearA[4] + pearA[5]));
|
||||
pearA[5] = slew; slew = ((bassR - pearA[6]) + pearA[7])*freqTreble*0.5;
|
||||
pearA[6] = bassR = (freqTreble * bassR) + ((1.0-freqTreble) * (pearA[6] + pearA[7]));
|
||||
pearA[7] = slew; slew = ((bassL - pearA[8]) + pearA[9])*freqTreble*0.5;
|
||||
pearA[8] = bassL = (freqTreble * bassL) + ((1.0-freqTreble) * (pearA[8] + pearA[9]));
|
||||
pearA[9] = slew; slew = ((bassR - pearA[10]) + pearA[11])*freqTreble*0.5;
|
||||
pearA[10] = bassR = (freqTreble * bassR) + ((1.0-freqTreble) * (pearA[10] + pearA[11]));
|
||||
pearA[11] = slew; slew = ((bassL - pearA[12]) + pearA[13])*freqTreble*0.5;
|
||||
pearA[12] = bassL = (freqTreble * bassL) + ((1.0-freqTreble) * (pearA[12] + pearA[13]));
|
||||
pearA[13] = slew; slew = ((bassR - pearA[14]) + pearA[15])*freqTreble*0.5;
|
||||
pearA[14] = bassR = (freqTreble * bassR) + ((1.0-freqTreble) * (pearA[14] + pearA[15]));
|
||||
pearA[15] = slew;
|
||||
//unrolled mid/treble crossover (called bass to use fewer variables)
|
||||
double trebleL = inputSampleL - bassL; inputSampleL = bassL;
|
||||
double trebleR = inputSampleR - bassR; inputSampleR = bassR;
|
||||
//at this point 'bass' is actually still mid and bass
|
||||
slew = ((bassL - pearB[0]) + pearB[1])*freqMid*0.5;
|
||||
pearB[0] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[0] + pearB[1]));
|
||||
pearB[1] = slew; slew = ((bassR - pearB[2]) + pearB[3])*freqMid*0.5;
|
||||
pearB[2] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[2] + pearB[3]));
|
||||
pearB[3] = slew; slew = ((bassL - pearB[4]) + pearB[5])*freqMid*0.5;
|
||||
pearB[4] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[4] + pearB[5]));
|
||||
pearB[5] = slew; slew = ((bassR - pearB[6]) + pearB[7])*freqMid*0.5;
|
||||
pearB[6] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[6] + pearB[7]));
|
||||
pearB[7] = slew; slew = ((bassL - pearB[8]) + pearB[9])*freqMid*0.5;
|
||||
pearB[8] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[8] + pearB[9]));
|
||||
pearB[9] = slew; slew = ((bassR - pearB[10]) + pearB[11])*freqMid*0.5;
|
||||
pearB[10] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[10] + pearB[11]));
|
||||
pearB[11] = slew; slew = ((bassL - pearB[12]) + pearB[13])*freqMid*0.5;
|
||||
pearB[12] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[12] + pearB[13]));
|
||||
pearB[13] = slew; slew = ((bassR - pearB[14]) + pearB[15])*freqMid*0.5;
|
||||
pearB[14] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[14] + pearB[15]));
|
||||
pearB[15] = slew; slew = ((bassL - pearB[16]) + pearB[17])*freqMid*0.5;
|
||||
pearB[16] = bassL = (freqMid * bassL) + ((1.0-freqMid) * (pearB[16] + pearB[17]));
|
||||
pearB[17] = slew; slew = ((bassR - pearB[18]) + pearB[19])*freqMid*0.5;
|
||||
pearB[18] = bassR = (freqMid * bassR) + ((1.0-freqMid) * (pearB[18] + pearB[19]));
|
||||
pearB[19] = slew;
|
||||
double midL = inputSampleL - bassL;
|
||||
double midR = inputSampleR - bassR;
|
||||
//we now have three bands out of two pear filters
|
||||
|
||||
double w = 0.0; //filter into bands, apply the sin/cos to each band
|
||||
if (fatTreble > 0.0) {
|
||||
w = fatTreble; if (w > 1.0) w = 1.0;
|
||||
trebleL = (trebleL*(1.0-w)) + (sin(trebleL*M_PI_2)*w);
|
||||
trebleR = (trebleR*(1.0-w)) + (sin(trebleR*M_PI_2)*w);
|
||||
if (fatTreble > 1.0) {
|
||||
w = fatTreble-1.0; if (w > 1.0) w = 1.0;
|
||||
trebleL = (trebleL*(1.0-w)) + (sin(trebleL*M_PI_2)*w);
|
||||
trebleR = (trebleR*(1.0-w)) + (sin(trebleR*M_PI_2)*w);
|
||||
if (fatTreble > 2.0) {
|
||||
w = fatTreble-2.0;
|
||||
trebleL = (trebleL*(1.0-w)) + (sin(trebleL*M_PI_2)*w);
|
||||
trebleR = (trebleR*(1.0-w)) + (sin(trebleR*M_PI_2)*w);
|
||||
} //sine stages for EQ or compression
|
||||
}
|
||||
}
|
||||
if (fatTreble < 0.0) {
|
||||
if (trebleL > 1.0) trebleL = 1.0; if (trebleL < -1.0) trebleL = -1.0;
|
||||
if (trebleR > 1.0) trebleR = 1.0; if (trebleR < -1.0) trebleR = -1.0;
|
||||
w = -fatTreble; if (w > 1.0) w = 1.0;
|
||||
if (trebleL > 0) trebleL = (trebleL*(1.0-w))+((1.0-cos(trebleL))*sin(w));
|
||||
else trebleL = (trebleL*(1.0-w))+((-1.0+cos(-trebleL))*sin(w));
|
||||
if (trebleR > 0) trebleR = (trebleR*(1.0-w))+((1.0-cos(trebleR))*sin(w));
|
||||
else trebleR = (trebleR*(1.0-w))+((-1.0+cos(-trebleR))*sin(w));
|
||||
} //cosine stages for EQ or expansion
|
||||
|
||||
//begin ResEQ2 Mid Boost
|
||||
mpc++; if (mpc < 1 || mpc > 2001) mpc = 1;
|
||||
mpkL[mpc] = midL;
|
||||
mpkR[mpc] = midR;
|
||||
double midMPeakL = 0.0;
|
||||
double midMPeakR = 0.0;
|
||||
for (int x = 0; x < maxMPeak; x++) {
|
||||
int y = x*cycleEnd;
|
||||
switch (cycleEnd)
|
||||
{
|
||||
case 1:
|
||||
midMPeakL += (mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x]);
|
||||
midMPeakR += (mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x]); break;
|
||||
case 2:
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.5);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.5); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.5);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.5); break;
|
||||
case 3:
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.333); break;
|
||||
case 4:
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25); y--;
|
||||
midMPeakL += ((mpkL[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25);
|
||||
midMPeakR += ((mpkR[(mpc-y)+((mpc-y < 1)?2001:0)] * f[x])*0.25); //break
|
||||
}
|
||||
}
|
||||
midL = (midMPeakL*amountMPeak)+((1.5-amountMPeak>1.0)?midL:midL*(1.5-amountMPeak));
|
||||
midR = (midMPeakR*amountMPeak)+((1.5-amountMPeak>1.0)?midR:midR*(1.5-amountMPeak));
|
||||
//end ResEQ2 Mid Boost
|
||||
|
||||
if (bassL > 1.0) bassL = 1.0; if (bassL < -1.0) bassL = -1.0;
|
||||
if (bassR > 1.0) bassR = 1.0; if (bassR < -1.0) bassR = -1.0;
|
||||
if (bass > 0.0) {
|
||||
w = bass; if (w > 1.0) w = 1.0;
|
||||
bassL = (bassL*(1.0-w)) + (sin(bassL*M_PI_2)*w*1.6);
|
||||
bassR = (bassR*(1.0-w)) + (sin(bassR*M_PI_2)*w*1.6);
|
||||
if (bass > 1.0) {
|
||||
w = bass-1.0; if (w > 1.0) w = 1.0;
|
||||
bassL = (bassL*(1.0-w)) + (sin(bassL*M_PI_2)*w*1.4);
|
||||
bassR = (bassR*(1.0-w)) + (sin(bassR*M_PI_2)*w*1.4);
|
||||
if (bass > 2.0) {
|
||||
w = bass-2.0;
|
||||
bassL = (bassL*(1.0-w)) + (sin(bassL*M_PI_2)*w*1.2);
|
||||
bassR = (bassR*(1.0-w)) + (sin(bassR*M_PI_2)*w*1.2);
|
||||
} //sine stages for EQ or compression
|
||||
}
|
||||
}
|
||||
if (bass < 0.0) {
|
||||
