Zakk
fe99869347
Update settings files for localization changes Xcode was complaining about.
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When restoring audio engine, don't re-attach the default output track
2019-06-06 05:54:15 -04:00
Zakk
dd9b89c258
Update project settings for new Xcode.
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added dummyAnimation function to animation input wrapper.
slightly reworked how input.waitAnimation() works; the previous implementation possibly messed with other input timings.
converted input transitions to use input specific waits and dummy animations. This allows scripts/other transitions to run simultaneously
2018-03-31 08:14:13 -04:00
Zachary Girouard
12c19f5ee5
Change the source outline view so it doesn't leak CFStrings (!?!?!)
2017-10-29 12:08:14 -04:00
zakk4223
d9dee6611e
Merge pull request #81 from MaddTheSane/gitignore
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Add .gitignore file
2017-07-02 03:00:43 -04:00
Zakk
1bb640cbe0
Added script-only input type.
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First pass at executing input-scripts on layout changes/operations.
2017-07-02 02:36:29 -04:00
Zakk
c5309dbac0
Convert shapes to use built in JavaScriptCore instead of python. Shape plugins are limited to operating on a provided NSBezierPath.
2017-06-07 10:34:55 -04:00
Zakk
8eba5fa9b2
Merge branch '2.0UI'
2016-11-19 10:34:15 -05:00
Zakk
0a471611bc
Add Rectangle shape type
2016-08-14 07:01:43 -04:00
Zakk
2369583d8d
Use UUID reference for add input undo, preventing infinite InputSource retain.
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Start of better UI for inputs
Some UI changes to fall in line with apple HIG
2016-05-08 06:20:20 -04:00
Zakk
a537a65b71
Added an arc shape, for half circle sort of things.
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Fixed 'always display' being broken for the main input of a multi-input set
2015-08-23 22:05:25 -04:00
Zakk
a16724402d
Completely changed how python is handled internally. No more py2app plugins with a private copy of a bunch of python stuff. Now link directly against Python.framework. There is now an internal plugin service/api for evaluating a python file, so any plugin can implement python functionality fairly easily.
2015-08-14 22:15:39 -04:00
Zakk
fcf56805cf
Added x/y flip options for shapes. Also added rotation. It's easier to rotate the shape directly than to rotate the layer and try to pin it using constraints.
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Did a little bit of re-structuring of the shape python bits.
2015-08-02 08:14:45 -04:00
Zakk
30c45f1e5c
Added shape 'capture' inputs, with python modules for drawing shapes/paths.
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Made some changes to audio graph and audio engine: there were some hardcoded 44khz instances. Changing sample rate should work now.
Fixed an ordering issue that would sometimes cause sourceLayers to be replaced with nil
2015-07-26 09:34:25 -04:00