Stream/record your desktop/webcam to twitch/owned etc.
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Zakk d2a84e24f1 Change how layout buttons work: normal click -> switch to this layout. shift-click -> merge this layout into the current one, remove it if it already is in.
Fixed up some of the layout/input merging to track input ref counts to compensate for delayed removal of inputs due to transition animations.
2016-12-13 07:50:18 -05:00
CapturePlugins Change how layout buttons work: normal click -> switch to this layout. shift-click -> merge this layout into the current one, remove it if it already is in. 2016-12-13 07:50:18 -05:00
CocoaSplit Change how layout buttons work: normal click -> switch to this layout. shift-click -> merge this layout into the current one, remove it if it already is in. 2016-12-13 07:50:18 -05:00
CocoaSplit.xcodeproj Change how layout buttons work: normal click -> switch to this layout. shift-click -> merge this layout into the current one, remove it if it already is in. 2016-12-13 07:50:18 -05:00
CocoaSplitCmd Removed some spammy NSLogs 2015-05-03 13:09:25 -04:00
CocoaSplitTests Added files back 2012-10-21 23:53:17 -04:00
CSFFMpegCapturePlugin Newly added sources are now auto-centered in the layout and sized according to their source size. If the input is bigger than the layout window it is resized to the layout's dimensions. 2016-11-25 12:02:45 -05:00
ExtraPlugins Merge branch '2.0UI' 2016-11-19 10:34:15 -05:00
ImageUnitPlugins Move sample animations to Resources directory, fixes a code signing issue. 2016-05-05 07:43:22 -04:00
QTCaptureHelper Removed some spammy NSLogs 2015-05-03 13:09:25 -04:00
Sparkle.framework Merge branch '2.0UI' 2016-11-19 10:34:15 -05:00
StreamServicePlugins Merge branch '2.0UI' 2016-11-19 10:34:15 -05:00
.DS_Store Merge branch '2.0UI' 2016-11-19 10:34:15 -05:00
.gitmodules Input library items are drag+droppable onto the preview views 2015-10-24 17:06:21 -04:00
CapturedFrameProtocol.h Rewrite QTCapture to use C based XPC API. This allows me to pass the IOSurface with the proper XPC call rather than some dumb semaphore hack. 2013-11-24 23:34:35 -05:00
CommandLine.md Various changes to support the command line version. Added Profile selection to AppleVTCompressor 2013-07-07 16:03:59 -04:00
CSNotifications.m Added resolution and frame rate statistics for individual inputs 2016-11-26 07:12:26 -05:00
InputPopupControllerViewController.h input filter controls converted to segmented style controls 2016-05-31 01:10:42 -04:00
InputPopupControllerViewController.m input filter controls converted to segmented style controls 2016-05-31 01:10:42 -04:00
QTHelperProtocol.h Added XPC based helper process to handle 32-bit Quicktime based sources. Should allow lots of capture cards/cams AND Camtwist to work 2012-11-13 05:39:54 -05:00
README.md Update README.md 2013-09-07 12:31:04 -04:00

CocoaSplit

BINARIES HERE: http://krylon.rsdio.com/zakk/cocoasplit/

CocoaSplit uses libavformat and the OSX VideoToolbox hardware h264 encoder to stream to anything libavformat can handle.

Multiple outputs are supported, so you can save to a local file while streaming to something like twitch.tv

Audio codec is limited to AAC; this is done through AVFoundation's AVCaptureOutput, which means it does not support MP3. Sorry, maybe later.

Video input support: Webcam (Uses AVFoundation) Desktop (Uses CGDisplayStream) 32-bit QuickTime Inputs (QTCapture) - Camtwist and various webcam/capture cards should show up here.

Audio input support: AVFoundation audio (things like SoundFlower or Jack should work fine)

How to use

Setup your video and audio inputs.

Video: The resolution is the final output resolution; inputs are scaled to this resolution. No cropping is done. Output: Choose between local file or RTMP stream and click 'Add'. Remove entries by selecting them and clicking 'Remove'.

Click 'Stream!'

Click Stop when you are done.

All settings are saved.

TODO Some sort of status output while streaming is active. Use twitch and own3d API to get user's streamkey. Syphon input. Allow the option of using libavcodec's x264 encoder for those that don't have a hardware encoder.

Supported Platforms

So far only tested on a Retina MacbookPro running Mountain Lion (10.8)