w = -bass; if (w > 1.0) w = 1.0;
|
||||
if (bassL > 0) bassL = (bassL*(1.0-w))+((1.0-cos(bassL))*sin(w));
|
||||
else bassL = (bassL*(1.0-w))+((-1.0+cos(-bassL))*sin(w));
|
||||
if (bassR > 0) bassR = (bassR*(1.0-w))+((1.0-cos(bassR))*sin(w));
|
||||
else bassR = (bassR*(1.0-w))+((-1.0+cos(-bassR))*sin(w));
|
||||
} //cosine stages for EQ or expansion
|
||||
//the sin() is further restricting output when fully attenuated
|
||||
|
||||
inputSampleL = (bassL + midL + trebleL)*gainL;
|
||||
inputSampleR = (bassR + midR + trebleR)*gainR;
|
||||
//applies BitShiftPan pan section
|
||||
|
||||
//begin sin() style Channel processing
|
||||
if (inputSampleL > 1.57079633) inputSampleL = 1.57079633;
|
||||
if (inputSampleL < -1.57079633) inputSampleL = -1.57079633;
|
||||
if (inputSampleR > 1.57079633) inputSampleR = 1.57079633;
|
||||
if (inputSampleR < -1.57079633) inputSampleR = -1.57079633;
|
||||
inputSampleL = sin(inputSampleL);
|
||||
inputSampleR = sin(inputSampleR);
|
||||
|
||||
//begin 32 bit stereo floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit stereo floating point dither
|
||||
|
||||
*outputL = inputSampleL;
|
||||
*outputR = inputSampleR;
|
||||
//direct stereo out
|
||||
|
||||
inputL += 1;
|
||||
inputR += 1;
|
||||
outputL += 1;
|
||||
outputR += 1;
|
||||
}
|
||||
return noErr;
|
||||
}
|
||||
|
||||
2
plugins/MacSignedAU/ConsoleMDChannel/ConsoleMDChannel.exp
Executable file
2
plugins/MacSignedAU/ConsoleMDChannel/ConsoleMDChannel.exp
Executable file
|
|
@ -0,0 +1,2 @@
|
|||
_ConsoleMDChannelEntry
|
||||
_ConsoleMDChannelFactory
|
||||
146
plugins/MacSignedAU/ConsoleMDChannel/ConsoleMDChannel.h
Executable file
146
plugins/MacSignedAU/ConsoleMDChannel/ConsoleMDChannel.h
Executable file
|
|
@ -0,0 +1,146 @@
|
|||
/*
|
||||
* File: ConsoleMDChannel.h
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 10/30/23
|
||||
*
|
||||
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include "AUEffectBase.h"
|
||||
#include "ConsoleMDChannelVersion.h"
|
||||
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
#include "AUDebugDispatcher.h"
|
||||
#endif
|
||||
|
||||
|
||||
#ifndef __ConsoleMDChannel_h__
|
||||
#define __ConsoleMDChannel_h__
|
||||
|
||||
|
||||
#pragma mark ____ConsoleMDChannel Parameters
|
||||
|
||||
// parameters
|
||||
static const float kDefaultValue_ParamOne = 0.5;
|
||||
static const float kDefaultValue_ParamTwo = 0.25;
|
||||
static const float kDefaultValue_ParamThree = 0.0;
|
||||
static const float kDefaultValue_ParamFour = 0.5;
|
||||
static const float kDefaultValue_ParamFive = 0.5;
|
||||
static const float kDefaultValue_ParamSix = 0.5;
|
||||
|
||||
static CFStringRef kParameterOneName = CFSTR("Treble");
|
||||
static CFStringRef kParameterTwoName = CFSTR("MidFreq");
|
||||
static CFStringRef kParameterThreeName = CFSTR("MidPeak");
|
||||
static CFStringRef kParameterFourName = CFSTR("Bass");
|
||||
static CFStringRef kParameterFiveName = CFSTR("Pan");
|
||||
static CFStringRef kParameterSixName = CFSTR("Fader");
|
||||
//Alter the name if desired, but using the plugin name is a start
|
||||
|
||||
enum {
|
||||
kParam_One =0,
|
||||
kParam_Two =1,
|
||||
kParam_Three =2,
|
||||
kParam_Four =3,
|
||||
kParam_Five =4,
|
||||
kParam_Six =5,
|
||||
//Add your parameters here...
|
||||
kNumberOfParameters=6
|
||||
};
|
||||
|
||||
#pragma mark ____ConsoleMDChannel
|
||||
class ConsoleMDChannel : public AUEffectBase
|
||||
{
|
||||
public:
|
||||
ConsoleMDChannel(AudioUnit component);
|
||||
#if AU_DEBUG_DISPATCHER
|
||||
virtual ~ConsoleMDChannel () { delete mDebugDispatcher; }
|
||||
#endif
|
||||
|
||||
virtual ComponentResult Reset(AudioUnitScope inScope, AudioUnitElement inElement);
|
||||
|
||||
virtual OSStatus ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
|
||||
const AudioBufferList & inBuffer, AudioBufferList & outBuffer,
|
||||
UInt32 inFramesToProcess);
|
||||
virtual UInt32 SupportedNumChannels(const AUChannelInfo ** outInfo);
|
||||
|
||||
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
CFArrayRef * outStrings);
|
||||
|
||||
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
|
||||
AudioUnitParameterID inParameterID,
|
||||
AudioUnitParameterInfo &outParameterInfo);
|
||||
|
||||
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
UInt32 & outDataSize,
|
||||
Boolean & outWritable );
|
||||
|
||||
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
|
||||
AudioUnitScope inScope,
|
||||
AudioUnitElement inElement,
|
||||
void * outData);
|
||||
|
||||
virtual ComponentResult Initialize();
|
||||
virtual bool SupportsTail () { return true; }
|
||||
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
|
||||
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
|
||||
|
||||
/*! @method Version */
|
||||
virtual ComponentResult Version() { return kConsoleMDChannelVersion; }
|
||||
|
||||
private:
|
||||
double pearA[18];
|
||||
double pearB[22];
|
||||
double mpkL[2005];
|
||||
double mpkR[2005];
|
||||
double f[66];
|
||||
double prevfreqMPeak;
|
||||
double prevamountMPeak;
|
||||
int mpc;
|
||||
double bassA;
|
||||
double bassB;
|
||||
double gainA;
|
||||
double gainB; //smoothed master fader for channel, from Z2 series filter code
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
#endif
|
||||
61
plugins/MacSignedAU/ConsoleMDChannel/ConsoleMDChannel.r
Executable file
61
plugins/MacSignedAU/ConsoleMDChannel/ConsoleMDChannel.r
Executable file
|
|
@ -0,0 +1,61 @@
|
|||
/*
|
||||
* File: ConsoleMDChannel.r
|
||||
*
|
||||
* Version: 1.0
|
||||
*
|
||||
* Created: 10/30/23
|
||||
*
|
||||
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
* consideration of your agreement to the following terms, and your use, installation, modification
|
||||
* or redistribution of this Apple software constitutes acceptance of these terms. If you do
|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
* software.
|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
|
||||
* endorse or promote products derived from the Apple Software without specific prior written
|
||||
* permission from Apple. Except as expressly stated in this notice, no other rights or
|
||||
* licenses, express or implied, are granted by Apple herein, including but not limited to any
|
||||
* patent rights that may be infringed by your derivative works or by other works in which the
|
||||
* Apple Software may be incorporated.
