Distortion

This commit is contained in:
Chris Johnson 2020-04-12 18:40:32 -04:00
parent e8b75f51c1
commit 6303bd453c
44 changed files with 11431 additions and 0 deletions

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@ -71,6 +71,7 @@ add_airwindows_plugin(Desk4)
add_airwindows_plugin(DigitalBlack)
add_airwindows_plugin(Distance)
add_airwindows_plugin(Distance2)
add_airwindows_plugin(Distortion)
add_airwindows_plugin(DoublePaul)
add_airwindows_plugin(Ditherbox)
add_airwindows_plugin(DitherFloat)

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/* ========================================
* Distortion - Distortion.h
* Copyright (c) 2016 airwindows, All rights reserved
* ======================================== */
#ifndef __Distortion_H
#include "Distortion.h"
#endif
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Distortion(audioMaster);}
Distortion::Distortion(audioMasterCallback audioMaster) :
AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
{
A = 0.5;
B = 0.5;
C = 0.5;
D = 1.0;
for (int x = 0; x < 9; x++) {
previousInL[x] = 0.0; previousOutL[x] = 0.0;
previousInR[x] = 0.0; previousOutR[x] = 0.0;
}
fpd = 17;
//this is reset: values being initialized only once. Startup values, whatever they are.
_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
_canDo.insert("x2in2out");
setNumInputs(kNumInputs);
setNumOutputs(kNumOutputs);
setUniqueID(kUniqueId);
canProcessReplacing(); // supports output replacing
canDoubleReplacing(); // supports double precision processing
programsAreChunks(true);
vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
}
Distortion::~Distortion() {}
VstInt32 Distortion::getVendorVersion () {return 1000;}
void Distortion::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
void Distortion::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
static float pinParameter(float data)
{
if (data < 0.0f) return 0.0f;
if (data > 1.0f) return 1.0f;
return data;
}
VstInt32 Distortion::getChunk (void** data, bool isPreset)
{
float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
chunkData[0] = A;
chunkData[1] = B;
chunkData[2] = C;
chunkData[3] = D;
/* Note: The way this is set up, it will break if you manage to save settings on an Intel
machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
started with. */
*data = chunkData;
return kNumParameters * sizeof(float);
}
VstInt32 Distortion::setChunk (void* data, VstInt32 byteSize, bool isPreset)
{
float *chunkData = (float *)data;
A = pinParameter(chunkData[0]);
B = pinParameter(chunkData[1]);
C = pinParameter(chunkData[2]);
D = pinParameter(chunkData[3]);
/* We're ignoring byteSize as we found it to be a filthy liar */
/* calculate any other fields you need here - you could copy in
code from setParameter() here. */
return 0;
}
void Distortion::setParameter(VstInt32 index, float value) {
switch (index) {
case kParamA: A = value; break;
case kParamB: B = value; break;
case kParamC: C = value; break;
case kParamD: D = value; break;
default: throw; // unknown parameter, shouldn't happen!
}
}
float Distortion::getParameter(VstInt32 index) {
switch (index) {
case kParamA: return A; break;
case kParamB: return B; break;
case kParamC: return C; break;
case kParamD: return D; break;
default: break; // unknown parameter, shouldn't happen!
