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YNotLowpass
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@ -50,7 +50,7 @@ Tone Color: BussColors4, Channel9, Apicolypse, Neverland, Elation, Calibre, Cide
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Utility: Monitoring3, Monitoring2, Monitoring, BitShiftPan, BitShiftGain, PurestGain, PurestFade, EveryTrim, HermeTrim, SlewOnly, SubsOnly, PeaksOnly, Golem, DCVoltage, EdIsDim, MidSide, uLawEncode, uLawDecode, RightoMono, LeftoMono, Balanced, Flipity, MoNoam, VoiceTrick
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XYZ Filters: ZBandpass2, ZHighpass2, ZLowpass2, ZNotch2, ZRegion2, ZBandpass, ZHighpass, ZLowpass, ZNotch, ZRegion, YBandpass, YHighpass, YLowpass, YNotch, XBandpass. XHighpass, XLowpass, XNotch, XRegion
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XYZ Filters: ZBandpass2, ZHighpass2, ZLowpass2, ZNotch2, ZRegion2, ZBandpass, ZHighpass, ZLowpass, ZNotch, ZRegion, YBandpass, YHighpass, YLowpass, YNotLowpass, YNotch, XBandpass. XHighpass, XLowpass, XNotch, XRegion
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@ -4362,6 +4362,12 @@ It’s got interpolated coefficients on everything, reducing zipper noise. And d
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I’ll be doing further Y series, and as I go I’ll be trying to refine the set every step of the way. For instance, in Bespoke I was getting some CPU issues (eagle-eyed viewers can see the CPU meter) since the Y filters will be rather heavy on the CPU. I’ve got some ideas for addressing this through adding an analog noise floor factor that could become part of Airwindows plugins as a general thing: experimentation will tell me the answers.
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############ YNotLowpass is soft and smooth to nasty, edgy texture-varying filtering, no control smoothing.
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YNotLowpass introduces a new way to internally distort filters, and a new control… Resonant Edge! The ‘normal’ position for this is around 0.1 on the control. If you make it less, you get a slightly asymmetrical distortion that lets you get really warm analog filter sounds, even when they’re resonant. If you crank it up, the Resonant Edge lets you go to very aggressive, glitchy sounds that are a lot more like circuit bending than bit-banging.
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This is the alternate version of YLowpass, except without control smoothing. That means it'll be slightly less CPU-hungry, and might be preferable for situations like use in VCV Rack at very small buffer sizes. These are also buying me some time to work on the upcoming ConsoleMC, which is beginning to take shape… and on a new update for ToTape, for which I've got an idea for a bias control. So, use YNotLowpass if you'd like slightly more CPU efficiency, if you run tiny buffers, if you are using it as a fixed filter sound, or if you want that 'neuro' glitchy zipper-noise sound, at which it'll be really good since it already has an aggressively unnatural filter tone :)
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############ YNotch is soft and smooth to nasty, edgy texture-varying filtering.
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Let’s get through the December doldrums with a new plugin and some new sounds… because Y Not? (-ch)
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