|
||||
*
|
||||
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
|
||||
*
|
||||
* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||||
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
|
||||
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
|
||||
* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
|
||||
* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
#include <AudioUnit/AudioUnit.r>
|
||||
|
||||
#include "ConsoleMDChannelVersion.h"
|
||||
|
||||
// Note that resource IDs must be spaced 2 apart for the 'STR ' name and description
|
||||
#define kAudioUnitResID_ConsoleMDChannel 1000
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ConsoleMDChannel~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
#define RES_ID kAudioUnitResID_ConsoleMDChannel
|
||||
#define COMP_TYPE kAudioUnitType_Effect
|
||||
#define COMP_SUBTYPE ConsoleMDChannel_COMP_SUBTYPE
|
||||
#define COMP_MANUF ConsoleMDChannel_COMP_MANF
|
||||
|
||||
#define VERSION kConsoleMDChannelVersion
|
||||
#define NAME "Airwindows: ConsoleMDChannel"
|
||||
#define DESCRIPTION "ConsoleMDChannel AU"
|
||||
#define ENTRY_POINT "ConsoleMDChannelEntry"
|
||||
|
||||
#include "AUResources.r"
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,131 @@
|
|||
// !$*UTF8*$!
|
||||
{
|
||||
089C1669FE841209C02AAC07 /* Project object */ = {
|
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20,
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PBXFileTableDataSourceColumnsKey = (
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PBXFileDataSource_FiletypeID,
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PBXFileDataSource_Filename_ColumnID,
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PBXFileDataSource_Built_ColumnID,
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PBXFileDataSource_ObjectSize_ColumnID,
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PBXFileDataSource_Errors_ColumnID,
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PBXFileDataSource_Warnings_ColumnID,
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PBXFileDataSource_Target_ColumnID,
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);
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};
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PBXConfiguration.PBXTargetDataSource.PBXTargetDataSource = {
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PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
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PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
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PBXFileTableDataSourceColumnWidthsKey = (
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20,
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||||
188,
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||||
60,
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20,
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||||
48,
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||||
43,
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||||
43,
|
||||
);
|
||||
PBXFileTableDataSourceColumnsKey = (
|
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PBXFileDataSource_FiletypeID,
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PBXFileDataSource_Filename_ColumnID,
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||||
PBXTargetDataSource_PrimaryAttribute,
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||||
PBXFileDataSource_Built_ColumnID,
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PBXFileDataSource_ObjectSize_ColumnID,
|
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PBXFileDataSource_Errors_ColumnID,
|
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PBXFileDataSource_Warnings_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXPerProjectTemplateStateSaveDate = 720390743;
|
||||
PBXWorkspaceStateSaveDate = 720390743;
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||||
};
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perUserProjectItems = {
|
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8B6528AD2AF04727005D5C8A /* PBXTextBookmark */ = 8B6528AD2AF04727005D5C8A /* PBXTextBookmark */;
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8B6528F72AF04AFD005D5C8A /* PBXTextBookmark */ = 8B6528F72AF04AFD005D5C8A /* PBXTextBookmark */;
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||||
};
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sourceControlManager = 8BD3CCB8148830B20062E48C /* Source Control */;
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userBuildSettings = {
|
||||
};
|
||||
};
|
||||
8B6528AD2AF04727005D5C8A /* PBXTextBookmark */ = {
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isa = PBXTextBookmark;
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||||
fRef = 8BA05A690720730100365D66 /* ConsoleMDChannelVersion.h */;
|
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rLen = 0;
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rLoc = 0;
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rType = 0;
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vrLen = 79;
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||||
vrLoc = 0;
|
||||
};
|
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8B6528F72AF04AFD005D5C8A /* PBXTextBookmark */ = {
|
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isa = PBXTextBookmark;
|
||||
fRef = 8BA05A690720730100365D66 /* ConsoleMDChannelVersion.h */;
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name = "ConsoleMDChannelVersion.h: 1";
|
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rLen = 0;
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rType = 0;
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vrLen = 59;
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vrLoc = 0;
|
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|
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8BA05A660720730100365D66 /* ConsoleMDChannel.cpp */ = {
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {992, 9882}}";
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sepNavSelRange = "{9993, 0}";
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sepNavVisRange = "{9521, 1591}";
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8BA05A690720730100365D66 /* ConsoleMDChannelVersion.h */ = {
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sepNavSelRange = "{0, 0}";
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};
|
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8BA05A7F072073D200365D66 /* AUBase.cpp */ = {
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uiCtxt = {
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sepNavIntBoundsRect = "{{0, 0}, {516, 23430}}";
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sepNavSelRange = "{0, 0}";
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uiCtxt = {
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};
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8BD3CCB8148830B20062E48C /* Source Control */ = {
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isa = PBXSourceControlManager;
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fallbackIsa = XCSourceControlManager;
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isSCMEnabled = 0;
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scmConfiguration = {
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repositoryNamesForRoots = {
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"" = "";
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};
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};
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};
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8BD3CCB9148830B20062E48C /* Code sense */ = {
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isa = PBXCodeSenseManager;
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||||
indexTemplatePath = "";
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8D01CCC60486CAD60068D4B7 /* ConsoleMDChannel */ = {
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||||
activeExec = 0;
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||||
};
|
||||
}
|
||||
File diff suppressed because it is too large
Load diff
965
plugins/MacSignedAU/ConsoleMDChannel/ConsoleMDChannel.xcodeproj/project.pbxproj
Executable file
965
plugins/MacSignedAU/ConsoleMDChannel/ConsoleMDChannel.xcodeproj/project.pbxproj
Executable file
|
|
@ -0,0 +1,965 @@
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// !$*UTF8*$!
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{
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archiveVersion = 1;
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classes = {
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};
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objectVersion = 45;
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objects = {
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/* Begin PBXBuildFile section */
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|
||||
<AnalyzeAction
|
||||
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|
||||
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||||
<ArchiveAction
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||||
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||||
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||||
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||||
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||||
|
|
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|||
<?xml version="1.0" encoding="UTF-8"?>
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||||
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||||
<plist version="1.0">
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
</plist>
|
||||
58
plugins/MacSignedAU/ConsoleMDChannel/ConsoleMDChannelVersion.h
Executable file
58
plugins/MacSignedAU/ConsoleMDChannel/ConsoleMDChannelVersion.h
Executable file
|
|
@ -0,0 +1,58 @@
|
|||
/*
|
||||
* File: ConsoleMDChannelVersion.h
|
||||
*
|
||||
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|
||||
*
|
||||
* Created: 10/30/23
|
||||
*
|
||||
* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
|
||||
*
|
||||
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
|
||||
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|
||||
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|
||||
* not agree with these terms, please do not use, install, modify or redistribute this Apple
|
||||
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|
||||
*
|
||||
* In consideration of your agreement to abide by the following terms, and subject to these terms,
|
||||
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|
||||
* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
|
||||
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|
||||
* redistribute the Apple Software in its entirety and without modifications, you must retain this
|
||||
* notice and the following text and disclaimers in all such redistributions of the Apple Software.
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
* Apple Software may be incorporated.
|
||||
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|
||||
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|
||||
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
|
||||
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|
||||
* OR IN COMBINATION WITH YOUR PRODUCTS.