} return 0.0; //we only need to update the relevant name, this is simple to manage
}
void Distortion::getParameterName(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "Input", kVstMaxParamStrLen); break;
case kParamB: vst_strncpy (text, "Mode", kVstMaxParamStrLen); break;
case kParamC: vst_strncpy (text, "Output", kVstMaxParamStrLen); break;
case kParamD: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this is our labels for displaying in the VST host
}
void Distortion::getParameterDisplay(VstInt32 index, char *text) {
switch (index) {
case kParamA: float2string ((A-0.5)*24.0, text, kVstMaxParamStrLen); break;
case kParamB: switch((VstInt32)( B * 4.999 )) //0 to almost edge of # of params
{
case 0: vst_strncpy (text, "Density", kVstMaxParamStrLen); break;
case 1: vst_strncpy (text, "Drive", kVstMaxParamStrLen); break;
case 2: vst_strncpy (text, "Spiral", kVstMaxParamStrLen); break;
case 3: vst_strncpy (text, "Mojo", kVstMaxParamStrLen); break;
case 4: vst_strncpy (text, "Dyno", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} break;
case kParamC: float2string ((C-0.5)*24.0, text, kVstMaxParamStrLen); break;
case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
} //this displays the values and handles 'popups' where it's discrete choices
}
void Distortion::getParameterLabel(VstInt32 index, char *text) {
switch (index) {
case kParamA: vst_strncpy (text, "dB", kVstMaxParamStrLen); break;
case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
case kParamC: vst_strncpy (text, "dB", kVstMaxParamStrLen); break;
case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
default: break; // unknown parameter, shouldn't happen!
}
}
VstInt32 Distortion::canDo(char *text)
{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
bool Distortion::getEffectName(char* name) {
vst_strncpy(name, "Distortion", kVstMaxProductStrLen); return true;
}
VstPlugCategory Distortion::getPlugCategory() {return kPlugCategEffect;}
bool Distortion::getProductString(char* text) {
vst_strncpy (text, "airwindows Distortion", kVstMaxProductStrLen); return true;
}
bool Distortion::getVendorString(char* text) {
vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
}

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/* ========================================
* Distortion - Distortion.h
* Created 8/12/11 by SPIAdmin
* Copyright (c) 2011 __MyCompanyName__, All rights reserved
* ======================================== */
#ifndef __Distortion_H
#define __Distortion_H
#ifndef __audioeffect__
#include "audioeffectx.h"
#endif
#include <set>
#include <string>
#include <math.h>
enum {
kParamA = 0,
kParamB = 1,
kParamC = 2,
kParamD = 3,
kNumParameters = 4
}; //
const int kNumPrograms = 0;
const int kNumInputs = 2;
const int kNumOutputs = 2;
const unsigned long kUniqueId = 'dstr'; //Change this to what the AU identity is!
class Distortion :
public AudioEffectX
{
public:
Distortion(audioMasterCallback audioMaster);
~Distortion();
virtual bool getEffectName(char* name); // The plug-in name
virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
virtual bool getVendorString(char* text); // Vendor info
virtual VstInt32 getVendorVersion(); // Version number
virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
virtual void getProgramName(char *name); // read the name from the host
virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
virtual VstInt32 getChunk (void** data, bool isPreset);
virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
virtual VstInt32 canDo(char *text);
private:
char _programName[kVstMaxProgNameLen + 1];
std::set< std::string > _canDo;
long double previousInL[9];
long double previousOutL[9];
long double previousInR[9];
long double previousOutR[9];
uint32_t fpd;
//default stuff
