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added missing 'begin 32 bit floating point dither' comment
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@ -219,6 +219,7 @@ OSStatus MidSide::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags
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fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
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mid += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
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//end 32 bit floating point dither
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//begin 32 bit floating point dither
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frexpf((float)side, &expon);
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fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
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side += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
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