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||||
*
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
*
|
||||
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|
||||
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|
||||
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|
||||
|
||||
|
||||
#ifdef DEBUG
|
||||
#define kConsoleMDChannelVersion 0xFFFFFFFF
|
||||
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|
||||
#define kConsoleMDChannelVersion 0x00010000
|
||||
#endif
|
||||
|
||||
//~~~~~~~~~~~~~~ Change!!! ~~~~~~~~~~~~~~~~~~~~~//
|
||||
#define ConsoleMDChannel_COMP_MANF 'Dthr'
|
||||
#define ConsoleMDChannel_COMP_SUBTYPE 'cmce'
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
|
||||
|
||||
#endif
|
||||
|
||||
47
plugins/MacSignedAU/ConsoleMDChannel/Info.plist
Executable file
47
plugins/MacSignedAU/ConsoleMDChannel/Info.plist
Executable file
|
|
@ -0,0 +1,47 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
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||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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||||
<plist version="1.0">
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||||
<dict>
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||||
<key>AudioComponents</key>
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||||
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||||
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||||
<key>description</key>
|
||||
<string>${PRODUCT_NAME:identifier} AU</string>
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||||
<key>factoryFunction</key>
|
||||
<string>${PRODUCT_NAME:identifier}Factory</string>
|
||||
<key>manufacturer</key>
|
||||
<string>Dthr</string>
|
||||
<key>name</key>
|
||||
<string>Airwindows: ${PRODUCT_NAME:identifier}</string>
|
||||
<key>subtype</key>
|
||||
<string>cmce</string>
|
||||
<key>type</key>
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||||
<string>aufx</string>
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||||
<key>version</key>
|
||||
<integer>65536</integer>
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||||
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||||
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||||
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||||
<string>English</string>
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||||
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||||
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||||
<key>CFBundleIconFile</key>
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||||
<string></string>
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||||
<key>CFBundleIdentifier</key>
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||||
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
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||||
<key>CFBundleInfoDictionaryVersion</key>
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||||
<string>6.0</string>
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||||
<key>CFBundleName</key>
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||||
<string>${PROJECTNAMEASIDENTIFIER}</string>
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||||
<key>CFBundlePackageType</key>
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||||
<string>BNDL</string>
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||||
<key>CFBundleShortVersionString</key>
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||||
<string>1.0</string>
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||||
<key>CFBundleSignature</key>
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||||
<string>Dthr</string>
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||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
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||||
<key>CSResourcesFileMapped</key>
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||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
||||
5
plugins/MacSignedAU/ConsoleMDChannel/StarterAU_Prefix.pch
Executable file
5
plugins/MacSignedAU/ConsoleMDChannel/StarterAU_Prefix.pch
Executable file
|
|
@ -0,0 +1,5 @@
|
|||
//
|
||||
// Prefix header for all source files of the '«PROJECTNAMEASIDENTIFIER»' target in the '«PROJECTNAMEASIDENTIFIER»' project.
|
||||
//
|
||||
|
||||
#include <CoreServices/CoreServices.h>
|
||||
BIN
plugins/MacSignedAU/ConsoleMDChannel/en.lproj/InfoPlist.strings
Executable file
BIN
plugins/MacSignedAU/ConsoleMDChannel/en.lproj/InfoPlist.strings
Executable file
Binary file not shown.
16
plugins/MacSignedAU/ConsoleMDChannel/version.plist
Executable file
16
plugins/MacSignedAU/ConsoleMDChannel/version.plist
Executable file
|
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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||||
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|
||||
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|
||||
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|
||||
<string>3</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>1.0</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>1.0</string>
|
||||
<key>ProjectName</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>SourceVersion</key>
|
||||
<string>590000</string>
|
||||
</dict>
|
||||
</plist>
|
||||
|
|
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|
|||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
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||||
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||||
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||||
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||||
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||||
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||||
PBXFileTableDataSourceColumnsKey = (
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||||
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PBXFileDataSource_Filename_ColumnID,
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||||
PBXTargetDataSource_PrimaryAttribute,
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||||
PBXFileDataSource_Built_ColumnID,
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||||
PBXFileDataSource_ObjectSize_ColumnID,
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||||
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||||
PBXFileDataSource_Warnings_ColumnID,
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||||
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||||
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||||
PBXPerProjectTemplateStateSaveDate = 720392259;
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||||
PBXWorkspaceStateSaveDate = 720392259;
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||||
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||||
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||||
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||||
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24D8286F09A914000093AEF8 /* ConsoleMDBussProc.cpp */ = {
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8B02375E1D42B1C400E1E8C8 /* Source Control */ = {
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||||
};
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||||
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||||
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||||
8B02375F1D42B1C400E1E8C8 /* Code sense */ = {
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||||
isa = PBXCodeSenseManager;
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||||
indexTemplatePath = "";
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||||
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||||
8D01CCC60486CAD60068D4B7 /* ConsoleMDBuss */ = {
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||||
activeExec = 0;
|
||||
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|
||||
}
|
||||
File diff suppressed because it is too large
Load diff
462
plugins/MacSignedVST/ConsoleMDBuss/ConsoleMDBuss.xcodeproj/project.pbxproj
Executable file
462
plugins/MacSignedVST/ConsoleMDBuss/ConsoleMDBuss.xcodeproj/project.pbxproj
Executable file
|
|
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|
|||
// !$*UTF8*$!
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||||
{
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||||
archiveVersion = 1;
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||||
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||||
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1372
plugins/MacSignedVST/ConsoleMDBuss/ConsoleMDBuss.xcodeproj/spiadmin.mode1v3
Executable file
1372
plugins/MacSignedVST/ConsoleMDBuss/ConsoleMDBuss.xcodeproj/spiadmin.mode1v3
Executable file
File diff suppressed because it is too large
Load diff
143
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Executable file
143
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Executable file
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24
plugins/MacSignedVST/ConsoleMDBuss/mac/Info.plist
Executable file
24
plugins/MacSignedVST/ConsoleMDBuss/mac/Info.plist
Executable file
|
|
@ -0,0 +1,24 @@
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<?xml version="1.0" encoding="UTF-8"?>
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1
plugins/MacSignedVST/ConsoleMDBuss/mac/PkgInfo
Executable file
1
plugins/MacSignedVST/ConsoleMDBuss/mac/PkgInfo
Executable file
|
|
@ -0,0 +1 @@
|
|||
BNDL????
|
||||
17
plugins/MacSignedVST/ConsoleMDBuss/mac/xcode_vst_prefix.h
Executable file
17
plugins/MacSignedVST/ConsoleMDBuss/mac/xcode_vst_prefix.h
Executable file
|
|
@ -0,0 +1,17 @@
|
|||
#define MAC 1
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#define MACX 1
|
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#define USE_NAMESPACE 0
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#define TARGET_API_MAC_CARBON 1
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#define __NOEXTENSIONS__
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#endif
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#include <AvailabilityMacros.h>
|
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120
plugins/MacSignedVST/ConsoleMDBuss/source/ConsoleMDBuss.cpp
Executable file
120
plugins/MacSignedVST/ConsoleMDBuss/source/ConsoleMDBuss.cpp
Executable file
|
|
@ -0,0 +1,120 @@
|
|||
/* ========================================
|
||||
* ConsoleMDBuss - ConsoleMDBuss.h
|
||||
* Copyright (c) airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
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|
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#ifndef __ConsoleMDBuss_H
|
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#include "ConsoleMDBuss.h"
|
||||
#endif
|
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|
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AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new ConsoleMDBuss(audioMaster);}
|
||||
|
||||
ConsoleMDBuss::ConsoleMDBuss(audioMasterCallback audioMaster) :
|
||||
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
|
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{
|
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A = 1.0;
|
||||
|
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lastSinewL = lastSinewR = 0.0;
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gainA = gainB = 1.0;
|
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|
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fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
|
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fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
|
||||
//this is reset: values being initialized only once. Startup values, whatever they are.
|
||||
|
||||
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
|
||||
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
|
||||
_canDo.insert("x2in2out");
|
||||
setNumInputs(kNumInputs);
|
||||
setNumOutputs(kNumOutputs);
|
||||
setUniqueID(kUniqueId);
|
||||
canProcessReplacing(); // supports output replacing
|
||||
canDoubleReplacing(); // supports double precision processing
|
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programsAreChunks(true);
|
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vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
|
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}
|
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|
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ConsoleMDBuss::~ConsoleMDBuss() {}
|
||||
VstInt32 ConsoleMDBuss::getVendorVersion () {return 1000;}
|
||||
void ConsoleMDBuss::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
|
||||
void ConsoleMDBuss::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
|
||||
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
|
||||
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
|
||||
|
||||
static float pinParameter(float data)
|
||||
{
|
||||
if (data < 0.0f) return 0.0f;
|
||||
if (data > 1.0f) return 1.0f;
|
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return data;
|
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}
|
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VstInt32 ConsoleMDBuss::getChunk (void** data, bool isPreset)
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{
|
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float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
|
||||
chunkData[0] = A;
|
||||
|
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*data = chunkData;
|
||||
return kNumParameters * sizeof(float);
|
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}
|
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|
||||
VstInt32 ConsoleMDBuss::setChunk (void* data, VstInt32 byteSize, bool isPreset)
|
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{
|
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float *chunkData = (float *)data;
|
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A = pinParameter(chunkData[0]);
|
||||
/* We're ignoring byteSize as we found it to be a filthy liar */
|
||||
|
||||
/* calculate any other fields you need here - you could copy in
|
||||
code from setParameter() here. */
|
||||
return 0;
|
||||
}
|
||||
|
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void ConsoleMDBuss::setParameter(VstInt32 index, float value) {
|
||||
switch (index) {
|
||||
case kParamA: A = value; break;
|
||||
default: throw; // unknown parameter, shouldn't happen!