float A;
float B;
float C;
float D;
};
#endif

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/* ========================================
* Distortion - Distortion.h
* Copyright (c) 2016 airwindows, All rights reserved
* ======================================== */
#ifndef __Distortion_H
#include "Distortion.h"
#endif
void Distortion::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
int stages = (int)floor(getSampleRate()/25000.0);
if (stages > 8) stages = 8;
double input = pow(10.0,((A-0.5)*24.0)/20.0);
int mode = (int) ( B * 4.999 );
double output = pow(10.0,((C-0.5)*24.0)/20.0);
double wet = D;
while (--sampleFrames >= 0)
{
long double inputSampleL = *in1;
long double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-37) inputSampleL = fpd * 1.18e-37;
if (fabs(inputSampleR)<1.18e-37) inputSampleR = fpd * 1.18e-37;
long double drySampleL = inputSampleL;
long double drySampleR = inputSampleR;
inputSampleL *= input;
inputSampleR *= input;
for (int x = 0; x < stages; x++) {
long double temp;
temp = (inputSampleL+previousInL[x])*0.5;
previousInL[x] = inputSampleL;
inputSampleL = temp;
temp = (inputSampleR+previousInR[x])*0.5;
previousInR[x] = inputSampleR;
inputSampleR = temp;
}
switch (mode)
{
case 0: //Density
if (inputSampleL > 1.570796326794897) inputSampleL = 1.570796326794897;
if (inputSampleL < -1.570796326794897) inputSampleL = -1.570796326794897;
if (inputSampleR > 1.570796326794897) inputSampleR = 1.570796326794897;
if (inputSampleR < -1.570796326794897) inputSampleR = -1.570796326794897;
//clip to 1.570796326794897 to reach maximum output
inputSampleL = sin(inputSampleL);
inputSampleR = sin(inputSampleR);
break;
case 1: //Drive
if (inputSampleL > 1.0) inputSampleL = 1.0;
if (inputSampleL < -1.0) inputSampleL = -1.0;
if (inputSampleR > 1.0) inputSampleR = 1.0;
if (inputSampleR < -1.0) inputSampleR = -1.0;
inputSampleL -= (inputSampleL * (fabs(inputSampleL) * 0.6) * (fabs(inputSampleL) * 0.6));
inputSampleR -= (inputSampleR * (fabs(inputSampleR) * 0.6) * (fabs(inputSampleR) * 0.6));
inputSampleL *= 1.5;
inputSampleR *= 1.5;
break;
case 2: //Spiral
if (inputSampleL > 1.2533141373155) inputSampleL = 1.2533141373155;
if (inputSampleL < -1.2533141373155) inputSampleL = -1.2533141373155;
if (inputSampleR > 1.2533141373155) inputSampleR = 1.2533141373155;
if (inputSampleR < -1.2533141373155) inputSampleR = -1.2533141373155;
//clip to 1.2533141373155 to reach maximum output
inputSampleL = sin(inputSampleL * fabs(inputSampleL)) / ((inputSampleL == 0.0) ?1:fabs(inputSampleL));
inputSampleR = sin(inputSampleR * fabs(inputSampleR)) / ((inputSampleR == 0.0) ?1:fabs(inputSampleR));
break;
case 3: //Mojo
long double mojo; mojo = pow(fabs(inputSampleL),0.25);
if (mojo > 0.0) inputSampleL = (sin(inputSampleL * mojo * M_PI * 0.5) / mojo) * 0.987654321;
mojo = pow(fabs(inputSampleR),0.25);
if (mojo > 0.0) inputSampleR = (sin(inputSampleR * mojo * M_PI * 0.5) / mojo) * 0.987654321;
//mojo is the one that flattens WAAAAY out very softly before wavefolding
break;
case 4: //Dyno
long double dyno; dyno = pow(fabs(inputSampleL),4);
if (dyno > 0.0) inputSampleL = (sin(inputSampleL * dyno) / dyno) * 1.1654321;
dyno = pow(fabs(inputSampleR),4);
if (dyno > 0.0) inputSampleR = (sin(inputSampleR * dyno) / dyno) * 1.1654321;
//dyno is the one that tries to raise peak energy
break;
}
for (int x = 1; x < (stages/2); x++) {
long double temp;
temp = (inputSampleL+previousOutL[x])*0.5;
previousOutL[x] = inputSampleL;
inputSampleL = temp;
temp = (inputSampleR+previousOutR[x])*0.5;
previousOutR[x] = inputSampleR;
inputSampleR = temp;
}
if (output != 1.0) {
inputSampleL *= output;
inputSampleR *= output;
}
if (wet !=1.0) {
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
}
