Zakk
a0e2f07ed7
Remove layout controller button, move work to new branch
2017-03-10 01:45:35 -05:00
Zakk
10b4fa1411
Re-added transitions to layout switch/replace.
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Layout manager view now tracks various layout events and reacts appropriately
2017-03-09 00:45:05 -05:00
Zakk
9607656c8d
Added layout grid view (with live previews). WIP
2017-03-06 14:03:31 -05:00
Zakk
73b619a94c
Bump to version 2.0.15
2017-03-04 18:52:43 -05:00
Zakk
1ba042311d
Introduced CSOpenGLLayer which handles cropping of OpenGL sources.
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Vastly improved the feel of resizing and moving inputs.
Snap/magnetism improvements.
2017-02-25 20:07:47 -05:00
Zakk
8dbe7c77d1
Added a width and height indicator to individual Inputs while they are being resized
2017-02-20 07:56:26 -05:00
Zakk
6826eab507
Restored decklink self cropping, since it was needed due to weird sampling distortion in the final render
2017-02-19 22:30:20 -05:00
Zakk
5978c7f85e
Added source menu item to restore the aspect ratio to the input AR
2017-01-01 14:23:14 -05:00
Zakk
448f51b44b
Update auto fit code to work with new resizing/layer bounds
2017-01-01 14:01:23 -05:00
Zakk
9c56c902e5
Fixed save/restore issue with cropped sources
2016-12-31 15:02:10 -05:00
Zakk
29eef09f63
More work on having source bounding boxes match up better with their visual area:
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InputLayers now use resizeFill content gravity; proper aspect ratio is maintained via InputLayer now.
Cropping now changes the bounds of the source to match the size after cropping. Saving/restore is broken right now.
CAOpenGLLayer based layers are no longer required to self-crop based on the contentsRect property.
Instead of using CSIOSurface layer, just assign IOSurfaces directly to CALayer.contents (seems to work even on 10.9)
2016-12-31 13:00:16 -05:00
Zakk
08f58eaf93
Change normal source resizing to always preserve aspect ratio
2016-12-29 11:26:35 -05:00
Zakk
0cef71dccb
Adjusted snap line thresholds so resizing feels less stupid
2016-12-29 09:33:53 -05:00
Zakk
827b2e0849
Avoid double calling frameTick on share sources.
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Change calculation of individual source frame rates to not be multiplied by the number of attached layers
2016-12-27 12:25:42 -05:00
Zakk
d02807708f
Restored source snapping
2016-12-27 10:06:19 -05:00
Zakk
103b700aef
Version 2.0.14
2016-12-19 06:13:38 -05:00
Zakk
a03b312a46
Added support for Twitch's new bandwidth test stream feature.
2016-12-18 07:51:43 -05:00
Zakk
50b55035f3
Added an autorelease pool to frame tick calls; InputSources were staying allocated too long, likely due to a thread without an autorelease pool
2016-12-18 06:15:56 -05:00
Zakk
d2a84e24f1
Change how layout buttons work: normal click -> switch to this layout. shift-click -> merge this layout into the current one, remove it if it already is in.
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Fixed up some of the layout/input merging to track input ref counts to compensate for delayed removal of inputs due to transition animations.
2016-12-13 07:50:18 -05:00
Zakk
a033b4d9f0
Added resolution and frame rate statistics for individual inputs
2016-11-26 07:12:26 -05:00
Zakk
e961853940
Fixed config UI layout issues with webcam capture.
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Fixed issue with iTunes now-playing when songs were not in your library (apple cloud music)
2016-11-26 05:00:00 -05:00
Zakk
0b523279cb
Spawn input configuration window on add when the capture type doesn't have any selectable inputs.
2016-11-25 13:49:12 -05:00
Zakk
ada259ac61
Newly added sources are now auto-centered in the layout and sized according to their source size. If the input is bigger than the layout window it is resized to the layout's dimensions.
2016-11-25 12:02:45 -05:00
Zakk
90607d183b
Changed how resizing is calculated since relying on deltas somehow broke under 10.12.X (!?!).