|
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}
|
||||
}
|
||||
|
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float ConsoleMDBuss::getParameter(VstInt32 index) {
|
||||
switch (index) {
|
||||
case kParamA: return A; break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} return 0.0; //we only need to update the relevant name, this is simple to manage
|
||||
}
|
||||
|
||||
void ConsoleMDBuss::getParameterName(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: vst_strncpy (text, "Master", kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} //this is our labels for displaying in the VST host
|
||||
}
|
||||
|
||||
void ConsoleMDBuss::getParameterDisplay(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
} //this displays the values and handles 'popups' where it's discrete choices
|
||||
}
|
||||
|
||||
void ConsoleMDBuss::getParameterLabel(VstInt32 index, char *text) {
|
||||
switch (index) {
|
||||
case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
|
||||
default: break; // unknown parameter, shouldn't happen!
|
||||
}
|
||||
}
|
||||
|
||||
VstInt32 ConsoleMDBuss::canDo(char *text)
|
||||
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
|
||||
|
||||
bool ConsoleMDBuss::getEffectName(char* name) {
|
||||
vst_strncpy(name, "ConsoleMDBuss", kVstMaxProductStrLen); return true;
|
||||
}
|
||||
|
||||
VstPlugCategory ConsoleMDBuss::getPlugCategory() {return kPlugCategEffect;}
|
||||
|
||||
bool ConsoleMDBuss::getProductString(char* text) {
|
||||
vst_strncpy (text, "airwindows ConsoleMDBuss", kVstMaxProductStrLen); return true;
|
||||
}
|
||||
|
||||
bool ConsoleMDBuss::getVendorString(char* text) {
|
||||
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
|
||||
}
|
||||
68
plugins/MacSignedVST/ConsoleMDBuss/source/ConsoleMDBuss.h
Executable file
68
plugins/MacSignedVST/ConsoleMDBuss/source/ConsoleMDBuss.h
Executable file
|
|
@ -0,0 +1,68 @@
|
|||
/* ========================================
|
||||
* ConsoleMDBuss - ConsoleMDBuss.h
|
||||
* Created 8/12/11 by SPIAdmin
|
||||
* Copyright (c) Airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __ConsoleMDBuss_H
|
||||
#define __ConsoleMDBuss_H
|
||||
|
||||
#ifndef __audioeffect__
|
||||
#include "audioeffectx.h"
|
||||
#endif
|
||||
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <math.h>
|
||||
|
||||
enum {
|
||||
kParamA = 0,
|
||||
kNumParameters = 1
|
||||
}; //
|
||||
|
||||
const int kNumPrograms = 0;
|
||||
const int kNumInputs = 2;
|
||||
const int kNumOutputs = 2;
|
||||
const unsigned long kUniqueId = 'cmcd'; //Change this to what the AU identity is!
|
||||
|
||||
class ConsoleMDBuss :
|
||||
public AudioEffectX
|
||||
{
|
||||
public:
|
||||
ConsoleMDBuss(audioMasterCallback audioMaster);
|
||||
~ConsoleMDBuss();
|
||||
virtual bool getEffectName(char* name); // The plug-in name
|
||||
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
|
||||
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
|
||||
virtual bool getVendorString(char* text); // Vendor info
|
||||
virtual VstInt32 getVendorVersion(); // Version number
|
||||
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
|
||||
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
|
||||
virtual void getProgramName(char *name); // read the name from the host
|
||||
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
|
||||
virtual VstInt32 getChunk (void** data, bool isPreset);
|
||||
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
|
||||
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
|
||||
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
|
||||
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
|
||||
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
|
||||
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
|
||||
virtual VstInt32 canDo(char *text);
|
||||
private:
|
||||
char _programName[kVstMaxProgNameLen + 1];
|
||||
std::set< std::string > _canDo;
|
||||
|
||||
double lastSinewL;
|
||||
double lastSinewR;
|
||||
|
||||
double gainA;
|
||||
double gainB; //smoothed master fader for channel, from Z2 series filter code
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
//default stuff
|
||||
|
||||
float A;
|
||||
};
|
||||
|
||||
#endif
|
||||
206
plugins/MacSignedVST/ConsoleMDBuss/source/ConsoleMDBussProc.cpp
Executable file
206
plugins/MacSignedVST/ConsoleMDBuss/source/ConsoleMDBussProc.cpp
Executable file
|
|
@ -0,0 +1,206 @@
|
|||
/* ========================================
|
||||
* ConsoleMDBuss - ConsoleMDBuss.h
|
||||
* Copyright (c) airwindows, Airwindows uses the MIT license
|
||||
* ======================================== */
|
||||
|
||||
#ifndef __ConsoleMDBuss_H
|
||||
#include "ConsoleMDBuss.h"
|
||||
#endif
|
||||
|
||||
void ConsoleMDBuss::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
float* in1 = inputs[0];
|
||||
float* in2 = inputs[1];
|
||||
float* out1 = outputs[0];
|
||||
float* out2 = outputs[1];
|
||||
|
||||
VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate();
|
||||
|
||||
gainA = gainB;
|
||||
gainB = sqrt(A); //smoothed master fader from Z2 filters
|
||||
//this will be applied three times: this is to make the various tone alterations
|
||||
//hit differently at different master fader drive levels.
|
||||
//in particular, backing off the master fader tightens the super lows
|
||||
//but opens up the modified Sinew, because more of the attentuation happens before
|
||||
//you even get to slew clipping :) and if the fader is not active, it bypasses completely.
|
||||
|
||||
double threshSinew = 0.5171104/overallscale;
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
double temp = (double)sampleFrames/inFramesToProcess;
|
||||
double gain = (gainA*temp)+(gainB*(1.0-temp));
|
||||
//setting up smoothed master fader
|
||||
|
||||
if (gain < 1.0) {
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
} //if using the master fader, we are going to attenuate three places.
|
||||
//subtight is always fully engaged: tighten response when restraining full console
|
||||
|
||||
//begin Console7Buss which is the one we choose for ConsoleMC
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
inputSampleL = ((asin(inputSampleL*fabs(inputSampleL))/((fabs(inputSampleL) == 0.0) ?1:fabs(inputSampleL)))*0.618033988749894848204586)+(asin(inputSampleL)*0.381966011250105);
|
||||
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
inputSampleR = ((asin(inputSampleR*fabs(inputSampleR))/((fabs(inputSampleR) == 0.0) ?1:fabs(inputSampleR)))*0.618033988749894848204586)+(asin(inputSampleR)*0.381966011250105);
|
||||
//this is an asin version of Spiral blended with regular asin ConsoleBuss.
|
||||
//It's blending between two different harmonics in the overtones of the algorithm
|
||||
|
||||
if (gain < 1.0) {
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
} //if using the master fader, we are going to attenuate three places.
|
||||
//after C7Buss but before EverySlew: allow highs to come out a bit more
|
||||
//when pulling back master fader. Less drive equals more open
|
||||
|
||||
temp = inputSampleL;
|
||||
double clamp = inputSampleL - lastSinewL;
|
||||
if (lastSinewL > 1.0) lastSinewL = 1.0;
|
||||
if (lastSinewL < -1.0) lastSinewL = -1.0;
|
||||
double sinew = threshSinew * cos(lastSinewL);
|
||||
if (clamp > sinew) temp = lastSinewL + sinew;
|
||||
if (-clamp > sinew) temp = lastSinewL - sinew;
|
||||
inputSampleL = lastSinewL = temp;
|
||||
temp = inputSampleR;
|
||||
clamp = inputSampleR - lastSinewR;
|
||||
if (lastSinewR > 1.0) lastSinewR = 1.0;
|
||||
if (lastSinewR < -1.0) lastSinewR = -1.0;
|
||||
sinew = threshSinew * cos(lastSinewR);
|
||||
if (clamp > sinew) temp = lastSinewR + sinew;
|
||||
if (-clamp > sinew) temp = lastSinewR - sinew;
|
||||
inputSampleR = lastSinewR = temp;
|
||||
|
||||
if (gain < 1.0) {
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
} //if using the master fader, we are going to attenuate three places.
