Zakk
4226e7facc
Update TPCircularBuffer to get rid of deprecation warnings
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Fix some warnings
2020-02-03 03:24:09 -05:00
Zakk
2b3374bd1e
NDI output now updates statistics properly.
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Recording outputs are now part of the normal Output window and can be configured and toggled from there.
Added flag to set an output as either streaming or recording.
Stream button -> start streaming outputs, record button -> start recording outputs.
2019-07-28 05:29:45 -04:00
Zakk
3d9f0de198
Made NDI output aware of multi track audio
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Fix live/staging layouts not saving resolution or background settings
Added default settings to x264 encoder
2019-06-14 04:41:55 -04:00
Zakk
fe99869347
Update settings files for localization changes Xcode was complaining about.
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When restoring audio engine, don't re-attach the default output track
2019-06-06 05:54:15 -04:00
Zakk
614c935fa7
Change point where audio graph is started to reduce bogus audio data on startup.
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Fix the advanced audio window layout under Mojave
2018-10-27 06:46:03 -04:00
Zakk
317157c7c5
Adjust NDI dlopen() path to assume the library is installed in /usr/local/lib. Hardened executables don't use DYLD_FALLBACK_PATH
2018-10-26 21:50:02 -04:00
Zakk
62649f0e26
Change some plugin deployment targets so they work on 10.10
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Only set NSApp.appearance on 10.14
Bump version to 2.1.5
2018-10-13 04:51:35 -04:00
Zakk
f26d8f9d1b
Fix various minor memory leaks.
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Deallocate a transition's input if it is no longer needed.
2018-07-21 02:10:41 -04:00
Zakk
c088da982f
Added a few pixel format choices the the Passthrough compressor.
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Rearranged compressor saving so the base class handles the base class' attributes.
NDI Output now properly sets row stride and pixel formats
2018-04-12 06:24:02 -04:00
Zakk
dd9b89c258
Update project settings for new Xcode.
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added dummyAnimation function to animation input wrapper.
slightly reworked how input.waitAnimation() works; the previous implementation possibly messed with other input timings.
converted input transitions to use input specific waits and dummy animations. This allows scripts/other transitions to run simultaneously
2018-03-31 08:14:13 -04:00
Zakk
46362e71ce
Added a passthrough compressor: it repackages the image buffer into a CMSampleBuffer. This isn't a copy, so it is possibly still an on-GPU texture
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CapturedFrameData send to outputs now contains both AAC encoded audio and raw PCM
Added an NDI output type
2018-01-22 01:35:22 -05:00