mirror of
https://github.com/zakk4223/CocoaSplit.git
synced 2026-05-15 22:00:34 -06:00
[GH-ISSUE #16] 0 FPS out and no streaming #14
Labels
No labels
enhancement
enhancement
pull-request
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference: github-starred/CocoaSplit#14
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Originally created by @vincentwoo on GitHub (Jan 15, 2014).
Original GitHub issue: https://github.com/zakk4223/CocoaSplit/issues/16
As far as I can tell I have Syphon/CamTwist setup properly - CocoaSplit sees the preview, and I added twitch as an endpoint with the stream key set to my "live_23267441_blahblahblah" key. However, whenever I try to stream I see something like:
I've used the default encoding settings for both "AppleVTCompressor" and x264. Am I missing something?
@admsyn commented on GitHub (Jan 28, 2014):
I've got this too, not sure if it's just user error though :)
2013 rMBP, 10.9
@zakk4223 commented on GitHub (Feb 1, 2014):
This sometimes happens if there's an issue connecting to the rtmp server. Something else could be going on though. When this happens open Console.app and filter on 'CocoaSplit'. There should be something logged, copy+paste it here and i'll see what I can figure out.
@admsyn commented on GitHub (Feb 2, 2014):
It looks like it's related to audio capture (or lack thereof). I get logs like:
Where the
NO AUDIO EXTRAlogs are repeated as long as the non-broadcast stays on.The stream almost works if I select an audio source, but the stream begins to lag more and more as time goes on (i.e. Pending Out keeps going up, Dropped stays at 0). The amount to which it lags seems tied to the audio source / bitrate I pick (128kbs being the least laggy).
In any case, thanks for making this!
@zakk4223 commented on GitHub (Mar 6, 2014):
(apologies I just realized this was unanswered)
The NO AUDIO EXTRA thing was indeed the cause, and it's because there was no audio source selected. I think I don't allow that in newer versions but I'm not sure.
As far as the pending frames/lag that's generally a sign you can't push data out to the output destination fast enough? Too high bitrate maybe?