|
||||
//after EverySlew fades the total output sound: least change in tone here.
|
||||
|
||||
//begin 32 bit stereo floating point dither
|
||||
int expon; frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
||||
//end 32 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
void ConsoleMDBuss::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
|
||||
{
|
||||
double* in1 = inputs[0];
|
||||
double* in2 = inputs[1];
|
||||
double* out1 = outputs[0];
|
||||
double* out2 = outputs[1];
|
||||
|
||||
VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= getSampleRate();
|
||||
|
||||
gainA = gainB;
|
||||
gainB = sqrt(A); //smoothed master fader from Z2 filters
|
||||
//this will be applied three times: this is to make the various tone alterations
|
||||
//hit differently at different master fader drive levels.
|
||||
//in particular, backing off the master fader tightens the super lows
|
||||
//but opens up the modified Sinew, because more of the attentuation happens before
|
||||
//you even get to slew clipping :) and if the fader is not active, it bypasses completely.
|
||||
|
||||
double threshSinew = 0.5171104/overallscale;
|
||||
|
||||
while (--sampleFrames >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
double temp = (double)sampleFrames/inFramesToProcess;
|
||||
double gain = (gainA*temp)+(gainB*(1.0-temp));
|
||||
//setting up smoothed master fader
|
||||
|
||||
if (gain < 1.0) {
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
} //if using the master fader, we are going to attenuate three places.
|
||||
//subtight is always fully engaged: tighten response when restraining full console
|
||||
|
||||
//begin Console7Buss which is the one we choose for ConsoleMC
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
inputSampleL = ((asin(inputSampleL*fabs(inputSampleL))/((fabs(inputSampleL) == 0.0) ?1:fabs(inputSampleL)))*0.618033988749894848204586)+(asin(inputSampleL)*0.381966011250105);
|
||||
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
inputSampleR = ((asin(inputSampleR*fabs(inputSampleR))/((fabs(inputSampleR) == 0.0) ?1:fabs(inputSampleR)))*0.618033988749894848204586)+(asin(inputSampleR)*0.381966011250105);
|
||||
//this is an asin version of Spiral blended with regular asin ConsoleBuss.
|
||||
//It's blending between two different harmonics in the overtones of the algorithm
|
||||
|
||||
if (gain < 1.0) {
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
} //if using the master fader, we are going to attenuate three places.
|
||||
//after C7Buss but before EverySlew: allow highs to come out a bit more
|
||||
//when pulling back master fader. Less drive equals more open
|
||||
|
||||
temp = inputSampleL;
|
||||
double clamp = inputSampleL - lastSinewL;
|
||||
if (lastSinewL > 1.0) lastSinewL = 1.0;
|
||||
if (lastSinewL < -1.0) lastSinewL = -1.0;
|
||||
double sinew = threshSinew * cos(lastSinewL);
|
||||
if (clamp > sinew) temp = lastSinewL + sinew;
|
||||
if (-clamp > sinew) temp = lastSinewL - sinew;
|
||||
inputSampleL = lastSinewL = temp;
|
||||
temp = inputSampleR;
|
||||
clamp = inputSampleR - lastSinewR;
|
||||
if (lastSinewR > 1.0) lastSinewR = 1.0;
|
||||
if (lastSinewR < -1.0) lastSinewR = -1.0;
|
||||
sinew = threshSinew * cos(lastSinewR);
|
||||
if (clamp > sinew) temp = lastSinewR + sinew;
|
||||
if (-clamp > sinew) temp = lastSinewR - sinew;
|
||||
inputSampleR = lastSinewR = temp;
|
||||
|
||||
if (gain < 1.0) {
|
||||
inputSampleL *= gain;
|
||||
inputSampleR *= gain;
|
||||
} //if using the master fader, we are going to attenuate three places.
|
||||
//after EverySlew fades the total output sound: least change in tone here.
|
||||
|
||||
//begin 64 bit stereo floating point dither
|
||||
//int expon; frexp((double)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//end 64 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,132 @@
|
|||
// !$*UTF8*$!
|
||||
{
|
||||
089C1669FE841209C02AAC07 /* Project object */ = {
|
||||
activeBuildConfigurationName = Release;
|
||||
activeTarget = 8D01CCC60486CAD60068D4B7 /* ConsoleMDChannel */;
|
||||
codeSenseManager = 8B02375F1D42B1C400E1E8C8 /* Code sense */;
|
||||
perUserDictionary = {
|
||||
PBXConfiguration.PBXFileTableDataSource3.PBXFileTableDataSource = {
|
||||
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
|
||||
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
|
||||
PBXFileTableDataSourceColumnWidthsKey = (
|
||||
20,
|
||||
364,
|
||||
20,
|
||||
48,
|
||||
43,
|
||||
43,
|
||||
20,
|
||||
);
|
||||
PBXFileTableDataSourceColumnsKey = (
|
||||
PBXFileDataSource_FiletypeID,
|
||||
PBXFileDataSource_Filename_ColumnID,
|
||||
PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
PBXFileDataSource_Target_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXConfiguration.PBXTargetDataSource.PBXTargetDataSource = {
|
||||
PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
|
||||
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
|
||||
PBXFileTableDataSourceColumnWidthsKey = (
|
||||
20,
|
||||
324,
|
||||
60,
|
||||
20,
|
||||
48,
|
||||
43,
|
||||
43,
|
||||
);
|
||||
PBXFileTableDataSourceColumnsKey = (
|
||||
PBXFileDataSource_FiletypeID,
|
||||
PBXFileDataSource_Filename_ColumnID,
|
||||
PBXTargetDataSource_PrimaryAttribute,
|
||||
PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
);
|
||||
};
|
||||
PBXPerProjectTemplateStateSaveDate = 720392675;
|
||||
PBXWorkspaceStateSaveDate = 720392675;
|
||||
};
|
||||
perUserProjectItems = {
|
||||
8B6529602AF052D9005D5C8A /* PBXTextBookmark */ = 8B6529602AF052D9005D5C8A /* PBXTextBookmark */;
|
||||
8B6529612AF052D9005D5C8A /* PBXTextBookmark */ = 8B6529612AF052D9005D5C8A /* PBXTextBookmark */;
|
||||
};
|
||||
sourceControlManager = 8B02375E1D42B1C400E1E8C8 /* Source Control */;
|
||||
userBuildSettings = {
|
||||
};
|
||||
};
|
||||
2407DEB6089929BA00EB68BF /* ConsoleMDChannel.cpp */ = {
|
||||
uiCtxt = {
|
||||
sepNavIntBoundsRect = "{{0, 0}, {1002, 3258}}";
|
||||
sepNavSelRange = "{564, 0}";
|
||||
sepNavVisRange = "{507, 63}";
|
||||
sepNavWindowFrame = "{{12, 47}, {895, 831}}";
|
||||
};
|
||||
};
|
||||
245463B80991757100464AD3 /* ConsoleMDChannel.h */ = {
|
||||
uiCtxt = {
|
||||
sepNavIntBoundsRect = "{{0, 0}, {1110, 1566}}";
|
||||
sepNavSelRange = "{2508, 0}";
|
||||
sepNavVisRange = "{1594, 1331}";
|
||||
sepNavWindowFrame = "{{20, 47}, {895, 831}}";
|
||||
};
|
||||
};
|
||||
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name = Debug;
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};
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24BEAAEF08919AE700E695F9 /* Release */ = {
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isa = XCBuildConfiguration;
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buildSettings = {
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ARCHS = "$(ARCHS_STANDARD)";
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CLANG_ENABLE_OBJC_WEAK = YES;
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||||
CODE_SIGN_IDENTITY = "Apple Development";
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||||
"CODE_SIGN_IDENTITY[sdk=macosx*]" = "Developer ID Application";
|
||||
CODE_SIGN_STYLE = Manual;
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||||
COPY_PHASE_STRIP = YES;
|
||||
DEAD_CODE_STRIPPING = YES;
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DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||
DEVELOPMENT_TEAM = "";
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"DEVELOPMENT_TEAM[sdk=macosx*]" = 9BMAKYA76W;
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||||
FRAMEWORK_SEARCH_PATHS = "";
|
||||
GCC_C_LANGUAGE_STANDARD = c99;
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GCC_ENABLE_TRIGRAPHS = NO;
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||||
GCC_GENERATE_DEBUGGING_SYMBOLS = NO;
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||||
GCC_MODEL_TUNING = "";
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||||
GCC_OPTIMIZATION_LEVEL = s;
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||||
GCC_PRECOMPILE_PREFIX_HEADER = YES;
|
||||
GCC_PREFIX_HEADER = "";
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||||
GCC_WARN_ABOUT_MISSING_PROTOTYPES = NO;
|
||||
GCC_WARN_FOUR_CHARACTER_CONSTANTS = NO;
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||||
GCC_WARN_UNKNOWN_PRAGMAS = NO;
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||||
HEADER_SEARCH_PATHS = "/Users/christopherjohnson/Desktop/vstsdk2.4/**";