2016-11-24 06:05:05 -05:00
Zakk
03f4001287
Call commitEditing on the compressor view controller so changes to some fields are properly saved
2016-11-22 08:32:22 -05:00
Zakk
e4e74448fc
Make default x264 compressor settings less stupid/more twitch friendly
2016-11-22 08:13:10 -05:00
Zakk
ad21cf6ddb
Added MIDI action for freeze frame
2016-11-21 04:01:48 -05:00
Zakk
36a9855b35
Added 'freeze frame' to sources; for help when cropping/adjusting video.
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Corrected inversion of OpenGL layer top/bottom cropping.
2016-11-20 23:04:38 -05:00
Zakk
8eba5fa9b2
Merge branch '2.0UI'
2016-11-19 10:34:15 -05:00
Zakk
8a6d2c8ac9
Update constraints to allow for vertical resizing of the window when in single view mode
2016-11-19 05:41:59 -05:00
Zakk
cf7ab28d23
Remove NSLog
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disable swap button when live transition is happening
2016-08-31 22:23:48 -04:00
Zakk
cb449e5bc2
Some updates for Sierra, hack for the stupid individual transition add+effect.
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Remove dependency on SyphonInject extra menu
2016-08-31 06:30:43 -04:00
Zakk
3eba35a150
Re-add transition config to main window, add animation button for opening animation window
2016-08-13 14:18:28 -04:00
Zakk
2aa9e70f86
Improve appearance of combination level meter/volume slider
2016-08-13 04:58:13 -04:00
Zakk
a7ce3e6195
Add 'quick' audio controls to main window
2016-08-13 02:19:28 -04:00
Zakk
c57491bd82
Output config is now a window; removed Output tab from main window
2016-08-07 17:44:48 -04:00
Zakk
79aad5d8b5
Remove animate tab, move to separate window (placeholder animate button for now)
2016-08-07 14:30:04 -04:00
Zakk
255cce8d60
Add new style audio meters to advanced audio window and items
2016-08-07 02:22:15 -04:00
Zakk
4ead205d8b
Add a CALayer based audio level meter that is usable either vertically or horizontally.
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Add stream audio controls to main Video tab, with a button that opens up the audio mixer/settings in a new window
2016-08-06 21:52:01 -04:00
Zakk
6b09445d99
Removed switching output type via the create/edit dialog. type is now set on creation via a popover menu
2016-07-30 21:28:53 -04:00
Zakk
1490e3a5be
Added Youtube output type. Allows selecting configured youtube live 'events' (plus the default live event) and will fetch the destination + stream key when the stream starts.
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Added authorization code flow to the OAuth provider.
Added an API call for plugins to get the list of accounts stored in the keychain for a given service
2016-07-25 06:02:48 -04:00
Zakk
4152dc6c59
More work on OAuth2 service.
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change to stream service protocol and OutputDestination to support async/delayed fetching of output destination.
Twitch output config allows re-auth to a different account and auto-fetching of the stream key when stream starts.
2016-07-23 15:47:33 -04:00
Zakk
31ffae27a8
Add plugin service for OAuth2 implicit grant flow. convert twitch stream key fetching to use oauth api.
2016-07-19 05:36:20 -04:00
Zakk
4c7bdb9cce
Added start of ffmpeg based movie source. A/V sync is slightly off after seeking, nothing saves and it doesn't quite have the repeat/pause controls of the previous Movie source. WIP.
2016-06-20 05:38:56 -04:00
Zakk
0f4935bd61
Highlight inputs when they are selected in the input list
2016-05-15 16:38:06 -04:00
Zakk
f25d4c6359
Added an input display area in the main video tab
2016-05-15 10:25:54 -04:00
Zakk
2369583d8d
Use UUID reference for add input undo, preventing infinite InputSource retain.
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Start of better UI for inputs
Some UI changes to fall in line with apple HIG
2016-05-08 06:20:20 -04:00
Zakk
80f35176ba
Move sample animations to Resources directory, fixes a code signing issue.
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Bump version to 2.0.6
2016-05-05 07:43:22 -04:00
Zakk
834cfccd56
Restore rendering statistics
2016-05-01 17:29:50 -04:00
Zakk
2064bd72dc
Rewrite of AAC encoder to not do dispatch_async out of the AudioUnit render callback
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Sprinkle some @autoreleasepool blocks in some loops to prevent memory ballooning.
Rework of how CaptureFrameData objects are created so everything is a bit cleaner.
Audio buffering and attaching of audio data to frames is now handled inside of CaptureController, instead of inside each Compressor.
2016-04-25 05:00:14 -04:00