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}
void Distortion::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
int stages = (int)floor(getSampleRate()/25000.0);
if (stages > 8) stages = 8;
double input = pow(10.0,((A-0.5)*24.0)/20.0);
int mode = (int) ( B * 4.999 );
double output = pow(10.0,((C-0.5)*24.0)/20.0);
double wet = D;
while (--sampleFrames >= 0)
{
long double inputSampleL = *in1;
long double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-37) inputSampleL = fpd * 1.18e-37;
if (fabs(inputSampleR)<1.18e-37) inputSampleR = fpd * 1.18e-37;
long double drySampleL = inputSampleL;
long double drySampleR = inputSampleR;
inputSampleL *= input;
inputSampleR *= input;
for (int x = 0; x < stages; x++) {
long double temp;
temp = (inputSampleL+previousInL[x])*0.5;
previousInL[x] = inputSampleL;
inputSampleL = temp;
temp = (inputSampleR+previousInR[x])*0.5;
previousInR[x] = inputSampleR;
inputSampleR = temp;
}
switch (mode)
{
case 0: //Density
if (inputSampleL > 1.570796326794897) inputSampleL = 1.570796326794897;
if (inputSampleL < -1.570796326794897) inputSampleL = -1.570796326794897;
if (inputSampleR > 1.570796326794897) inputSampleR = 1.570796326794897;
if (inputSampleR < -1.570796326794897) inputSampleR = -1.570796326794897;
//clip to 1.570796326794897 to reach maximum output
inputSampleL = sin(inputSampleL);
inputSampleR = sin(inputSampleR);
break;
case 1: //Drive
if (inputSampleL > 1.0) inputSampleL = 1.0;
if (inputSampleL < -1.0) inputSampleL = -1.0;
if (inputSampleR > 1.0) inputSampleR = 1.0;
if (inputSampleR < -1.0) inputSampleR = -1.0;
inputSampleL -= (inputSampleL * (fabs(inputSampleL) * 0.6) * (fabs(inputSampleL) * 0.6));
inputSampleR -= (inputSampleR * (fabs(inputSampleR) * 0.6) * (fabs(inputSampleR) * 0.6));
inputSampleL *= 1.5;
inputSampleR *= 1.5;
break;
case 2: //Spiral
if (inputSampleL > 1.2533141373155) inputSampleL = 1.2533141373155;
if (inputSampleL < -1.2533141373155) inputSampleL = -1.2533141373155;
if (inputSampleR > 1.2533141373155) inputSampleR = 1.2533141373155;
if (inputSampleR < -1.2533141373155) inputSampleR = -1.2533141373155;
//clip to 1.2533141373155 to reach maximum output
inputSampleL = sin(inputSampleL * fabs(inputSampleL)) / ((inputSampleL == 0.0) ?1:fabs(inputSampleL));
inputSampleR = sin(inputSampleR * fabs(inputSampleR)) / ((inputSampleR == 0.0) ?1:fabs(inputSampleR));
break;
case 3: //Mojo
long double mojo; mojo = pow(fabs(inputSampleL),0.25);
if (mojo > 0.0) inputSampleL = (sin(inputSampleL * mojo * M_PI * 0.5) / mojo) * 0.987654321;
mojo = pow(fabs(inputSampleR),0.25);
if (mojo > 0.0) inputSampleR = (sin(inputSampleR * mojo * M_PI * 0.5) / mojo) * 0.987654321;
//mojo is the one that flattens WAAAAY out very softly before wavefolding
break;
case 4: //Dyno
long double dyno; dyno = pow(fabs(inputSampleL),4);
if (dyno > 0.0) inputSampleL = (sin(inputSampleL * dyno) / dyno) * 1.1654321;
dyno = pow(fabs(inputSampleR),4);
if (dyno > 0.0) inputSampleR = (sin(inputSampleR * dyno) / dyno) * 1.1654321;
//dyno is the one that tries to raise peak energy
break;
}
for (int x = 1; x < (stages/2); x++) {
long double temp;
temp = (inputSampleL+previousOutL[x])*0.5;
previousOutL[x] = inputSampleL;
inputSampleL = temp;
temp = (inputSampleR+previousOutR[x])*0.5;
previousOutR[x] = inputSampleR;
inputSampleR = temp;
}
if (output != 1.0) {
inputSampleL *= output;
inputSampleR *= output;
}
if (wet !=1.0) {
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
}
//begin 64 bit stereo floating point dither
int expon; frexp((double)inputSampleL, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
frexp((double)inputSampleR, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSampleR += ((double(fpd)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}