|
||||
INFOPLIST_FILE = ./mac/Info.plist;
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||||
INSTALL_PATH = "$(HOME)/Library/Audio/Plug-Ins/VST";
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||||
LIBRARY_SEARCH_PATHS = "";
|
||||
MACOSX_DEPLOYMENT_TARGET = 11.1;
|
||||
OTHER_CFLAGS = "";
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||||
OTHER_LDFLAGS = "";
|
||||
OTHER_REZFLAGS = "";
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PRODUCT_BUNDLE_IDENTIFIER = com.airwindows.ConsoleMDChannel;
|
||||
PRODUCT_NAME = ConsoleMDChannel;
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||||
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||
SDKROOT = macosx;
|
||||
SECTORDER_FLAGS = "";
|
||||
SKIP_INSTALL = NO;
|
||||
STRIP_INSTALLED_PRODUCT = YES;
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||||
STRIP_STYLE = debugging;
|
||||
WARNING_CFLAGS = (
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||||
"-Wmost",
|
||||
"-Wno-four-char-constants",
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||||
"-Wno-unknown-pragmas",
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||||
);
|
||||
WRAPPER_EXTENSION = vst;
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};
|
||||
name = Release;
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};
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24BEAAF208919AE700E695F9 /* Debug */ = {
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isa = XCBuildConfiguration;
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buildSettings = {
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ALWAYS_SEARCH_USER_PATHS = NO;
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ARCHS = "$(ARCHS_STANDARD)";
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CLANG_ANALYZER_LOCALIZABILITY_NONLOCALIZED = YES;
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CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
|
||||
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||
CLANG_WARN_COMMA = YES;
|
||||
CLANG_WARN_CONSTANT_CONVERSION = YES;
|
||||
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
|
||||
CLANG_WARN_EMPTY_BODY = YES;
|
||||
CLANG_WARN_ENUM_CONVERSION = YES;
|
||||
CLANG_WARN_INFINITE_RECURSION = YES;
|
||||
CLANG_WARN_INT_CONVERSION = YES;
|
||||
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
|
||||
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
|
||||
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
|
||||
CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER = YES;
|
||||
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
|
||||
CLANG_WARN_STRICT_PROTOTYPES = YES;
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||||
CLANG_WARN_SUSPICIOUS_MOVE = YES;
|
||||
CLANG_WARN_UNREACHABLE_CODE = YES;
|
||||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||
DEAD_CODE_STRIPPING = YES;
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
ENABLE_TESTABILITY = YES;
|
||||
GCC_MODEL_TUNING = G5;
|
||||
GCC_NO_COMMON_BLOCKS = YES;
|
||||
GCC_OPTIMIZATION_LEVEL = 0;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = "DEBUG=1";
|
||||
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||
GCC_WARN_UNDECLARED_SELECTOR = YES;
|
||||
GCC_WARN_UNINITIALIZED_AUTOS = YES;
|
||||
GCC_WARN_UNUSED_FUNCTION = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
INFOPLIST_FILE = "";
|
||||
INFOPLIST_PREPROCESS = NO;
|
||||
MACOSX_DEPLOYMENT_TARGET = 11.1;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
SDKROOT = macosx;
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||||
};
|
||||
name = Debug;
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||||
};
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||||
24BEAAF308919AE700E695F9 /* Release */ = {
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||||
isa = XCBuildConfiguration;
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||||
buildSettings = {
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||||
ALWAYS_SEARCH_USER_PATHS = NO;
|
||||
ARCHS = "$(ARCHS_STANDARD)";
|
||||
CLANG_ANALYZER_LOCALIZABILITY_NONLOCALIZED = YES;
|
||||
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
|
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CLANG_WARN_BOOL_CONVERSION = YES;
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CLANG_WARN_COMMA = YES;
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CLANG_WARN_CONSTANT_CONVERSION = YES;
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CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
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||||
CLANG_WARN_EMPTY_BODY = YES;
|
||||
CLANG_WARN_ENUM_CONVERSION = YES;
|
||||
CLANG_WARN_INFINITE_RECURSION = YES;
|
||||
CLANG_WARN_INT_CONVERSION = YES;
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||||
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
|
||||
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
|
||||
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
|
||||
CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER = YES;
|
||||
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
|
||||
CLANG_WARN_STRICT_PROTOTYPES = YES;
|
||||
CLANG_WARN_SUSPICIOUS_MOVE = YES;
|
||||
CLANG_WARN_UNREACHABLE_CODE = YES;
|
||||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||
DEAD_CODE_STRIPPING = YES;
|
||||
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||
ENABLE_STRICT_OBJC_MSGSEND = YES;
|
||||
GCC_C_LANGUAGE_STANDARD = c99;
|
||||
GCC_MODEL_TUNING = G4;
|
||||
GCC_NO_COMMON_BLOCKS = YES;
|
||||
GCC_OPTIMIZATION_LEVEL = s;
|
||||
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES;
|
||||
GCC_WARN_UNDECLARED_SELECTOR = YES;
|
||||
GCC_WARN_UNINITIALIZED_AUTOS = YES;
|
||||
GCC_WARN_UNUSED_FUNCTION = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
INFOPLIST_FILE = "";
|
||||
INFOPLIST_PREPROCESS = NO;
|
||||
MACOSX_DEPLOYMENT_TARGET = 11.1;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
SDKROOT = macosx;
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||||
};
|
||||
name = Release;
|
||||
};
|
||||
/* End XCBuildConfiguration section */
|
||||
|
||||
/* Begin XCConfigurationList section */
|
||||
24BEAAED08919AE700E695F9 /* Build configuration list for PBXNativeTarget "ConsoleMDChannel" */ = {
|
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isa = XCConfigurationList;
|
||||
buildConfigurations = (
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24BEAAEE08919AE700E695F9 /* Debug */,
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||||
24BEAAEF08919AE700E695F9 /* Release */,
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||||
);
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||||
defaultConfigurationIsVisible = 0;
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||||
defaultConfigurationName = Debug;
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};
|
||||
24BEAAF108919AE700E695F9 /* Build configuration list for PBXProject "ConsoleMDChannel" */ = {
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isa = XCConfigurationList;
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buildConfigurations = (
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24BEAAF208919AE700E695F9 /* Debug */,
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24BEAAF308919AE700E695F9 /* Release */,
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);
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defaultConfigurationIsVisible = 0;
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defaultConfigurationName = Debug;
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};
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/* End XCConfigurationList section */
|
||||
};
|
||||
rootObject = 089C1669FE841209C02AAC07 /* Project object */;
|
||||
}
|
||||
7
plugins/MacSignedVST/ConsoleMDChannel/ConsoleMDChannel.xcodeproj/project.xcworkspace/contents.xcworkspacedata
generated
Executable file
7
plugins/MacSignedVST/ConsoleMDChannel/ConsoleMDChannel.xcodeproj/project.xcworkspace/contents.xcworkspacedata
generated
Executable file
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Workspace
|
||||
version = "1.0">
|
||||
<FileRef
|
||||
location = "self:Sample.xcodeproj">
|
||||
</FileRef>
|
||||
</Workspace>
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>IDEDidComputeMac32BitWarning</key>
|
||||
<true/>
|
||||
</dict>
|
||||
</plist>
|
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Binary file not shown.
Binary file not shown.
1372
plugins/MacSignedVST/ConsoleMDChannel/ConsoleMDChannel.xcodeproj/spiadmin.mode1v3
Executable file
1372
plugins/MacSignedVST/ConsoleMDChannel/ConsoleMDChannel.xcodeproj/spiadmin.mode1v3
Executable file
File diff suppressed because it is too large
Load diff
|
|
@ -0,0 +1,143 @@
|
|||
// !$*UTF8*$!
|
||||
{
|
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089C1669FE841209C02AAC07 /* Project object */ = {
|
||||
activeBuildConfigurationName = Release;
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activeTarget = 8D01CCC60486CAD60068D4B7 /* Gain */;
|
||||
codeSenseManager = 91857D95148EF55400AAA11B /* Code sense */;
|
||||
perUserDictionary = {
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||||
PBXConfiguration.PBXFileTableDataSource3.PBXFileTableDataSource = {
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PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
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PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
|
||||
PBXFileTableDataSourceColumnWidthsKey = (
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||||
20,
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||||
829,
|
||||
20,
|
||||
48,
|
||||
43,
|
||||
43,
|
||||
20,
|
||||
);
|
||||
PBXFileTableDataSourceColumnsKey = (
|
||||
PBXFileDataSource_FiletypeID,
|
||||
PBXFileDataSource_Filename_ColumnID,
|
||||
PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
PBXFileDataSource_Target_ColumnID,
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);
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};
|
||||
PBXConfiguration.PBXTargetDataSource.PBXTargetDataSource = {
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PBXFileTableDataSourceColumnSortingDirectionKey = "-1";
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||||
PBXFileTableDataSourceColumnSortingKey = PBXFileDataSource_Filename_ColumnID;
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PBXFileTableDataSourceColumnWidthsKey = (
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20,
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||||
789,
|
||||
60,
|
||||
20,
|
||||
48,
|
||||
43,
|
||||
43,
|
||||
);
|
||||
PBXFileTableDataSourceColumnsKey = (
|
||||
PBXFileDataSource_FiletypeID,
|
||||
PBXFileDataSource_Filename_ColumnID,
|
||||
PBXTargetDataSource_PrimaryAttribute,
|
||||
PBXFileDataSource_Built_ColumnID,
|
||||
PBXFileDataSource_ObjectSize_ColumnID,
|
||||
PBXFileDataSource_Errors_ColumnID,
|
||||
PBXFileDataSource_Warnings_ColumnID,
|
||||
);
|
||||
};
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||||
PBXPerProjectTemplateStateSaveDate = 345089498;
|
||||
PBXWorkspaceStateSaveDate = 345089498;
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||||
};
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||||
perUserProjectItems = {
|
||||
911C2A9D1491A5F600A430AF /* PBXTextBookmark */ = 911C2A9D1491A5F600A430AF /* PBXTextBookmark */;
|
||||
915DCCBB1491A5B8008574E6 /* PBXTextBookmark */ = 915DCCBB1491A5B8008574E6 /* PBXTextBookmark */;
|
||||
};
|
||||
sourceControlManager = 91857D94148EF55400AAA11B /* Source Control */;
|
||||
userBuildSettings = {
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||||
};
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||||
};
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2407DEB6089929BA00EB68BF /* Gain.cpp */ = {
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};
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};
|
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245463B80991757100464AD3 /* Gain.h */ = {
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|
||||
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||||
};
|
||||
24A2FF9A0F90D1DD003BB5A7 /* adelaymain.cpp */ = {
|
||||
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||||
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24A2FFDB0F90D1DD003BB5A7 /* audioeffectx.cpp */ = {
|
||||
uiCtxt = {
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sepNavVisRange = "{10076, 1095}";
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};
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};
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24D8286F09A914000093AEF8 /* GainProc.cpp */ = {
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uiCtxt = {
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||||
};
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||||
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24D8287E09A9164A0093AEF8 /* xcode_vst_prefix.h */ = {
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||||
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||||
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||||
};
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||||
};
|
||||
8D01CCC60486CAD60068D4B7 /* Gain */ = {
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||||
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|
||||
};
|
||||
911C2A9D1491A5F600A430AF /* PBXTextBookmark */ = {
|
||||
isa = PBXTextBookmark;
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||||
fRef = 2407DEB6089929BA00EB68BF /* Gain.cpp */;
|
||||
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||||
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915DCCBB1491A5B8008574E6 /* PBXTextBookmark */ = {
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||||
isa = PBXTextBookmark;
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||||
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||||
name = "Gain.cpp: 10";
|
||||
rLen = 0;
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||||
rLoc = 247;
|
||||
rType = 0;
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||||
vrLen = 1625;
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||||
vrLoc = 0;
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||||
};
|
||||
91857D94148EF55400AAA11B /* Source Control */ = {
|
||||
isa = PBXSourceControlManager;
|
||||
fallbackIsa = XCSourceControlManager;
|
||||
isSCMEnabled = 0;
|
||||
scmConfiguration = {
|
||||
repositoryNamesForRoots = {
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||||
"" = "";
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||||
};
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||||
};
|
||||
};
|
||||
91857D95148EF55400AAA11B /* Code sense */ = {
|
||||
isa = PBXCodeSenseManager;
|
||||
indexTemplatePath = "";
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||||
};
|
||||
}
|
||||
|
|
@ -0,0 +1,67 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<Scheme
|
||||
LastUpgradeVersion = "1420"
|
||||
version = "1.3">
|
||||
<BuildAction
|
||||
parallelizeBuildables = "YES"
|
||||
buildImplicitDependencies = "YES">
|
||||
<BuildActionEntries>
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||||
<BuildActionEntry
|
||||
buildForTesting = "YES"
|
||||
buildForRunning = "YES"
|
||||
buildForProfiling = "YES"
|
||||
buildForArchiving = "YES"
|
||||
buildForAnalyzing = "YES">
|
||||
<BuildableReference
|
||||
BuildableIdentifier = "primary"
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||||
BlueprintIdentifier = "8D01CCC60486CAD60068D4B7"
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||||
BuildableName = "Gain.vst"
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||||
BlueprintName = "ConsoleMDChannel"
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||||
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||||
</BuildableReference>
|
||||
</BuildActionEntry>
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||||
</BuildActionEntries>
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||||
</BuildAction>
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||||
<TestAction
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||||
buildConfiguration = "Debug"
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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||||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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||||
shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
|
||||
</Testables>
|
||||
</TestAction>
|
||||
<LaunchAction
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||||
buildConfiguration = "Release"
|
||||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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launchStyle = "0"
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||||
useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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||||
debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
|
||||
</LaunchAction>
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||||
<ProfileAction
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||||
buildConfiguration = "Release"
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||||
shouldUseLaunchSchemeArgsEnv = "YES"
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||||
savedToolIdentifier = ""
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||||
useCustomWorkingDirectory = "NO"
|
||||
debugDocumentVersioning = "YES">
|
||||
<MacroExpansion>
|
||||
<BuildableReference
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||||
BuildableIdentifier = "primary"
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||||
BlueprintIdentifier = "8D01CCC60486CAD60068D4B7"
|
||||
BuildableName = "Gain.vst"
|
||||
BlueprintName = "ConsoleMDChannel"
|
||||
ReferencedContainer = "container:ConsoleMDChannel.xcodeproj">
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||||
</BuildableReference>
|
||||
</MacroExpansion>
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||||
</ProfileAction>
|
||||
<AnalyzeAction
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||||
buildConfiguration = "Debug">
|
||||
</AnalyzeAction>
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||||
<ArchiveAction
|
||||
buildConfiguration = "Release"
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||||
revealArchiveInOrganizer = "YES">
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||||
</ArchiveAction>
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</Scheme>
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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||||
<plist version="1.0">
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||||
<dict>
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||||
<key>SchemeUserState</key>
|
||||
<dict>
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<key>ConsoleMDChannel.xcscheme_^#shared#^_</key>
|
||||
<dict>
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<key>orderHint</key>
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||||
<integer>1</integer>
|
||||
</dict>
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</dict>
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<key>SuppressBuildableAutocreation</key>
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<dict>
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<key>8D01CCC60486CAD60068D4B7</key>
|
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<dict>
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<key>primary</key>
|
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<true/>
|
||||
</dict>
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</dict>
|
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</dict>
|
||||
</plist>
|
||||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue